The death of [40 Zealot] Konis (Halfling)

in A Quiet Cottage

from the perspective of [40 Zealot] Konis (Halfling)

<worn on head>       a sun halo [poor] (glowing)
<worn around neck>   a token of allegiance to Thrym [superior]
<worn around neck>   a brittle collar of glowing glass [superior]
<worn on body>       the royal platemail of Aravne [poor] (glowing)
<worn on arms>       a pair of ghostly sleeves
<primary weapon>     a hardened marble mace from Ixxillikor
<held>               a ball of yellow mist
<worn on feet>       some drow-made flesh boots from Jotunheim [68%]


</map>
A Pleasant Village Path
Obvious exits: -E# -S -W

< 553h/553H 42v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 553h/553H 42v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 553h/553H 42v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 553h/553H 43v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -E -W#
A chicken pecks at the seed on the floor around here.
A piglet plops around the barn here.(Gold Aura)

< 553h/553H 42v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -S
A piglet plops around the barn here.(Gold Aura)

< 553h/553H 41v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -E# -S
A rooster hops about here.(Gold Aura)

< 553h/553H 40v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Brick Road
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Brick Road
</map>
A Brick Road
Obvious exits: -N -S
A village guard patrols the area for signs of trouble.

< 553h/553H 40v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Brick Road
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Brick Road
</map>
A Brick Road
Obvious exits: -N -S
A village guard patrols the area for signs of trouble.

< 553h/553H 39v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Brick Road
</map>
A Brick Road
Obvious exits: -N -S

< 553h/553H 38v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Brick Road
</map>
A Brick Road
Obvious exits: -N -S

< 553h/553H 37v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: Town Square
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: Town Square
</map>
Town Square
Obvious exits: -N -E -S -W
The statue of Anne, the savior of the village stands here.

< 553h/553H 37v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: On A Small Lake
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: On A Small Lake
</map>
On A Small Lake
Obvious exits: -N -E -S -W
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!

< 553h/553H 35v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: On A Small Lake
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: On A Small Lake
</map>
On A Small Lake
Obvious exits: -N -E -S -W
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!

< 553h/553H 31v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: At The Base of a Mountain
</map>
At The Base of a Mountain
Obvious exits: -N# -E -S -W -U

< 553h/553H 28v/101V Pos: standing >
The boulder seems to be closed.

< 553h/553H 28v/101V Pos: standing >
The boulder seems to be closed.

< 553h/553H 28v/101V Pos: standing >
It seems to be locked.

< 553h/553H 29v/101V Pos: standing >
The boulder seems to be closed.

< 553h/553H 29v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Steep Mountain Trail
</map>
A Steep Mountain Trail
Obvious exits: -E -U

< 553h/553H 27v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 553h/553H 28v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 553h/553H 29v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Steep Mountain Trail
</map>
A Steep Mountain Trail
Obvious exits: -W -D

< 553h/553H 26v/101V Pos: standing >
You start chanting...

< 553h/553H 27v/101V Pos: standing >
Casting: invigorate **

< 553h/553H 28v/101V Pos: standing >
You complete your spell...
You invigorate yourself with renewed energy.

< 553h/553H 101v/101V Pos: standing >
You sit down and relax.

< 553h/553H 101v/101V Pos: sitting >
You have memorized the following spells:
( 8th circle)  3 - dispel magic
               1 - mass heal
( 7th circle)  5 - full heal
( 6th circle)  5 - flame strike
               1 - negative energy barrier
( 5th circle)  5 - heal
               1 - vitality
               1 - destroy undead
( 4th circle)  1 - remove curse
               5 - invigorate
( 3rd circle)  3 - cure critic
               5 - cause critical
( 2nd circle)  4 - cure serious
               3 - cause serious
( 1st circle)  2 - armor
               2 - bless

And you are currently praying for the following spells:
    5 seconds:  ( 4th) invigorate
   11 seconds:  ( 4th) invigorate

You can pray 6 1st, 2 2nd and 1 3rd circle spell(s).
You continue your praying.

< 553h/553H 101v/101V Pos: sitting >
You start meditating...

< 553h/553H 101v/101V Pos: sitting >
You have finished praying for invigorate.

< 553h/553H 101v/101V Pos: sitting >
You have finished praying for invigorate.
Your prayers are complete.

< 553h/553H 101v/101V Pos: sitting >
You clamber to your feet.

< 553h/553H 101v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Steep Mountain Trail
</map>
A Steep Mountain Trail
Obvious exits: -E -U

< 553h/553H 99v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: At The Base of a Mountain
</map>
At The Base of a Mountain
Obvious exits: -N# -E -S -W -U

< 553h/553H 96v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: On A Small Lake
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: On A Small Lake
</map>
On A Small Lake
Obvious exits: -N -E -S -W
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!

< 553h/553H 92v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: On A Small Lake
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: On A Small Lake
</map>
On A Small Lake
Obvious exits: -N -E -S -W
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!

< 553h/553H 88v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: Town Square
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: Town Square
</map>
Town Square
Obvious exits: -N -E -S -W
The statue of Anne, the savior of the village stands here.

< 553h/553H 86v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Brick Road
</map>
A Brick Road
Obvious exits: -N -S

< 553h/553H 85v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Brick Road
</map>
A Brick Road
Obvious exits: -N -S

< 553h/553H 85v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Brick Road
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Brick Road
</map>
A Brick Road
Obvious exits: -N -S
A village guard patrols the area for signs of trouble.

< 553h/553H 84v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Brick Road
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Brick Road
</map>
A Brick Road
Obvious exits: -N -S
A village guard patrols the area for signs of trouble.

< 553h/553H 83v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -E# -S
A rooster hops about here.(Gold Aura)

< 553h/553H 82v/101V Pos: standing >
Saving Konis.

< 553h/553H 83v/101V Pos: standing >
You are already standing.

< 553h/553H 83v/101V Pos: standing >
You are already standing.

< 553h/553H 83v/101V Pos: standing >
You are already standing.

< 553h/553H 84v/101V Pos: standing >
You appear to be Halfling and is in excellent condition.
He's small in size.
He is surrounded by a putrid aura!
He is encased in killing ice!


< 553h/553H 85v/101V Pos: standing >
Saving Konis.

< 553h/553H 85v/101V Pos: standing >
You are already standing.

< 553h/553H 85v/101V Pos: standing >
You are already standing.

< 553h/553H 86v/101V Pos: standing >
You appear to be Halfling and is in excellent condition.
He's small in size.
He is surrounded by a putrid aura!
He is encased in killing ice!


< 553h/553H 86v/101V Pos: standing >
You are already standing.

< 553h/553H 87v/101V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -E# -S
A rooster hops about here.(Gold Aura)

< 553h/553H 87v/101V Pos: standing >
Saving Konis.

< 553h/553H 87v/101V Pos: standing >
You are already standing.

< 553h/553H 88v/101V Pos: standing >
You are already standing.

< 553h/553H 88v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -S
A piglet plops around the barn here.(Gold Aura)

< 553h/553H 87v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -E -W#
A chicken pecks at the seed on the floor around here.
A piglet plops around the barn here.(Gold Aura)

< 553h/553H 87v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 553h/553H 87v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 553h/553H 87v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -E# -S -W

< 553h/553H 87v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -S
A village guard patrols the area for signs of trouble.

< 553h/553H 86v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -E# -W

< 553h/553H 85v/101V Pos: standing >
Hint: Left your ship on a different island? Go to any building docks and type 'summon ship'.
Saving Konis.

< 553h/553H 86v/101V Pos: standing >
You are already standing.

< 553h/553H 86v/101V Pos: standing >
You are already standing.

< 553h/553H 86v/101V Pos: standing >
You appear to be Halfling and is in excellent condition.
He's small in size.
He is surrounded by a putrid aura!
He is encased in killing ice!


< 553h/553H 86v/101V Pos: standing >
Saving Konis.

< 553h/553H 87v/101V Pos: standing >
You are already standing.

< 553h/553H 87v/101V Pos: standing >
You are already standing.

< 553h/553H 88v/101V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -E# -W

< 553h/553H 88v/101V Pos: standing >
The door seems to be closed.

< 553h/553H 89v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 553h/553H 89v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -E -S -W#
A village guard scans the horizon for signs of trouble.
A chicken pecks at the seed on the floor around here.
A rooster hops about here.(Gold Aura)

< 553h/553H 89v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -E -S -W#
A village guard scans the horizon for signs of trouble.

< 553h/553H 88v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: Inside The Tall Wooden Gates
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: Inside The Tall Wooden Gates
</map>
Inside The Tall Wooden Gates
Obvious exits: -N -S#

< 553h/553H 87v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 553h/553H 87v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -E -S -W#
A village guard scans the horizon for signs of trouble.

< 553h/553H 88v/101V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Quiet Cottage
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Quiet Cottage
</map>
A Quiet Cottage
Obvious exits: -S# -W
The quiet farmer sits here meditating.(Gold Aura)

< 553h/553H 88v/101V Pos: standing >
You quickly scan the area.
A village guard who is close by to your west.

< 553h/553H 88v/101V Pos: standing >
Saving Konis.

< 553h/553H 88v/101V Pos: standing >
You are already standing.

< 553h/553H 89v/101V Pos: standing >
You score a CRITICAL HIT!!!!!
[Damage:  7 ] -=[Your fine bludgeon strikes the quiet farmer.]=-

< 553h/553H 90v/101V Pos: standing >
< T: Konis TP: sta TC:excellent E: farmer sta EP: few scratches >
 A dwarf guard snaps into visibility.
-=[Out of nowhere, a dwarf guard stabs you in the back.]=-
OUCH!  That really did HURT!
The globe around a dwarf guard's body flares as it bears the brunt of your assault!
With a swift tug a dwarf guard wrenches the weapon free, ramming it into you again.
-=[Out of nowhere, a dwarf guard stabs you in the back.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A dwarf guard snaps into visibility.
-=[A dwarf guard's impressive pierce wounds you.]=-
The globe around someone's body flares as it bears the brunt of your assault!

< 413h/553H 90v/101V Pos: standing >
< T: Konis TP: sta TC: few wounds E: farmer sta EP: few scratches >
 [Damage:  4 ] -=[Your decent bludgeon wounds the quiet farmer.]=-

< 413h/553H 90v/101V Pos: standing >
< T: Konis TP: sta TC: few wounds E: farmer sta EP: few scratches >
 A dwarf guard snaps into visibility.
-=[A dwarf guard's impressive pierce wounds you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A dwarf guard snaps into visibility.
-=[A dwarf guard's pierce wounds you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A dwarf guard snaps into visibility.
-=[A dwarf guard's pierce wounds you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
Someone misses you.
A dwarf guard snaps into visibility.
-=[A dwarf guard's impressive pierce wounds you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A dwarf guard snaps into visibility.

< 370h/553H 90v/101V Pos: standing >
< T: Konis TP: sta TC: few wounds E: farmer sta EP: few scratches >
 You dodge the quiet farmer's vicious attack.
You dodge the quiet farmer's vicious attack.
The quiet farmer's kick parts your hair but does little else.

< 370h/553H 90v/101V Pos: standing >
< T: Konis TP: sta TC: few wounds E: farmer sta EP: few scratches >
 As you raise your hands calling for aid of Arvoreen, a purple haze descends from above waking AnGeR and FuRy!

< 370h/553H 90v/101V Pos: standing >
< T: Konis TP: sta TC: few wounds E: farmer sta EP: few scratches >
 
		Character attributes for Konis

Level: 40   Race: Halfling   Class: Cleric / Zealot 
Age: 38 yrs / 3 mths  Height: 38 inches Weight: 57 lbs  Size: small

  Actual (Base)     Actual (Base)
Str:  93 ( 98)    Pow:  72 ( 90)
Dex: 130 (100)    Int:  91 ( 91)   
Agi: 125 (100)    Wis: 115 (100)
Con:  92 ( 97)    Cha:  95 ( 86)   Luk: 114 ( 95)
Equipped Items:   9     Carried weight:   15

Armor Points: -114  Reduces melee damage taken by 11.4% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 2%
Calming Chance(cha): 13% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 11   Damroll: 13
Alignment: 928  (-1000 to 1000)

Saving Throws: PAR[40]  FEA[40]
               BRE[24]  SPE[14]

Load carried: No Sweat

< 370h/553H 90v/101V Pos: standing >
< T: Konis TP: sta TC: few wounds E: farmer sta EP: few scratches >
 A dwarf guard snaps into visibility.
-=[Out of nowhere, a dwarf guard stabs you in the back.]=-
OUCH!  That really did HURT!
The globe around someone's body flares as it bears the brunt of your assault!
A dwarf guard snaps into visibility.
-=[Out of nowhere, a dwarf guard stabs you in the back.]=-
OUCH!  That really did HURT!
The globe around someone's body flares as it bears the brunt of your assault!
With a swift tug someone wrenches the weapon free, ramming it into you again.
A dwarf guard snaps into visibility.
-=[Out of nowhere, a dwarf guard stabs you in the back.]=-
OUCH!  That really did HURT!
The globe around someone's body flares as it bears the brunt of your assault!

< 153h/553H 90v/101V Pos: standing >
< T: Konis TP: sta TC:pretty hurt E: someone sta EP: excellent >
 Your fury rages as your deity infuses you with eternal power!

< 153h/553H 90v/101V Pos: standing >
< T: Konis TP: sta TC:pretty hurt E: someone sta EP: excellent >
 Your devotion to your god causes you to unleash a Flurry of attacks against someone!
The world is deathly silent, and no noise forms...
Someone parries your futile lunge at him.
Someone parries your futile lunge at him.
Someone dodges your futile attack.
You miss someone.
A dwarf guard snaps into visibility.

< 153h/553H 90v/101V Pos: standing >
< T: Konis TP: sta TC:pretty hurt E: a dwarf guard sta EP: excellent >
 You dodge the quiet farmer's vicious attack.
You dodge the quiet farmer's vicious attack.

< 153h/553H 90v/101V Pos: standing >
< T: Konis TP: sta TC:pretty hurt E: someone sta EP: excellent >
 A dwarf guard snaps into visibility.
-=[A dwarf guard's impressive pierce strikes you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A dwarf guard snaps into visibility.
-=[Out of nowhere, a dwarf guard stabs you in the back.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!

< 60h/553H 90v/101V Pos: standing >
< T: Konis TP: sta TC: awful E: someone sta EP: excellent >
 A dwarf guard snaps into visibility.
-=[Out of nowhere, a dwarf guard stabs you in the back.]=-
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!
A dwarf guard snaps into visibility.
-=[Out of nowhere, a dwarf guard stabs you in the back.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!
Someone twists the blade lodged in your back causing you to writhe in agony.

< 16h/553H 90v/101V Pos: standing >
< T: Konis TP: sta TC: awful E: someone sta EP: excellent >
 Your improved dexterity grants you an additional attack!
The power of your god suddenly fills your body and you feel MUCH stronger!
The world is deathly silent, and no noise forms...
You miss someone.
Someone parries your futile lunge at him.
Someone parries your futile lunge at him.
A dwarf guard snaps into visibility.

< 16h/553H 90v/101V Pos: standing >
< T: Konis TP: sta TC: awful E: a dwarf guard sta EP: excellent >
 You dodge the quiet farmer's vicious attack.
The quiet farmer misses you.
-=[You suddenly see the quiet farmer's foot in your chest.]=-
You wish that your wounds would stop BLEEDING so much!
[Damage:  3 ] -=[The quiet farmer ignites into black flames as he hits you!]=-
[Damage:  5 ] -=[The quiet farmer shivers from the unnatural cold as he hits you!]=-

< 8h/553H 90v/101V Pos: standing >
< T: Konis TP: sta TC: awful E: someone sta EP: excellent >
 A dwarf guard snaps into visibility.
-=[A dwarf guard's impressive pierce causes you to grimace in pain.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!
A dwarf guard snaps into visibility.
-=[Out of nowhere, a dwarf guard stabs you in the back.]=-
Your gloves of the storm was completely destroyed by the massive blow!