The death of [47 Water Magus] Genius (Human)

in In a Natural Tunnel

from the perspective of [51 Minstrel] Chime Brewed in Blood (Vampire)

<worn as a badge>    the insignia of swirling feathers and flowing water (illuminating) [78%]
<worn on head>       a golden crown set with diamonds of charisma (invis) (magic)
<worn on eyes>       a slimy aboleth eye of regeneration (magic) (glowing) (humming) [85%]
<worn in ear>        a bloody onyx ear stud [superior] (magic)
<worn in ear>        a tiny orb of obsidian (magic) [70%]
<worn on face>       a lithixl beak [79%]
<worn around neck>   a cosmic silver collar of intelligence (magic)
<worn around neck>   a charm made of dwarf bone of constitution
<worn on body>       a beautiful blue silk robe (magic) (glowing) [43%]
<worn about body>    a cloak of eternal fire [poor] [85%]
<worn on back>       a chothe hide backpack [superior] [88%]
<worn as quiver>     an elven quiver [68%]
<worn about waist>   a knight's iron girth from BogenTok
<worn on belt buckle>Lyrical Instrument of Time (magic) (glowing)[47h 24m 37s]
<attached to belt>   a white leather-bound tome of spirit domination (magic)
<worn on arms>       some moss-covered sleeves [superior] (glowing)
<held as shield>     a well-polished mithril body shield [superior] [70%]
<worn around wrist>  a crystalline wristguard [poor]
<worn around wrist>  the divine bracer of greater defense of constitution (magic) (glowing) (humming)
<worn on hands>      some ancient Tukluk spellshield gloves [poor]
<worn on finger>     an ice ring (magic) (illuminating)
<worn on finger>     a jagged ring of Shanatar rock [superior] (magic)
<primary weapon>     a Katzbalger [superior] (magic)
<worn on legs>       some ghastly glassteel pants
<worn on feet>       the boots of the four winds (magic) [82%]


Entrance to a Small Village
Obvious exits: -E -W
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 147v/150V Pos: standing >

< 777h/777H 147v/150V Pos: standing >
Semat sneaks east.
You follow Semat.

Approaching a Large Double Gate
Obvious exits: -E -W
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 145v/150V Pos: standing >
Semat sneaks east.
You follow Semat.

Before the Gates of the Oasis Village
Obvious exits: -E -W
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 146v/150V Pos: standing >
Semat sneaks east.
You follow Semat.

Inside the Village
Obvious exits: -E -W
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 147v/150V Pos: standing >
You sing a song to protect you from the world.
Bands of AMAZINGLY strong armor wrap around you.

< 777h/777H 150v/150V Pos: standing >
You follow Semat.

A Path Intersection
Obvious exits: -N -E -S -W
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 148v/150V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your north.
A patrolling guard who is close by to your north.
An oasis village commoner who is not far off to your north.
An oasis village commoner who is rather far off to your east.
A patrolling guard who is not far off to your south.

< 777h/777H 148v/150V Pos: standing >
Semat sneaks south.
You follow Semat.

On a Circular Path Around the Island Village
Obvious exits: -N -S
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
You quickly scan the area.
A patrolling guard who is not far off to your north.
A patrolling guard who is not far off to your north.
A patrolling guard who is not far off to your north.
An oasis village commoner who is a brief walk away to your north.
A patrolling guard who is close by to your south.

< 777h/777H 146v/150V Pos: standing >
Semat sneaks south.
You follow Semat.

On a Circular Path Around the Island Village
Obvious exits: -N -SE
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
A patrolling guard walks the perimeter of the village.

< 777h/777H 145v/150V Pos: standing >
Semat sneaks southeast.
You follow Semat.

On a Circular Path Around the Island Village
Obvious exits: -S -NW -SE
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 146v/150V Pos: standing >
You quickly scan the area.
A female village commoner who is close by to your south.
A relaxing guard who is close by to your south.
A relaxing guard who is close by to your south.
A patrolling guard who is close by to your northwest.

< 777h/777H 146v/150V Pos: standing >
Semat sneaks southeast.
You follow Semat.

On a Circular Path Around the Island Village
Obvious exits: -W -NW -SE
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 146v/150V Pos: standing >
Semat sneaks southeast.
You follow Semat.

On a Circular Path Around the Island Village
Obvious exits: -E -NW
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
You quickly scan the area.
A patrolling guard who is not far off to your east.
A patrolling sergeant who is rather far off to your east.
A patrolling guard who is a brief walk away to your northwest.

< 777h/777H 148v/150V Pos: standing >
You sing a song to protect you from the world.

< 777h/777H 148v/150V Pos: standing >
Semat sneaks east.
You follow Semat.

On a Circular Path Around the Island Village
Obvious exits: -E -W -NE
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
You quickly scan the area.
A patrolling sergeant who is a brief walk away to your east.
An elderly gnome who is close by to your northeast.

< 777h/777H 146v/150V Pos: standing >
You follow Semat.

On a Circular Path Around the Island Village
Obvious exits: -E -W
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
A patrolling guard walks the perimeter of the village.

< 777h/777H 146v/150V Pos: standing >
You quickly scan the area.
A patrolling sergeant who is not far off to your east.

< 777h/777H 147v/150V Pos: standing >
You follow Semat.

On a Circular Path Around the Island Village
Obvious exits: -E -W
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 148v/150V Pos: standing >
You quickly scan the area.
A patrolling sergeant who is close by to your east.
A patrolling guard who is close by to your west.

< 777h/777H 148v/150V Pos: standing >
Semat sneaks east.
You follow Semat.

On a Circular Path Around the Island Village
Obvious exits: -E -W -D
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
A patrolling sergeant looks around carefully.
You quickly scan the area.
A patrolling guard who is not far off to your west.

< 777h/777H 146v/150V Pos: standing >
You quickly scan the area.
A patrolling guard who is not far off to your west.

< 777h/777H 148v/150V Pos: standing >
You sing a song to protect you from the world.

< 777h/777H 150v/150V Pos: standing >
Semat sneaks down.
You follow Semat.

The Beginning of a Natural Burrow
Obvious exits: -N -U
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 148v/150V Pos: standing >
You quickly scan the area.
You see nothing.

< 777h/777H 148v/150V Pos: standing >
Semat sneaks north.
You follow Semat.

In a Natural Tunnel
Obvious exits: -N -S
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 147v/150V Pos: standing >
You quickly scan the area.
You see nothing.

< 777h/777H 150v/150V Pos: standing >
You sing a song to protect you from the world.

< 777h/777H 150v/150V Pos: standing >
You follow Semat.

In a Natural Tunnel
Obvious exits: -S -NE
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 149v/150V Pos: standing >
You quickly scan the area.
A patrolling sergeant who is not far off to your south.

< 777h/777H 149v/150V Pos: standing >
You follow Semat.

In a Natural Tunnel
Obvious exits: -N -SW
The corpse of a mature mantis is lying here.
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 148v/150V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 777h/777H 150v/150V Pos: standing >
Semat sneaks north.
You follow Semat.

In a Natural Tunnel
Obvious exits: -S -NW
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 149v/150V Pos: standing >
You sing a song to protect you from the world.

< 777h/777H 149v/150V Pos: standing >
Semat sneaks northwest.
You follow Semat.

In a Natural Tunnel
Obvious exits: -N -SE
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 148v/150V Pos: standing >
You follow Semat.

In a Natural Tunnel
Obvious exits: -S -NE
Several stalks of hemp make up a small bundle, here.
The corpse of a Vampire is lying here.
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 149v/150V Pos: standing >
You sing a song to protect you from the world.

< 777h/777H 149v/150V Pos: standing >
You follow Semat.

In a Natural Tunnel
Obvious exits: -SW -NE
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
You do not see that item here.

< 777h/777H 148v/150V Pos: standing >
You sing a song to protect you from the world.
Semat sneaks northeast.
You follow Semat.

In a Natural Tunnel
Obvious exits: -D -SW
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 149v/150V Pos: standing >
Semat sneaks down.
You follow Semat.

In a Natural Tunnel
Obvious exits: -E -S -U
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 148v/150V Pos: standing >
You quickly scan the area.
You see nothing.

< 777h/777H 150v/150V Pos: standing >
You sing a song to protect you from the world.

< 777h/777H 150v/150V Pos: standing >
Looks like an exit.
You extend your sights eastward.
In a Natural Tunnel
Obvious exits: -W -NE

< 777h/777H 150v/150V Pos: standing >
You follow Semat.

In a Natural Tunnel
Obvious exits: -W -NE
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 149v/150V Pos: standing >
You follow Semat.

In a Natural Tunnel
Obvious exits: -N -SW
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 148v/150V Pos: standing >
Semat sneaks north.
You follow Semat.

In a Natural Tunnel
Obvious exits: -S -NE
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
You quickly scan the area.
You see nothing.

< 777h/777H 149v/150V Pos: standing >
You sing a song to protect you from the world.

< 777h/777H 149v/150V Pos: standing >
You quickly scan the area.
You see nothing.

< 777h/777H 149v/150V Pos: standing >
You follow Semat.

In a Natural Tunnel
Obvious exits: -N -SW
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 148v/150V Pos: standing >
You quickly scan the area.
A patrolling mantis who is close by to your north.

< 777h/777H 150v/150V Pos: standing >

		Score information for Chime

Level: 51   Race: Vampire   Class: Bard / Minstrel Sex: Male
Hit points: 777(777)  Moves: 150(150)
Coins carried:    0 platinum    18 gold     0 silver     0 copper
Compression ratio: 80%
Status:  Standing.
         Soulshielded Fireshielded Singing
Frags:   -0.25   Deaths:   11
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Enchantments:   Ultravision Farsee Fly Aware Haste Listen Sneaking
Songs:          Song of Protection Song of Revelation
Combat Pulse:   13 Spell Pulse:  0.82 
Leaderboard Points:  545 

Active Spells:
--------------
globe of invulnerability (6 minutes)
minor globe of invulnerability (3 minutes)
stone skin (less than a minute remaining)
vitality (4 minutes)
rested bonus (102 minutes)
fly (8 minutes)


< 777h/777H 150v/150V Pos: standing >
Semat sneaks southwest.
You follow Semat.

In a Natural Tunnel
Obvious exits: -S -NE
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 149v/150V Pos: standing >
You follow Semat.

In a Natural Tunnel
Obvious exits: -N -SW
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 148v/150V Pos: standing >
Semat sneaks southwest.
You follow Semat.

In a Natural Tunnel
Obvious exits: -W -NE
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 149v/150V Pos: standing >
You sing a song to protect you from the world.
You quickly scan the area.
You see nothing.

< 777h/777H 149v/150V Pos: standing >
Semat sneaks west.
You follow Semat.

In a Natural Tunnel
Obvious exits: -E -S -U
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 148v/150V Pos: standing >
You follow Semat.

In a Natural Tunnel
Obvious exits: -N -S
The corpse of a patrolling mantis is lying here.
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 149v/150V Pos: standing >
You follow Semat.

In a Natural Tunnel
Obvious exits: -N -SW
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
You quickly scan the area.
You see nothing.

< 777h/777H 148v/150V Pos: standing >
You sing a song to protect you from the world.
You quickly scan the area.
You see nothing.

< 777h/777H 150v/150V Pos: standing >
Semat sneaks southwest.
You follow Semat.

In a Natural Tunnel
Obvious exits: -S -NE
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 149v/150V Pos: standing >
Semat sneaks south.
You follow Semat.

In a Natural Tunnel
Obvious exits: -N -E
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 148v/150V Pos: standing >
Autosaving...
You follow Semat.

In a Natural Tunnel
Obvious exits: -W -SE
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 149v/150V Pos: standing >
You sing a song to protect you from the world.

< 777h/777H 150v/150V Pos: standing >
Semat sneaks southeast.
You follow Semat.

In a Natural Tunnel
Obvious exits: -E -NW
Some awful smelling fungus grows out of the ground.
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 149v/150V Pos: standing >
You sing a song to protect you from the world.

< 777h/777H 149v/150V Pos: standing >
Semat sneaks east.
You follow Semat.

In a Natural Tunnel
Obvious exits: -W -NE -SE
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 148v/150V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 777h/777H 150v/150V Pos: standing >
You sing a song to protect you from the world.

< 777h/777H 150v/150V Pos: standing >
You follow Semat.

A Dark Crevice
Obvious exits: -SW
A decaying skeleton rots away here
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
A locust flies about here.(Red Aura)
A locust flies about here.(Red Aura)
A locust flies about here.(Red Aura)
A locust flies about here.(Red Aura)
A locust flies about here.(Red Aura)
A locust flies about here.(Red Aura)
A locust flies about here.(Red Aura)
A locust flies about here.(Red Aura)
A locust flies about here.(Red Aura)
A locust flies about here.(Red Aura)
A locust flies about here.(Red Aura)
A locust flies about here.(Red Aura)
A locust flies about here.(Red Aura)
A locust flies about here.(Red Aura)
A locust flies about here.(Red Aura)
A locust flies about here.(Red Aura)
A locust flies about here.(Red Aura)
A locust flies about here.(Red Aura)
A locust flies about here.(Red Aura)
A locust flies about here.(Red Aura)
A locust flies about here.(Red Aura)
A locust flies about here.(Red Aura)

< 777h/777H 149v/150V Pos: standing >
Semat sneaks southwest.
You follow Semat.

In a Natural Tunnel
Obvious exits: -W -NE -SE
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 148v/150V Pos: standing >
You sing a song to protect you from the world.

< 777h/777H 150v/150V Pos: standing >
Semat sneaks southeast.
You follow Semat.

In a Natural Tunnel
Obvious exits: -E -NW
The corpse of a patrolling mantis is lying here.
The corpse of a mature mantis is lying here.
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 149v/150V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 777h/777H 149v/150V Pos: standing >
You follow Semat.

In a Natural Tunnel
Obvious exits: -W -NE
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 777h/777H 148v/150V Pos: standing >
You quickly scan the area.
A hatchling mantis who is not far off to your northeast.
A young mantis who is not far off to your northeast.
A Vampire who is not far off to your northeast.
A water elemental who is not far off to your northeast.
A water elemental who is not far off to your northeast.
A Human who is not far off to your northeast.

< 777h/777H 150v/150V Pos: standing >
You sing a song to protect you from the world.
You feel your skin soften and return to normal.

< 777h/777H 150v/150V Pos: standing >
Semat sneaks northeast.
You follow Semat.

In a Natural Tunnel
Obvious exits: -SW -NE
The corpse of a patrolling mantis is lying here.
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
You say 'stone'

< 777h/777H 149v/150V Pos: standing >

< 777h/777H 149v/150V Pos: standing >
You follow Semat.

In a Natural Tunnel
Obvious exits: -N -SW
Fresh blood splatters cover the area.
The corpse of a hatchling mantis is lying here.
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
A young mantis stands here, fighting a Vampire.(Red Aura)
A young mantis stands here, fighting a Vampire.(Red Aura)
A Vampire (medium) stands here, fighting a young mantis. (Non-Fraggable)(Gold Aura)
A water elemental stands here, fighting a young mantis. (Minion) 
A water elemental stands here, fighting a young mantis. (Minion) 
A Human (medium) stands in mid-air here.(Gold Aura)
You faintly hear A Human groupsay the words 'acvuamly thiy eller i'.

< 777h/777H 148v/150V Pos: standing >
A young mantis kicks a Vampire causing parts of a Vampire to cave in!
A young mantis attacks a Vampire. [3 Hits]
Semat snaps into visibility.
Semat tackles a Human square in the chest knocking the wind out of her!

< 777h/777H 148v/150V Pos: standing >
Semat snaps into visibility.
Semat snaps into visibility.
Semat snaps into visibility.
Semat's pierce hits a Human on the torso making her grimace in pain.
Semat snaps into visibility.
Semat snaps into visibility.
Semat snaps into visibility.
Semat snaps into visibility.
Semat attacks a Human. [6 Hits]

< 777h/777H 148v/150V Pos: standing >
A water elemental attacks a young mantis. [1 Hits]
A water elemental attacks a young mantis. [1 Hits]
You start chanting...

< 777h/777H 149v/150V Pos: standing >
A Vampire starts casting an offensive spell.

< 777h/777H 150v/150V Pos: standing >
You complete your spell...
[Damage: 260 ] Your giant fist of force causes a Human to stagger in agony!
A young mantis leaps towards a Vampire and sinks his jaws dripping with venom deep in his flesh.
A young mantis attacks a Vampire. [3 Hits]

< 777h/777H 150v/150V Pos: standing >
You sing a song to protect you from the world.
You feel protected by powers from beyond the grave.
Bands of AMAZINGLY strong armor wrap around you.
Semat snaps into visibility.
A Human attacks Semat. [0 Hits]

< 777h/777H 150v/150V Pos: standing >
A dark blue, bitterly icy wave flows over a young mantis.

< 777h/777H 150v/150V Pos: standing >
You start chanting...

< 777h/777H 150v/150V Pos: standing >
A Vampire completes his spell...
A Vampire utters the words 'bigbys clenched fist'
A Vampire's fist beats the life out of a young mantis, blood pours from his body!
A Vampire attacks a young mantis. [0 Hits]

< 777h/777H 150v/150V Pos: standing >
Semat snaps into visibility.
Semat snaps into visibility.
Semat snaps into visibility.
Semat snaps into visibility.
Semat snaps into visibility.
A Human's glowing stiletto 'Sunfist' [superior] was damaged from the massive blow!
Semat snaps into visibility.
Semat snaps into visibility.
Semat attacks a Human. [6 Hits]

< 777h/777H 150v/150V Pos: standing >
You complete your spell...
[Damage: 109 ] Your giant fist of force causes a Human to stagger in agony!
A Human's robes of wizardry [superior] was completely destroyed by the massive blow!
A Human's mithril amulet of the magi was completely destroyed by the massive blow!
A water elemental stops following a Human.
A water elemental stops following a Human.
A Human is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Chime by 13333333.
The smell of fresh blood enters your body, infusing you with power!