The death of [47 Blackguard] Hodd (Orc)

in Burnt Plains of a Fallen Realm

from the perspective of [56 Cenobite] Laz The Resistance (Human)

<worn as a badge>    a ball of crackling energy [superior] (magic) (glowing) [72%]             
<worn on head>       the helm of light (illuminating)
<worn on eyes>       the eyes of the mindflayer (magic) (glowing)[331h 7m 50s]
<worn in ear>        a tarnished and aged silver stud [60%]             
<worn in ear>        a black pearl earring [superior] [68%]             
<worn on face>       the mask of death
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       the platemail of might [superior] (magic) (glowing) [83%]             
<worn about body>    a cloak of Elvenkind (glowing) (humming)[452h 35m 3s]
<worn as quiver>     an elven quiver [superior] [61%]             
<worn about waist>   a gnomish harm prevention belt [modified] (magic) (glowing)
<worn on belt buckle>a glowing azure potion (magic) (glowing) [87%]             
<worn on arms>       some durethium armplates [superior] [77%]             
<held as shield>     'Einjar' the titan shield of purity (magic) (glowing)[452h 35m 3s]
<worn around wrist>  some polished endurium bracers (magic)
<worn around wrist>  a bracer bearing the seal of Bozk (magic) [79%]             
<worn on hands>      the hands of justice [superior] (magic) (glowing)
<worn on finger>     a bright platinum wedding band of agility
<worn on finger>     a wispy astral-twined mindstone ring[143h 11m 54s]
<primary weapon>     the sphere of wind (magic) (glowing)[143h 11m 54s]
<worn on legs>       some ashen dragonscale greaves from Arachdrathos Guilds
<worn on feet>       some enchanted boots [poor] (magic)

An uglier side of Aceldama seems to eminate as they call forth their minion.
Aceldama utters a quick incantation, calling forth the quartermaster who softly says 'Your wish is my command, Aceldama!'
The quartermaster now follows Aceldama.

< 953h/953H 254v/254V Pos: standing >
Kesk completes his spell...
Kesk utters the word 'qaiqzarwunsoh'
Kesk slowly fades out of existence.
You quickly scan the area.
Renaud who is close by to your north.
A wandering soldier who is not far off to your north.
A wandering soldier who is not far off to your north.
An undead commoner who is not far off to your north.
A wandering soldier who is rather far off to your north.
A black crow who is in the distance to your north.
A Troll who is rather far off to your south.
A Githyanki who is rather far off to your south.
An Orc who is rather far off to your south.
An Ogre who is rather far off to your south.
A Revenant who is rather far off to your south.
An Ogre who is rather far off to your south.
A winged hellhound who is rather far off to your south.
An Orc who is rather far off to your south.
An Orc who is rather far off to your south.
A zombie who is rather far off to your south.
A zombie who is rather far off to your south.
A zombie who is rather far off to your south.
A zombie who is rather far off to your south.
A skeleton who is rather far off to your south.
The zombie of a beheaded adventurer who is rather far off to your south.
A powerful lich who is rather far off to your south.

< 953h/953H 254v/254V Pos: standing >
You quickly scan the area.
Renaud who is close by to your north.
A wandering soldier who is not far off to your north.
A wandering soldier who is not far off to your north.
An undead commoner who is not far off to your north.
A wandering soldier who is rather far off to your north.
A black crow who is in the distance to your north.
A Troll who is rather far off to your south.
A Githyanki who is rather far off to your south.
An Orc who is rather far off to your south.
An Ogre who is rather far off to your south.
A Revenant who is rather far off to your south.
An Ogre who is rather far off to your south.
A winged hellhound who is rather far off to your south.
An Orc who is rather far off to your south.
An Orc who is rather far off to your south.
A zombie who is rather far off to your south.
A zombie who is rather far off to your south.
A zombie who is rather far off to your south.
A zombie who is rather far off to your south.
A skeleton who is rather far off to your south.
The zombie of a beheaded adventurer who is rather far off to your south.
A powerful lich who is rather far off to your south.

< 953h/953H 254v/254V Pos: standing >
Aceldama gives an order to his followers.
The quartermaster has just given you his consent.
Aceldama has just given you his consent.
Aceldama has just given you his consent.
Aceldama has just given you his consent.
Aceldama has just given you his consent.

< 953h/953H 254v/254V Pos: standing >
You quickly scan the area.
Renaud who is close by to your north.
A wandering soldier who is not far off to your north.
A wandering soldier who is not far off to your north.
An undead commoner who is not far off to your north.
A wandering soldier who is rather far off to your north.
A black crow who is in the distance to your north.
A Troll who is rather far off to your south.
A Githyanki who is rather far off to your south.
An Orc who is rather far off to your south.
An Ogre who is rather far off to your south.
A Revenant who is rather far off to your south.
An Ogre who is rather far off to your south.
A winged hellhound who is rather far off to your south.
An Orc who is rather far off to your south.
An Orc who is rather far off to your south.
A zombie who is rather far off to your south.
A zombie who is rather far off to your south.
A zombie who is rather far off to your south.
A zombie who is rather far off to your south.
A skeleton who is rather far off to your south.
The zombie of a beheaded adventurer who is rather far off to your south.
A powerful lich who is rather far off to your south.

< 953h/953H 254v/254V Pos: standing >
The quartermaster is now a member of your group.

< 953h/953H 254v/254V Pos: standing >
Aceldama is no longer in your group.

< 953h/953H 254v/254V Pos: standing >
Rif sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Rif's soothing song!
Aceldama is now a member of your group.

< 953h/953H 254v/254V Pos: standing >
Aceldama is no longer in your group.

< 953h/953H 254v/254V Pos: standing >
Aceldama is now a member of your group.
Renaud enters from the north.

< 953h/953H 254v/254V Pos: standing >
A Small Tunnel
Obvious exits: -N -S
A hideous nightcrawler claw has been left here.
Renaud The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
The quartermaster of the platform is standing here. (minion) 
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Rif The Resistance (Barbarian)(large) stands in mid-air here.(Red Aura)
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium)(Illusion) stands here.(Illusion)(Gold Aura)
Rukkus Shadow of The Resistance (Centaur)(huge) stands in mid-air here.(Gold Aura)
Doo The Resistance (Gnome)(small) stands in mid-air here.
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium)(Illusion) stands here.(Illusion)(Gold Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.
Crog The Resistance (Firbolg)(huge) stands in mid-air here.(Gold Aura)
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium)(Illusion) stands here.(Illusion)(Gold Aura)
Aceldama Jedi Knight of The Resistance (Grey Elf)(medium)(Illusion) stands here.(Illusion)(Gold Aura)

< 953h/953H 254v/254V Pos: standing >
Your group consists of (11/30):
( Head)   953/953   hit,  254/254  move Laz
(Front)  1496/1496  hit,  182/182  move Crog
(Front)   610/610   hit,  109/110  move Renaud
(Front)   622/622   hit,  181/181  move Someone
(Front)                                Saif
(Front)  1050/1050  hit,  244/244  move Rukkus
(Front)   887/887   hit,  153/153  move Rif
(Front)   566/566   hit,  149/149  move Doo
(Front)   528/528   hit,  120/120  move Someone
(Front)   693/693   hit,  140/140  move the quartermaster
(Front)   583/583   hit,  120/120  move Aceldama

< 953h/953H 254v/254V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".

< 953h/953H 254v/254V Pos: standing >
You quickly scan the area.
A wandering soldier who is not far off to your north.
A wandering soldier who is not far off to your north.
An undead commoner who is not far off to your north.
A wandering soldier who is rather far off to your north.
A black crow who is in the distance to your north.
A Troll who is rather far off to your south.
A Githyanki who is rather far off to your south.
An Orc who is rather far off to your south.
An Ogre who is rather far off to your south.
A Revenant who is rather far off to your south.
An Ogre who is rather far off to your south.
A winged hellhound who is rather far off to your south.
An Orc who is rather far off to your south.
A zombie who is rather far off to your south.
A zombie who is rather far off to your south.
A zombie who is rather far off to your south.
A zombie who is rather far off to your south.
A skeleton who is rather far off to your south.
The zombie of a beheaded adventurer who is rather far off to your south.
A powerful lich who is rather far off to your south.

< 953h/953H 254v/254V Pos: standing >

< 953h/953H 254v/254V Pos: standing >

< 953h/953H 254v/254V Pos: standing >
Rif sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Rif's soothing song!

< 953h/953H 254v/254V Pos: standing >

< 953h/953H 254v/254V Pos: standing >
 
   MMMM^^M..    
  MMMMMM^M...   
 ^MMMMMMM^^^^.  
  .MMMM^MMM^^.  
 ..^MMM@ MMM^^  
 ^^  ...^  MM^  
 MMMMMM.^^ MM^  
  MMM..P.^..M   
   M.^.MMM..    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
The quartermaster enters from the north.
Aceldama enters from the north.
Aceldama enters from the north.
Aceldama enters from the north.
Aceldama enters from the north.
Crog enters from the north.
Nib sneaks in from the north.
Renaud enters from the north.
Doo enters from the north.

< 953h/953H 252v/254V Pos: standing >
Rif starts playing a golden lyre and singing aloud.

< 953h/953H 252v/254V Pos: standing >
 
   MMMMM^M..    
  MMMMMMM^^^^   
  .MMMM^MMM^^.  
 ..^MMMP MMM^^  
 ^^  ..@^  MM^  
 MMMMMM.^^ MM^  
 MMMM..P.^..MM  
  MM.^.MMM...   
   .^^.MMMM.    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
The quartermaster enters from the north.
Aceldama enters from the north.
Aceldama enters from the north.
Aceldama enters from the north.
Aceldama enters from the north.
Crog enters from the north.
Kesk sneaks in from the north.
Renaud enters from the north.
Doo enters from the north.
Rukkus sneaks in from the north.
Rif sneaks in from the north.

< 953h/953H 252v/254V Pos: standing >
 
   MMMMMM^^^    
  .MMMM^MMM^^   
 ..^MMM. MMM^^  
 ^^  ..P^  MM^  
 MMMMMM@^^ MM^  
 MMMM..P.^..MM  
 MMM.^.MMM...M  
  ..^^.MMMM..   
   .^ .^.MMM    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Aceldama sneaks in from the north.
The quartermaster enters from the north.
Aceldama enters from the north.
Aceldama enters from the north.
Aceldama enters from the north.
Aceldama enters from the north.
Crog enters from the north.
Kesk sneaks in from the north.
Renaud enters from the north.
Doo enters from the north.

< 953h/953H 250v/254V Pos: standing >
 
   MMMM^MMM^    
  .^MMM. MMM^   
 ^^  ...^  MM^  
 MMMMMMP^^ MM^  
 MMMM..@.^..MM  
 MMM.^.MMM...M  
  ..^^.MMMM..M  
  ..^ .^.MMM.   
   M ....^ M    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A shade stands in mid-air here, fighting a Revenant.(Red Aura)
An Orc (medium) Centurion of The Empire stands in mid-air here, fighting a powerful lich.(holy)(Red Aura)
A Troll (large) Magister Militum of The Empire stands in mid-air here, fighting a powerful lich.(Red Aura)
A Githyanki (medium) Legionnaire of The Empire stands in mid-air here. (casting) (Red Aura)
An Orc (medium) Legionnaire of The Empire stands in mid-air here.(holy)(Red Aura)
An Ogre (huge) Legionnaire of The Empire stands in mid-air here, fighting a zombie.(Red Aura)
*A Revenant (large) Magister Militum of The Empire stands in mid-air here.(holy)(Red Aura)
An Ogre (huge) Legionnaire of The Empire stands in mid-air here.(Red Aura)
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
An Orc (medium) Magister Equitum of The Empire stands in mid-air here, fighting a zombie.(holy)(Red Aura)
A zombie stands in mid-air here, fighting an Ogre.(Red Aura)
A zombie stands, apparently asleep.(Red Aura)
A zombie stands in mid-air here, fighting an Ogre.(Red Aura)
A skeleton stands, apparently asleep.(Red Aura)
The zombie of a beheaded adventurer stands, apparently asleep.(Red Aura)
A powerful lich sits in mid-air here, fighting a Troll.(Red Aura)
There is a slight disturbance in nature.
Aceldama sneaks in from the north.
The quartermaster enters from the north.
Aceldama enters from the north.
Aceldama enters from the north.
Aceldama enters from the north.
Aceldama enters from the north.
Crog enters from the north.
Nib sneaks in from the north.
Renaud enters from the north.
Doo enters from the north.

< 953h/953H 248v/254V Pos: standing >
Kesk starts casting an offensive spell.
A Revenant snaps into visibility.
A dark shroud encases a Revenant as he charges into battle.

< 953h/953H 249v/254V Pos: standing >
A Revenant snaps into visibility.
A black beam shoots out of a shade's mouth!
Rif looks pale, as a shade breathes blackness.
Rukkus looks pale, as a shade breathes blackness.
Doo looks pale, as a shade breathes blackness.
Doo's dirty brown sundial attached to a leather thong is blasted by the negative energy!
Renaud looks pale, as a shade breathes blackness.
Kesk looks pale, as a shade breathes blackness.
Nib snaps into visibility.
A shade enervates Nib, leaving him visibly shaken!
Crog looks pale, as a shade breathes blackness.
A shade enervates Aceldama, draining him of every last bit of his energy!
Upon being struck, Aceldama disappears into thin air.
Aceldama stops following Aceldama.
A shade enervates Aceldama, draining him of every last bit of his energy!
Upon being struck, Aceldama disappears into thin air.
Aceldama stops following Aceldama.
A shade enervates Aceldama, draining him of every last bit of his energy!
Upon being struck, Aceldama disappears into thin air.
Aceldama stops following Aceldama.
A shade enervates Aceldama, draining him of every last bit of his energy!
Upon being struck, Aceldama disappears into thin air.
Aceldama stops following Aceldama.
A shade enervates the quartermaster, leaving him visibly shaken!
Aceldama looks pale, as a shade breathes blackness.
A shade consumes you in blackness.
A shade enervates an Orc, leaving him visibly shaken!
A Troll looks pale, as a shade breathes blackness.
A shade's spell flows around a Githyanki, leaving him unharmed!
An Orc looks pale, as a shade breathes blackness.
An Ogre looks pale, as a shade breathes blackness.
A Revenant looks pale, as a shade breathes blackness.
An Ogre looks pale, as a shade breathes blackness.
A winged hellhound looks pale, as a shade breathes blackness.
An Orc looks pale, as a shade breathes blackness.
A shade attacks a Revenant. [2 hits]
Your group consists of (11/30):
( Head)   936/953   hit,  250/254  move Laz
(Front)  1474/1496  hit,  178/182  move Crog
(Front)   590/610   hit,  103/110  move Renaud
(Front)   597/622   hit,  172/181  move Nib
(Front)                                Saif
(Front)  1030/1050  hit,  244/244  move Rukkus
(Front)   867/887   hit,  147/153  move Rif
(Front)   546/566   hit,  145/149  move Doo
(Front)   514/528   hit,  114/120  move Kesk
(Front)   683/693   hit,  127/140  move the quartermaster
(Front)   570/583   hit,  118/120  move Aceldama
Renaud starts casting an offensive spell called 'energy drain'.

< 936h/953H 250v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 The quartermaster attacks a shade. [0 hits]
A zombie is incapacitated and will slowly die, if not aided.
A zombie is mortally wounded, and will die soon, if not aided.
A zombie is slashed into two by a master stroke performed by an Ogre.
A zombie is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as a zombie dies in agony.
A zombie shambles for a moment, and falls to pieces.
A zombie stops following a powerful lich.
A Troll attacks a powerful lich. [3 hits]
A Troll attempts to flee.
A Troll leaves north.

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 A powerful lich detonates, pieces of flesh splatter across the room.
A powerful lich is dead! R.I.P.
A look of horror and a silent scream are a powerful lich's last actions in this world.
A powerful lich crumbles to dust.
The zombie of a beheaded adventurer stops following a powerful lich.
A skeleton stops following a powerful lich.
A zombie stops following a powerful lich.
A zombie stops following a powerful lich.
An Ogre is knocked to the ground by Crog's mighty bash!
An Orc sits down.

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 Renaud completes his spell...
Renaud utters the words 'unsozfol efaui'
Renaud drains an Orc - what a waste of energy!
A dark shroud encases an Orc as he charges into battle.
An Orc attacks a shade. [0 hits]
Your group consists of (11/30):
( Head)   936/953   hit,  251/254  move Laz
(Front)  1474/1496  hit,  178/182  move Crog
(Front)   657/610   hit,  103/110  move Renaud
(Front)   597/622   hit,  157/166  move Nib
(Front)                                Saif
(Front)  1032/1050  hit,  244/244  move Rukkus
(Front)   867/887   hit,  147/153  move Rif
(Front)   546/566   hit,  145/149  move Doo
(Front)   514/528   hit,  114/120  move Kesk
(Front)   683/693   hit,  127/140  move the quartermaster
(Front)   570/583   hit,  120/120  move Aceldama

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 An Orc attacks Renaud. [2 hits]
A Githyanki attacks a shade. [2 hits]
Crog attacks a shade. [3 hits]

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 Kesk completes his spell...
Kesk utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Kesk hits an Orc soundly.
A bolt of force sent by Kesk hits an Orc soundly.
A bolt of force sent by Kesk hits an Orc soundly.
Nib snaps into visibility.
Nib attacks a shade. [3 hits]
Kesk attacks a shade. [0 hits]
Doo starts casting an offensive spell.
Aceldama attempts to flee.
Aceldama sneaks north.

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 An Ogre blocks a zombie's kick with his arm.
A zombie attacks an Ogre. [2 hits]
Rukkus clambers to her feet.

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 A zombie slumps to the ground.
A Revenant snaps into visibility.
A Revenant attacks Rukkus. [0 hits]

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 A winged hellhound attacks a shade. [2 hits]
Your group consists of (11/30):
( Head)   936/953   hit,  251/254  move Laz
(Front)  1474/1496  hit,  178/182  move Crog
(Front)   655/610   hit,  103/110  move Renaud
(Front)   597/622   hit,  157/166  move Nib
(Front)                                Saif
(Front)  1035/1050  hit,  244/244  move Rukkus
(Front)   867/887   hit,  147/153  move Rif
(Front)   546/566   hit,  145/149  move Doo
(Front)   514/528   hit,  114/120  move Kesk
(Front)   683/693   hit,  130/140  move the quartermaster
(Front)                                Aceldama
An Orc clambers to his feet.

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 Doo completes his spell...
Doo utters the word 'gjifal'
Doo unleashes light in a focused, searing ray at an Orc!
A Revenant snaps into visibility.
Rukkus attacks a Revenant. [1 hits]

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 Doo attacks a shade. [0 hits]
Rif starts playing a golden lyre and singing aloud.

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 Rif attacks a shade. [0 hits]
A shade attacks a Revenant. [2 hits]
A Troll suddenly breaks out a quick verse from their repitiore of songs...
A Troll keeps singing a song of a _VERY_ boring nature.
A Troll twirls around gracefully.
Rif stifles a yawn, but manages stay awake!
Rukkus stifles a yawn, but manages stay awake!
Renaud stifles a yawn, but manages stay awake!
Crog stifles a yawn, but manages stay awake!
The quartermaster stifles a yawn, but manages stay awake!
You stifle a yawn.
a shade stifles a yawn, but manages stay awake!
a zombie falls sleep.

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 -=[You attack a shade.]=- [0 hits]
A dark shroud encases an Orc as he charges into battle.
Doo is knocked to the ground by an Orc's mighty bash!
A Githyanki attempts to flee.
A Githyanki leaves east.
Renaud starts casting an offensive spell.

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: excellent >
 Nib snaps into visibility.
Nib attacks a shade. [3 hits]

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: few scratches >
 PooF! Nib suddenly performs an evasive maneouver, quickling darting into the shadows!
Aceldama starts casting a spell.

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: few scratches >
 Your group consists of (11/30):
( Head)   936/953   hit,  251/254  move Laz
(Front)  1474/1496  hit,  178/182  move Crog
(Front)   655/610   hit,  103/110  move Renaud
(Front)   597/622   hit,  157/166  move Someone
(Front)                                Saif
(Front)  1038/1050  hit,  244/244  move Rukkus
(Front)   867/887   hit,  147/153  move Rif
(Front)   545/566   hit,  145/149  move Doo
(Front)   514/528   hit,  114/120  move Kesk
(Front)   683/693   hit,  130/140  move the quartermaster
(Front)   570/583   hit,  109/120  move Aceldama

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: few scratches >
 Renaud completes his spell...
Renaud utters the words 'unsozfol efaui'
Renaud drains an Orc - what a waste of energy!
A dark shroud encases an Orc as he charges into battle.
An Orc attacks Doo. [2 hits]
The quartermaster attacks a shade. [0 hits]

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: few scratches >
 An Ogre attacks Crog. [1 hits]
An Ogre attacks a shade. [3 hits]
Rif suddenly breaks out a quick verse from their repitiore of songs...
Rif sings a song that disorients you and boggles your senses.
Rif busts out in dance!
A Troll's marble quiver cracks attacked by the sound wave.
A Revenant snaps into visibility.
A zombie has a RUDE awakening!
A zombie slowly fades out of existence.
A zombie has a RUDE awakening!
A skeleton has a RUDE awakening!
The zombie of a beheaded adventurer has a RUDE awakening!
Kesk starts casting an offensive spell.

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: few scratches >
 You start chanting...

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: few scratches >
 Nib snaps into visibility.
Nib moves in the shadows, suddenly reappearing behind an Orc!

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP: few scratches >
 An Orc attacks a shade. [2 hits]
An Orc starts casting a spell.

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 Crog attacks a shade. [2 hits]
Aceldama is knocked to the ground by a Revenant's mighty bash!

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 The zombie of a beheaded adventurer groans loudly.
Rif's eyes roll as the zombie of a beheaded adventurer plants a foot in his face.
The zombie of a beheaded adventurer attacks Rif. [0 hits]
A skeleton turns to focus its attack on Aceldama!
A skeleton attacks Rif. [0 hits]
Doo attacks a shade. [0 hits]
Renaud starts casting an offensive spell.

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 A Revenant's skin seems to turn to stone.
Casting: sunray 
Aceldama stops invoking abruptly!
Kesk completes his spell...
Kesk utters the words 'buoblg qrunsoqpze yugh'
Kesk's fist beats the life out of an Orc, blood pours from his body!
A Revenant snaps into visibility.
A Revenant attacks Rukkus. [2 hits]

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 Doo raises the oaken staff of the woodlands overhead as it covers him with its healing magic.
Doo looks much better.
A Revenant snaps into visibility.
Rukkus attacks a Revenant. [1 hits]
A shade attacks a Revenant. [2 hits]

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 The quartermaster gets a few coins.
A Troll plays a song to lift his spirit off the ground.
The quartermaster flies through the air, free as a bird!
Aceldama attacks a Revenant. [0 hits]
A Githyanki enters from the east.

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 You complete your spell...
[Damage: 117 ] You unleash light in a focused, searing ray at an Orc!
An Orc attacks Renaud. [2 hits]
Rif attacks a shade. [1 hits]

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 Nib snaps into visibility.
Nib attacks an Orc. [2 hits]
A Troll attacks Aceldama. [1 hits]
A winged hellhound attacks a shade. [1 hits]
A Githyanki leaves west.

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 An Orc completes his spell...
An Orc utters the words 'yjrr pzar'
A torrent of divine energy flows from an Orc into an Orc's body, and his wounds begin to heal!
A zombie clambers to its feet.
A zombie groans loudly.
Rif avoids being bashed by a zombie, who loses its balance and falls.
A zombie attacks Rif. [0 hits]
Kesk starts casting an offensive spell.
Nib snaps into visibility.
Nib dances an amazing maneuver in battle, and trips up an Orc!

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 Renaud completes his spell...
Renaud utters the words 'izoahuzz qaijudigguai bragh'
Renaud's concussion blast rips into an Orc, shattering his soul!

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 -=[You attack a shade.]=- [0 hits]

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 An Orc attacks Doo. [2 hits]
The quartermaster attacks a shade. [1 hits]
Renaud starts casting an offensive spell.

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 Kesk completes his spell...
Kesk utters the words 'buoblg qrunsoqpze yugh'
Kesk's fist beats the life out of an Orc, blood pours from his body!
An Ogre attacks Crog. [0 hits]
Doo attacks a shade. [0 hits]
An Ogre turns to focus his attack on Doo!
An Ogre clambers to his feet.
Your group consists of (11/30):
( Head)   936/953   hit,  251/254  move Laz
(Front)  1472/1496  hit,  178/182  move Crog
(Front)   654/610   hit,  103/110  move Renaud
(Front)   598/622   hit,  159/166  move Nib
(Front)                                Saif
(Front)  1044/1050  hit,  244/244  move Rukkus
(Front)   866/887   hit,  147/153  move Rif
(Front)   564/566   hit,  145/149  move Doo
(Front)   514/528   hit,  114/120  move Kesk
(Front)   683/693   hit,  130/140  move the quartermaster
(Front)   559/583   hit,  118/120  move Aceldama

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 Nib snaps into visibility.
Nib gets past an Orc's defenses and strikes with a mighty blow.
Rif starts casting an offensive spell.
A Githyanki enters from the west.
You start chanting...

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:excellent E: shade sta EP:  small wounds >
 Rif sings so badly it makes you hurt all over.
A Troll's Ihsahn, drow swashbuckler's legacy braid [superior] cracks attacked by the sound wave.
A Revenant snaps into visibility.
An Ogre attacks Doo. [2 hits]
Nib snaps into visibility.
Nib attacks an Orc. [6 hits]
Kesk attacks a shade. [0 hits]

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:few scratches E: shade sta EP:  small wounds >
 A skeleton groans loudly.
Aceldama easily dodges a skeleton's feeble leg sweep.
A skeleton attacks Aceldama. [1 hits]
The zombie of a beheaded adventurer attacks Rif. [0 hits]
A shade attacks a Revenant. [2 hits]
An Orc starts casting a spell.

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:few scratches E: shade sta EP:  small wounds >
 An Ogre turns into a blur of blades as he charges at his foes!
Crog turns to focus his attack on an Orc!

< 936h/953H 251v/254V Pos: standing >
< T: A Revenant TP: sta TC:few scratches E: shade sta EP:  small wounds >
 Crog ruthlessly bludgeons an Orc to death.
An Orc's necklace of ogre bones [superior] was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.