<worn as a badge> a necromantic death shroud [69%]
<worn on head> the great helm of mysticism (glowing) [83%]
<worn on eyes> a foggy visor [superior]
<worn in ear> a dwarven earring [84%]
<worn in ear> a gold leaf [62%]
<worn on face> a white hot mask of living flame (glowing) [81%]
<worn around neck> a smooth torque of dwarven kind
<worn around neck> an amulet of the Neogi Lords [poor] [82%]
<worn on body> the robe of the mind [superior] [88%]
<worn about body> the cloak of woven time (glowing) [74%]
<worn on back> a large leather backpack
<worn on spider body>the drider robe of the shadow spinner [poor] [85%]
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone [84%]
<worn about waist> the silk twined rope [87%]
<worn on belt buckle>a hide-bound spellbook with a glowing Alatorin insignia (glowing)
<worn on arms> some cockatrice feathers [48%]
<held as shield> the royal shield of Aravne [50%]
<worn around wrist> a bracelet of finger bones [superior] [72%]
<worn around wrist> a bracelet of woven willow leaves [poor] (illuminating) [25%]
<worn on hands> a pair of crystalized gloves (glowing) (humming) [80%]
<worn on finger> an enchanted ring of balor bone [87%]
<worn on finger> a ring of astral essence (humming) [88%]
<held> Utgard-Loki's crystal ball[153h 34m 29s]
^^MMM^^@....***
^^MMM^^.....***
^^^MM^^^^^.****
^^MMM^..^^***
^MMM^^*****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 986h/986H 226v/255V Pos: standing >
^^^MMM^^^..
^^^MMMM^^.^.*
^^^^MMM^^..^.**
^^^^MMM^.....**
^^^MMM^@.....**
^^^MMM^^.....**
^^^^MM^^^^^.***
^^^MMM^..^^**
^^MMM^^****
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -W
< 986h/986H 225v/255V Pos: standing >
^^^^MMM^^^.
^^^^MMMM^^.^.
^^^^^MMM^^..^.*
^^^^^MMM^.....*
^^^^MMM@^.....*
^^^^MMM^^.....*
^^^^^MM^^^^^.**
^^^^MMM^..^^*
^^^MMM^^***
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
A few small glimmers sparkle in the earth here.
< 986h/986H 226v/255V Pos: standing >
Score information for Naj
Level: 53 Race: Drider Class: Sorcerer / Shadowmage Sex: Male
Hit points: 986(986) Moves: 230(255)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 85%
Status: Standing.
Negative Shielded
Frags: +4.92 Deaths: 26
Detecting: Invisible Life Heat
Enchantments: Ultravision Farsee Fly Haste Invisibility Enlarged Size Sneaking Tower of Iron Will GlobeOfDarkness
Herbs: Medicus
Combat Pulse: 19 Spell Pulse: 0.93
Leaderboard Points: 2349
Active Spells:
--------------
shadow shield (4 minutes)
improved invisibility (22 minutes)
elephantstrength (18 minutes)
accelerated healing (less than a minute remaining)
vitality (2 minutes)
fly (18 minutes)
enlarge (40 minutes)
strength (23 minutes)
infravision (23 minutes)
agility (29 minutes)
< 986h/986H 230v/255V Pos: standing >
^^^MMMM^^.^
^^^^MMM^^..^.
^^^^^MMM^.....*
^^^^MMM^^.....*
^^^^MMM@^.....*
^^^^^MM^^^^^.**
^^^^^MMM^..^^**
.^^^MMM^^****
^^^^MM^^^**
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -S -W
< 986h/986H 238v/255V Pos: standing >
^^^MMM^^..^
^^^^MMM^.....
^^^^MMM^^.....*
^^^^MMM^^.....*
^^^^^MM@^^^^.**
^^^^^MMM^..^^**
^.^^^MMM^^*****
^^^^^MM^^^***
^^^^MMM^^^*
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 986h/986H 237v/255V Pos: standing >
^^^MMMM^^.^
^^^^MMM^^..^.
^^^^^MMM^.....*
^^^^MMM^^.....*
^^^^MMM@^.....*
^^^^^MM^^^^^.**
^^^^^MMM^..^^**
.^^^MMM^^****
^^^^MM^^^**
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -S -W
< 986h/986H 246v/255V Pos: standing >
You start chanting...
< 986h/986H 247v/255V Pos: standing >
You complete your spell...
You vanish.
< 986h/986H 254v/255V Pos: standing >
Score information for Naj
Level: 53 Race: Drider Class: Sorcerer / Shadowmage Sex: Male
Hit points: 986(986) Moves: 255(255)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 85%
Status: Standing.
Negative Shielded
Frags: +4.92 Deaths: 26
Detecting: Invisible Life Heat
Enchantments: Ultravision Farsee Fly Haste Invisibility Enlarged Size Sneaking Tower of Iron Will GlobeOfDarkness
Herbs: Medicus
Combat Pulse: 19 Spell Pulse: 0.93
Leaderboard Points: 2349
Active Spells:
--------------
concealment (26 minutes)
shadow shield (4 minutes)
improved invisibility (22 minutes)
elephantstrength (18 minutes)
accelerated healing (less than a minute remaining)
vitality (2 minutes)
fly (18 minutes)
enlarge (40 minutes)
strength (23 minutes)
infravision (23 minutes)
agility (29 minutes)
< 986h/986H 255v/255V Pos: standing >
< 986h/986H 255v/255V Pos: standing >
< 986h/986H 255v/255V Pos: standing >
< 986h/986H 255v/255V Pos: standing >
You reappear, visible to all.
Alas, you cannot go that way. . . .
< 986h/986H 255v/255V Pos: standing >
< 986h/986H 255v/255V Pos: standing >
^^^^MMM^^^.
^^^^MMMM^^.^.
^^^^^MMM^^..^.*
^^^^^MMM^.....*
^^^^MMM@^.....*
^^^^MMM^^.....*
^^^^^MM^^^^^.**
^^^^MMM^..^^*
^^^MMM^^***
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
A few small glimmers sparkle in the earth here.
< 986h/986H 253v/255V Pos: standing >
^^^MMM^^^..
^^^MMMM^^.^.*
^^^^MMM^^..^.**
^^^^MMM^.....**
^^^MMM^@.....**
^^^MMM^^.....**
^^^^MM^^^^^.***
^^^MMM^..^^**
^^MMM^^****
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -W
< 986h/986H 251v/255V Pos: standing >
Alas, you cannot go that way. . . .
< 986h/986H 251v/255V Pos: standing >
^^MMM^^^..^
^^MMMM^^.^.**
^^^MMM^^..^.***
^^^MMM^.....***
^^MMM^^@....***
^^MMM^^.....***
^^^MM^^^^^.****
^^MMM^..^^***
^MMM^^*****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 986h/986H 253v/255V Pos: standing >
^MMMM^^.^.*
^^MMM^^..^.**
^^^MMM^.....***
^^MMM^^.....***
^^MMM^^@....***
^^^MM^^^^^.****
^^^MMM^..^^****
^^MMM^^******
^^MM^^^****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 986h/986H 251v/255V Pos: standing >
^MMM^^..^.*
^^MMM^.....**
^^MMM^^.....***
^^MMM^^.....***
^^^MM^^@^^.****
^^^MMM^..^^****
^^^MMM^^*******
^^^MM^^^*****
^^MMM^^^***
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 986h/986H 249v/255V Pos: standing >
^^MMM^^..^.
^^^MMM^.....*
^^^MMM^^.....**
^^^MMM^^.....**
^^^^MM^@^^^.***
^^^^MMM^..^^***
.^^^MMM^^******
^^^^MM^^^****
^^^MMM^^^**
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -E -S -W
< 986h/986H 248v/255V Pos: standing >
Alas, you cannot go that way. . . .
< 986h/986H 251v/255V Pos: standing >
^^^MMM^^..^
^^^^MMM^.....
^^^^MMM^^.....*
^^^^MMM^^.....*
^^^^^MM@^^^^.**
^^^^^MMM^..^^**
^.^^^MMM^^*****
^^^^^MM^^^***
^^^^MMM^^^*
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 986h/986H 251v/255V Pos: standing >
^^^MMMM^^.^
^^^^MMM^^..^.
^^^^^MMM^.....*
^^^^MMM^^.....*
^^^^MMM@^.....*
^^^^^MM^^^^^.**
^^^^^MMM^..^^**
.^^^MMM^^****
^^^^MM^^^**
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -S -W
< 986h/986H 252v/255V Pos: standing >
Score information for Naj
Level: 53 Race: Drider Class: Sorcerer / Shadowmage Sex: Male
Hit points: 986(986) Moves: 253(255)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 85%
Status: Standing.
Negative Shielded
Frags: +4.92 Deaths: 26
Detecting: Invisible Life Heat
Enchantments: Ultravision Farsee Fly Haste Invisibility Enlarged Size Sneaking Tower of Iron Will GlobeOfDarkness
Herbs: Medicus
Combat Pulse: 19 Spell Pulse: 0.93
Leaderboard Points: 2349
Active Spells:
--------------
shadow shield (4 minutes)
improved invisibility (22 minutes)
elephantstrength (18 minutes)
accelerated healing (less than a minute remaining)
vitality (2 minutes)
fly (18 minutes)
enlarge (40 minutes)
strength (23 minutes)
infravision (23 minutes)
agility (29 minutes)
< 986h/986H 253v/255V Pos: standing >
You are carrying: (4/9)
a blue potion
a translucent potion
a sparkling potion
a bottomless bag of the shield dwarves
< 986h/986H 255v/255V Pos: standing >
< 986h/986H 255v/255V Pos: standing >
It's raining extremely hard, cold, and there is absolutely no wind.
Wow! This place is bursting with energy!
< 986h/986H 255v/255V Pos: standing >
^^^MMM^^..^
^^^^MMM^.....
^^^^MMM^^.....*
^^^^MMM^^.....*
^^^^^MM@^^^^.**
^^^^^MMM^..^^**
^.^^^MMM^^*****
^^^^^MM^^^***
^^^^MMM^^^*
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 986h/986H 253v/255V Pos: standing >
^^MMM^^..^.
^^^MMM^.....*
^^^MMM^^.....**
^^^MMM^^.....**
^^^^MM^@^^^.***
^^^^MMM^..^^***
.^^^MMM^^******
^^^^MM^^^****
^^^MMM^^^**
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -E -S -W
< 986h/986H 251v/255V Pos: standing >
^MMM^^..^.*
^^MMM^.....**
^^MMM^^.....***
^^MMM^^.....***
^^^MM^^@^^.****
^^^MMM^..^^****
^^^MMM^^*******
^^^MM^^^*****
^^MMM^^^***
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 986h/986H 249v/255V Pos: standing >
^MMMM^^.^.*
^^MMM^^..^.**
^^^MMM^.....***
^^MMM^^.....***
^^MMM^^@....***
^^^MM^^^^^.****
^^^MMM^..^^****
^^MMM^^******
^^MM^^^****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 986h/986H 248v/255V Pos: standing >
MMMM^^.^.**
^MMM^^..^.***
^^MMM^.....****
^MMM^^.....****
^MMM^^.@...****
^^MM^^^^^.*****
^^MMM^..^^*****
^MMM^^*******
^MM^^^*****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 986h/986H 247v/255V Pos: standing >
^MMMM^^.^.*
^^MMM^^..^.**
^^^MMM^.....***
^^MMM^^.....***
^^MMM^^@....***
^^^MM^^^^^.****
^^^MMM^..^^****
^^MMM^^******
^^MM^^^****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 986h/986H 253v/255V Pos: standing >
<map>
Zone: Nax.
Room: Along a Game Trail
</map>
Along a Game Trail
Obvious exits: -E -W
< 986h/986H 251v/255V Pos: standing >
You quickly scan the area.
You see nothing.
< 986h/986H 255v/255V Pos: standing >
<map>
Zone: Nax.
Room: Near a Log Cabin
</map>
Near a Log Cabin
Obvious exits: -N# -E -S
< 986h/986H 254v/255V Pos: standing >
You quickly scan the area.
You see nothing.
< 986h/986H 254v/255V Pos: standing >
<map>
Zone: Nax.
Room: A Dense Forest
</map>
A Dense Forest
Obvious exits: -N -W
< 986h/986H 253v/255V Pos: standing >
Alas, you cannot go that way. . . .
< 986h/986H 253v/255V Pos: standing >
You quickly scan the area.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A small snake who is in the distance to your west.
< 986h/986H 254v/255V Pos: standing >
<map>
Zone: Nax.
Room: Nearing a River
</map>
Nearing a River
Obvious exits: -E -W
< 986h/986H 254v/255V Pos: standing >
<map>
Zone: Nax.
Room: Along a River
</map>
<map>
Zone: Nax.
Room: Along a River
</map>
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
< 986h/986H 253v/255V Pos: standing >
<map>
Zone: Nax.
Room: Above a River on a Rope Bridge
</map>
Above a River on a Rope Bridge
Obvious exits: -E -W -D
< 986h/986H 252v/255V Pos: standing >
<map>
Zone: Nax.
Room: Before a Wooden Bridge
</map>
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.
< 986h/986H 252v/255V Pos: standing >
<map>
Zone: Nax.
Room: A Long Winding Trail of Mud
</map>
<map>
Zone: Nax.
Room: A Long Winding Trail of Mud
</map>
A Long Winding Trail of Mud
Obvious exits: -E -W
A small snake swims in the swamp.
< 986h/986H 252v/255V Pos: standing >
<map>
Zone: Nax.
Room: An Old Trail
</map>
An Old Trail
Obvious exits: -E -W
< 986h/986H 253v/255V Pos: standing >
<map>
Zone: Nax.
Room: A Muddy Trail through the Swamp
</map>
A Muddy Trail through the Swamp
Obvious exits: -N -E -S
< 986h/986H 253v/255V Pos: standing >
Alas, you cannot go that way. . . .
< 986h/986H 255v/255V Pos: standing >
<map>
Zone: Nax.
Room: In the Muck
</map>
<map>
Zone: Nax.
Room: In the Muck
</map>
In the Muck
Obvious exits: -N -S -W
Fresh blood splatters cover the area.
A small snake swims in the swamp.
Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here, fighting a Halfling.
An impenetrable globe of darkness floats near Colc's head.
A Halfling (small) sits in mid-air here, fighting Colc.
< 986h/986H 254v/255V Pos: standing >
<map>
Zone: Nax.
Room: A Muddy Trail
</map>
A Muddy Trail
Obvious exits: -E -W
< 986h/986H 253v/255V Pos: standing >
<map>
Zone: Nax.
Room: A Path of Dirt
</map>
A Path of Dirt
Obvious exits: -E -W
< 986h/986H 252v/255V Pos: standing >
<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
< 986h/986H 252v/255V Pos: standing >
<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E
An agitated commoner walks the road.
< 986h/986H 252v/255V Pos: standing >
<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
< 986h/986H 253v/255V Pos: standing >
Colc has just given you his consent.
<map>
Zone: Nax.
Room: A Path of Dirt
</map>
A Path of Dirt
Obvious exits: -E -W
< 986h/986H 253v/255V Pos: standing >
<map>
Zone: Nax.
Room: A Muddy Trail
</map>
A Muddy Trail
Obvious exits: -E -W
< 986h/986H 253v/255V Pos: standing >
<map>
Zone: Nax.
Room: In the Muck
</map>
<map>
Zone: Nax.
Room: In the Muck
</map>
In the Muck
Obvious exits: -N -S -W
Fresh blood splatters cover the area.
A small snake swims in the swamp.
Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here, fighting a Halfling.
An impenetrable globe of darkness floats near Colc's head.
A Halfling (small) sits in mid-air here, fighting Colc.
< 986h/986H 254v/255V Pos: standing >
Colc dodges a Halfling's attack.
Colc blocks a Halfling's lunge at him.
Colc deflects a Halfling's blow and strikes back at her!
Colc's slash strikes a Halfling.
Alas, you cannot go that way. . . .
< 986h/986H 254v/255V Pos: standing >
Colc is now a member of your group.
< 986h/986H 254v/255V Pos: standing >
You start chanting...
You snap into visibility.
< 986h/986H 254v/255V Pos: standing >
Colc's fine slash strikes a Halfling.
Colc's fine slash strikes a Halfling.
Colc's fine slash strikes a Halfling.
< 986h/986H 254v/255V Pos: standing >
Casting: solbeeps missile barrage
< 986h/986H 255v/255V Pos: standing >
You complete your spell...
[Damage: 46 ] -=[Your missile of force hits a Halfling soundly.]=-
[Damage: 46 ] -=[Your missile of force hits a Halfling soundly.]=-
[Damage: 66 ] -=[A huge missile of force departs from your fingertips, making a loud thud as it hits a Halfling.]=-
[Damage: 46 ] -=[Your missile of force hits a Halfling soundly.]=-
< 986h/986H 255v/255V Pos: standing >
You no longer regenerate.
< 986h/986H 255v/255V Pos: standing >
Colc deflects a Halfling's blow and strikes back at her!
Colc's fine slash enshrouds a Halfling in a mist of blood.
Colc blocks a Halfling's lunge at him.
Colc parries a Halfling's lunge at him.
A Halfling misses Colc.
< 986h/986H 255v/255V Pos: standing >
You start chanting...
< 986h/986H 255v/255V Pos: standing >
Colc's fine slash causes a Halfling to grimace in pain.
Colc's fine slash hits a Halfling.
A Halfling is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Naj by 13200000.