The death of [45 Bounty Hunter] Zarco Suicide Squad (Kobold)

in A Jungle Trail

from the perspective of [45 Bounty Hunter] Zarco Suicide Squad (Kobold)

<worn on head>       Khildarak's battle helmet (magic)
<worn in ear>        an earring of the black rose (magic)
<worn around neck>   a flaming obsidian gorget from The Surface Realm of Duris
<worn around neck>   a fine necklace of seashells [superior] (magic) (glowing)
<worn on body>       a cuirass emblazoned with the mantis sigil (humming)
<worn about body>    a griffon feather cloak [poor] (illuminating)
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a black leather belt with a crimson coral buckle
<worn on arms>       a set of jagged blood crystal arm plates (magic)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn around wrist>  the combat brace of the maelstrom
<worn on hands>      some razor-knuckled blood crystal gloves (magic)
<worn on finger>     a obsidian ring with steel engravings
<worn on finger>     a polished dragonbone ring [poor]
<primary weapon>     a barbed whip dubbed 'Cometstrike' (magic)
<secondary weapon>   an iron gladius dubbed 'Hurricane'
<worn on feet>       some spurred blood crystal boots (magic)


< 608h/608H 202v/209V Pos: standing >
 
                    
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    ********..^     
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 

< 608h/608H 202v/209V Pos: standing >
 
                    
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    *******..^M     
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 

< 608h/608H 201v/209V Pos: standing >
 
                    
                    
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    ********^.^     
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 

< 608h/608H 200v/209V Pos: standing >
 
                    
                    
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Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 

< 608h/608H 199v/209V Pos: standing >
 
                    
                    
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Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 

< 608h/608H 200v/209V Pos: standing >
 
                    
                    
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Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 

< 608h/608H 199v/209V Pos: standing >
 
                    
                    
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Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 

< 608h/608H 198v/209V Pos: standing >
 
                    
                    
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Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 608h/608H 198v/209V Pos: standing >
 
                    
                    
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Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 608h/608H 197v/209V Pos: standing >
 
                    
                    
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Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 608h/608H 196v/209V Pos: standing >
 
                    
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Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 608h/608H 195v/209V Pos: standing >
 
                    
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Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 608h/608H 194v/209V Pos: standing >
 
                    
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Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 608h/608H 193v/209V Pos: standing >
 
                    
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Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 608h/608H 192v/209V Pos: standing >
 
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Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 608h/608H 191v/209V Pos: standing >
 
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Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 

< 608h/608H 193v/209V Pos: standing >
 
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Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 608h/608H 192v/209V Pos: standing >
 
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Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 608h/608H 191v/209V Pos: standing >
 
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Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 608h/608H 190v/209V Pos: standing >
 
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Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 608h/608H 189v/209V Pos: standing >
 
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Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 

< 608h/608H 188v/209V Pos: standing >
 
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Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 608h/608H 187v/209V Pos: standing >
You quickly scan the area.
A su-monster who is in the distance to your east.
A deer who is in the distance to your east.

< 608h/608H 189v/209V Pos: standing >
 
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Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 608h/608H 188v/209V Pos: standing >
 
  ....^   
 M..^**M  
 ...@^*M  
 ^.****M  
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A Dark Jungle
Obvious exits: -North -East  -South -West 

< 608h/608H 188v/209V Pos: standing >
A Path Through a Jungle
  Coming out of the valley here, this path is very crudly worn in and
there aren't much signs of civilization around here. Most of the area
is thick dense jungle getting more complex as the path continues. The
most noticeable thing about the surroundings is the extreme height of the
trees, and the vines which spread between them. The undergrowth has many
varieties of plants and animals taking refuge against the winds there.
Obvious exits: -East  -West 

< 608h/608H 188v/209V Pos: standing >
Deeper Into the Jungle
  This small jungle grows in density here as the path continues through
the endless sea of vines and trees. The path seems to be traveled very
rarly and can in some places, the path is hardly visible. Several different
types of varius fruits grow along the vines and trees here providing food
for the local wild life. The vines grow thick here, as if they could hold
the weight of a person.
Obvious exits: -East  -West 
[3] The corpse of a su-monster is lying here.
A small piece of bamboo has been dropped here.

< 608h/608H 187v/209V Pos: standing >
A Tribal Path
  The path here becomes more distinct and seems to be the only thing that
that stands out among the vast trees and vines. The path is oddly covered
and decorated with many strange objects. Along the path lie small spikes
in the ground, with guted skulls mounted upon them. The path, made of
small pebbles, seems like it could run forever off into the horizion.
Obvious exits: -East  -West 
The corpse of a su-monster is lying here.
A su-monster stands here.
A deer stands here, grazing on some grass.

< 608h/608H 187v/209V Pos: standing >
A Tribal Path
  The path here becomes more distinct and seems to be the only thing that
that stands out among the vast trees and vines. The path is oddly covered
and decorated with many strange objects. Along the path lie small spikes
in the ground, with guted skulls mounted upon them. The path, made of
small pebbles, seems like it could run forever off into the horizion.
As the tribal path continues, large amounts of methane and animal droppings
are apparents along the trail.
Obvious exits: -East  -West 
[2] The corpse of a su-monster is lying here.

< 608h/608H 186v/209V Pos: standing >
A Split in a Tribal Path
  The path forks off here to the north and the south. The path lying to
the south is fairly overgrown and doesn't seem to be traveled by much, but
the northern path is extremely different. Small animal foot prints in the
mud trail north, along with a more extensive set of decorative items on
the path. The intersection here lies in a small clearing by a huge bouldar
right at the intersection.
Obvious exits: -North -South -West 
The corpse of a su-monster is lying here.

< 608h/608H 185v/209V Pos: standing >
You quickly scan the area.
A su-monster who is not far off to your north.
A su-monster who is not far off to your north.
The su-elder who is a brief walk away to your north.
A su-monster who is close by to your south.
A su-monster who is not far off to your west.
A deer who is not far off to your west.

< 608h/608H 186v/209V Pos: standing >
The Path of the Su
  This path is scattered with old bones and rotten flesh lying on the
bloodstained pebbles. Small crudly constructed tree houses are scattered
about the tree tops, which are mainly composed of small bloodstained ferns,
bones of various types, and wood gathered from the forest. There are
frightening screams off in the distance and rustling all about the trees.
Obvious exits: -North -East  -South -West  -Up   
[2] The corpse of a su-monster is lying here.

< 608h/608H 189v/209V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your north.
A su-monster who is close by to your north.
The su-elder who is not far off to your north.
A su-monster who is close by to your east.
A su-monster who is close by to your east.
A su-monster who is close by to your west.
A su-monster who is close by to your west.
A su-monster who is close by above you.
A su-monster who is close by above you.

< 608h/608H 190v/209V Pos: standing >
The Path of the Su
  The path has been dirtied with old bones and rotten flesh lying on the
blood covered pebbles. Small crudly constructed tree houses are scattered
about the tree tops, which are mainly composed of small bloodstained ferns,
bones of various types, and wood gathered from the forest. There are
frightening screams off in the distance and rustling all about the trees.
Obvious exits: -North -East  -South -West  -Up   
A su-monster stands here.
A su-monster stands here.

< 608h/608H 192v/209V Pos: standing >
You quickly scan the area.
The su-elder who is close by to your north.
A su-monster who is close by to your east.
A su-monster who is a brief walk away to your south.
A su-monster who is close by to your west.
A su-monster who is close by to your west.
A kooshie dog who is close by above you.

< 608h/608H 193v/209V Pos: standing >
The Path of the Su
  This path is scattered with old bones and rotten flesh lying on the
bloodstained pebbles. Small crudly constructed tree houses are scattered
about the tree tops, which are mainly composed of small bloodstained ferns,
bones of various types, and wood gathered from the forest. There are
frightening screams off in the distance and rustling all about the trees.
Obvious exits: -North -East  -South -West  -Up   
[2] The corpse of a su-monster is lying here.

< 608h/608H 196v/209V Pos: standing >
A Split in a Tribal Path
  The path forks off here to the north and the south. The path lying to
the south is fairly overgrown and doesn't seem to be traveled by much, but
the northern path is extremely different. Small animal foot prints in the
mud trail north, along with a more extensive set of decorative items on
the path. The intersection here lies in a small clearing by a huge bouldar
right at the intersection.
Obvious exits: -North -South -West 
The corpse of a su-monster is lying here.

< 608h/608H 195v/209V Pos: standing >
A Jungle Trail
  The jungle trail twists and turns around here, matching the curves of
the jungle. The trail is barely visible by the naked eye most of the time
due to the fact that it seems it hasn't had any use in quite some time.
The trees soar high into the sky with thick vines inbetween them where
small to large nests can be seen. There are several small yellow flowers
growing near here.
Obvious exits: -North -East 
A su-monster stands here.

< 608h/608H 194v/209V Pos: standing >
Alas, you cannot go that way. . . .

< 608h/608H 195v/209V Pos: standing >
You quickly scan the area.
A su-monster who is a brief walk away to your north.
A su-monster who is a brief walk away to your north.
The su-elder who is rather far off to your north.
A su-monster who is close by to your east.

< 608h/608H 197v/209V Pos: standing >
A Jungle Trail
  This faint trail that rolls through the jungle has obviously not been
used in a long time. The trail is barely visible and it is very much
overgrown. Vines grow from tree to tree providing small bridges for the
small forest animals. There are several colorful plants in this immiediate
area including a small patch of green flowers.
Obvious exits: -East  -West 
A su-monster stands here.
A su-monster stands here.

< 608h/608H 196v/209V Pos: standing >
A Jungle Trail
  Small patches of purple flowers grow inbetween the vines and weeds of
this area, and in a spot where, amazingly, there is sun coming down through
the thick layer of leaves of the tall trees. The trail is overgrown so
much that it is alsost lost in the brush. There are vines that seem to
swing from tree to tree, and are quite thick.
Obvious exits: -North -South -West 

< 608h/608H 195v/209V Pos: standing >
You quickly scan the area.
A Human who is close by to your north.
A Gnome who is not far off to your north.
Graly, the traveling bard who is not far off to your south.
A su-monster who is close by to your west.
A su-monster who is not far off to your west.

< 608h/608H 197v/209V Pos: standing >
A Human enters from the north.
A Human enters from the north.

< 608h/608H 198v/209V Pos: standing >
A Human leaves west.
A Human leaves west.

< 608h/608H 199v/209V Pos: standing >
A Jungle Trail
  This faint trail that rolls through the jungle has obviously not been
used in a long time. The trail is barely visible and it is very much
overgrown. Vines grow from tree to tree providing small bridges for the
small forest animals. There are several colorful plants in this immiediate
area including a small patch of green flowers.
Obvious exits: -East  -West 
A su-monster stands here.
A su-monster stands here.

< 608h/608H 204v/209V Pos: standing >
A Jungle Trail
  The jungle trail twists and turns around here, matching the curves of
the jungle. The trail is barely visible by the naked eye most of the time
due to the fact that it seems it hasn't had any use in quite some time.
The trees soar high into the sky with thick vines inbetween them where
small to large nests can be seen. There are several small yellow flowers
growing near here.
Obvious exits: -North -East 
A Human (medium) Allah - The Empire stands in mid-air here.(Gold Aura)
A Human (medium) Crusader - The Empire stands here.(Gold Aura)
A su-monster stands here.

< 608h/608H 203v/209V Pos: standing >
Alas, you cannot go that way. . . .

< 608h/608H 204v/209V Pos: standing >
You snap into visibility.
You try to tackle a Human and fly over his head landing face first in the dirt!

< 608h/608H 205v/209V Pos: kneeling >
<You dodge a bash from a Human, who loses his balance and falls.

< 608h/608H 206v/209V Pos: kneeling >
<You miss a Human.

< 608h/608H 206v/209V Pos: kneeling >
< T: Zarco TP: kne TC:excellent E: A Human sta EP: excellent >
 A Human begins moving into position for a combination...

< 608h/608H 206v/209V Pos: kneeling >
< T: someone TP: kne TC:excellent E: A Human sta EP: excellent >
 You miss a Human.
You snap into visibility.

< 608h/608H 206v/209V Pos: kneeling >
< T: Zarco TP: kne TC:excellent E: A Human sta EP: excellent >
 You snap into visibility.
A Human's fine punch strikes you.
A Human's punch strikes you.
A Human's fine punch wounds you.
A Human's fine punch wounds you.
A Human's finger drives deep inside you.
A Human's punch strikes you.
You're hit in solar plexus, wow, this is breathtaking!!
A Human's mighty roundhouse kick causes you to fall to your knees!

< 441h/608H 206v/209V Pos: kneeling >
< T: Zarco TP: kne TC: few wounds E: A Human sta EP: excellent >
 You miss a Human.
You snap into visibility.

< 441h/608H 206v/209V Pos: kneeling >
< T: Zarco TP: kne TC: few wounds E: A Human sta EP: excellent >
 A Human's limbs begin to blur...
A Human spins around on his foot and swings at you with his leg...
...then spins around and roundkicks you in the solar plexus...
...then smashes your head between his fists...
...then drops to the ground and makes a sweeping kick to your thigh...
...then nails you with a swift uppercut...
...then whirls around behind you sending a crushing blow to your spine...

< 353h/608H 206v/209V Pos: kneeling >
< T: someone TP: kne TC: few wounds E: A Human sta EP: excellent >
 A su-monster enters from the east.

< 353h/608H 206v/209V Pos: kneeling >
< T: someone TP: kne TC: few wounds E: A Human sta EP: excellent >
 You snap into visibility.
A Human's finger drives deep inside you.
A Human's fine punch strikes you.
A Human's fine punch strikes you.
A Human's fine punch strikes you.
A Human's impressive punch strikes you very hard.
A Human's punch strikes you.
A Human's fine punch strikes you.

< 186h/608H 206v/209V Pos: kneeling >
< T: Zarco TP: kne TC: nasty wounds E: A Human sta EP: excellent >
 You rise to your feet.
A Human clambers to his feet.

< 186h/608H 206v/209V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: A Human sta EP: excellent >
 A halo of white light descends upon a Human burning your soul.
You snap into visibility.
You are knocked to the ground by a Human's mighty bash!
A Human grins as he skewers you with his great axe named 'Frostbite' [superior].
OUCH!  That really did HURT!

< 116h/608H 206v/209V Pos: sitting >
< T: Zarco TP: sit TC:pretty hurt E: A Human sta EP: excellent >
 You miss a Human.
You miss a Human.
You snap into visibility.

< 116h/608H 206v/209V Pos: sitting >
< T: Zarco TP: sit TC:pretty hurt E: A Human sta EP: excellent >
 It's snowing very hard.

< 116h/608H 206v/209V Pos: sitting >
< T: someone TP: sit TC:pretty hurt E: A Human sta EP: excellent >
 You snap into visibility.
A Human's impressive punch seriously wounds you.
A Human's punch seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
A Human's punch seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
A Human's finger drives deep inside you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Human's final punch sends you to meet your maker.
Your some heavily-spiked blood crystal leg plates was completely destroyed by the massive blow!
Your mask of Tentro was completely destroyed by the massive blow!
Your green Cimmerian earring was completely destroyed by the massive blow!
Your masterly crafted obsidian badge was completely destroyed by the massive blow!