<worn as a badge> a spherical chunk of the swamp fane runestone [poor] (magic)
<worn on head> the diamond crown of Winduin (glowing)
<worn on eyes> some marksman's goggles (magic) [86%]
<worn in ear> a steel hoop earring [superior]
<worn in ear> a small copper colored earring [superior] (magic) [71%]
<worn on face> a lithixl beak [superior] [79%]
<worn around neck> a token of allegiance to Thrym [superior] [81%]
<worn around neck> a token of allegiance to Thrym [poor]
<worn on body> a fine enchanted tunic of drow chainmail (magic) (glowing)
<worn about body> a tight green cloak [77%]
<worn as quiver> a sheath of stitched together skulls (magic)
<worn about waist> a belt of skulls [superior] (magic) [89%]
<worn on belt buckle>an ankylosaur tail club [superior] (magic) (glowing)
<attached to belt> the bag of impossibilities
<attached to belt> an ankylosaur tail club [superior] (magic) (glowing)
<worn on arms> some blue dragonscale shoulder guards (magic)
<held as shield> a scale from the elder golden wyrm [poor]
<worn around wrist> a bracelet of dracolich hide (magic) (humming)
<worn around wrist> a steel wire (magic) (glowing)
<worn on hands> the gauntlets of immortality (magic) (glowing) (humming)
<worn on finger> a blazing gold ring of fire
<worn on finger> a obsidian ring with steel engravings [superior] made by Nyx
<primary weapon> the King's blade of Aravne with a strange black stone (magic) (humming)
<worn on legs> some seafarer's pantaloons
<worn on feet> some gnomish rocket boots (magic) (humming)
You extend your sights southward.
Before the Tukluk Village
Obvious exits: -N -E -S -W
< 923h/923H 230v/230V Pos: standing >
You quickly scan the area.
A Tukluk woman who is not far off to your north.
A Tukluk man who is not far off to your north.
A gazelle who is not far off to your south.
A gazelle who is not far off to your south.
A gazelle who is not far off to your south.
A large gazelle who is not far off to your south.
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
Before the Tukluk Village
Obvious exits: -N -E -S -W
< 923h/923H 230v/230V Pos: standing >
Score information for Colc
Level: 53 Race: Drow Elf Class: Warrior / Guardian Sex: Male
Hit points: 923(923) Moves: 230(230)
Coins carried: 0 platinum 6 gold 7 silver 5 copper
Compression ratio: none
Status: Standing.
Frags: +4.24 Deaths: 54
Detecting: Invisible Evil Good Magic Life
Protected from: Fire Cold Lightning Gas Acid Living Low Circle spells
Enchantments: Hawkvision Ultravision Farsee Fly Invisibility Waterbreathing GlobeOfDarkness
Herbs: Medicus
Combat Pulse: 15 Spell Pulse: 0.82
Leaderboard Points: 1149
Guarding: Zephyr
Active Spells:
--------------
globe of darkness (12 minutes)
improved invisibility (23 minutes)
vitality (7 minutes)
elephantstrength (13 minutes)
detect invisibility (38 minutes)
< 923h/923H 230v/230V Pos: standing >
< 923h/923H 230v/230V Pos: standing >
You quickly scan the area.
A Tukluk woman who is not far off to your north.
A Tukluk man who is not far off to your north.
A gazelle who is not far off to your south.
A gazelle who is not far off to your south.
A gazelle who is not far off to your south.
A large gazelle who is not far off to your south.
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
Before the Tukluk Village
Obvious exits: -N -E -S -W
< 923h/923H 230v/230V Pos: standing >
< 923h/923H 230v/230V Pos: standing >
You quickly scan the area.
A Tukluk woman who is not far off to your north.
A Tukluk man who is not far off to your north.
A gazelle who is not far off to your south.
A gazelle who is not far off to your south.
A large gazelle who is not far off to your south.
A goshawk who is a brief walk away to your south.
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
< 923h/923H 230v/230V Pos: standing >
< 923h/923H 230v/230V Pos: standing >
Zephyr shrugs helplessly.
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
Before the Tukluk Village
Obvious exits: -N -E -S -W
< 923h/923H 230v/230V Pos: standing >
You quickly scan the area.
A Tukluk woman who is not far off to your north.
A Tukluk man who is not far off to your north.
A goshawk who is rather far off to your south.
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
You quickly scan the area.
A Tukluk woman who is not far off to your north.
A Tukluk man who is not far off to your north.
A goshawk who is rather far off to your south.
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
Before the Tukluk Village
Obvious exits: -N -E -S -W
< 923h/923H 230v/230V Pos: standing >
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
You quickly scan the area.
A Tukluk woman who is not far off to your north.
A Tukluk man who is not far off to your north.
A crazed zebra who is not far off to your south.
A goshawk who is rather far off to your south.
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
Zephyr chuckles politely.
< 923h/923H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
Before the Tukluk Village
Obvious exits: -N -E -S -W
< 923h/923H 230v/230V Pos: standing >
You quickly scan the area.
A Tukluk woman who is not far off to your north.
A Tukluk man who is not far off to your north.
A crazed zebra who is not far off to your south.
A goshawk who is rather far off to your south.
< 923h/923H 230v/230V Pos: standing >
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
Before the Tukluk Village
Obvious exits: -N -E -S -W
< 923h/923H 230v/230V Pos: standing >
Zephyr's skin seems to turn to stone.
< 923h/923H 230v/230V Pos: standing >
< 923h/923H 230v/230V Pos: standing >
You quickly scan the area.
A Tukluk woman who is not far off to your north.
A Tukluk man who is not far off to your north.
A crazed zebra who is not far off to your south.
A goshawk who is a brief walk away to your south.
< 923h/923H 230v/230V Pos: standing >
Naj starts casting a spell.
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here. (Casting) (Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
Naj completes his spell...
Naj utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover Naj's skin.
< 923h/923H 230v/230V Pos: standing >
Naj sits down in a comfortable spot.
< 923h/923H 230v/230V Pos: standing >
Naj opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.
< 923h/923H 230v/230V Pos: standing >
Naj closes his book and grins malevolently.
< 923h/923H 230v/230V Pos: standing >
Naj clambers to his feet.
< 923h/923H 230v/230V Pos: standing >
You quickly scan the area.
A Tukluk woman who is not far off to your north.
A Tukluk man who is not far off to your north.
A crazed zebra who is not far off to your south.
A goshawk who is a brief walk away to your south.
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
< 923h/923H 230v/230V Pos: standing >
< 923h/923H 230v/230V Pos: standing >
< 923h/923H 230v/230V Pos: standing >
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
Before the Tukluk Village
Obvious exits: -N -E -S -W
< 923h/923H 230v/230V Pos: standing >
You quickly scan the area.
A Tukluk woman who is not far off to your north.
A Tukluk man who is not far off to your north.
A crazed zebra who is not far off to your south.
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
Before the Tukluk Village
Obvious exits: -N -E -S -W
< 923h/923H 230v/230V Pos: standing >
You quickly scan the area.
A Tukluk woman who is not far off to your north.
A Tukluk man who is not far off to your north.
A crazed zebra who is not far off to your south.
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
< 923h/923H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
Before the Tukluk Village
Obvious exits: -N -E -S -W
< 923h/923H 230v/230V Pos: standing >
You quickly scan the area.
A Tukluk woman who is not far off to your north.
A Tukluk man who is not far off to your north.
A crazed zebra who is not far off to your south.
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
You are carrying: (3/12)
a sparkling large bass
a bottomless bag of the illithids (magic)
a sword of the whirlwinds (magic) (glowing)
< 923h/923H 230v/230V Pos: standing >
You quickly scan the area.
A Tukluk woman who is not far off to your north.
A Tukluk man who is not far off to your north.
A crazed zebra who is not far off to your south.
< 923h/923H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
Before the Tukluk Village
Obvious exits: -N -E -S -W
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
You quickly scan the area.
A Tukluk woman who is not far off to your north.
A Tukluk man who is not far off to your north.
A crazed zebra who is not far off to your south.
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
< 923h/923H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
Before the Tukluk Village
Obvious exits: -N -E -S -W
< 923h/923H 230v/230V Pos: standing >
You quickly scan the area.
A Tukluk woman who is not far off to your north.
A Tukluk man who is not far off to your north.
A crazed zebra who is not far off to your south.
< 923h/923H 230v/230V Pos: standing >
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
< 923h/923H 230v/230V Pos: standing >
You quickly scan the area.
A Tukluk woman who is not far off to your north.
A Tukluk man who is not far off to your north.
A Githzerai who is close by to your south.
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
< 923h/923H 230v/230V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.
[2] The corpse of a Githzerai is lying here.
A twisted spear of baobab wood lies here at an angle.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 923h/923H 230v/230V Pos: standing >
Naj sneaks south.
You follow Naj.
Before the Tukluk Village
Obvious exits: -N -E -S -W
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
*A Githzerai (medium) stands, floating here. (Non-Fraggable)(Red Aura)
< 923h/923H 228v/230V Pos: standing >
You snap into visibility.
A Githzerai snaps into visibility.
[Damage: 7 ] Your skillful bash knocks a Githzerai to the ground!
< 923h/923H 228v/230V Pos: standing >
< T: Colc TP: sta TC:excellent E: A Githzerai sit EP: few scratches >
You snap into visibility.
[Damage: 13 ] -=[Your impressive slash strikes a Githzerai.]=-
[Damage: 15 ] -=[Your impressive slash strikes a Githzerai.]=-
[Damage: 15 ] -=[Your impressive slash strikes a Githzerai hard.]=-
< 923h/923H 228v/230V Pos: standing >
< T: Colc TP: sta TC:excellent E: A Githzerai sit EP: few wounds >
You parry a Githzerai's lunge at you.
You snap into visibility.
< 923h/923H 228v/230V Pos: standing >
< T: Colc TP: sta TC:excellent E: A Githzerai sit EP: few wounds >
You snap into visibility.
[Damage: 13 ] -=[Your impressive slash strikes a Githzerai hard.]=-
[Damage: 16 ] -=[Your impressive slash strikes a Githzerai hard.]=-
[Damage: 14 ] -=[Your impressive slash strikes a Githzerai hard.]=-
< 923h/923H 228v/230V Pos: standing >
< T: Colc TP: sta TC:excellent E: A Githzerai sit EP: few wounds >
Zephyr assists you heroically.
Zephyr snaps into visibility.
Zephyr's fine punch strikes a Githzerai very hard.
< 923h/923H 228v/230V Pos: standing >
< T: Colc TP: sta TC:excellent E: A Githzerai sit EP: nasty wounds >
You parry a Githzerai's lunge at you.
You snap into visibility.
< 923h/923H 228v/230V Pos: standing >
< T: Colc TP: sta TC:excellent E: A Githzerai sit EP: nasty wounds >
< 923h/923H 228v/230V Pos: standing >
< T: Colc TP: sta TC:excellent E: A Githzerai sit EP: nasty wounds >
You haven't reoriented yourself yet enough for another bash!
< 923h/923H 228v/230V Pos: standing >
< T: Colc TP: sta TC:excellent E: A Githzerai sit EP: nasty wounds >
Zephyr starts to chant in a deep voice.
Zephyr chants a mantra, then touches a Githzerai who reels in pain!
Zephyr's touch seems to have particularly weakened a Githzerai!
< 923h/923H 228v/230V Pos: standing >
< T: Colc TP: sta TC:excellent E: A Githzerai sit EP: awful >
Before the Tukluk Village
Obvious exits: -N -E -S -W
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here, fighting a Githzerai.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
A Githzerai (medium) sits, floating here, fighting YOU! (Non-Fraggable)(Red Aura)
< 923h/923H 228v/230V Pos: standing >
< T: Colc TP: sta TC:excellent E: A Githzerai sit EP: awful >
You snap into visibility.
[Damage: 18 ] -=[Your impressive slash hits a Githzerai.]=-
A Githzerai is mortally wounded, and will die soon, if not aided.
< 923h/923H 228v/230V Pos: standing >
You haven't reoriented yourself yet enough for another bash!
< 923h/923H 229v/230V Pos: standing >
Zephyr snaps into visibility.
Zephyr's punch hits a Githzerai.
A Githzerai is dead! R.I.P.
You receive your share of experience.