The death of [41 Thief] Zentl (Halfling)

in A Cobblestone Road

from the perspective of [53 Shadowmage] Naj Brewed in Blood (Drider)

<worn as a badge>    a necromantic death shroud [69%]
<worn on head>       the great helm of mysticism (glowing) [83%]
<worn on eyes>       a foggy visor [superior]
<worn in ear>        a dwarven earring [84%]
<worn in ear>        a gold leaf [62%]
<worn on face>       a white hot mask of living flame (glowing) [81%]
<worn around neck>   a smooth torque of dwarven kind
<worn around neck>   an amulet of the Neogi Lords [poor] [82%]
<worn on body>       the robe of the mind [superior] [88%]
<worn about body>    the cloak of woven time (glowing) [74%]
<worn on back>       a large leather backpack
<worn on spider body>the drider robe of the shadow spinner [poor] [85%]
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone [84%]
<worn about waist>   the silk twined rope [87%]
<worn on belt buckle>a hide-bound spellbook with a glowing Alatorin insignia (glowing)
<worn on arms>       some cockatrice feathers [48%]
<held as shield>     the royal shield of Aravne [50%]
<worn around wrist>  a bracelet of finger bones [superior] [72%]
<worn around wrist>  a bracelet of woven willow leaves [poor] (illuminating) [25%]
<worn on hands>      a pair of crystalized gloves (glowing) (humming) [80%]
<worn on finger>     a ring of astral essence (humming) [88%]
<worn on finger>     an enchanted ring of balor bone
<held>               Utgard-Loki's crystal ball[239h 52m 30s]


<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S -W
An commoner walks the road, intent on his destination.
A shady chemist peers at you.
Colc enters from the north.

< 984h/984H 253v/255V Pos: standing >

< 984h/984H 253v/255V Pos: standing >
You quickly scan the area.
A drunk minotaur who is close by to your north.
A meditating shaman who is not far off to your north.
A reeling minotaur shaman who is not far off to your north.
Gonx who is close by to your west.

< 984h/984H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Town Center
</map>
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
Colc enters from the north.

< 984h/984H 254v/255V Pos: standing >
You quickly scan the area.
An commoner who is close by to your north.
A shady chemist who is close by to your north.
A drunk minotaur who is not far off to your north.
A meditating shaman who is a brief walk away to your north.
A reeling minotaur shaman who is a brief walk away to your north.

< 984h/984H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S
Colc enters from the north.

< 984h/984H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S
Colc enters from the north.

< 984h/984H 252v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Intersection
</map>
A Cobblestone Intersection
Obvious exits: -N -E -S -W
Colc enters from the north.

< 984h/984H 251v/255V Pos: standing >
You quickly scan the area.
An commoner who is rather far off to your north.
A shady chemist who is rather far off to your north.
A drunk minotaur who is in the distance to your north.
A fluffy bunny who is not far off to your east.

< 984h/984H 252v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Turning
</map>
A Turning
Obvious exits: -N -E -W#
Colc enters from the north.

< 984h/984H 254v/255V Pos: standing >
Alas, you cannot go that way. . . .

< 984h/984H 254v/255V Pos: standing >
You quickly scan the area.
An commoner who is in the distance to your north.
A shady chemist who is in the distance to your north.
An agitated minotaur who is rather far off to your east.
An agitated minotaur who is rather far off to your east.

< 984h/984H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
Colc enters from the west.

< 984h/984H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -S# -W
Colc enters from the west.

< 984h/984H 252v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
An agitated commoner walks the road.
Colc enters from the west.

< 984h/984H 251v/255V Pos: standing >

<map>
Zone: Nax.
Room: An Intersection of Roads
</map>

<map>
Zone: Nax.
Room: An Intersection of Roads
</map>
An Intersection of Roads
Obvious exits: -N -E -W
An agitated commoner walks the road.
Colc enters from the west.

< 984h/984H 251v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
Colc enters from the west.

< 984h/984H 251v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -S -W
Colc enters from the west.

< 984h/984H 251v/255V Pos: standing >
You quickly scan the area.
An agitated minotaur who is not far off to your west.
An agitated minotaur who is a brief walk away to your west.

< 984h/984H 252v/255V Pos: standing >
Alas, you cannot go that way. . . .

< 984h/984H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S
Colc enters from the north.

< 984h/984H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E
Colc enters from the north.

< 984h/984H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
Colc enters from the west.

< 984h/984H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Path of Dirt
</map>
A Path of Dirt
Obvious exits: -E -W
Colc enters from the west.

< 984h/984H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Muddy Trail
</map>
A Muddy Trail
Obvious exits: -E -W
Colc enters from the west.

< 984h/984H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: In the Muck
</map>

<map>
Zone: Nax.
Room: In the Muck
</map>
In the Muck
Obvious exits: -N -S -W
A small snake swims in the swamp.
Colc enters from the west.

< 984h/984H 253v/255V Pos: standing >
You quickly scan the area.
A carnivorous plant who is close by to your south.

< 984h/984H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Muddy Trail through the Swamp
</map>

<map>
Zone: Nax.
Room: A Muddy Trail through the Swamp
</map>
A Muddy Trail through the Swamp
Obvious exits: -N -E -S
You sense a lifeform nearby.
Colc enters from the south.

< 984h/984H 254v/255V Pos: standing >
You quickly scan the area.
A small snake who is not far off to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A small snake who is close by to your south.
A carnivorous plant who is not far off to your south.

< 984h/984H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: An Old Trail
</map>
An Old Trail
Obvious exits: -E -W
Colc enters from the west.

< 984h/984H 253v/255V Pos: standing >

< 984h/984H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Muddy Trail through the Swamp
</map>
A Muddy Trail through the Swamp
Obvious exits: -N -E -S
Colc enters from the east.

< 984h/984H 254v/255V Pos: standing >

< 984h/984H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: In the Muck
</map>

<map>
Zone: Nax.
Room: In the Muck
</map>
In the Muck
Obvious exits: -N -S -W
A small snake swims in the swamp.
Colc enters from the north.

< 984h/984H 253v/255V Pos: standing >

< 984h/984H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Muddy Trail through the Swamp
</map>
A Muddy Trail through the Swamp
Obvious exits: -N -E -S
Colc enters from the south.

< 984h/984H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: Muddy Trail in a Swamp
</map>
Muddy Trail in a Swamp
Obvious exits: -N -S
Colc enters from the south.

< 984h/984H 253v/255V Pos: standing >
You quickly scan the area.
A small snake who is not far off to your south.
A carnivorous plant who is a brief walk away to your south.

< 984h/984H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Muddy Trail through the Swamp
</map>
A Muddy Trail through the Swamp
Obvious exits: -N -E -S
Colc enters from the north.

< 984h/984H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: In the Muck
</map>

<map>
Zone: Nax.
Room: In the Muck
</map>
In the Muck
Obvious exits: -N -S -W
A small snake swims in the swamp.
Colc enters from the north.

< 984h/984H 253v/255V Pos: standing >

< 984h/984H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Muddy Trail
</map>
A Muddy Trail
Obvious exits: -E -W
Colc enters from the east.

< 984h/984H 252v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Path of Dirt
</map>
A Path of Dirt
Obvious exits: -E -W
Colc enters from the east.

< 984h/984H 252v/255V Pos: standing >
You quickly scan the area.
A small snake who is not far off to your east.

< 984h/984H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
Colc enters from the east.

< 984h/984H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E
Colc enters from the east.

< 984h/984H 253v/255V Pos: standing >
Alas, you cannot go that way. . . .

< 984h/984H 253v/255V Pos: standing >
You quickly scan the area.
A small snake who is rather far off to your east.

< 984h/984H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S
Colc enters from the south.

< 984h/984H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -S -W
Colc enters from the south.

< 984h/984H 253v/255V Pos: standing >
You quickly scan the area.
An agitated minotaur who is not far off to your west.
An agitated minotaur who is a brief walk away to your west.

< 984h/984H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
Colc enters from the east.

< 984h/984H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: An Intersection of Roads
</map>

<map>
Zone: Nax.
Room: An Intersection of Roads
</map>
An Intersection of Roads
Obvious exits: -N -E -W
An agitated commoner walks the road.
Colc enters from the east.

< 984h/984H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
An agitated commoner walks the road.
Colc enters from the east.

< 984h/984H 252v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -S# -W
Colc enters from the east.

< 984h/984H 251v/255V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your east.
An agitated minotaur who is not far off to your east.

< 984h/984H 252v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
An agitated commoner walks the road.
Colc enters from the west.

< 984h/984H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: An Intersection of Roads
</map>

<map>
Zone: Nax.
Room: An Intersection of Roads
</map>
An Intersection of Roads
Obvious exits: -N -E -W
An agitated commoner walks the road.
Colc enters from the west.

< 984h/984H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
Colc enters from the west.

< 984h/984H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -S -W
Colc enters from the west.

< 984h/984H 253v/255V Pos: standing >
Alas, you cannot go that way. . . .

< 984h/984H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S
Colc enters from the north.

< 984h/984H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E
*A Halfling (small) stands in mid-air here. (Non-Fraggable)
Colc enters from the north.

< 984h/984H 253v/255V Pos: standing >
Colc snaps into visibility.
A Halfling snaps into visibility.
Colc shivers as he hits a Halfling.
A Halfling is knocked to the ground by Colc's skillful bash!

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 984h/984H 252v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Path of Dirt
</map>
A Path of Dirt
Obvious exits: -E -W

< 984h/984H 251v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Muddy Trail
</map>
A Muddy Trail
Obvious exits: -E -W

< 984h/984H 251v/255V Pos: standing >

<map>
Zone: Nax.
Room: In the Muck
</map>

<map>
Zone: Nax.
Room: In the Muck
</map>
In the Muck
Obvious exits: -N -S -W
A small snake swims in the swamp.

< 984h/984H 251v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Muddy Trail
</map>
A Muddy Trail
Obvious exits: -E -W

< 984h/984H 251v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Path of Dirt
</map>
A Path of Dirt
Obvious exits: -E -W

< 984h/984H 251v/255V Pos: standing >
You failed.

< 984h/984H 252v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 984h/984H 252v/255V Pos: standing >
You failed.

< 984h/984H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E
Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here, fighting a Halfling.
An impenetrable globe of darkness floats near Colc's head.
*A Halfling (small) sits in mid-air here, fighting Colc. (Non-Fraggable)

< 984h/984H 254v/255V Pos: standing >
You start chanting...

< 984h/984H 254v/255V Pos: standing >
Casting: solbeeps missile barrage 
A Halfling snaps into visibility.
Colc's fine slash wounds a Halfling.
A Halfling snaps into visibility.
Colc shivers as he hits a Halfling.
Colc's fine slash wounds a Halfling.
A Halfling snaps into visibility.
Colc shivers as he hits a Halfling.
Colc's fine slash wounds a Halfling.
A Halfling's spell flows around Colc, leaving him unharmed!
A Halfling snaps into visibility.

< 984h/984H 254v/255V Pos: standing >
You complete your spell...
A Halfling snaps into visibility.
[Damage: 44 ] -=[Your missile of force hits a Halfling soundly.]=-
A Halfling snaps into visibility.
[Damage: 46 ] -=[Your missile of force hits a Halfling soundly.]=-
A Halfling snaps into visibility.
[Damage: 53 ] -=[Your missile of force hits a Halfling soundly.]=-
A Halfling snaps into visibility.
[Damage: 81 ] -=[A huge missile of force departs from your fingertips, making a loud thud as it hits a Halfling.]=-

< 984h/984H 254v/255V Pos: standing >
Colc dodges a Halfling's attack.
Colc deflects a Halfling's blow and strikes back at him!
A Halfling snaps into visibility.
Colc's slash strikes a Halfling.
A Halfling snaps into visibility.
Colc shivers as he hits a Halfling.
A Halfling misses Colc.
Colc dodges a Halfling's attack.
Colc deflects a Halfling's blow and strikes back at him!
Colc's fine slash strikes a Halfling.
A Halfling snaps into visibility.
Colc shivers as he hits a Halfling.

< 984h/984H 254v/255V Pos: standing >
The sun rises over the northern horizon.

< 984h/984H 255v/255V Pos: standing >
You start chanting...

< 984h/984H 255v/255V Pos: standing >
Casting: solbeeps missile barrage 

< 984h/984H 255v/255V Pos: standing >
You complete your spell...
A Halfling snaps into visibility.
[Damage: 51 ] -=[Your missile of force hits a Halfling soundly.]=-
A Halfling snaps into visibility.
[Damage: 48 ] -=[Your missile of force hits a Halfling soundly.]=-
A Halfling snaps into visibility.
[Damage: 19 ] -=[Your missile of force hits a Halfling soundly.]=-
A Halfling's pentagram necklace [poor] was completely destroyed by the massive blow!
A Halfling's the eye of the ogre [poor] was completely destroyed by the massive blow!
A Halfling's platinum stud was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.