<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> the eladrin-bone crown of the obyriths [poor] (magic) (humming)
<worn on eyes> the spectacles of inner vision [superior]
<worn in ear> an earring of bone [poor] [68%]
<worn in ear> a black pearl earring [superior] with a strange dark bloodstone [60%]
<worn on face> a mask of hades [superior] (magic) (glowing)
<worn around neck> the holy symbol of sanctity [superior] (magic) (glowing) (humming) [80%]
<worn around neck> the amulet named "Flow" (humming)
<worn on body> a blazing suit of devil platemail [superior] (magic) (glowing)
<worn on horse body> the saddle of Xalandro's nightmare [86%]
<worn about body> the terrifying shroud of undead power of constitution (magic)
<worn on tail> a ring of sandstone (magic)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist> a gnomish harm prevention belt (magic) (glowing)
<worn on belt buckle>a totem of the planes [superior] (magic)
<worn on arms> a shoulder drape of emerald dragonscale [poor] (magic)
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> a bracelet of dracolich hide of agility (magic) (humming) [37%]
<worn around wrist> the ancestral bracelet of Sevenoaks of endurance (magic) [56%]
<worn on hands> the gloves of the storm
<worn on finger> a ring called 'Soulcatcher' of endurance [58%]
<worn on finger> the ring of the berserker lord [superior] (magic) [88%]
<held> a dreamcasters scepter of stars [76%]
<worn on feet> a set of bloodied horseshoes [superior] (magic) [81%]
..M**
**@**
*****
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 1299h/1299H 400v/410V Pos: standing >
...**...*
..***.**
.******
.. ...******
*......@*******
***..**********
***************
.....********
^^.......**
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
Valyn, the great elven ranger, stands here, peering this way and that.(Gold Aura)
< 1299h/1299H 400v/410V Pos: standing >
..***..^..
...**...**
..***.***
.******
.. .@.******
*......M*******
***..**********
*************
....*******
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
< 1299h/1299H 400v/410V Pos: standing >
..**...^^..
..***..^..*
...**...***
..***.***
@.******
.. ...******
*......M*******
**..*********
***********
Lake Barnes
Obvious exits: -N -E -S -W
< 1299h/1299H 399v/410V Pos: standing >
****...^^.^
...**...^^..*
..***..^..**
...**...***
.@***.***
.******
.. ...******
......M******
*..********
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
< 1299h/1299H 399v/410V Pos: standing >
***..
..@*.
..**
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 1299h/1299H 399v/410V Pos: standing >
*...^
**@..
..**.
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 1299h/1299H 398v/410V Pos: standing >
*.^..^^M^.^
***....^M^..*
*****.^.^^^..**
..****...^^.^**
....**.@.^^..**
..***..^..**
...**...***
..***.**
.****
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
< 1299h/1299H 398v/410V Pos: standing >
*..^.^MM^.^
**.^..^^M^.^*
****....^M^..**
*****.^.^^^..**
..****.@.^^.^**
....**...^^..**
..***..^..**
...**...**
..***.*
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
< 1299h/1299H 398v/410V Pos: standing >
......MM^^.
**..^.^MM^.^*
***.^..^^M^.^**
****....^M^..**
*****.^@^^^..**
..****...^^.^**
....**...^^..**
..***..^..*
...**...*
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
< 1299h/1299H 398v/410V Pos: standing >
*..^^^MM^..
*......MM^^.*
***..^.^MM^.^**
***.^..^^M^.^**
****...@^M^..**
*****.^.^^^..**
..****...^^.^**
...**...^^..*
..***..^..
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
< 1299h/1299H 397v/410V Pos: standing >
**..^^^MM^.
**......MM^^.
****..^.^MM^.^*
^***.^..^^M^.^*
^****..@.^M^..*
******.^.^^^..*
...****...^^.^*
....**...^^..
..***..^.
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
< 1299h/1299H 397v/410V Pos: standing >
***..^^^MM^
***......MM^^
^****..^.^MM^.^
^^***.^..^^M^.^
*^****.@..^M^..
*******.^.^^^..
....****...^^.^
....**...^^.
..***..^
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
< 1299h/1299H 398v/410V Pos: standing >
****..^^^MM
****......MM^
.^****..^.^MM^.
.^^***.^..^^M^.
**^****@...^M^.
.*******.^.^^^.
....****...^^.
....**...^^
..***..
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
< 1299h/1299H 398v/410V Pos: standing >
***....^MMM
*****..^^^MM^
^****......MM^^
.^****..^.^MM^.
.^^***.@..^^M^.
**^****....^M^.
.*******.^.^^^.
....****...^^
....**...^
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
< 1299h/1299H 399v/410V Pos: standing >
****^^.^MM^
****....^MMM^
******..^^^MM^.
^****......MM^^
.^****.@^.^MM^.
.^^***.^..^^M^.
**^****....^M^.
*******.^.^^^
...****...^
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
< 1299h/1299H 399v/410V Pos: standing >
****...^MM^
*****^^.^MM^^
*****....^MMM^.
******..^^^MM^.
^****..@...MM^^
.^****..^.^MM^.
.^^***.^..^^M^.
*^****....^M^
******.^.^^
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
< 1299h/1299H 399v/410V Pos: standing >
***..^^MMM^
*****...^MM^M
******^^.^MM^^.
*****....^MMM^.
******.@^^^MM^.
^****......MM^^
.^****..^.^MM^.
^^***.^..^^M^
^****....^M
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
< 1299h/1299H 398v/410V Pos: standing >
***.^.^MM^.
****..^^MMM^^
******...^MM^M.
******^^.^MM^^.
*****..@.^MMM^.
******..^^^MM^.
^****......MM^^
^****..^.^MM^
^***.^..^^M
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
< 1299h/1299H 398v/410V Pos: standing >
****.^.^MM^
*****..^^MMM^
.******...^MM^M
.******^^.^MM^^
^*****.@..^MMM^
^******..^^^MM^
^^****......MM^
.^****..^.^MM
^^***.^..^^
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
< 1299h/1299H 399v/410V Pos: standing >
< 1299h/1299H 410v/410V Pos: standing >
< 1299h/1299H 410v/410V Pos: standing >
*****.^.^MM
******..^^MMM
^.******...^MM^
^.******^^.^MM^
^^*****@...^MMM
^^******..^^^MM
.^^****......MM
..^****..^.^M
.^^***.^..^
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
< 1299h/1299H 408v/410V Pos: standing >
****^
**@..
****.
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 1299h/1299H 406v/410V Pos: standing >
< 1299h/1299H 407v/410V Pos: standing >
< 1299h/1299H 410v/410V Pos: standing >
You start chanting...
< 1299h/1299H 410v/410V Pos: standing >
Casting: etherportal *****
< 1299h/1299H 410v/410V Pos: standing >
Casting: etherportal ****
< 1299h/1299H 410v/410V Pos: standing >
Casting: etherportal ***
< 1299h/1299H 410v/410V Pos: standing >
Casting: etherportal **
< 1299h/1299H 410v/410V Pos: standing >
Casting: etherportal *
< 1299h/1299H 410v/410V Pos: standing >
Casting: etherportal
< 1299h/1299H 410v/410V Pos: standing >
You complete your spell...
The air explodes around you, revealing a glowing portal of energy!
< 1299h/1299H 410v/410V Pos: standing >
< 1299h/1299H 410v/410V Pos: standing >
****^
**@..
****.
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A glowing sphere of energy is here, slowly growing dimmer. (magic)
< 1299h/1299H 410v/410V Pos: standing >
****^
**@..
****.
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A glowing sphere of energy is here, slowly growing dimmer. (magic)
< 1299h/1299H 410v/410V Pos: standing >
< 1299h/1299H 410v/410V Pos: standing >
****^
**@..
****.
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A glowing sphere of energy is here, slowly growing dimmer. (magic)
< 1299h/1299H 410v/410V Pos: standing >
As you enter the etherportal, you feel yourself being torn into a thousand
pieces, scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose. Suddenly, you find yourself elsewhere..
The Central Road
Obvious exits: -N -E -S -W
A glowing sphere of energy is here, slowly growing dimmer. (magic)
A flame eater eats fire here.(Gold Aura)
A mime walks around here, looking foolish.(Gold Aura)
A chicken pecks around here.
A totally drunken elf stumbles about here.(Gold Aura)
A dwarven peddler sells his goods in the chaos.(Gold Aura)
< 1299h/1299H 410v/410V Pos: standing >
A drunken elf leaves west.
< 1299h/1299H 410v/410V Pos: standing >
A flame eater leaves north.
< 1299h/1299H 410v/410V Pos: standing >
A chicken leaves east.
< 1299h/1299H 410v/410V Pos: standing >
A Shade enters from the south.
< 1299h/1299H 410v/410V Pos: standing >
A Shade attempts to flee.
A Shade leaves north.
< 1299h/1299H 410v/410V Pos: standing >
The Central Road
Obvious exits: -N -E -S -W
A glowing sphere of energy is here, slowly growing dimmer. (magic)
A mime walks around here, looking foolish.(Gold Aura)
A dwarven peddler sells his goods in the chaos.(Gold Aura)
< 1299h/1299H 410v/410V Pos: standing >
A dwarven peddler tells you 'No magic in here!'.
< 1299h/1299H 410v/410V Pos: standing >
A Shade enters from the north.
A Shade enters from the north.
A Shade enters from the north.
A Shade enters from the north.
A Shade enters from the north.
< 1299h/1299H 410v/410V Pos: standing >
The Central Road of Verspin
Obvious exits: -N -E -S
A soldier of Verspin patrols here, looking for a fight.(Gold Aura)
A flame eater eats fire here.(Gold Aura)
A flame eater eats fire here.(Gold Aura)
A travelling gnomish shaman walks about here.(Red Aura)
A cleric from Tharnadia strolls here, looking for something.(holy)(Gold Aura)
< 1299h/1299H 409v/410V Pos: standing >
You failed.
< 1299h/1299H 409v/410V Pos: standing >
You quickly scan the area.
A soldier of Verspin who is close by to your north.
A mime who is close by to your north.
A captain of Verspin who is close by to your north.
A woman of Verspin who is not far off to your north.
A puppy dog who is not far off to your north.
A travelling gnomish shaman who is not far off to your north.
A high guard of Verspin who is not far off to your north.
A soldier of Verspin who is a brief walk away to your north.
A puppy dog who is a brief walk away to your north.
A high guard of Verspin who is a brief walk away to your north.
A travelling gnomish shaman who is a brief walk away to your north.
A captain of Verspin who is rather far off to your north.
A noble of Verspin who is close by to your east.
A mime who is close by to your south.
A dwarven peddler who is close by to your south.
(Illusion) a Shade who is not far off to your south.
An Orc who is not far off to your south.
A Drider who is not far off to your south.
A high guard of Verspin who is not far off to your south.
A high guard of Verspin who is not far off to your south.
A high guard of Verspin who is not far off to your south.
Sizan who is a brief walk away to your south.
Xan who is a brief walk away to your south.
(Illusion) a Shade who is rather far off to your south.
(Illusion) a Shade who is rather far off to your south.
(Illusion) a Shade who is rather far off to your south.
A Shade who is rather far off to your south.
< 1299h/1299H 409v/410V Pos: standing >
Sizan enters from the south.
< 1299h/1299H 409v/410V Pos: standing >
A travelling gnomish shaman starts casting a spell.
< 1299h/1299H 409v/410V Pos: standing >
The Central Path of Verspin
Obvious exits: -N -S
A soldier of Verspin patrols here, looking for a fight.(Gold Aura)
A mime walks around here, looking foolish.(Gold Aura)
A captain of the guard is here, keeping peace.(Gold Aura)
< 1299h/1299H 408v/410V Pos: standing >
The Central Path of Verspin
Obvious exits: -N -E -S -W
A woman of Verspin is here, shopping the town.(Gold Aura)
A puppy dog stands here, looking snuggly.
A travelling gnomish shaman walks about here. (casting) (Red Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
< 1299h/1299H 407v/410V Pos: standing >
A travelling gnomish shaman completes his spell...
A travelling gnomish shaman utters the words 'qare xabrae'
A travelling gnomish shaman points at a high guard of Verspin.
< 1299h/1299H 410v/410V Pos: standing >
The Central Path of Verspin
Obvious exits: -N -S
A soldier of Verspin patrols here, looking for a fight.(Gold Aura)
A mime walks around here, looking foolish.(Gold Aura)
A captain of the guard is here, keeping peace.(Gold Aura)
< 1299h/1299H 409v/410V Pos: standing >
The Central Road of Verspin
Obvious exits: -N -E -S
A soldier of Verspin patrols here, looking for a fight.(Gold Aura)
A flame eater eats fire here.(Gold Aura)
A flame eater eats fire here.(Gold Aura)
A travelling gnomish shaman walks about here.(Red Aura)
A cleric from Tharnadia strolls here, looking for something.(holy) (casting) (Gold Aura)
< 1299h/1299H 408v/410V Pos: standing >
A cleric from Tharnadia completes his spell...
A cleric from Tharnadia utters the words 'sfahzqhuai yfaw zzur'
< 1299h/1299H 409v/410V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.
< 1299h/1299H 410v/410V Pos: standing >
The Central Road
Obvious exits: -N -E -S -W
A mime walks around here, looking foolish.(Gold Aura)
A dwarven peddler sells his goods in the chaos.(Gold Aura)
< 1299h/1299H 409v/410V Pos: standing >
Along the West Wall
Obvious exits: -E -W
A totally drunken elf stumbles about here.(Gold Aura)
A mime walks around here, looking foolish.(Gold Aura)
A thief peeks around here, looking sneaky.(Red Aura)
< 1299h/1299H 408v/410V Pos: standing >
Alas, you cannot go that way. . . .
< 1299h/1299H 410v/410V Pos: standing >
The Central Road
Obvious exits: -N -E -S -W
A mime walks around here, looking foolish.(Gold Aura)
A dwarven peddler sells his goods in the chaos.(Gold Aura)
< 1299h/1299H 409v/410V Pos: standing >
You quickly scan the area.
A soldier of Verspin who is close by to your north.
A flame eater who is close by to your north.
A flame eater who is close by to your north.
A travelling gnomish shaman who is close by to your north.
A cleric from Tharnadia who is close by to your north.
A puppy dog who is not far off to your north.
A soldier of Verspin who is not far off to your north.
A mime who is not far off to your north.
A captain of Verspin who is not far off to your north.
A woman of Verspin who is a brief walk away to your north.
A travelling gnomish shaman who is a brief walk away to your north.
A high guard of Verspin who is a brief walk away to your north.
A captain of Verspin who is rather far off to your north.
A high guard of Verspin who is rather far off to your north.
A travelling gnomish shaman who is rather far off to your north.
A soldier of Verspin who is in the distance to your north.
A chicken who is close by to your east.
Vulm who is close by to your east.
Sizan who is close by to your south.
Xan who is close by to your south.
An Orc who is close by to your south.
A Drider who is close by to your south.
A high guard of Verspin who is close by to your south.
A high guard of Verspin who is close by to your south.
A high guard of Verspin who is close by to your south.
A drunken elf who is close by to your west.
A mime who is close by to your west.
A halfling thief who is close by to your west.
A halfling thief who is not far off to your west.
A soldier of Verspin who is not far off to your west.
A noble of Verspin who is a brief walk away to your west.
A soldier of Verspin who is a brief walk away to your west.
A woman of Verspin who is a brief walk away to your west.
A high guard of Verspin who is a brief walk away to your west.
A flame eater who is rather far off to your west.
A commoner of Verspin who is rather far off to your west.
A chicken who is in the distance to your west.
< 1299h/1299H 409v/410V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.
< 1299h/1299H 409v/410V Pos: standing >
The double is open.
You extend your sights southward.
The Entrance to a Town
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The corpse of a high guard of Verspin is lying here.
Shattered bits of ice are scattered about the area.
Sizan (Halfling)(tiny) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Sizan's head.
Xan (Shade)(small) stands in mid-air here. (Casting) (Gold Aura)
An Orc (medium) Caskling Brewed in Blood stands in mid-air here.(Red Aura)
A Drider (huge) Norrlands Guld Brewed in Blood stands in mid-air here, fighting a high guard of Verspin.(Red Aura)
An impenetrable globe of darkness floats near a Drider's head.
A high guard of Verspin stands here, fighting a Drider.(Gold Aura)
A high guard of Verspin crouches here, fighting a Drider.(Gold Aura)
< 1299h/1299H 409v/410V Pos: standing >
The Entrance to a Town
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The corpse of a high guard of Verspin is lying here.
Shattered bits of ice are scattered about the area.
Sizan (Halfling)(tiny) stands in mid-air here, fighting a Drider.(Gold Aura)
An impenetrable globe of darkness floats near Sizan's head.
Xan (Shade)(small) sits in mid-air here, fighting an Orc.(Gold Aura)
*An Orc (medium) Caskling Brewed in Blood stands in mid-air here, fighting Xan.(Red Aura)
A Drider (huge) Norrlands Guld Brewed in Blood stands in mid-air here, fighting a high guard of Verspin.(Red Aura)
An impenetrable globe of darkness floats near a Drider's head.
A high guard of Verspin stands here, fighting a Drider.(Gold Aura)
A high guard of Verspin stands here, fighting a Drider.(Gold Aura)
< 1299h/1299H 408v/410V Pos: standing >
A high guard of Verspin attacks a Drider. [2 Hits]
< 1299h/1299H 409v/410V Pos: standing >
Sparkling magic surrounds Sizan as he begins his chant.
Sizan starts casting an offensive spell.
You start chanting...
You snap into visibility.
< 1299h/1299H 410v/410V Pos: standing >
Sizan completes his spell...
Sizan utters the words 'zrzqhfuqar znzjudihuai'
A Drider is engulfed by a shower of arcing electricity sent by Sizan.
A Drider attempts to flee.
A Drider leaves north.
< 1299h/1299H 410v/410V Pos: standing >
An Orc snaps into visibility.
Xan attacks an Orc. [0 Hits]
< 1299h/1299H 410v/410V Pos: standing >
You complete your spell...
You point at an Orc.
< 1299h/1299H 410v/410V Pos: standing >
A Drider starts casting an offensive spell.
You start chanting...
You snap into visibility.
< 1299h/1299H 410v/410V Pos: standing >
Electrical arcs continue to blacken and pincushion a Drider.
< 1299h/1299H 410v/410V Pos: standing >
Fire sears and bakes a Drider!
< 1299h/1299H 410v/410V Pos: standing >
An Orc snaps into visibility.
An Orc snaps into visibility.
An Orc snaps into visibility.
An Orc snaps into visibility.
An Orc snaps into visibility.
Xan's amulet named "Flow" of health was damaged from the massive blow!
An Orc snaps into visibility.
An Orc snaps into visibility.
An Orc attacks Xan. [6 Hits]
< 1299h/1299H 410v/410V Pos: standing >
Casting: arieks shattering iceball
< 1299h/1299H 410v/410V Pos: standing >
You complete your spell...
You point at an Orc.
You snap into visibility.
An Orc snaps into visibility.
[Damage: 207 ] Your iceball shatters upon impacting an Orc, rending flesh and sending blood flying.
< 1299h/1299H 410v/410V Pos: standing >
A Drider completes his spell...
A Drider utters the words 'buoblg qfjgpuio paie'
Xan is encircled by a huge fist sent by a Drider, which begins to crush his body.
Xan's pair of chromium dragonscale greaves of agility was completely destroyed by the massive blow!
Xan is dead! R.I.P.