A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 123h/132H 81v/121V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
< 124h/132H 82v/121V Pos: standing >
Ok.
< 124h/132H 83v/121V Pos: standing >
This road leads away from Tharnadia to the east.
< 124h/132H 83v/121V Pos: standing >
You quickly scan the area.
A religious zealot who is not far off to your east.
A homeless peasant who is a brief walk away to your east.
< 124h/132H 85v/121V Pos: standing >
You quickly scan the area.
A religious zealot who is not far off to your east.
A homeless peasant who is a brief walk away to your east.
< 124h/132H 85v/121V Pos: standing >
You quickly scan the area.
A religious zealot who is not far off to your east.
A homeless peasant who is a brief walk away to your east.
< 124h/132H 85v/121V Pos: standing >
You quickly scan the area.
A religious zealot who is not far off to your east.
A homeless peasant who is a brief walk away to your east.
< 124h/132H 85v/121V Pos: standing >
You quickly scan the area.
A religious zealot who is not far off to your east.
A homeless peasant who is a brief walk away to your east.
< 124h/132H 86v/121V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S -W
< 125h/132H 84v/121V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.
< 125h/132H 82v/121V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -W
A steel dagger about a foot in length lies here.
A homeless peasant is here, looking lost and hungry.
< 125h/132H 80v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 125h/132H 81v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 125h/132H 81v/121V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S
The corpse of a tharnadian illusionist is lying here.
< 125h/132H 79v/121V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
The corpse of a militia guard is lying here.
< 125h/132H 78v/121V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -W -U
< 125h/132H 76v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 125h/132H 76v/121V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -D
A large rat is scurrying about here.
< 125h/132H 74v/121V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
< 125h/132H 72v/121V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A handful of coins lie here.
A soft leather jacket has been discarded here.
A suit of spiked leather armor lies here.
< 125h/132H 70v/121V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
Obvious exits: -E -W
[2] A suit of spiked leather armor lies here.
[4] A soft leather jacket has been discarded here.
[2] A small leather-bound book lies here.
A small pile of coins lies here.
A pair of vorhide fingers are lying on the ground.
[2] A small sword was abandoned here.
The corpse of an elite guard is lying here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
< 125h/132H 70v/121V Pos: standing >
MMM^***..^M
M^**^*.^^.M
*******M...
*M+*DM**.M
^@MM+++M+
*++*^*.***
M^******...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 125h/132H 70v/121V Pos: standing >
MMM^***..^M
M^**^*.^^.M
*******M...
*M+*DM**.M
^@MM++M++
*++*^*.***
M^******...
MMMM^***^..^
MMMMM*^*..^
< 126h/132H 70v/121V Pos: standing >
MM^***..^M^
M^**^*.^^.M^
*******M...M
*M+*DM**.M.
^+@M++M+++
*++*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
An orc warrior stands ready to fight. (minion)
An orc warrior stands ready to fight. (minion)
An orc warrior stands ready to fight. (minion)
An orc warrior stands ready to fight. (minion)
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.
< 126h/132H 69v/121V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
M^**^.^MM
MM^***..^M^
M^**^*.^^.M^
******MM...
*M+@DM**.M
^+MM++M++
*++*^*.***
M^******..
MM^***^..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A dwarven-made dragonscale band from The Surface Realm of Duris lies here on the ground.
A small pile of coins lies here.
< 126h/132H 69v/121V Pos: standing >
M^**^.^MM
MM^***..^M^
M^**^*.^^.M^
******MM...
*M+@DM**.M
^+MM+M+++
*++*^*.***
M^******..
MM^***^..
< 126h/132H 69v/121V Pos: standing >
M^**^.^MM
MM^***..^M^
M^**^*.^^.M^
******MM...
*M+@DM**.M
^+MMM++++
*++*^*.***
M^******..
MM^***^..
< 126h/132H 70v/121V Pos: standing >
M^***..^M
M^**^*.^^.M
*******M...
*M+*DM**.M
^+@MM++++
*++*^*.***
M^******...
MMM^***^..^
MMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
An orc warrior stands ready to fight. (minion)
An orc warrior stands ready to fight. (minion)
An orc warrior stands ready to fight. (minion)
An orc warrior stands ready to fight. (minion)
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.
< 126h/132H 70v/121V Pos: standing >
An orc warrior suddenly attacks YOU!
An orc warrior misses you.
M^***..^M
M^**^*.^^.M
*******M...
*M+*DM**.M
^+@M+++++
*++*^*.***
M^******...
MMM^***^..^
MMM*^*..^
< 126h/132H 70v/121V Pos: standing >
< T: Xanan TP: sta TC:few scratches E: orc sta EP: excellent >
You see nothing special about him.
This Drow Elf is in excellent condition.
He's medium in size.
He is in the front rank.
His body seems to be made of stone!
He's encased in a shimmering globe!
< 126h/132H 70v/121V Pos: standing >
< T: Xanan TP: sta TC:few scratches E: orc sta EP: excellent >
An orc warrior suddenly attacks YOU!
An orc warrior misses you.
< 126h/132H 70v/121V Pos: standing >
< T: Xanan TP: sta TC:few scratches E: orc sta EP: excellent >
An orc warrior suddenly attacks YOU!
An orc warrior misses you.
A highwayman enters from the east.
M^***..^M
M^**^*.^^.M
*******M...
*M+*DM**.M
^+@M+++++
*++*^*.***
M^******...
MMM^***^..^
MMM*^*..^
< 126h/132H 70v/121V Pos: standing >
< T: Xanan TP: sta TC:few scratches E: orc sta EP: excellent >
A highwayman suddenly attacks a Drow Elf!
A highwayman's weak punch causes a Drow Elf to grimace in pain.
Upon being struck, a Drow Elf disappears into thin air.
A Drow Elf stops following someone.
You attempt to flee...
MM^***..^
M^**^*.^^.
*******M..
*M+*DM**.
^@MM++++
*++*^*.**
M^******..
MMMM^***^..
MMMM*^*..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
You flee westward!
< 126h/132H 48v/121V Pos: standing >
A highwayman enters from the east.
MM^***..^
M^**^*.^^.
*******M..
*M+*DM**.
^@MM++++
*++*^*.**
M^******..
MMMM^***^..
MMMM*^*..
< 126h/132H 48v/121V Pos: standing >
Sudden freezing winds slice through the area, chilling everything they touch.
< 126h/132H 48v/121V Pos: standing >
MM^***..^
M^**^*.^^.
*******M..
*M+*DM**.
^@MP++++
*++*^*.**
M^******..
MMMM^***^..
MMMM*^*..
< 126h/132H 48v/121V Pos: standing >
A highwayman suddenly attacks someone!
A Drow Elf snaps into visibility.
A highwayman's punch grazes a Drow Elf.
MM^***..^
M^**^*.^^.
*******M..
*M+*DM**M
^@MP++++
*++*^*.**
M^******..
MMMM^***^..
MMMM*^*..
< 126h/132H 49v/121V Pos: standing >
A highwayman shouts in common 'Guards! Come destroy this trash which threatens our road!'
< 126h/132H 49v/121V Pos: standing >
You hear the sounds of movement in the distance.
< 126h/132H 49v/121V Pos: standing >
MM^***..^
M^**^*.^^.
*******M..
*M+*DM**M
^@M+++++
*++*^*.**
M^******..
MMMM^***^..
MMMM*^*..
< 126h/132H 49v/121V Pos: standing >
A Drow Elf attempts to flee.
A Drow Elf leaves south.
< 126h/132H 50v/121V Pos: standing >
MM^***..^
M^**^*.^^.
*******M..
*M+*DM**M
^@M+++++
*+P*^*.**
M^******..
MMMM^***^..
MMMM*^*..
< 126h/132H 50v/121V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
Obvious exits: -E -W
[2] A suit of spiked leather armor lies here.
[4] A soft leather jacket has been discarded here.
[2] A small leather-bound book lies here.
A small pile of coins lies here.
A pair of vorhide fingers are lying on the ground.
[2] A small sword was abandoned here.
The corpse of an elite guard is lying here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
< 126h/132H 50v/121V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A handful of coins lie here.
A soft leather jacket has been discarded here.
A suit of spiked leather armor lies here.
< 126h/132H 49v/121V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
< 126h/132H 47v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 126h/132H 48v/121V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -D
A large rat is scurrying about here.
< 126h/132H 46v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 126h/132H 46v/121V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -W -U
< 126h/132H 46v/121V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
The corpse of a militia guard is lying here.
< 126h/132H 44v/121V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S
The corpse of a tharnadian illusionist is lying here.
< 126h/132H 42v/121V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -W
A steel dagger about a foot in length lies here.
< 126h/132H 41v/121V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.
An odd little man, with a shaved head and an orange robe, hums something.
< 127h/132H 39v/121V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S -W
< 127h/132H 38v/121V Pos: standing >
Alarm bells sound, signalling an invasion!
< 127h/132H 38v/121V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
Outside the Eastern City Gates
Obvious exits: -E -W#
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
< 127h/132H 37v/121V Pos: standing >
You start chanting...
< 127h/132H 38v/121V Pos: standing >
Alarm bells sound, signalling an invasion!
< 127h/132H 39v/121V Pos: standing >
You feel your skill in sorcerous spell knowledge improving.
< 128h/132H 41v/121V Pos: standing >
Casting: wall of stone ******
< 128h/132H 42v/121V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 128h/132H 42v/121V Pos: standing >
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
< 93h/132H 43v/121V Pos: standing >
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
< 48h/132H 44v/121V Pos: standing >
Casting: wall of stone ***
< 48h/132H 45v/121V Pos: standing >
Casting: wall of stone **
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
< 45h/132H 46v/121V Pos: standing >
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
OUCH! That really did HURT!
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.
-=[