The death of [ 2 Warrior] Nraht (Human)

in The Ogre's Foot Lounge

from the perspective of [ 2 Warrior] Nraht (Human)

<worn on head>       a bronze skull cap
<worn about body>    a hard leather cloak
<worn about waist>   a thin leather belt
<held as shield>     a small round wooden shield
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a thick spiked leather bracer
<worn on hands>      some thick leather gloves
<held>               a small leather-bound book
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of studded leather boots

  *IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (slightly good) 
   The Ancient Halls of Ironstar                 (slightly evil) 
   The Jade Empire                               (good)          
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly evil) 
   Quintaragon Castle                            (neutral)       
  *The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (slightly evil) 
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (pure evil)     
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly evil) 
  *Shadamehr Keep                                (slightly good) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (slightly evil) 
   The Trakkia Mountains                         (slightly good) 
   The Ethereal Plane                            (neutral)       
  *The Caverns of Armageddon                     (extremely evil)
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
  *The Astral Plane                              (slightly evil) 
   Jotunheim                                     (slightly good) 
   The Transparent Tower                         (slightly evil) 
   Krethik Keep                                  (very evil)     
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (very evil)     
   Sevenoaks                                     (neutral)       
  *The Keep of Evil                              (evil)          
  *The Forgotten Mansion                         (slightly evil) 
   Domain of Lost Souls                          (slightly evil) 
   The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (evil)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (evil)          
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (evil)          
  *Bahamut's Palace                              (slightly evil) 
   Dragonnia                                     (slightly evil) 
   The Charcoal Palace                           (evil)          
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (extremely evil)
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
  *Negative Material Plane                       (slightly evil) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (evil)          
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 43h/43H 119v/119V Pos: standing >
The receptionist starts to chant in a deep voice.

< 43h/43H 119v/119V Pos: standing >
Hint: Knocking your foe down will increase the damage you do to him.

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 94%
Status:  Standing.
Frags:   +0.00   Deaths:   11
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 94%
Status:  Standing.
Frags:   +0.00   Deaths:   11
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'

< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 43h/43H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 43h/43H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 94%
Status:  Standing.
Frags:   +0.00   Deaths:   11
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 94%
Status:  Standing.
Frags:   +0.00   Deaths:   11
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
Hint: If you're a Druid, cast the Animal Vision spell in different terrains for different effects.

< 43h/43H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!
Epic Zones -----------------------------------------

   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (extremely evil)
   The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (neutral)       
  *Orrak                                         (pure evil)     
  *Pits of Cerberus                              (evil)          
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
  *Village of Werrun                             (neutral)       
  *Nizari                                        (good)          
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (very evil)     
   The Temple of the Sun                         (slightly good) 
   The Elemental Groves                          (evil)          
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (slightly evil) 
   The Ruins of Undermountain                    (slightly evil) 
   The Mountain of the Banished                  (slightly evil) 
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (pure good)     
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (neutral)       
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (extremely good)
  *The Githyanki Fortress                        (extremely good)
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
  *Ice Tower                                     (extremely evil)
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (very evil)     
   The Twin Keeps of Devastated Tharnadia        (neutral)       
  *IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (slightly good) 
   The Ancient Halls of Ironstar                 (slightly evil) 
   The Jade Empire                               (good)          
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly evil) 
   Quintaragon Castle                            (neutral)       
  *The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (slightly evil) 
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (pure evil)     
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly evil) 
  *Shadamehr Keep                                (slightly good) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (slightly evil) 
   The Trakkia Mountains                         (slightly good) 
   The Ethereal Plane                            (neutral)       
  *The Caverns of Armageddon                     (extremely evil)
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
  *The Astral Plane                              (slightly evil) 
   Jotunheim                                     (slightly good) 
   The Transparent Tower                         (slightly evil) 
   Krethik Keep                                  (very evil)     
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (very evil)     
   Sevenoaks                                     (neutral)       
  *The Keep of Evil                              (evil)          
  *The Forgotten Mansion                         (slightly evil) 
   Domain of Lost Souls                          (slightly evil) 
   The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (evil)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (evil)          
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (evil)          
  *Bahamut's Palace                              (slightly evil) 
   Dragonnia                                     (slightly evil) 
   The Charcoal Palace                           (evil)          
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (extremely evil)
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
  *Negative Material Plane                       (slightly evil) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (evil)          
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 43h/43H 119v/119V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'hfjz gzzuio'
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 94%
Status:  Standing.
Frags:   +0.00   Deaths:   11
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 94%
Status:  Standing.
Frags:   +0.00   Deaths:   11
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
The receptionist starts to chant in a deep voice.

< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 94%
Status:  Standing.
Frags:   +0.00   Deaths:   11
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 43h/43H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 43h/43H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 94%
Status:  Standing.
Frags:   +0.00   Deaths:   11
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
Hint: Searching a room can sometimes reveal a hidden exit!  Search in suspicious dead ends or in rooms with suspicious descriptions.

< 43h/43H 119v/119V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. For a price.'

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 94%
Status:  Standing.
Frags:   +0.00   Deaths:   11
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (extremely evil)
   The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (neutral)       
  *Orrak                                         (pure evil)     
  *Pits of Cerberus                              (evil)          
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
  *Village of Werrun                             (neutral)       
  *Nizari                                        (good)          
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (very evil)     
   The Temple of the Sun                         (slightly good) 
   The Elemental Groves                          (evil)          
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (slightly evil) 
   The Ruins of Undermountain                    (slightly evil) 
   The Mountain of the Banished                  (slightly evil) 
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (pure good)     
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (neutral)       
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (extremely good)
  *The Githyanki Fortress                        (extremely good)
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
  *Ice Tower                                     (extremely evil)
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (very evil)     
   The Twin Keeps of Devastated Tharnadia        (neutral)       
  *IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (slightly good) 
   The Ancient Halls of Ironstar                 (slightly evil) 
   The Jade Empire                               (good)          
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly evil) 
   Quintaragon Castle                            (neutral)       
  *The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (slightly evil) 
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (pure evil)     
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly evil) 
  *Shadamehr Keep                                (slightly good) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (slightly evil) 
   The Trakkia Mountains                         (slightly good) 
   The Ethereal Plane                            (neutral)       
  *The Caverns of Armageddon                     (extremely evil)
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
  *The Astral Plane                              (slightly evil) 
   Jotunheim                                     (slightly good) 
   The Transparent Tower                         (slightly evil) 
   Krethik Keep                                  (very evil)     
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (very evil)     
   Sevenoaks                                     (neutral)       
  *The Keep of Evil                              (evil)          
  *The Forgotten Mansion                         (slightly evil) 
   Domain of Lost Souls                          (slightly evil) 
   The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (evil)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (evil)          
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (evil)          
  *Bahamut's Palace                              (slightly evil) 
   Dragonnia                                     (slightly evil) 
   The Charcoal Palace                           (evil)          
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (extremely evil)
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
  *Negative Material Plane                       (slightly evil) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (evil)          
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 94%
Status:  Standing.
Frags:   +0.00   Deaths:   11
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 94%
Status:  Standing.
Frags:   +0.00   Deaths:   11
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 94%
Status:  Standing.
Frags:   +0.00   Deaths:   11
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
Hint: Your stats will be displayed more accurately at level 10 and completely revealed at level 20.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
OUCH!  That really did HURT!
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
OUCH!  That really did HURT!
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
YIKES!  Another hit like that, and you've had it!!
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
Your suit of spiked leather armor was completely destroyed by the massive blow!
Your pair of studded leather sleeves was completely destroyed by the massive blow!