<held> a spellbook
<held> a quill
.......^.
Vast Plains of the Eagle Ridge Delta
Obvious exits: -North -East -South -West
< 184h/207H 46v/122V Pos: standing >
. ...*
...M..
..@....
........
......^..
Vast Plains of the Eagle Ridge Delta
Obvious exits: -North -East -South -West
< 184h/207H 44v/122V Pos: standing >
.. .**
. ...*
.@.M..
.......
........
Vast Plains of the Eagle Ridge Delta
Obvious exits: -North -East -South -West
< 184h/207H 42v/122V Pos: standing >
..^. **
.. .**
. @...*
...M..
.......
The Greater Kilfray River
Obvious exits: -North -East -South -West
< 184h/207H 40v/122V Pos: standing >
..... *
..^. **
.. @ .**
. ...*
...M..
The Greater Kilfray River
Obvious exits: -North -East -South -West
< 184h/207H 36v/122V Pos: standing >
.....
..... *
..^.@ **
.. .**
. ...*
The Greater Kilfray River
Obvious exits: -North -East -South -West
< 184h/207H 32v/122V Pos: standing >
......
.....
....@ *
..^. **
.. .**
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 184h/207H 29v/122V Pos: standing >
.....
.... *
....@ **
.^. ***
. .***
The Greater Kilfray River
Obvious exits: -North -East -South -West
< 184h/207H 27v/122V Pos: standing >
.... *
... **
... @ ***
^. ****
.****
The Greater Kilfray River
Obvious exits: -North -East -South -West
< 184h/207H 23v/122V Pos: standing >
... **
.. ***
.. @****
. *****
.*****
The Greater Kilfray River
Obvious exits: -North -East -South -West
< 184h/207H 19v/122V Pos: standing >
**
@**
****
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 184h/207H 17v/122V Pos: standing >
***
*@**
*****
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 184h/207H 15v/122V Pos: standing >
****
**@**
*****
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 184h/207H 13v/122V Pos: standing >
*****
**@**
*****
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 184h/207H 11v/122V Pos: standing >
****
**@**
*****
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 184h/207H 10v/122V Pos: standing >
***
*@**
*****
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 184h/207H 8v/122V Pos: standing >
You sit down and relax.
< 185h/207H 11v/122V Pos: sitting >
You have memorized the following spells:
( 5th circle) 3 - heal undead
( 1st circle) 3 - minor creation
You can memorize 7 1st, 9 2nd, 8 3rd, 7 4th, 3 5th, 6 6th, 4 7th and 1 8th circle spell(s).
< 185h/207H 12v/122V Pos: sitting >
1st CIRCLE:
detect magic [in spellbook]
minor creation [in spellbook]
preserve [in spellbook]
protection from undead [in spellbook]
slashing darkness [in spellbook]
2nd CIRCLE:
chill touch
protection from cold
protection from living
sleep
vampiric touch
3rd CIRCLE:
animate dead
dispel magic
embalm
sense follower
4th CIRCLE:
life leech
rejuvenate minor
strength
wither
5th CIRCLE:
coldshield
concealment
feeblemind
fireshield
heal undead [in spellbook]
levitate
raise spectre
teleport
6th CIRCLE:
cone of cold
enervation
minor globe of invulnerability
rejuvenate major
vitalize undead
7th CIRCLE:
protect undead
raise wraith
reveal true name
8th CIRCLE:
detect invisibility
dispel invisible
haste
improved invisibility [in spellbook]
negative concussion blast
9th CIRCLE:
age
dimension door
energy drain
globe of darkness
raise vampire
undeath to death
10th CIRCLE:
blackmantle
cloak of fear
compact corpse
fly
mass embalm
raise lich
vampiric trance
11th CIRCLE:
corpseform
create dracolich
power word kill
summon ghasts
12th CIRCLE:
create greater dracolich
< 185h/207H 15v/122V Pos: sitting >
You are memorizing improved invisibility, which will take about 9 seconds.
< 187h/207H 34v/122V Pos: sitting >
You have memorized the following spells:
( 5th circle) 3 - heal undead
( 1st circle) 3 - minor creation
And you are currently memorizing the following spells:
8 seconds: ( 8th) improved invisibility
You can memorize 7 1st, 9 2nd, 8 3rd, 7 4th, 3 5th, 6 6th and 4 7th circle spell(s).
< 187h/207H 36v/122V Pos: sitting >
You start meditating...
< 187h/207H 38v/122V Pos: sitting >
Hint: Strength affects how hard you hit, as well as how heavy your load will be.
< 188h/207H 46v/122V Pos: sitting >
You have finished memorizing improved invisibility.
Your studies are complete.
< 189h/207H 62v/122V Pos: sitting >
You clamber to your feet.
< 190h/207H 67v/122V Pos: standing >
You start chanting...
< 190h/207H 70v/122V Pos: standing >
Casting: improved invisibility *
< 191h/207H 72v/122V Pos: standing >
Casting: improved invisibility
< 191h/207H 73v/122V Pos: standing >
You lost your concentration!
You abort your spell before it's done!
< 191h/207H 73v/122V Pos: standing >
***
*@**
*****
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 191h/207H 74v/122V Pos: standing >
You start chanting...
< 191h/207H 76v/122V Pos: standing >
Casting: improved invisibility
< 192h/207H 77v/122V Pos: standing >
You complete your spell...
You vanish.
< 192h/207H 77v/122V Pos: standing >
***
*@**
*****
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 192h/207H 79v/122V Pos: standing >
****
**@**
*****
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 192h/207H 77v/122V Pos: standing >
*****
**@**
*****
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 192h/207H 76v/122V Pos: standing >
****
**@**
*****
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 192h/207H 74v/122V Pos: standing >
***
**@**
*****
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 192h/207H 72v/122V Pos: standing >
**
**@**
*****
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 192h/207H 70v/122V Pos: standing >
*
**@**
*****
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 192h/207H 69v/122V Pos: standing >
*
**@**
*****
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 192h/207H 67v/122V Pos: standing >
^
*M *+
** @ **+
********+
********+
Tranquil Waters of Lake Kilfray
Obvious exits: -North -East -South -West
< 193h/207H 65v/122V Pos: standing >
^
*M @ *+
** **+
********+
Tranquil Waters of Lake Kilfray
Obvious exits: -North -East -South -West
< 193h/207H 61v/122V Pos: standing >
M
@ ^
*M *+
** **+
Tranquil Waters of Lake Kilfray
Obvious exits: -North -East -South -West
< 193h/207H 57v/122V Pos: standing >
M
@
^
*M *+
Tranquil Waters of Lake Kilfray
Obvious exits: -North -East -South -West
< 193h/207H 53v/122V Pos: standing >
M @
^
Tranquil Waters of Lake Kilfray
Obvious exits: -North -East -South -West
< 193h/207H 50v/122V Pos: standing >
M @
*
^*
Tranquil Waters of Lake Kilfray
Obvious exits: -North -East -South -West
< 193h/207H 46v/122V Pos: standing >
@ *
**
^**
Tranquil Waters of Lake Kilfray
Obvious exits: -North -East -South -West
< 193h/207H 43v/122V Pos: standing >
@ **
***
^***
Tranquil Waters of Lake Kilfray
Obvious exits: -North -East -South -West
< 193h/207H 39v/122V Pos: standing >
@ **
****
^****
Tranquil Waters of Lake Kilfray
Obvious exits: -North -East -South -West
< 193h/207H 35v/122V Pos: standing >
.
@**
****
^****
Tranquil Waters of Lake Kilfray
Obvious exits: -North -East -South -West
< 193h/207H 31v/122V Pos: standing >
@*
****
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 193h/207H 29v/122V Pos: standing >
*@
****
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 193h/207H 27v/122V Pos: standing >
You drop to your belly.
< 193h/207H 29v/122V Pos: on your ass >
You drift off to sleep.
< 194h/207H 30v/122V Pos: on your ass >
In your dreams, or what?
< 194h/207H 32v/122V Pos: on your ass >
Score information for Zhali
Level: 36 Race: Githzerai Class: Necromancer Sex: Male
Hit points: 194(207) Moves: 37(122)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 81%
Status: Stretched out, fast asleep.
Frags: +0.00 Deaths: 20
Enchantments: Ultravision Invisibility Levitation
Combat Pulse: 19 Spell Pulse: 0.87
Leaderboard Points: 357
Active Spells:
--------------
improved invisibility (18 minutes)
levitate (35 minutes)
< 194h/207H 37v/122V Pos: on your ass >
Character attributes for Zhali
Level: 36 Race: Githzerai Class: Necromancer
Age: 25 yrs / 3 mths Height: 71 inches Weight: 220 lbs Size: medium
Actual (Base) Actual (Base)
Str: 87 ( 87) Pow: 116 ( 97)
Dex: 88 ( 88) Int: 115 (100)
Agi: 86 ( 86) Wis: 98 ( 89)
Con: 100 (100) Cha: 82 ( 91) Luk: 89 ( 89)
Equipped Items: 2 Carried weight: 0
Armor Points: -23 Reduces melee damage taken by 2.3%
Melee Critical Percentage(int): 11%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 11%
HP Vamp Cap Percentage(pow): 128%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 3 Damroll: 10
Alignment: -1000 (-1000 to 1000)
Saving Throws: PAR[44] FEA[44]
BRE[46] SPE[46]
Load carried: What load?
< 196h/207H 74v/122V Pos: on your ass >
You wake up.
< 198h/207H 122v/122V Pos: on your ass >
You clamber to your feet.
< 198h/207H 122v/122V Pos: standing >
*@
****
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 198h/207H 122v/122V Pos: standing >
....
...
@ ..
** ..
**** ..
The Lesser Kilfray River
Obvious exits: -North -East -South -West
< 198h/207H 119v/122V Pos: standing >
*...
....
@ ...
..
** ..
The Lesser Kilfray River
Obvious exits: -North -East -South -West
< 198h/207H 115v/122V Pos: standing >
*...
*...
@....
...
..
Tranquil Waters of Lake Kilfray
Obvious exits: -North -East -South -West
< 199h/207H 111v/122V Pos: standing >
**...
*...
@*...
....
...
Tranquil Waters of Lake Kilfray
Obvious exits: -North -East -South -West
< 199h/207H 107v/122V Pos: standing >
**...
**...
@*...
*...
....
Tranquil Waters of Lake Kilfray
Obvious exits: -North -East -South -West
< 199h/207H 103v/122V Pos: standing >
**.
@*.
*.
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 199h/207H 101v/122V Pos: standing >
**..
@*.
**.
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 199h/207H 99v/122V Pos: standing >
M*..
*@..
**.
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 199h/207H 97v/122V Pos: standing >
*^..
M@..
**..
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 199h/207H 96v/122V Pos: standing >
***....
**....
*@....
**....
**...M
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 199h/207H 95v/122V Pos: standing >
A Wide Swath of Plain
The plains extend lazily east-to-west here, bounded to the north and south
by extremely dense jungle. The corridor is quite wide, perhaps five hundred
paces. To the east, the grasses take on an unusual blond tint, and the shapes
of distant animals can be seen roaming the veldt.
There seems to be a strange pattern in the grass here, a change in
coloration that is too regular to be the product of chance.
Obvious exits: -East -West
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.
(Q)Dromis, the ancient elven sage, looks for inspiration here.
< 199h/207H 96v/122V Pos: standing >
Entrance to The Savannah of Broken Trusts
The sparse plains grasses give way to a luxuriant veldt, with tall stalks
that are as white as they are yellow. The ground underfoot is very dry. The
savannah extends out of sight to the east and south, while the line of the
jungle can be seen heading north and southwest. Considering the dry climate,
a surprisingly large number of wild animals can be seen roaming the area.
Obvious exits: -North -East -South -West
< 200h/207H 95v/122V Pos: standing >
The Savannah of Broken Trusts
The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East -South -West
A goshawk swoops out of the sky to attack.
A longhorned gazelle keeps the savannah grasses in check.
A small gazelle follows the others in the herd.
A small gazelle follows the others in the herd.
A large gazelle leads its fellows to a new area.
< 200h/207H 94v/122V Pos: standing >
The Savannah of Broken Trusts
The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
of which there were once twenty; they warred upon one another until only
two remain.
Obvious exits: -North -East -South -West
A tiny bird skims just above the grasses here.
< 200h/207H 92v/122V Pos: standing >
The Savannah of Broken Trusts
The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins.
Obvious exits: -East -South -West
A tiny bird skims just above the grasses here.
< 200h/207H 92v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 200h/207H 93v/122V Pos: standing >
Before the Tukluk Village
The savannah has been steadily narrowing, and it is at this point that the
dense jungle trees nearly come together. The natives have taken advantage of
this easily defensible point to create a primitive guardpost of sorts, namely
a pair of platforms in the trees, each platform manned by two spearmen. The
path into the village is not physically blocked, but it would be hard to run
past the guardpost without getting a spear in one's back.
Obvious exits: -North -East -South -West
< 201h/207H 93v/122V Pos: standing >
You have gained some progress, and are nearing the half-way point in the trek to your next level.
< 201h/207H 94v/122V Pos: standing >
A Drow Elf snaps into visibility.
You snap into visibility.
You are knocked to the ground by a Drow Elf's skillful bash!
< 195h/207H 99v/122V Pos: sitting >
< T: Zhali TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
A Drow Elf snaps into visibility.
-=[A Drow Elf's impressive slash strikes you.]=-
-=[A Drow Elf's impressive slash strikes you.]=-
-=[A Drow Elf's impressive slash strikes you hard.]=-
< 152h/207H 99v/122V Pos: sitting >
< T: Zhali TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
Someone parries your futile lunge at him.
A Drow Elf snaps into visibility.
< 152h/207H 99v/122V Pos: sitting >
< T: Zhali TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
A Drow Elf snaps into visibility.
-=[A Drow Elf's impressive slash strikes you hard.]=-
-=[A Drow Elf's impressive slash strikes you hard.]=-
-=[A Drow Elf's impressive slash strikes you hard.]=-
< 109h/207H 99v/122V Pos: sitting >
< T: Zhali TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
Someone assists someone heroically.
A Githyanki snaps into visibility.
-=[A Githyanki's fine punch strikes you very hard.]=-
< 93h/207H 99v/122V Pos: sitting >
< T: Zhali TP: sit TC: nasty wounds E: someone sta EP: excellent >
Someone parries your futile lunge at him.
A Drow Elf snaps into visibility.
< 93h/207H 99v/122V Pos: sitting >
< T: Zhali TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
A Githyanki starts to chant in a deep voice.
A Githyanki's chants a mantra as he touches you - pain courses throughout your body!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Githyanki attacks your very soul, and you feel less capable of defending yourself!
< 8h/207H 99v/122V Pos: sitting >
< T: Zhali TP: sit TC: awful E: someone sta EP: excellent >
A Drow Elf snaps into visibility.
-=[A Drow Elf's impressive slash hits you.]=-
You feel your pulse begin to slow and you realize you are mortally wounded...
< -10h/207H 99v/122V Pos: sitting >
-=[