The death of [47 Blackguard] Hodd (Orc)

in Burnt Plains of a Fallen Realm

from the perspective of [56 Necrolyte] Renaud The Resistance (Gnome)

<worn as a badge>    an exquisite ivory badge
<worn on head>       a well-crafted emerald crown
<worn on eyes>       a frigid icy visor
<worn in ear>        a tiny earring woven of fireweed of intelligence [81%]             
<worn in ear>        a sparkling diamond earring [modified] [83%]             
<worn on face>       a spiked hardwood veil [64%]             
<worn around neck>   a daisy necklace [poor] (illuminating)
<worn around neck>   a static sapphire charm
<worn on body>       a robe of the Titan magi of agility
<worn about body>    an ancient spidersilk cloak [superior]
<worn as quiver>     a fanged limestone quiver
<worn about waist>   a twined glass belt [82%]             
<attached to belt>   a stylish ivory belt buckle [70%]             
<worn on arms>       some cracked emerald arm plates
<held as shield>     a spiked cured leather shield from The Shaughin Settlement
<worn around wrist>  a drow-skin bracelet [89%]             
<worn around wrist>  a frozen cured leather wristguard from Bugentolen
<worn on hands>      a pair of four fingered gloves [67%]             
<worn on finger>     a glowing black ring [superior] [85%]             
<worn on legs>       some pants of evergreen bark [79%]             
<worn on feet>       a pair of bloody obsidian boots [85%]             

Rif who is close by to your south.
Aceldama who is close by to your south.
Doo who is close by to your south.
Aceldama who is close by to your south.
Crog who is close by to your south.
Aceldama who is close by to your south.
Laz who is close by to your south.
An Ogre who is in the distance to your south.
A Revenant who is in the distance to your south.
An Ogre who is in the distance to your south.
A winged hellhound who is in the distance to your south.
An Orc who is in the distance to your south.
A zombie who is in the distance to your south.
The zombie of a beheaded adventurer who is in the distance to your south.
A menacing rakshasa who is close by to your west.

< 610h/610H 108v/110V Pos: standing >
A Bedrock Passage
You extend your sights southward.
It's much too dark there for you to see!

< 610h/610H 108v/110V Pos: standing >
A Small Tunnel
   The small tunnel is the entrance to a lave spring cavern.  The walls of
the tunnel are rocky.  There are sounds of bats and other creatures in the
distance.  Horde smells are bellowing from deep within the cave.  Also the
temperature is getting progressively hotter the further you enter the cave.
To the south the darkness lifts a bit.
An unnatural darkness fills this area.
Obvious exits: -North -South
A hideous nightcrawler claw has been left here.
The quartermaster of the platform is standing here. (minion) 
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands in mid-air here.
Rif The Resistance (Barbarian)(large) stands in mid-air here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
Rukkus Shadow of The Resistance (Centaur)(huge) stands in mid-air here.
Doo The Resistance (Gnome)(small) stands in mid-air here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
You sense a lifeform nearby.
You sense a lifeform nearby.
Crog The Resistance (Firbolg)(huge) stands in mid-air here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
Laz The Resistance (Human)(medium) stands in mid-air here.

< 610h/610H 106v/110V Pos: standing >
Looks like an exit.
You extend your sights southward.
Burnt Plains of a Fallen Realm
An unnatural darkness fills this area.
Obvious exits: -North -East -South -West

< 610h/610H 107v/110V Pos: standing >

< 610h/610H 108v/110V Pos: standing >

< 610h/610H 108v/110V Pos: standing >
A Small Tunnel
Obvious exits: -North -South
A hideous nightcrawler claw has been left here.
The quartermaster of the platform is standing here. (minion) 
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands in mid-air here.
Rif The Resistance (Barbarian)(large) stands in mid-air here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
Rukkus Shadow of The Resistance (Centaur)(huge) stands in mid-air here.
Doo The Resistance (Gnome)(small) stands in mid-air here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
You sense a lifeform nearby.
You sense a lifeform nearby.
Crog The Resistance (Firbolg)(huge) stands in mid-air here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
Laz The Resistance (Human)(medium) stands in mid-air here.

< 610h/610H 108v/110V Pos: standing >
Laz shouts out loudly.. MOVING!!!!

< 610h/610H 110v/110V Pos: standing >
You are already standing.

< 610h/610H 110v/110V Pos: standing >

< 610h/610H 110v/110V Pos: standing >

< 610h/610H 110v/110V Pos: standing >
Rif sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Rif's soothing song!

< 610h/610H 110v/110V Pos: standing >

< 610h/610H 110v/110V Pos: standing >
You have memorized the following spells:
(11th circle)  1 - create dracolich
(10th circle)  1 - raise lich
               2 - cloak of fear
               1 - blackmantle
( 9th circle)  3 - energy drain
               1 - dimension door
               1 - taint
( 8th circle)  1 - detect invisibility
               3 - negative concussion blast
( 7th circle)  5 - protect undead
               1 - raise wraith
( 6th circle)  5 - cone of cold
               1 - vitalize undead
               1 - enervation
( 5th circle)  2 - teleport
               1 - levitate
               5 - heal undead
( 4th circle)  1 - strength
               8 - life leech
( 3rd circle)  2 - animate dead
               4 - dispel magic
               3 - embalm
               1 - sense follower
( 2nd circle)  6 - chill touch
               1 - sleep
               1 - protection from cold
               1 - vampiric touch
               1 - protection from living
( 1st circle)  1 - minor creation
              10 - slashing darkness

And you are currently memorizing the following spells:
    4 seconds:  ( 8th) negative concussion blast

You can memorize no more spells.

< 610h/610H 110v/110V Pos: standing >
Laz sneaks south.
Aceldama sneaks south.
The quartermaster leaves south.
Aceldama leaves south.
Aceldama leaves south.
Aceldama leaves south.
Aceldama leaves south.
Crog leaves south.
Nib sneaks south.
Kesk leaves south.
You follow Kesk.

 
   MMMM^^M..    
  MMMMMM^M...   
 ^MMMMMMM^^^^.  
  .MMMM^MMM^^.  
 ..^MMM@ MMM^^  
 ^^  ...^  MM^  
 MMMMMM.^^ MM^  
  MMM..P.^..M   
   M.^.MMM..    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Kesk Get the Wholist it's The Resistance (Grey Elf)(small) stands in mid-air here.
*Nib The Resistance (Gnome)(small) stands in mid-air here.
Crog The Resistance (Firbolg)(huge) stands in mid-air here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
The quartermaster of the platform is standing here. (minion) 
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands in mid-air here.
Laz The Resistance (Human)(medium) stands in mid-air here.
Doo enters from the north.

< 610h/610H 108v/110V Pos: standing >
Rif starts playing a golden lyre and singing aloud.

< 610h/610H 108v/110V Pos: standing >
You failed.

< 610h/610H 108v/110V Pos: standing >
Laz sneaks south.
Aceldama sneaks south.
The quartermaster leaves south.
Aceldama leaves south.
Aceldama leaves south.
Aceldama leaves south.
Aceldama leaves south.
Crog leaves south.
Kesk sneaks south.
You follow Kesk.

 
   MMMMM^M..    
  MMMMMMM^^^^   
  .MMMM^MMM^^.  
 ..^MMMP MMM^^  
 ^^  ..@^  MM^  
 MMMMMM.^^ MM^  
 MMMM..P.^..MM  
  MM.^.MMM...   
   .^^.MMMM.    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Kesk Get the Wholist it's The Resistance (Grey Elf)(small) stands in mid-air here.
*Nib The Resistance (Gnome)(small) stands in mid-air here.
Crog The Resistance (Firbolg)(huge) stands in mid-air here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
The quartermaster of the platform is standing here. (minion) 
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands in mid-air here.
Laz The Resistance (Human)(medium) stands in mid-air here.
Doo enters from the north.
Rukkus sneaks in from the north.

< 610h/610H 106v/110V Pos: standing >
Laz sneaks south.
The quartermaster leaves south.
Aceldama leaves south.
Aceldama leaves south.
Aceldama leaves south.
Aceldama leaves south.
Crog leaves south.
Nib sneaks south.
Kesk sneaks south.
You follow Kesk.

 
   MMMMMM^^^    
  .MMMM^MMM^^   
 ..^MMM. MMM^^  
 ^^  ..P^  MM^  
 MMMMMM@^^ MM^  
 MMMM..P.^..MM  
 MMM.^.MMM...M  
  ..^^.MMMM..   
   .^ .^.MMM    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Kesk Get the Wholist it's The Resistance (Grey Elf)(small) stands in mid-air here.
*Nib The Resistance (Gnome)(small) stands in mid-air here.
Crog The Resistance (Firbolg)(huge) stands in mid-air here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
The quartermaster of the platform is standing here. (minion) 
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands in mid-air here.
Laz The Resistance (Human)(medium) stands in mid-air here.
Doo enters from the north.
Rukkus sneaks in from the north.
Rif sneaks in from the north.
You failed.

< 610h/610H 104v/110V Pos: standing >
Laz sneaks south.
The quartermaster leaves south.
Aceldama leaves south.
Aceldama leaves south.
Aceldama leaves south.
Aceldama leaves south.
Crog leaves south.
Nib sneaks south.
Kesk sneaks south.
You follow Kesk.

 
   MMMM^MMM^    
  .^MMM. MMM^   
 ^^  ...^  MM^  
 MMMMMMP^^ MM^  
 MMMM..@.^..MM  
 MMM.^.MMM...M  
  ..^^.MMMM..M  
  ..^ .^.MMM.   
   M ....^ M    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Kesk Get the Wholist it's The Resistance (Grey Elf)(small) stands in mid-air here.
*Nib The Resistance (Gnome)(small) stands in mid-air here.
Crog The Resistance (Firbolg)(huge) stands in mid-air here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands here.
The quartermaster of the platform is standing here. (minion) 
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands in mid-air here.
Laz The Resistance (Human)(medium) stands in mid-air here.
A shade stands in mid-air here, fighting a Revenant.
An Orc (medium) Centurion of The Empire stands in mid-air here, fighting a powerful lich.
A Troll (large) Magister Militum of The Empire stands in mid-air here, fighting a powerful lich.
A Githyanki (medium) Legionnaire of The Empire stands in mid-air here. (casting) 
An Orc (medium) Legionnaire of The Empire stands in mid-air here.
An Ogre (huge) Legionnaire of The Empire stands in mid-air here, fighting a zombie.
*A Revenant (large) Magister Militum of The Empire stands in mid-air here.
An Ogre (huge) Legionnaire of The Empire stands in mid-air here.
A winged beast from hell stands here reeking with malevolence. (minion) 
An Orc (medium) Magister Equitum of The Empire stands in mid-air here, fighting a zombie.
A zombie stands in mid-air here, fighting an Ogre.
A zombie stands, apparently asleep.
A zombie stands in mid-air here, fighting an Ogre.
A skeleton stands, apparently asleep.
The zombie of a beheaded adventurer stands, apparently asleep.
A powerful lich sits in mid-air here, fighting a Troll.
Doo enters from the north.
Rif sneaks in from the north.

< 610h/610H 102v/110V Pos: standing >
Kesk starts casting an offensive spell.
A Revenant snaps into visibility.
A dark shroud encases a Revenant as he charges into battle.

< 610h/610H 103v/110V Pos: standing >
A Revenant snaps into visibility.
A shade's punch grazes a Revenant.
A shade's weak punch wounds a Revenant.
A black beam shoots out of a shade's mouth!
Rif looks pale, as a shade breathes blackness.
Rukkus looks pale, as a shade breathes blackness.
Doo looks pale, as a shade breathes blackness.
Doo's dirty brown sundial attached to a leather thong is blasted by the negative energy!
A shade consumes you in blackness.
Kesk looks pale, as a shade breathes blackness.
Nib snaps into visibility.
A shade enervates Nib, leaving him visibly shaken!
Crog looks pale, as a shade breathes blackness.
A shade enervates Aceldama, draining him of every last bit of his energy!
Upon being struck, Aceldama disappears into thin air.
Aceldama stops following Aceldama.
A shade enervates Aceldama, draining him of every last bit of his energy!
Upon being struck, Aceldama disappears into thin air.
Aceldama stops following Aceldama.
A shade enervates Aceldama, draining him of every last bit of his energy!
Upon being struck, Aceldama disappears into thin air.
Aceldama stops following Aceldama.
A shade enervates Aceldama, draining him of every last bit of his energy!
Upon being struck, Aceldama disappears into thin air.
Aceldama stops following Aceldama.
A shade enervates the quartermaster, leaving him visibly shaken!
Aceldama looks pale, as a shade breathes blackness.
Laz looks pale, as a shade breathes blackness.
A shade enervates an Orc, leaving him visibly shaken!
A Troll looks pale, as a shade breathes blackness.
A shade's spell flows around a Githyanki, leaving him unharmed!
An Orc looks pale, as a shade breathes blackness.
An Ogre looks pale, as a shade breathes blackness.
A Revenant looks pale, as a shade breathes blackness.
An Ogre looks pale, as a shade breathes blackness.
A winged hellhound looks pale, as a shade breathes blackness.
An Orc looks pale, as a shade breathes blackness.
You start chanting...

< 590h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 A shade dodges the quartermaster's attack.
A shade dodges the quartermaster's attack.
An Ogre's powerful slash critically injures a zombie.
A zombie is incapacitated and will slowly die, if not aided.
An Ogre's flaming sword of the valkyrie [poor] burns a zombie with a godly fire!
A zombie is mortally wounded, and will die soon, if not aided.
A zombie is slashed into two by a master stroke performed by an Ogre.
A zombie is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as a zombie dies in agony.
A zombie shambles for a moment, and falls to pieces.
A zombie stops following a powerful lich.
A Troll's pierce seriously wounds a powerful lich.
A Troll's fine pierce seriously wounds a powerful lich.
A Troll's pierce enshrouds a powerful lich in a mist of blood.
A Troll attempts to flee.
A Troll leaves north.

< 590h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 A powerful lich detonates, pieces of flesh splatter across the room.
A powerful lich is dead! R.I.P.
A look of horror and a silent scream are a powerful lich's last actions in this world.
A powerful lich crumbles to dust.
The zombie of a beheaded adventurer stops following a powerful lich.
A skeleton stops following a powerful lich.
A zombie stops following a powerful lich.
A zombie stops following a powerful lich.
An Ogre is knocked to the ground by Crog's mighty bash!
An Orc sits down.

< 590h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 You complete your spell...
[Damage: 71 ] You drain an Orc of some of his energy.
You are briefly surrounded by a red aura!
A shade dodges an Orc's attack.

< 657h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 An Orc's feeble slash grazes you.
An Orc's feeble slash grazes you.
A Githyanki's punch grazes a shade.
A Githyanki's impressive punch grazes a shade.
A shade dodges a Githyanki's attack.
Crog's bludgeon wounds a shade.
Crog's fine bludgeon wounds a shade.
Crog's fine bludgeon wounds a shade.
A shade dodges Crog's attack.

< 655h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 Kesk completes his spell...
Kesk utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Kesk hits an Orc soundly.
A bolt of force sent by Kesk hits an Orc soundly.
A bolt of force sent by Kesk hits an Orc soundly.
A shade dodges Nib's attack.
Nib snaps into visibility.
Nib's decent pierce grazes a shade.
Nib's powerful pierce wounds a shade.
Nib's impressive pierce wounds a shade.
A shade dodges Nib's attack.
A shade dodges Nib's attack.
Kesk misses a shade.
A shade dodges Kesk's attack.
Doo starts casting an offensive spell.
Aceldama attempts to flee.

< 655h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 A zombie's feeble claw grazes an Ogre.
A zombie's claw grazes an Ogre.
An Ogre blocks a zombie's kick with his arm.
Rukkus clambers to her feet.

< 655h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 A zombie slumps to the ground.
Rukkus parries a Revenant's lunge at her.
Rukkus parries a Revenant's lunge at her.
A Revenant snaps into visibility.
Sorry, you aren't allowed to do that in combat.

< 655h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 655h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 A winged hellhound's weak thrash grazes a shade.
A winged hellhound's feeble thrash grazes a shade.
Aceldama sneaks in from the north.
An Orc clambers to his feet.

< 655h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 Doo completes his spell...
Doo utters the word 'gjifal'
Doo unleashes light in a focused, searing ray at an Orc!
A Revenant snaps into visibility.
Rukkus's impressive pierce wounds a Revenant.
A Revenant parries Rukkus's lunge at him.

< 655h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 The red aura around you flashes blue and is gone.
Doo misses a shade.
A shade dodges Doo's attack.
Doo misses a shade.
Rif starts playing a golden lyre and singing aloud.

< 655h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 Rif misses a shade.
A shade dodges Rif's attack.
Rif misses a shade.
A shade's weak punch grazes a Revenant.
A shade's weak punch wounds a Revenant.
A Troll suddenly breaks out a quick verse from their repitiore of songs...
A Troll keeps singing a song of a _VERY_ boring nature.
A Troll twirls around gracefully.
Rif stifles a yawn, but manages stay awake!
Rukkus stifles a yawn, but manages stay awake!
Crog stifles a yawn, but manages stay awake!
The quartermaster stifles a yawn, but manages stay awake!
a shade stifles a yawn, but manages stay awake!
a zombie falls sleep.

< 655h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 Laz misses a shade.
Laz misses a shade.
A dark shroud encases an Orc as he charges into battle.
Doo is knocked to the ground by an Orc's mighty bash!
A Githyanki attempts to flee.
A Githyanki leaves east.
You start chanting...

< 655h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 Nib snaps into visibility.
Nib's fine pierce grazes a shade.
A shade dodges Nib's attack.
Nib's pierce grazes a shade.
Nib's fine pierce grazes a shade.

< 655h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: few scratches >
 PooF! Nib suddenly performs an evasive maneouver, quickling darting into the shadows!
Aceldama starts casting a spell.

< 655h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: few scratches >
 You complete your spell...
[Damage: 91 ] You drain an Orc of some of his energy.
You are briefly surrounded by a red aura!
An Orc's slash grazes Doo.
An Orc's weak slash grazes Doo.
A shade dodges the quartermaster's attack.
The quartermaster misses a shade.
The quartermaster misses a shade.

< 671h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: few scratches >
 An Ogre misses Crog.
Crog parries an Ogre's lunge at him.
An Ogre's slash grazes Crog.
An Ogre's flaming sword of the valkyrie [poor] burns Crog with a godly fire!
A shade dodges an Ogre's attack.
An Ogre's fine slash wounds a shade.
An Ogre's huge flaming greatsword [superior] burns a shade with a godly fire!
An Ogre's impressive slash wounds a shade.
An Ogre's huge flaming greatsword [superior] burns a shade with a godly fire!
An Ogre's impressive slash wounds a shade.
An Ogre's huge flaming greatsword [superior] burns a shade with a godly fire!
Rif suddenly breaks out a quick verse from their repitiore of songs...
Rif sings a song that disorients you and boggles your senses.
Rif busts out in dance!
A Troll's marble quiver cracks attacked by the sound wave.
A Revenant snaps into visibility.
A zombie has a RUDE awakening!
A zombie slowly fades out of existence.
A zombie has a RUDE awakening!
A skeleton has a RUDE awakening!
The zombie of a beheaded adventurer has a RUDE awakening!
Kesk starts casting an offensive spell called 'bigbys clenched fist'.

< 671h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: few scratches >
 Laz starts casting an offensive spell.

< 671h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: few scratches >
 Nib snaps into visibility.
Nib moves in the shadows, suddenly reappearing behind an Orc!

< 671h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: few scratches >
 An Orc's impressive crush grazes a shade.
An Orc's crush grazes a shade.
An Orc starts casting a spell.

< 671h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 A shade dodges Crog's attack.
Crog's impressive crush wounds a shade.
A shade dodges Crog's attack.
Crog's impressive bludgeon strikes a shade.
A shade dodges Crog's attack.
Aceldama is knocked to the ground by a Revenant's mighty bash!

< 671h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 Rif dodges the zombie of a beheaded adventurer's attack.
The zombie of a beheaded adventurer groans loudly.
Rif's eyes roll as the zombie of a beheaded adventurer plants a foot in his face.
A skeleton misses Rif.
Rif parries a skeleton's lunge at him.
A skeleton turns to focus its attack on Aceldama!
A shade dodges Doo's attack.
A shade dodges Doo's attack.
You start chanting...

< 671h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 A Revenant's skin seems to turn to stone.
Aceldama stops invoking abruptly!
Kesk completes his spell...
Kesk utters the words 'buoblg qrunsoqpze yugh'
Kesk's fist beats the life out of an Orc, blood pours from his body!
A Revenant snaps into visibility.
A Revenant's feeble slash grazes Rukkus.
A Revenant's slash grazes Rukkus.

< 671h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 Doo raises the oaken staff of the woodlands overhead as it covers him with its healing magic.
Doo looks much better.
A Revenant snaps into visibility.
Rukkus's impressive pierce wounds a Revenant.
A shade's punch grazes a Revenant.
A shade's punch grazes a Revenant.

< 671h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 The quartermaster gets a few coins.
A Troll plays a song to lift his spirit off the ground.
The quartermaster flies through the air, free as a bird!
A Revenant parries Aceldama's lunge at him.
A Githyanki enters from the east.

< 671h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 Laz completes his spell...
Laz utters the word 'gjifal'
Laz unleashes light in a focused, searing ray at an Orc!
An Orc's impressive slash wounds you.
An Orc's slash grazes you.
Rif's pierce grazes a shade.
A shade dodges Rif's attack.

< 654h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 Casting: negative concussion blast 
An Orc parries Nib's lunge at him.
Nib misses an Orc.
Nib snaps into visibility.
An Orc screams in pain as Nib's pierce tears into his flesh.
An Orc parries Nib's lunge at him.
An Orc screams in pain as Nib's pierce tears into his flesh.
A Troll's pierce wounds Aceldama.
A Troll misses Aceldama.
A shade dodges a winged hellhound's attack.
A winged hellhound's crude thrash grazes a shade.
A Githyanki leaves west.

< 654h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 An Orc completes his spell...
An Orc utters the words 'yjrr pzar'
A torrent of divine energy flows from an Orc into an Orc's body, and his wounds begin to heal!
Rif parries a zombie's lunge at him.
A zombie clambers to its feet.
A zombie groans loudly.
Rif avoids being bashed by a zombie, who loses its balance and falls.
Kesk starts casting an offensive spell called 'bigbys clenched fist'.
Nib snaps into visibility.
Nib dances an amazing maneuver in battle, and trips up an Orc!

< 654h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 You complete your spell...
[Damage: 74 ] Your concussion blast rips into an Orc, shattering his soul!

< 654h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 A shade dodges Laz's attack.
Laz misses a shade.

< 654h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 An Orc's slash grazes Doo.
Doo blocks an Orc's lunge at him.
An Orc's weak slash grazes Doo.
The quartermaster's crude punch wounds a shade.
A shade dodges the quartermaster's attack.
The quartermaster misses a shade.
You start chanting...

< 654h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 Kesk completes his spell...
Kesk utters the words 'buoblg qrunsoqpze yugh'
Kesk's fist beats the life out of an Orc, blood pours from his body!
Crog parries an Ogre's lunge at him.
Crog parries an Ogre's lunge at him.
Crog dodges an Ogre's attack.
Doo misses a shade.
Doo misses a shade.
An Ogre turns to focus his attack on Doo!
An Ogre clambers to his feet.

< 654h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 Nib snaps into visibility.
Nib gets past an Orc's defenses and strikes with a mighty blow.
Rif starts casting an offensive spell called 'bigbys clenched fist'.
A Githyanki enters from the west.
Laz starts casting an offensive spell.

< 654h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 Rif sings so badly it makes you hurt all over.
A Troll's Ihsahn, drow swashbuckler's legacy braid [superior] cracks attacked by the sound wave.
A Revenant snaps into visibility.
An Ogre's weak slash grazes Doo.
An Ogre's huge flaming greatsword [superior] burns Doo with a godly fire!
Doo blocks an Ogre's lunge at him.
An Ogre's feeble slash grazes Doo.
An Ogre's huge flaming greatsword [superior] burns Doo with a godly fire!
Nib snaps into visibility.
An Orc screams in pain as Nib's pierce tears into his flesh.
An Orc screams in pain as Nib's pierce tears into his flesh.
An Orc screams in pain as Nib's pierce tears into his flesh.
An Orc screams in pain as Nib's pierce tears into his flesh.
An Orc screams in pain as Nib's pierce tears into his flesh.
An Orc screams in pain as Nib's pierce tears into his flesh.
Kesk misses a shade.
Kesk misses a shade.

< 654h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:few scratches E: shade sta EP:  small wounds >
 A skeleton's decent claw grazes Aceldama.
A skeleton misses Aceldama.
A skeleton groans loudly.
Aceldama easily dodges a skeleton's feeble leg sweep.
Rif parries the zombie of a beheaded adventurer's lunge at him.
A shade's punch grazes a Revenant.
A shade's punch grazes a Revenant.
An Orc starts casting a spell.

< 654h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:few scratches E: shade sta EP:  small wounds >
 Casting: negative concussion blast 
An Ogre turns into a blur of blades as he charges at his foes!
Crog turns to focus his attack on an Orc!

< 654h/610H 103v/110V Pos: standing >
< T: A Revenant TP: sta TC:few scratches E: shade sta EP:  small wounds >
 Crog's powerful bludgeon causes an Orc to grimace in pain.
Crog's powerful crush causes an Orc to grimace in pain.
Crog ruthlessly bludgeons an Orc to death.
An Orc's necklace of ogre bones [superior] was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.