The death of [28 Rogue] Klugg (Duergar)

in a Well Traveled Path

from the perspective of [46 Thief] Zentl (Halfling)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       the eye of the ogre [superior] (glowing) (humming)
<worn in ear>        a shimmering ring of vines
<worn in ear>        a silver tooth earring
<worn on face>       the mask of Tentro (glowing)
<worn around neck>   the dark amulet of Bloodstone of dexterity (glowing)
<worn around neck>   a nearly imperceptible death shroud (glowing)
<worn on body>       a mithril-plated gnomish mobility suit (humming)
<worn about body>    a deep hooded cloak of sorrow
<worn as quiver>     a silken backsheath of flight [78%]
<worn about waist>   a belt encrusted with black sapphires [poor] (invis)
<worn on belt buckle>a golden elven dagger [poor] (glowing)
<worn on arms>       a pair of troll-hide sleeves
<worn around wrist>  an elven bracelet of precision
<worn around wrist>  an elven bracelet of precision
<worn on hands>      some black leather gloves with mithril blades
<worn on finger>     a dragonbone ring [superior]
<worn on finger>     a dragonbone ring [superior]
<primary weapon>     a flaming longsword emblazoned 'Cinder'
<secondary weapon>   a slimy troglodyte claw [superior]
<worn on legs>       a pair of gold linked leggings
<worn on feet>       some misshaped ruby shoes from The Kingdom of Torg

A Duergar tries to flee, but can't make it out of here!

< 420h/420H 161v/171V Pos: sitting >
< T: merchant TP: sta TC:pretty hurt E: A Duergar sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 26 ] -=[Your powerful slash strikes a Duergar very hard.]=-
You miss a Duergar.
You score a CRITICAL HIT!!!!!
[Damage: 16 ] -=[Your impressive pierce strikes a Duergar very hard.]=-
You miss a Duergar.

< 420h/420H 161v/171V Pos: sitting >
< T: merchant TP: sta TC:pretty hurt E: A Duergar sta EP: pretty hurt >
 A Duergar attempts to flee.
A Duergar leaves east.

< 420h/420H 161v/171V Pos: sitting >
You clamber to your feet.

< 420h/420H 161v/171V Pos: standing >
Trip who?

< 420h/420H 161v/171V Pos: standing >
a Well Traveled Path
   The ground here is a hard packed dirt.  Some broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here.  All of which are signs that this path is very well traveled.  The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace.  A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East  -West 
[3] Some padded leather armor is on the ground here gathering dust.
You sense a lifeform nearby.
A wandering adventurer roams here looking for some excitement.
A wandering merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.
A young villager wanders here, singing songs of joy.
A traveling merchant wanders here looking to buy some wares.
A pudgy commoner wanders here looking for something to eat.
A village commoner wanders here in search of something to do.
A traveling adventurer roams here looking for some excitement.

< 420h/420H 159v/171V Pos: standing >
A young villager leaves west.

< 420h/420H 159v/171V Pos: standing >
a Well Traveled Path
   The path here seems to be rather well traveled.  The ground here has been
packed down very tightly.  Small pebbles and faded footprints adorn the ground
here.  The songs of birds can be heard, carried by the winds of Odin.  The air
here is crisp, pure and fresh.  The path continues on to the North and to the
West.
Obvious exits: -North -West 
A small villager wanders here looking for something to do.
A wandering adventurer roams here looking for some excitement.
A wandering merchant wanders here looking to buy some wares.

< 420h/420H 158v/171V Pos: standing >
a Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Many footprints are
on the ground, leading off into different directions.  The air here is pure and
fresh, the songs of birds ring out loudly here.  Sounds of villagers can be
heard seemingly from all around you.  A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -South
A spiked suit of ringmail is on the ground here gathering dust.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.
A peasant commoner wanders here with his head held low.
A wandering merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.

< 420h/420H 157v/171V Pos: standing >
a Well Traveled Path
   Hard packed dirt makes up the ground here.  Crushed leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground.  The soothing sounds
of the majestic bird songs ring out loudly in this area.  The sound fills this
place with a strong feeling of utter peace.  A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -South
A spiked suit of splint mail is on the ground here.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A small villager wanders here looking for something to do.
A young villager wanders here, singing songs of joy.
A traveling merchant wanders here looking to buy some wares.

< 420h/420H 157v/171V Pos: standing >
a Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Broken twigs and
traces of footprints are present on the ground.  Sounds of villagers can be
heard laughing and joking.  The songs of birds cascade on the cool calm breeze.
The air here is crisp, cool, and pure, creating a mystic mood of peace.  The
path continues on to the South and West.  There appears to be a thinning of
the thick brush to the north.
Obvious exits: -North -South -West 

< 420h/420H 155v/171V Pos: standing >
a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path is rather well traveled.  The songs of birds fill this
place with majestic peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -East  -West 
A spiked suit of ringmail is on the ground here gathering dust.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A village warrior wanders here looking for signs of trouble.
A peasant commoner wanders here with his head held low.
A small villager wanders here looking for something to do.

< 420h/420H 155v/171V Pos: standing >
a Well Traveled Path
   The feel of life is great and grand here.  The majesticly beautiful songs of
birds are carried by the swirling wind.  The sounds of villagers moving around
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -East  -West 
A traveling merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.
A muscular villager wanders here looking to start a fight.

< 420h/420H 154v/171V Pos: standing >
a Well Traveled Path
   The ground here is a hard packed dirt.  Many broken twigs, brittle leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here.  All of which are signs that this path is very well traveled.  The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace.  A calm gentle breeze blows here causing some brittle leaves to fly
about.
Obvious exits: -East  -South# -West 
A small villager wanders here looking for something to do.
A wandering merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.

< 420h/420H 152v/171V Pos: standing >
a Well Traveled Path
   The feel of life is great and grand here.  The majesticly beautiful songs of
birds are carried by the swirling wind.  The sounds of villagers moving around
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -East  -West 
A traveling merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.
A muscular villager wanders here looking to start a fight.

< 420h/420H 152v/171V Pos: standing >
a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path is rather well traveled.  The songs of birds fill this
place with majestic peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -East  -West 
A spiked suit of ringmail is on the ground here gathering dust.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A village warrior wanders here looking for signs of trouble.
A peasant commoner wanders here with his head held low.
A small villager wanders here looking for something to do.

< 420h/420H 150v/171V Pos: standing >
a Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Broken twigs and
traces of footprints are present on the ground.  Sounds of villagers can be
heard laughing and joking.  The songs of birds cascade on the cool calm breeze.
The air here is crisp, cool, and pure, creating a mystic mood of peace.  The
path continues on to the South and West.  There appears to be a thinning of
the thick brush to the north.
Obvious exits: -North -South -West 

< 420h/420H 149v/171V Pos: standing >
Within Smokeveil Forest
   The forest here seems to be very well traveled, with what appear to be
footprints leading to the south.  You hear those sounds you have been hearing
again, only this time you can kinda make them out.  They seem to be someone
speaking to someone else, they are coming from the south.  Perhaps there is a
village near by here, or maybe you are just hearing things.  The sounds fade to
the winds and only the songs of the birds are heard.  You start to wonder if
you are alone in this peaceful place.  The forest continues to the North and
East.
Obvious exits: -North -East  -South
A ravenous chipmunk lurks here.
A cute and fuzzy squirrel moves around the forest here.
A small sparrow flaps his wings frantically.
A doe moves about here looking for her mother.
A rather buff looking deer moves about here.

< 420h/420H 148v/171V Pos: standing >
Within Smokeveil Forest
   This part of the forest is very quiet, except for some sounds that can be
heard coming from the south.  You stop to listen to them to try to ascertain
what creature is making them, no use you can not seem to figure out the sound.
The songs of birds start to drown out what little you could hear, and a calm
breeze blows in from the southeast.  This area seems surprisingly to be rather
well traveled, you start to wonder if there is more to this place then meets
the eye.  The crackling of leaves can be heard coming from the east, perhaps it
is someone coming for you.  Or maybe you are just hearing things again, the
mist starts to evade your mind again.  Your thoughts start to cloud and loose
their place.  Confusion becomes your reality and you start to stare around in a
chaotic manner.  You start to wonder if you are truly here, or if this is all a
strange dream.  The forest seems to continue to the East and South.
Obvious exits: -East  -South
A dew faerie flys around here.
A weevil walks on the ground here looking for food.
A small sparrow flaps his wings frantically.

< 420h/420H 147v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 420h/420H 147v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 420h/420H 149v/171V Pos: standing >
Within Smokeveil Forest
   The peace of the forest is disrupted here by faint sounds coming from the
southwest.  You stop to try to listen, no luck you can not seem to ascertain
what creature is making the sounds.  They are to faint for you to truly focus
on, the songs of birds and the swaying of trees is to loud.  Your head starts
to pulsate and spin, things begin to double.  Vision starts to cloud and
distort, the mist is starting to effect you once more.  Your mind starts to
fight the reality bender, yet your body simply relaxes.  How odd it is to have
ones body to defy the will of the mind.  You start to concentrate as hard as
you can, trying to regain your direction.  The cloud of distortion starts to
dissipate and your mind can once more focus.  The forest continues on to the
East, South and West.
Obvious exits: -East  -South -West 
A swallow flys here looking for food.
A mistgrave hare hops around here looking for food.

< 420h/420H 147v/171V Pos: standing >
Within Smokeveil Forest
   Many a creature has treked in this place of the forest.  You see many signs
of beings both great and small passing here.  Twigs lay broken upon the ground
next to stains of blood.  It looks like a wounded animal passed this area
rather recently.  A fog starts to creep into your sight and things start to
blur and melt.  The trees start to flicker and fade, the crisp color of the
green becomes your sight.  Your focus starts to drift and stray into a lost
confusion.  Sounds all start to roll together as one, they seem to be coming
from all around you.  A chill of fear runs down along your spine and things no
longer seem at peace.  Your heart races and your body starts to shiver in an
uncomfortable manor.  Songs of birds can be heard again, and the gentle breeze
washes over you once more.  The effect of the mist has seemed to pass once
again.  The reality of the forest continues on all around you.
Obvious exits: -North -East  -South -West 
[194] A tiny green plant is on the ground here.
A humming bird is here flying from flower to flower.
A cute and fuzzy squirrel moves around the forest here.
A mother deer is looking for her wayward child.

< 420h/420H 146v/171V Pos: standing >
Within Smokeveil Forest
   The forest is rather peaceful here, with faint sounds coming from the
southwest.  A nice cool breeze washes over your back and fills you with an odd
feeling of joy.  The songs of birds ring out in the air, their songs echo from
high up in the sky.  The mist is very thick in this area, it is almost to much
for you to handle.  Your mind is constantly fighting to remain in a perfect and
pure focus.  Your soul feels tainted by a forbidden pleasure and guilt starts
to fill your void.  Perhaps you shall stay in this place a bit longer despite
the potent vapors.  The forest continues to the North, East, South and West.
Obvious exits: -North -East  -South -West 
A charred plant lays on the ground here.
A female leucrotta is busy looking for an easy meal.
A weevil walks on the ground here looking for food.
A mistgrave hare hops around here looking for food.
A deadly looking wolf stands here eyes glowing fire.(Red Aura)
A majestic bluejay circles here looking for food.
A swift walks around here looking for food.

< 420h/420H 144v/171V Pos: standing >
Within Smokeveil Forest
   The forest continues all around you, movement can be heard all around you.
There is a small heart carved into a trunk of an ancient tree which stands
here.  As you inspect the ground you see tracks leading in different directions.
You see what you think are perhaps deer tracks leading to the west. Some broken
twigs are to the north, making you think something left that way recently.  You
realize your not the only life in this forest.  Still you feel rather calm and
relaxed in this place.  For some reason this forest seems to make you at ease
you cant quite explain it.  Why should a place such as this leave one feeling
at peace, this is indeed a strange place to say the least.  You stop to listen
for a moment to the birds singing there songs, you almost wish you could
understand them.  Sounds of the heart from those that glide on the winds of
Odin.
Obvious exits: -North -East  -South -West 
[194] A tiny green plant is on the ground here.
A majestic bluejay circles here looking for food.
A rather buff looking deer moves about here.

< 420h/420H 143v/171V Pos: standing >
Within Smokeveil Forest
   A strange smell is thick within the air, its like you have never smelt
before you seem strangely drawn to it.  Its as if you cant help but wanna find 
the source of it.  A slight breeze blows causing the trees to sway and start to
crash against each other gently.  This forest seems strange yet not foreboding 
or dangerous.  Its almost an odd peace that you can't quite place.  Animals    
scurry about all over yet not many look to menacing or deadly.  You almost feel
as if you are truly at home yet alone and unhampered by siblings that only     
cause you untold misery.  You feel as if you could stay here forever and simply
live in peace and quiet.  Can this place truly be for real or is this just your
imagination.  You start to ponder, your childhood and how you become to be
what you are now.  You think back to all the decisions that you have had to
make over the years to bring you to this place now.
Obvious exits: -North -East  -South -West 
A cute and fuzzy squirrel moves around the forest here.
A mother deer is looking for her wayward child.
A swift walks around here looking for food.
A swift walks around here looking for food.
A humming bird is here flying from flower to flower.

< 420h/420H 141v/171V Pos: standing >
 
         MMMMMM^^M    
  MM   MMM.^^M^****   
 MMMMMMM..^^^^^*****  
 MMMM.^.^^^*********  
 ..^.^^^M*******....  
 .^.^..^*^@......***  
 M^^^^^^*  *********  
 ^^^^M^**   ********  
 MMMM^^^^*  ********  
  MMMM^M^.*********   
   MMMM^^^.*******    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East  -South -West 

< 420h/420H 140v/171V Pos: standing >
 
  ..^^^   
 .^^^***  
 ^^*@***  
 ^M^....  
  *  **   
Within the Light and Spacious Smokeveil Forest
Obvious exits: -North -East  -South -West 

< 420h/420H 140v/171V Pos: standing >
You quickly scan the area.
You see nothing.

< 420h/420H 144v/171V Pos: standing >
 
         MMMMMM^^M    
  MM   MMM.^^M^****   
 MMMMMMM..^^^^^*****  
 MMMM.^.^^^*********  
 ..^.^^^^*******....  
 .^.^..^*^@......***  
 M^^^^^^*  *********  
 ^^^^M^**   ********  
 MMMM^^^^*  ********  
  MMMM^^M.*********   
   MMMM^^^.*******    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East  -South -West 

< 420h/420H 145v/171V Pos: standing >
Within Smokeveil Forest
   A strange smell is thick within the air, its like you have never smelt
before you seem strangely drawn to it.  Its as if you cant help but wanna find 
the source of it.  A slight breeze blows causing the trees to sway and start to
crash against each other gently.  This forest seems strange yet not foreboding 
or dangerous.  Its almost an odd peace that you can't quite place.  Animals    
scurry about all over yet not many look to menacing or deadly.  You almost feel
as if you are truly at home yet alone and unhampered by siblings that only     
cause you untold misery.  You feel as if you could stay here forever and simply
live in peace and quiet.  Can this place truly be for real or is this just your
imagination.  You start to ponder, your childhood and how you become to be
what you are now.  You think back to all the decisions that you have had to
make over the years to bring you to this place now.
Obvious exits: -North -East  -South -West 
A cute and fuzzy squirrel moves around the forest here.
A mother deer is looking for her wayward child.
A swift walks around here looking for food.
A swift walks around here looking for food.
A humming bird is here flying from flower to flower.

< 420h/420H 143v/171V Pos: standing >
Within Smokeveil Forest
   The forest starts to get thicker with vegetation here.  The trees block
the wind from getting to you.  As you stop to listen you hear strange sounds
coming from the north west area, you cant quite figure out what they are.      
You almost feel its best you never find out whats making the sounds.  For some 
odd reason you still feel safe in this forest.  Something so peaceful comes    
from this forest its like you have never experienced before.  Perhaps you shall
stay in this forest forever, in this strange paradise.  Now the ungodly sounds 
start to fade out on the breeze.  The songs of the birds can be heard once more
as if nothing had happened at all.  Maybe the mist of this forest is starting to
cloud your mind.  Who is to say what is real and what is purely fantasy.  Now  
you know your reality is starting to slip away the longer you stay here.  You 
start to drift off to ecstasy, the smell once thought strange is now craved
more than you can understand.  Is this mental or physical, you start to ponder
than forget your train of thought.  You see small animal tracks leading to the
west, should be an easy kill.
Obvious exits: -South -West 
A doe moves about here looking for her mother.
A dangerous looking warthog roams about here.

< 420h/420H 143v/171V Pos: standing >
Within Smokeveil Forest
   A strange smell is thick within the air, its like you have never smelt
before you seem strangely drawn to it.  Its as if you cant help but wanna find 
the source of it.  A slight breeze blows causing the trees to sway and start to
crash against each other gently.  This forest seems strange yet not foreboding 
or dangerous.  Its almost an odd peace that you can't quite place.  Animals    
scurry about all over yet not many look to menacing or deadly.  You almost feel
as if you are truly at home yet alone and unhampered by siblings that only     
cause you untold misery.  You feel as if you could stay here forever and simply
live in peace and quiet.  Can this place truly be for real or is this just your
imagination.  You start to ponder, your childhood and how you become to be
what you are now.  You think back to all the decisions that you have had to
make over the years to bring you to this place now.
Obvious exits: -North -East  -South -West 
A rather buff looking deer moves about here.
A cute and fuzzy squirrel moves around the forest here.
A mother deer is looking for her wayward child.
A swift walks around here looking for food.
A swift walks around here looking for food.
A humming bird is here flying from flower to flower.

< 420h/420H 142v/171V Pos: standing >
Within Smokeveil Forest
   The forest continues all around you, movement can be heard all around you.
There is a small heart carved into a trunk of an ancient tree which stands
here.  As you inspect the ground you see tracks leading in different directions.
You see what you think are perhaps deer tracks leading to the west. Some broken
twigs are to the north, making you think something left that way recently.  You
realize your not the only life in this forest.  Still you feel rather calm and
relaxed in this place.  For some reason this forest seems to make you at ease
you cant quite explain it.  Why should a place such as this leave one feeling
at peace, this is indeed a strange place to say the least.  You stop to listen
for a moment to the birds singing there songs, you almost wish you could
understand them.  Sounds of the heart from those that glide on the winds of
Odin.
Obvious exits: -North -East  -South -West 
[194] A tiny green plant is on the ground here.
A robin circles here looking for her lost child.
A majestic bluejay circles here looking for food.
A majestic bluejay circles here looking for food.

< 420h/420H 141v/171V Pos: standing >
Within Smokeveil Forest
   The forest is rather peaceful here, with faint sounds coming from the
southwest.  A nice cool breeze washes over your back and fills you with an odd
feeling of joy.  The songs of birds ring out in the air, their songs echo from
high up in the sky.  The mist is very thick in this area, it is almost to much
for you to handle.  Your mind is constantly fighting to remain in a perfect and
pure focus.  Your soul feels tainted by a forbidden pleasure and guilt starts
to fill your void.  Perhaps you shall stay in this place a bit longer despite
the potent vapors.  The forest continues to the North, East, South and West.
Obvious exits: -North -East  -South -West 
A charred plant lays on the ground here.
A mother deer is looking for her wayward child.
A cute and fuzzy squirrel moves around the forest here.
A small sparrow flaps his wings frantically.
A small sparrow flaps his wings frantically.
A mistgrave hare hops around here looking for food.
A swift walks around here looking for food.

< 420h/420H 139v/171V Pos: standing >
Within Smokeveil Forest
   Many a creature has treked in this place of the forest.  You see many signs
of beings both great and small passing here.  Twigs lay broken upon the ground
next to stains of blood.  It looks like a wounded animal passed this area
rather recently.  A fog starts to creep into your sight and things start to
blur and melt.  The trees start to flicker and fade, the crisp color of the
green becomes your sight.  Your focus starts to drift and stray into a lost
confusion.  Sounds all start to roll together as one, they seem to be coming
from all around you.  A chill of fear runs down along your spine and things no
longer seem at peace.  Your heart races and your body starts to shiver in an
uncomfortable manor.  Songs of birds can be heard again, and the gentle breeze
washes over you once more.  The effect of the mist has seemed to pass once
again.  The reality of the forest continues on all around you.
Obvious exits: -North -East  -South -West 
[194] A tiny green plant is on the ground here.
A weevil walks on the ground here looking for food.
A female leucrotta is busy looking for an easy meal.
A deadly looking wolf stands here eyes glowing fire.(Red Aura)
A deadly looking wolf stands here eyes glowing fire.(Red Aura)
A humming bird is here flying from flower to flower.

< 420h/420H 138v/171V Pos: standing >
Within Smokeveil Forest
   The peace of the forest is disrupted here by faint sounds coming from the
southwest.  You stop to try to listen, no luck you can not seem to ascertain
what creature is making the sounds.  They are to faint for you to truly focus
on, the songs of birds and the swaying of trees is to loud.  Your head starts
to pulsate and spin, things begin to double.  Vision starts to cloud and
distort, the mist is starting to effect you once more.  Your mind starts to
fight the reality bender, yet your body simply relaxes.  How odd it is to have
ones body to defy the will of the mind.  You start to concentrate as hard as
you can, trying to regain your direction.  The cloud of distortion starts to
dissipate and your mind can once more focus.  The forest continues on to the
East, South and West.
Obvious exits: -East  -South -West 
A swallow flys here looking for food.

< 420h/420H 136v/171V Pos: standing >
Within Smokeveil Forest
   This part of the forest is very quiet, except for some sounds that can be
heard coming from the south.  You stop to listen to them to try to ascertain
what creature is making them, no use you can not seem to figure out the sound.
The songs of birds start to drown out what little you could hear, and a calm
breeze blows in from the southeast.  This area seems surprisingly to be rather
well traveled, you start to wonder if there is more to this place then meets
the eye.  The crackling of leaves can be heard coming from the east, perhaps it
is someone coming for you.  Or maybe you are just hearing things again, the
mist starts to evade your mind again.  Your thoughts start to cloud and loose
their place.  Confusion becomes your reality and you start to stare around in a
chaotic manner.  You start to wonder if you are truly here, or if this is all a
strange dream.  The forest seems to continue to the East and South.
Obvious exits: -East  -South
A mistgrave hare hops around here looking for food.
A rather buff looking deer moves about here.
A dew faerie flys around here.
A weevil walks on the ground here looking for food.
A small sparrow flaps his wings frantically.

< 420h/420H 137v/171V Pos: standing >

		Score information for Zentl

Level: 46   Race: Halfling   Class: Rogue / Thief Sex: Male
Hit points: 420(420)  Moves: 138(171)
Coins carried:    0 platinum    72 gold    33 silver    29 copper
Compression ratio: none
Status:  Standing.
         Negative Shielded
Frags:   +0.00   Deaths:   26
Detecting:      Invisible Evil Life Heat
Enchantments:   Farsee Fly Listen Sneaking
Herbs:          Medicus
Combat Pulse:   13 Spell Pulse:  0.75 
Leaderboard Points:  454 


< 420h/420H 138v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 420h/420H 138v/171V Pos: standing >
Within Smokeveil Forest
   The forest here seems to be very well traveled, with what appear to be
footprints leading to the south.  You hear those sounds you have been hearing
again, only this time you can kinda make them out.  They seem to be someone
speaking to someone else, they are coming from the south.  Perhaps there is a
village near by here, or maybe you are just hearing things.  The sounds fade to
the winds and only the songs of the birds are heard.  You start to wonder if
you are alone in this peaceful place.  The forest continues to the North and
East.
Obvious exits: -North -East  -South
A mistgrave hare hops around here looking for food.
A ravenous chipmunk lurks here.
A cute and fuzzy squirrel moves around the forest here.
A small sparrow flaps his wings frantically.
A doe moves about here looking for her mother.

< 420h/420H 136v/171V Pos: standing >
a Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Broken twigs and
traces of footprints are present on the ground.  Sounds of villagers can be
heard laughing and joking.  The songs of birds cascade on the cool calm breeze.
The air here is crisp, cool, and pure, creating a mystic mood of peace.  The
path continues on to the South and West.  There appears to be a thinning of
the thick brush to the north.
Obvious exits: -North -South -West 

< 420h/420H 135v/171V Pos: standing >
a Well Traveled Path
   Hard packed dirt makes up the ground here.  Crushed leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground.  The soothing sounds
of the majestic bird songs ring out loudly in this area.  The sound fills this
place with a strong feeling of utter peace.  A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -South
A spiked suit of splint mail is on the ground here.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A young villager wanders here, singing songs of joy.
A traveling merchant wanders here looking to buy some wares.
A small villager wanders here looking for something to do.

< 420h/420H 135v/171V Pos: standing >
a Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Many footprints are
on the ground, leading off into different directions.  The air here is pure and
fresh, the songs of birds ring out loudly here.  Sounds of villagers can be
heard seemingly from all around you.  A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -South
A spiked suit of ringmail is on the ground here gathering dust.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A wandering adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.
A peasant commoner wanders here with his head held low.
A wandering merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.

< 420h/420H 134v/171V Pos: standing >
a Well Traveled Path
   The path here seems to be rather well traveled.  The ground here has been
packed down very tightly.  Small pebbles and faded footprints adorn the ground
here.  The songs of birds can be heard, carried by the winds of Odin.  The air
here is crisp, pure and fresh.  The path continues on to the North and to the
West.
Obvious exits: -North -West 
A small villager wanders here looking for something to do.

< 420h/420H 132v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 420h/420H 134v/171V Pos: standing >
a Well Traveled Path
   The ground here is a hard packed dirt.  Some broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here.  All of which are signs that this path is very well traveled.  The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace.  A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East  -West 
[3] Some padded leather armor is on the ground here gathering dust.
A muscular villager wanders here looking to start a fight.
A wandering merchant wanders here looking to buy some wares.
You sense a lifeform nearby.
A wandering adventurer roams here looking for some excitement.
A wandering merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.
A traveling merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.

< 420h/420H 133v/171V Pos: standing >
a Well Traveled Path
   The smell of life is great and grand here.  The hauntingly beautiful songs
of birds are carried by the majestic wind.  The sound of villagers moving about
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East 
A spiked suit of splint mail is on the ground here.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A pudgy commoner wanders here looking for something to eat.
A traveling adventurer roams here looking for some excitement.
A village commoner wanders here in search of something to do.
A wandering merchant wanders here looking to buy some wares.

< 420h/420H 132v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 420h/420H 132v/171V Pos: standing >
a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path has been traveled quite often.  Songs of birds fill this
place with unbridled peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -South -Up   
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A traveling adventurer roams here looking for some excitement.
A young villager wanders here, singing songs of joy.

< 420h/420H 131v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 420h/420H 131v/171V Pos: standing >
a Well Traveled Path
   The smell of life is great and grand here.  The hauntingly beautiful songs
of birds are carried by the majestic wind.  The sound of villagers moving about
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East 
A spiked suit of splint mail is on the ground here.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A wandering adventurer roams here looking for some excitement.
A pudgy commoner wanders here looking for something to eat.
A traveling adventurer roams here looking for some excitement.
A village commoner wanders here in search of something to do.
A wandering merchant wanders here looking to buy some wares.

< 420h/420H 134v/171V Pos: standing >
a Well Traveled Path
   The ground here is a hard packed dirt.  Some broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here.  All of which are signs that this path is very well traveled.  The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace.  A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East  -West 
[3] Some padded leather armor is on the ground here gathering dust.
A muscular villager wanders here looking to start a fight.
A wandering merchant wanders here looking to buy some wares.
You sense a lifeform nearby.
A wandering adventurer roams here looking for some excitement.
A wandering merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.
A traveling merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.

< 420h/420H 132v/171V Pos: standing >
a Well Traveled Path
   The path here seems to be rather well traveled.  The ground here has been
packed down very tightly.  Small pebbles and faded footprints adorn the ground
here.  The songs of birds can be heard, carried by the winds of Odin.  The air
here is crisp, pure and fresh.  The path continues on to the North and to the
West.
Obvious exits: -North -West 
A small villager wanders here looking for something to do.

< 420h/420H 131v/171V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 420h/420H 132v/171V Pos: standing >
A peasant commoner enters from the north.

< 420h/420H 135v/171V Pos: standing >
a Well Traveled Path
   The ground here is a hard packed dirt.  Some broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here.  All of which are signs that this path is very well traveled.  The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace.  A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East  -West 
[3] Some padded leather armor is on the ground here gathering dust.
A muscular villager wanders here looking to start a fight.
A wandering merchant wanders here looking to buy some wares.
You sense a lifeform nearby.
A wandering adventurer roams here looking for some excitement.
A traveling adventurer roams here looking for some excitement.
A traveling merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.

< 420h/420H 138v/171V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 420h/420H 139v/171V Pos: standing >
A wandering adventurer enters from the west.

< 420h/420H 143v/171V Pos: standing >
A wandering merchant enters from the west.
a Well Traveled Path
Obvious exits: -East  -West 
[3] Some padded leather armor is on the ground here gathering dust.
A wandering merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
A muscular villager wanders here looking to start a fight.
A wandering merchant wanders here looking to buy some wares.
You sense a lifeform nearby.
A wandering adventurer roams here looking for some excitement.
A traveling adventurer roams here looking for some excitement.
A traveling merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.

< 420h/420H 146v/171V Pos: standing >
A wandering merchant leaves east.

< 420h/420H 146v/171V Pos: standing >
You find a Duergar lurking here!

< 420h/420H 157v/171V Pos: standing >
A traveling merchant leaves east.

< 420h/420H 158v/171V Pos: standing >
A wandering merchant enters from the east.

< 420h/420H 160v/171V Pos: standing >
A traveling adventurer enters from the west.

< 420h/420H 164v/171V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 38 ] -=[A Duergar makes a strange sound as you place a slimy troglodyte claw [superior] in his back.]=-

< 420h/420H 165v/171V Pos: standing >
< T: Zentl TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
 You do a fancy maneuver, tripping a Duergar.

< 420h/420H 165v/171V Pos: standing >
< T: Zentl TP: sta TC:excellent E: A Duergar sit EP: pretty hurt >
 You dodge a Duergar's vicious attack.
With superb grace and ease, you intercept a Duergar's attack with flaming longsword emblazoned 'Cinder' and counter-attack!
You miss a Duergar.
[Damage: 15 ] -=[Your slash strikes a Duergar very hard.]=-
With superb grace and ease, you intercept a Duergar's attack with flaming longsword emblazoned 'Cinder' and counter-attack!
You miss a Duergar.
A flaming longsword emblazoned 'Cinder' slices through the air with incredible ease!
You miss a Duergar.

< 420h/420H 165v/171V Pos: standing >
< T: Zentl TP: sta TC:excellent E: A Duergar sit EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
[Damage: 17 ] -=[Your slash seriously wounds a Duergar.]=-
You miss a Duergar.
You miss a Duergar.

< 420h/420H 165v/171V Pos: standing >
< T: Zentl TP: sta TC:excellent E: A Duergar sit EP: pretty hurt >
 A traveling adventurer leaves west.

< 420h/420H 165v/171V Pos: standing >
< T: Zentl TP: sta TC:excellent E: A Duergar sit EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
[Damage: 13 ] -=[Your slash strikes a Duergar very hard.]=-
[Damage: 14 ] -=[Your impressive slash seriously wounds a Duergar.]=-
[Damage: 13 ] -=[Your impressive slash seriously wounds a Duergar.]=-

< 420h/420H 165v/171V Pos: standing >
< T: Zentl TP: sta TC:excellent E: A Duergar sit EP:  awful >
 You parry a Duergar's lunge at you.
A Duergar misses you.

< 420h/420H 165v/171V Pos: standing >
< T: Zentl TP: sta TC:excellent E: A Duergar sit EP:  awful >
 A Duergar clambers to his feet.

< 420h/420H 165v/171V Pos: standing >
< T: Zentl TP: sta TC:excellent E: A Duergar sta EP:  awful >
 Your improved dexterity grants you an additional attack!
You miss a Duergar.
You score a CRITICAL HIT!!!!!
[Damage: 22 ] -=[Your powerful slash causes a Duergar to grimace in pain.]=-

< 420h/420H 165v/171V Pos: standing >
< T: Zentl TP: sta TC:excellent E: A Duergar sta EP:  awful >
 You do a fancy maneuver, tripping a Duergar.

< 420h/420H 165v/171V Pos: standing >
< T: Zentl TP: sta TC:excellent E: A Duergar sit EP:  awful >
 You dodge a Duergar's vicious attack.
A Duergar misses you.
-=[A Duergar's fine pierce wounds you.]=-
[Damage:  2 ] -=[A Duergar ignites into black flames as he hits you!]=-

< 413h/420H 165v/171V Pos: standing >
< T: Zentl TP: sta TC:few scratches E: A Duergar sit EP:  awful >
 Your improved dexterity grants you an additional attack!
[Damage: 15 ] -=[Your impressive slash grievously wounds a Duergar.]=-
A Duergar is stunned!
You miss a Duergar.
[Damage: 11 ] -=[Your pierce hits a Duergar.]=-
A Duergar's belt of desert sands [superior] was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.