The death of [56 Elementalist] Xan < The Commonwealth > (Shade)

in The Entrance to a Town

from the perspective of [54 Shadowmage] Naj Brewed in Blood (Drider)

<worn as a badge>    a necromantic death shroud [69%]
<worn on head>       the great helm of mysticism (glowing) [76%]
<worn on eyes>       a foggy visor [superior]
<worn in ear>        a sparkling golden hoop earring (illuminating) [83%]
<worn in ear>        a tiny diorite ear stud [poor]
<worn on face>       a white hot mask of living flame (glowing) [81%]
<worn around neck>   a smooth torque of dwarven kind
<worn around neck>   an amulet of the Neogi Lords [poor] [82%]
<worn on body>       the robe of the mind [superior] [88%]
<worn about body>    the cloak of woven time (glowing) [74%]
<worn on back>       a large leather backpack
<worn on spider body>the drider robe of the shadow spinner [poor] [85%]
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone [84%]
<worn about waist>   a belt of skulls [poor] [68%]
<worn on belt buckle>a hide-bound spellbook with a glowing Alatorin insignia (glowing)
<worn on arms>       some cockatrice feathers [48%]
<held as shield>     the royal shield of Aravne [41%]
<worn around wrist>  a bracelet of finger bones [superior] [72%]
<worn around wrist>  a bracelet of woven willow leaves [poor] (illuminating)
<worn on hands>      a pair of crystalized gloves (glowing) (humming) [74%]
<worn on finger>     an enchanted ring of balor bone
<worn on finger>     the ring of illusions
<held>               Utgard-Loki's crystal ball[90h 54m 16s]

A soldier of Verspin who is a brief walk away to your west.
A woman of Verspin who is a brief walk away to your west.
A high guard of Verspin who is a brief walk away to your west.
A commoner of Verspin who is rather far off to your west.
A flame eater who is in the distance to your west.

< 1013h/1013H 255v/256V Pos: standing >

< 1013h/1013H 255v/256V Pos: standing >

< 1013h/1013H 255v/256V Pos: standing >
Ok.

< 1013h/1013H 255v/256V Pos: standing >
Ok.

< 1013h/1013H 255v/256V Pos: standing >

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>
The Entrance to a Town
Obvious exits: -N -S
A Halfling (tiny)  < The Commonwealth > stands in mid-air here.
An impenetrable globe of darkness floats near a Halfling's head.
A Shade (small)  < The Commonwealth > stands in mid-air here.
A high guard of Verspin easily patrols here.
A high guard of Verspin easily patrols here.
A high guard of Verspin easily patrols here.
Semat sneaks in from the north.
Dzie enters from the north.

< 1013h/1013H 254v/256V Pos: standing >

< 1013h/1013H 254v/256V Pos: standing >

< 1013h/1013H 255v/256V Pos: standing >
Dzie starts casting an offensive spell.
Dzie snaps into visibility.
A high guard of Verspin suddenly attacks Dzie!
A high guard of Verspin suddenly appears a bit confused!
A high guard of Verspin's weak slash grazes Dzie.
A high guard of Verspin suddenly attacks Dzie!
A high guard of Verspin suddenly appears a bit confused!
A high guard of Verspin's weak slash grazes Dzie.

< 1013h/1013H 256v/256V Pos: standing >
A Halfling starts casting an offensive spell called 'immolate'.

< 1013h/1013H 256v/256V Pos: standing >
A Shade sneaks north.

< 1013h/1013H 256v/256V Pos: standing >
Dzie completes his spell...
Dzie utters the word 'agsplnuahz'
Ghostly hands appear before a Halfling, close around his neck and begin to squeeze!
A Halfling gasps for air as a pair of ghostly hands tighten around his throat!

< 1013h/1013H 256v/256V Pos: standing >
A Halfling completes his spell...
A Halfling utters the word 'uwwarahz'
A flaming conflagration spews from a Halfling striking Dzie full on!
The intense flames cause Dzie's skin to smolder and burn!
Dzie snaps into visibility.
Dzie snaps into visibility.
A Halfling gasps for air as a pair of ghostly hands tighten around his throat!
A Halfling misses Dzie.
Dzie dodges a Halfling's attack.
Dzie dodges a Halfling's attack.
Dzie snaps into visibility.
You failed.

< 1013h/1013H 256v/256V Pos: standing >
Dzie snaps into visibility.
A Halfling gasps for air as a pair of ghostly hands tighten around his throat!
You failed.

< 1013h/1013H 256v/256V Pos: standing >
A Shade sneaks in from the north.

< 1013h/1013H 256v/256V Pos: standing >
A Halfling starts casting an offensive spell.
The Entrance to a Town
Obvious exits: -N -S
A Shade (small)  < The Commonwealth > stands in mid-air here.
*Dzie Malter-oF-DoOm Brewed in Blood (Shade)(small) stands in mid-air here, fighting a high guard of Verspin.
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.
A Halfling (tiny)  < The Commonwealth > stands in mid-air here, fighting Dzie. (Casting) 
An impenetrable globe of darkness floats near a Halfling's head.
A high guard of Verspin easily patrols here.
A high guard of Verspin stands here, fighting Dzie.
A high guard of Verspin stands here, fighting Dzie.

< 1013h/1013H 256v/256V Pos: standing >
Dzie starts casting a spell.
Semat snaps into visibility.

< 1013h/1013H 256v/256V Pos: standing >
A Shade starts casting an offensive spell called 'corrosive blast'.

< 1013h/1013H 256v/256V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'electrical execution'
Dzie snaps into visibility.
Dzie is engulfed by a shower of arcing electricity sent by a Halfling.
Dzie completes his spell...
Dzie utters the word 'candusyrzqhuai'
Dzie sssppllliiitttsss into many images!
A Shade stops invoking abruptly!
Dzie misses a Halfling.
Dzie misses a Halfling.
You start chanting...
You snap into visibility.
A high guard of Verspin suddenly attacks YOU!
A high guard of Verspin misses you.

< 1013h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:excellent E: high sta EP: excellent >
 A high guard of Verspin's powerful slash strikes Dzie hard.
A high guard of Verspin's powerful slash strikes Dzie hard.
A high guard of Verspin's powerful slash strikes Dzie hard.
A high guard of Verspin hits Dzie with a mighty kick to his chest.
A high guard of Verspin's powerful slash strikes Dzie very hard.
A high guard of Verspin's impressive slash strikes Dzie very hard.
Dzie dodges a high guard of Verspin's attack.
A high guard of Verspin hits Dzie with a mighty kick to his chest.

< 1013h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:excellent E: high sta EP: excellent >
 Casting: solbeeps missile barrage 
A Halfling completes his spell...
A Halfling utters the words 'aihu-waouq grul'
A Halfling points at Dzie, and a powerful ray of anti-magic lances forth from his fingertip!
Upon being struck, Dzie disappears into thin air.
Dzie stops following Dzie.

< 1013h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:excellent E: high sta EP: excellent >
 Dzie starts casting an offensive spell.
Dzie snaps into visibility.

< 1013h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:excellent E: high sta EP: excellent >
 The intense flames cause Dzie's skin to smolder and burn!
Dzie snaps into visibility.
Fire sears and bakes Dzie!
You complete your spell...
[Damage: 42 ] -=[Your missile of force hits a Shade soundly.]=-
[Damage: 39 ] -=[Your missile of force hits a Shade soundly.]=-
A Shade's ancient crown of elven royalty was damaged from the massive blow!
[Damage: 47 ] -=[Your missile of force hits a Shade soundly.]=-

< 1013h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:excellent E: high sta EP: excellent >
 Dzie snaps into visibility.
Electrical arcs continue to blacken and pincushion Dzie.
A Shade sneaks north.

< 1013h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:excellent E: high sta EP: excellent >
 Semat tackles Dzie square in the chest knocking the wind out of him!

< 1013h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:excellent E: high sta EP: excellent >
 Dzie snaps into visibility.
Semat snaps into visibility.
Semat's powerful slash strikes Dzie very hard.
Semat's pierce seriously wounds Dzie.
Semat's pierce seriously wounds Dzie.
Semat's powerful slash enshrouds Dzie in a mist of blood.
Semat's powerful slash enshrouds Dzie in a mist of blood.
Semat's powerful slash grievously wounds Dzie.

< 1013h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:excellent E: high sta EP: excellent >
 Dzie completes his spell...
Dzie utters the word 'agsplnuahz'
Ghostly hands appear before a Halfling, close around his neck and begin to squeeze!
Dzie snaps into visibility.
A Halfling gasps for air as a pair of ghostly hands tighten around his throat!
Semat parries Dzie's lunge at him.

< 1013h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:excellent E: high sta EP: excellent >
 Dzie snaps into visibility.
A Halfling gasps for air as a pair of ghostly hands tighten around his throat!

< 1013h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:excellent E: high sta EP: excellent >
 Dzie snaps into visibility.
A Halfling gasps for air as a pair of ghostly hands tighten around his throat!
You start chanting...

< 1013h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:excellent E: high sta EP: excellent >
 A Halfling starts casting an offensive spell called 'immolate'.

< 1013h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:excellent E: high sta EP: excellent >
 Dzie snaps into visibility.
Electrical arcs continue to blacken and pincushion Dzie.

< 1013h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:excellent E: high sta EP: excellent >
 A high guard of Verspin misses you.
-=[A high guard of Verspin's slash grazes you.]=-
You dodge a high guard of Verspin's vicious attack.
-=[A high guard of Verspin ruins some of your scales with a well placed kick.]=-
Dzie starts casting an offensive spell.
Dzie snaps into visibility.

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Casting: solbeeps missile barrage **

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 A Halfling completes his spell...
A Halfling utters the word 'uwwarahz'
A flaming conflagration spews from a Halfling striking Dzie full on!
The intense flames cause Dzie's skin to smolder and burn!
Dzie snaps into visibility.

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 The intense flames cause Dzie's skin to smolder and burn!
Dzie snaps into visibility.
Fire sears and bakes Dzie!
Casting: solbeeps missile barrage *
Dzie dodges a Halfling's attack.
Dzie dodges a Halfling's attack.
Dzie snaps into visibility.

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 A high guard of Verspin suddenly attacks Dzie!
A high guard of Verspin's weak slash grazes Dzie.
Dzie snaps into visibility.
Electrical arcs continue to blacken and pincushion Dzie.
Dzie completes his spell...
Dzie utters the word 'agsplnuahz'
Ghostly hands appear before a Halfling, close around his neck and begin to squeeze!
Dzie snaps into visibility.
A Halfling gasps for air as a pair of ghostly hands tighten around his throat!

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Dzie snaps into visibility.
A Halfling gasps for air as a pair of ghostly hands tighten around his throat!

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Dzie snaps into visibility.
A Halfling gasps for air as a pair of ghostly hands tighten around his throat!
A Halfling starts casting an offensive spell.

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Casting: solbeeps missile barrage 

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Dzie suddenly attacks a Halfling!
Dzie misses a Halfling.
You complete your spell...
[Damage: 43 ] -=[Your missile of force hits a Shade soundly.]=-
[Damage: 43 ] -=[Your missile of force hits a Shade soundly.]=-
[Damage: 48 ] -=[Your missile of force hits a Shade soundly.]=-
Semat's slash hits Dzie.
Upon being struck, Dzie disappears into thin air.
Dzie stops following Dzie.

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 A Shade starts casting an offensive spell called 'corrosive blast'.

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Dzie starts casting an offensive spell.
Dzie snaps into visibility.

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Dzie snaps into visibility.
Electrical arcs continue to blacken and pincushion Dzie.

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 A Halfling completes his spell...
A Halfling utters the words 'zrzqhfuqar znzjudihuai'
Dzie snaps into visibility.
Dzie is engulfed by a shower of arcing electricity sent by a Halfling.
Dzie suddenly attacks a Halfling!
Dzie misses a Halfling.

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 A Shade completes his spell...
A Shade utters the words 'qaffaguzz bragh'
A Shade points at you.
The sphere circling you darts in front of a Shade's assault, absorbing its magic and leaving you unharmed!
The last sphere protecting you disappears.
The corrosive blast sears into your armor, quickly eating away at it!

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Dzie snaps into visibility.
You dodge a high guard of Verspin's vicious attack.
A high guard of Verspin misses you.

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 The intense flames cause Dzie's skin to smolder and burn!
Dzie snaps into visibility.
Fire sears and bakes Dzie!
Dzie completes his spell...
Dzie utters the word 'agsplnuahz'
Ghostly hands appear before a Halfling, close around his neck and begin to squeeze!
Dzie snaps into visibility.
A Halfling gasps for air as a pair of ghostly hands tighten around his throat!

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Dzie snaps into visibility.
A Halfling gasps for air as a pair of ghostly hands tighten around his throat!
A Halfling starts casting an offensive spell.

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 The intense flames cause Dzie's skin to smolder and burn!
Dzie snaps into visibility.
Fire sears and bakes Dzie!
Dzie snaps into visibility.
A Halfling gasps for air as a pair of ghostly hands tighten around his throat!
Dzie misses a Halfling.
A Halfling dodges Dzie's attack.
Dzie snaps into visibility.

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Dzie snaps into visibility.
Electrical arcs continue to blacken and pincushion Dzie.
A high guard of Verspin dodges your futile attack.
A high guard of Verspin dodges your futile attack.
A Shade starts casting an offensive spell.

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 A high guard of Verspin suddenly attacks Dzie!
A high guard of Verspin's powerful slash strikes Dzie hard.
Dzie dodges a high guard of Verspin's attack.
A high guard of Verspin suddenly appears a bit confused!
A high guard of Verspin misses Dzie.
Dzie dodges a high guard of Verspin's attack.
A high guard of Verspin turns to focus his attack on Dzie!
Dzie snaps into visibility.

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Dzie snaps into visibility.
Electrical arcs continue to blacken and pincushion Dzie.

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Dzie attempts to flee.
Dzie leaves north.

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Semat attempts to stab a Shade in the back, but a Shade's stone skin quickly absorbs the impact before fading away!
Semat places Khazid'hea, the blade of Cutting in the back of a Shade, resulting in some strange noises and some blood.

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 A Shade stops invoking abruptly!
A Shade misses Semat.
Semat parries a Shade's lunge at him.
A Halfling dodges Dzie's attack.
You start chanting...

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 A Halfling stops invoking abruptly!

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 A Shade's skin seems to turn to stone.
The arcs of electricity surrounding Dzie ground out!

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Casting: solbeeps missile barrage 

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Dzie misses a Halfling.

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Dzie stops following Dzie.
Dzie stops following Dzie.
You complete your spell...
[Damage: 49 ] -=[Your missile of force hits a Shade soundly.]=-
[Damage: 44 ] -=[Your missile of force hits a Shade soundly.]=-
[Damage: 49 ] -=[Your missile of force hits a Shade soundly.]=-

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Semat snaps into visibility.
Semat avoids being bashed by a high guard of Verspin, who loses his balance and falls.

< 1009h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 You dodge a high guard of Verspin's vicious attack.
A high guard of Verspin misses you.
-=[A high guard of Verspin ruins some of your scales with a well placed kick.]=-

< 1008h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 The flaming conflagration burning Dzie subsides!

< 1008h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 A Shade attempts to flee.
A Shade leaves south.
A Halfling leaves south.

< 1008h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Dzie enters from the north.
Dzie enters from the north.
Dzie enters from the north.
Dzie enters from the north.
Dzie avoids being bashed by a high guard of Verspin, who loses his balance and falls.
Dzie enters from the north.

< 1008h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Dzie snaps into visibility.
Electrical arcs continue to blacken and pincushion Dzie.
Dzie misses a high guard of Verspin.
Dzie leaves south.
Dzie leaves south.
Dzie leaves south.
Dzie leaves south.

< 1008h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 You start chanting...

< 1008h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Semat parries a high guard of Verspin's lunge at him.
Semat parries a high guard of Verspin's lunge at him.

< 1008h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 A Shade sneaks in from the south.
A Halfling enters from the south.

< 1008h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 A Halfling leaves north.

< 1008h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Casting: incendiary cloud ****

< 1008h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 A high guard of Verspin's impressive slash strikes Dzie.

< 1008h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 
< 1008h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Casting: incendiary cloud ***

< 1008h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 
< 1008h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Casting: incendiary cloud **
You dodge a high guard of Verspin's vicious attack.
-=[A high guard of Verspin's crude slash grazes you.]=-
-=[A high guard of Verspin's slash grazes you.]=-
A Halfling enters from the north.

< 1002h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 
< 1002h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 Casting: incendiary cloud *
Dzie misses a high guard of Verspin.

< 1002h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 A high guard of Verspin misses Semat.
Semat snaps into visibility.
Semat dodges a high guard of Verspin's attack.

< 1002h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 A Halfling starts casting an offensive spell.

< 1002h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP: excellent >
 You complete your spell...
Billowing clouds of incendiary gases pour from your fingertips.
A translucent field flashes around a Halfling's body upon contact with your assault, deflecting it back at YOU!
-=[You are enveloped in a cloud of incendiary gases sent by a Halfling - OUCH!!]=-
The intense flames cause a Shade's skin to smolder and burn!
[Damage: 67 ] -=[You wave the gases towards a Shade and have the satisfaction of seeing him enveloped in flames.]=-
The intense flames cause Dzie's skin to smolder and burn!
[Damage: 222 ] -=[You wave the gases towards Dzie and have the satisfaction of seeing him enveloped in flames.]=-
Upon being struck, Dzie disappears into thin air.
Dzie stops following Dzie.
A Halfling stops invoking abruptly!
[Damage: 60 ] -=[You wave the gases towards a high guard of Verspin and have the satisfaction of seeing him enveloped in flames.]=-
[Damage: 57 ] -=[You wave the gases towards a high guard of Verspin and have the satisfaction of seeing him enveloped in flames.]=-
[Damage: 58 ] -=[You wave the gases towards a high guard of Verspin and have the satisfaction of seeing him enveloped in flames.]=-
A high guard of Verspin dodges your futile attack.
A high guard of Verspin parries your futile lunge at him.
A Shade grasps his totem tightly, and begins communing with the spirits.
A Shade starts casting an offensive spell called 'arieks shattering iceball'.

< 958h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP:  small wounds >
 The arcs of electricity surrounding Dzie ground out!

< 958h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP:  small wounds >
 You dodge a high guard of Verspin's vicious attack.
-=[A high guard of Verspin's crude slash grazes you.]=-
Semat's powerful slash strikes a high guard of Verspin very hard.
Semat's pierce seriously wounds a high guard of Verspin.
Semat's powerful pierce seriously wounds a high guard of Verspin.
Semat's powerful slash enshrouds a high guard of Verspin in a mist of blood.
Semat's powerful slash enshrouds a high guard of Verspin in a mist of blood.
Semat's slash causes a high guard of Verspin to grimace in pain.

< 955h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC:few scratches E: high sta EP:  small wounds >
 A Shade completes his spell...
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade points at you.
-=[You reel in pain as a Shade's iceball shatters upon impacting you.]=-
OUCH!  That really did HURT!

< 808h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC: small wounds E: high sta EP:  small wounds >
 The flaming conflagration burning someone subsides!
You start chanting...

< 808h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC: small wounds E: high sta EP:  small wounds >
 A Shade starts casting an offensive spell.

< 808h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC: small wounds E: high sta EP:  small wounds >
 Casting: incendiary cloud *
-=[A high guard of Verspin's impressive slash wounds you.]=-
You dodge a high guard of Verspin's vicious attack.
-=[A high guard of Verspin ruins some of your scales with a well placed kick.]=-

< 796h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC: small wounds E: high sta EP:  small wounds >
 A faint hum can be heard from the Totem of Mastery carried by a Shade.

< 648h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC: few wounds E: high sta EP:  few wounds >
 A Halfling starts casting an offensive spell.

< 648h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC: few wounds E: high sta EP:  few wounds >
 A high guard of Verspin parries your futile lunge at him.
You miss a high guard of Verspin.
Semat tackles a Shade square in the chest knocking the wind out of him!

< 648h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC: few wounds E: high sta EP:  few wounds >
 You dodge a high guard of Verspin's vicious attack.
-=[A high guard of Verspin's weak slash grazes you.]=-
-=[A high guard of Verspin's slash grazes you.]=-
-=[A high guard of Verspin ruins some of your scales with a well placed kick.]=-

< 642h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC: few wounds E: high sta EP:  few wounds >
 A Shade continues preparing his spell from the ground...
A Shade completes his spell...
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade points at you.
You resist the effects of a Shade's spell!

< 642h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC: few wounds E: high sta EP:  few wounds >
 A Halfling completes his spell...
A Halfling utters the word 'uwwarahz'
A flaming conflagration spews from a Halfling striking you full on!
Semat suddenly appears a bit confused!
Semat snaps into visibility.
Semat's weak slash wounds a Shade.
Semat snaps into visibility.
Semat's pierce wounds a Shade.
Semat snaps into visibility.
Semat's weak pierce grazes a Shade.
Semat snaps into visibility.
Semat's slash wounds a Shade.
Semat snaps into visibility.
Semat's decent slash wounds a Shade.
Semat snaps into visibility.
Semat's crude slash wounds a Shade.
Semat snaps into visibility.

< 584h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC: few wounds E: high sta EP:  few wounds >
 Your Terminal mode is now: MSP .

< 584h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC: few wounds E: high sta EP:  few wounds >
 
< 584h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC: few wounds E: high sta EP:  few wounds >
 -=[A high guard of Verspin's weak slash grazes you.]=-
You feel the swirling shadows around your body dissipate.
-=[A high guard of Verspin's decent slash grazes you.]=-
You dodge a high guard of Verspin's vicious attack.
Sorry, you aren't allowed to do that in combat.

< 578h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC: few wounds E: high sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 578h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC: few wounds E: high sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.
Sparkling magic surrounds a Halfling as he begins his chant.
A Halfling starts casting an offensive spell.
A Centaur starts casting an offensive spell.
A Centaur snaps into visibility.

< 578h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC: few wounds E: high sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 578h/1013H 256v/256V Pos: standing >
< T: Naj TP: sta TC: few wounds E: high sta EP:  few wounds >
 A Halfling completes his spell...
A Halfling utters the words 'zrzqhfuqar znzjudihuai'
-=[A huge shower of arcing electricity from a Halfling engulfs you.]=-
You attempt to flee...

<map>
Zone: Verspin.
Room: The Central Road
</map>

<map>
Zone: Verspin.
Room: The Central Road
</map>
The Central Road
Obvious exits: -N -E -S -W
A mime walks around here, looking foolish.
A dwarven peddler sells his goods in the chaos.
You flee northward!

< 514h/1013H 234v/256V Pos: standing >

< 514h/1013H 234v/256V Pos: standing >

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>
The Entrance to a Town
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The corpse of a high guard of Verspin is lying here.
Shattered bits of ice are scattered about the area.
*A Centaur (large)  < The Commonwealth > stands in mid-air here.
A Halfling (tiny)  < The Commonwealth > stands in mid-air here.
An impenetrable globe of darkness floats near a Halfling's head.
A Shade (small)  < The Commonwealth > sits in mid-air here, fighting Semat.
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here, fighting a Shade.
A high guard of Verspin easily patrols here.
A high guard of Verspin easily patrols here.

< 516h/1013H 239v/256V Pos: standing >
You start chanting...
A Centaur starts casting an offensive spell.
A Centaur snaps into visibility.

< 517h/1013H 241v/256V Pos: standing >
-=[The electrical arcs turn your exposed flesh black!]=-

< 488h/1013H 242v/256V Pos: standing >
-=[The fire burns white hot as it consumes your flesh!]=-

< 458h/1013H 243v/256V Pos: standing >
Semat snaps into visibility.
Semat's slash wounds a Shade.
Semat snaps into visibility.
Semat's decent pierce wounds a Shade.
Semat snaps into visibility.
Semat's impressive pierce strikes a Shade hard.
Semat snaps into visibility.
Semat's slash strikes a Shade very hard.
Semat snaps into visibility.
Semat's impressive slash strikes a Shade very hard.
A Shade's amulet named "Flow" of health was damaged from the massive blow!
Semat snaps into visibility.
Semat's impressive slash seriously wounds a Shade.
Semat snaps into visibility.

< 458h/1013H 245v/256V Pos: standing >
Casting: bigbys crushing hand 

< 459h/1013H 247v/256V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'abrauztg gpahhzfuio uqzbarr'
A Centaur points at Semat.
A Centaur snaps into visibility.
Semat snaps into visibility.
A Centaur's iceball shatters upon impacting Semat, rending flesh and sending blood flying.

< 460h/1013H 250v/256V Pos: standing >
You complete your spell...
[Damage: 96 ] -=[A Shade is grabbed by your giant fist, which begins crushing him.]=-
A Shade's pair of chromium dragonscale greaves of agility was completely destroyed by the massive blow!
A Shade is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Naj by 13333333.
The smell of fresh blood enters your body, infusing you with power!