The death of [45 Bounty Hunter] Zarco Suicide Squad (Kobold)

in A Jungle Trail

from the perspective of [51 Red Dragon] Teru The Empire (Human)

<worn as a badge>    a royal badge of Arcium of constitution (illuminating)
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       the eyes of a basilisk [59%]
<worn in ear>        a dangling dematite earring of damage [88%]
<worn in ear>        an ancient dragon tooth earring
<worn on face>       the mask of Tentro (glowing)
<worn around neck>   an amulet of fire dragon's blood
<worn around neck>   an emerald pendant of the ice drake [poor] (illuminating) [86%]
<worn on body>       some platemail of colorless salamander scales[227h 19m 45s]
<worn about body>    a tight green cloak of endurance
<worn as quiver>     a pantherhide quiver (glowing) (illuminating)
<worn about waist>   a sash of Tentro
<worn on belt buckle>a glowing white pearl (glowing)
<attached to belt>   an obsidian hookah [79%]
<worn on arms>       a set of jagged blood crystal arm plates
<worn around wrist>  a blackened bracelet of the ogre chiefs [84%]
<worn around wrist>  a deep blue braid of rank [superior]
<worn on hands>      some razor-knuckled blood crystal gloves
<worn on finger>     a shiny crimson ring (invis)
<worn on finger>     a ring of invisibility [superior]
<worn on legs>       some heavily-spiked blood crystal leg plates
<worn on feet>       some spurred blood crystal boots


<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>

<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -E -W
Cols Crusader - The Empire (Human)(medium) stands here.(Gold Aura)

< 629h/629H 184v/189V Pos: standing >

< 629h/629H 185v/189V Pos: standing >
Cols leaves west.
You follow Cols.


<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>

<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -N -E
[2] The corpse of a su-monster is lying here.
Cols Crusader - The Empire (Human)(medium) stands here.(Gold Aura)

< 629h/629H 184v/189V Pos: standing >

< 629h/629H 186v/189V Pos: standing >
Cols leaves north.
You follow Cols.


<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>

<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -S -W
[2] The corpse of a su-monster is lying here.
Cols Crusader - The Empire (Human)(medium) stands here.(Gold Aura)

< 629h/629H 187v/189V Pos: standing >
Cols leaves west.
You follow Cols.


<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>

<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -N -E -S
The corpse of a su-monster is lying here.
Cols Crusader - The Empire (Human)(medium) stands here.(Gold Aura)

< 629h/629H 185v/189V Pos: standing >

< 629h/629H 185v/189V Pos: standing >
Cols leaves north.
You follow Cols.


<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>

<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -N -S -W
Cols Crusader - The Empire (Human)(medium) stands here.(Gold Aura)

< 629h/629H 187v/189V Pos: standing >

< 629h/629H 187v/189V Pos: standing >
Cols leaves north.
You follow Cols.


<map>
Zone: Myrabolus.
Room: A Dark Forest Trail
</map>

<map>
Zone: Myrabolus.
Room: A Dark Forest Trail
</map>
A Dark Forest Trail
Obvious exits: -N -S
Cols Crusader - The Empire (Human)(medium) stands here.(Gold Aura)

< 629h/629H 185v/189V Pos: standing >
Cols leaves north.
You follow Cols.


<map>
Zone: Myrabolus.
Room: A Dark Forest Trail
</map>

<map>
Zone: Myrabolus.
Room: A Dark Forest Trail
</map>
A Dark Forest Trail
Obvious exits: -N -S
Cols Crusader - The Empire (Human)(medium) stands here.(Gold Aura)

< 629h/629H 183v/189V Pos: standing >
A black rift in space opens next to you, and Plonus steps out of it grinning.

< 629h/629H 184v/189V Pos: standing >
Cols leaves south.
You follow Cols.


<map>
Zone: Myrabolus.
Room: A Dark Forest Trail
</map>

<map>
Zone: Myrabolus.
Room: A Dark Forest Trail
</map>
A Dark Forest Trail
Obvious exits: -N -S
Cols Crusader - The Empire (Human)(medium) stands here.(Gold Aura)

< 629h/629H 187v/189V Pos: standing >

< 629h/629H 187v/189V Pos: standing >
Cols leaves north.
You follow Cols.


<map>
Zone: Myrabolus.
Room: A Dark Forest Trail
</map>

<map>
Zone: Myrabolus.
Room: A Dark Forest Trail
</map>
A Dark Forest Trail
Obvious exits: -N -S
Cols Crusader - The Empire (Human)(medium) stands here.(Gold Aura)
Plonus Allahling - The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)

< 629h/629H 185v/189V Pos: standing >

< 629h/629H 185v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >
Cols flaps his arms wildly, trying to take flight.

< 629h/629H 189v/189V Pos: standing >
You see nothing special about him.
Plonus appears to be Gnome and is in excellent condition.
He's small in size.
He seems to be moving much faster than normal..
He's encased in a shimmering globe!

<worn as a badge>    a dark shadowy circle [superior]
<worn on head>       a glowing white stone circlet
<worn on eyes>       a crystal eyepiece
<worn in ear>        a long beast-shaped earring
<worn on face>       mask of the iron bloodhounds (glowing)
<worn around neck>   some kharma mind beads
<worn around neck>   the cloak of the ageless spirit of the wind (glowing)
<worn on body>       a decent granite robe
<worn about body>    a legendary electrum cloak
<worn as quiver>     a stretched drow-skin weapons sheath (glowing) (illuminating)
<worn about waist>   a belt of desert sands
<worn on belt buckle>a spellbook
<attached to belt>   a spellbook
<attached to belt>   a spellbook
<worn on arms>       a pair of drow and illithid-skin armguards (glowing)
<held as shield>     a granite shield with the storm crest
<worn around wrist>  a bracelet of the earth [poor]
<worn around wrist>  a bracelet of twisted roots [poor] (glowing)
<worn on hands>      a living matrix
<worn on finger>     a ring of the hierophant
<worn on finger>     a ring of the hierophant
<primary weapon>     a wicked looking mace [poor]
<worn on legs>       an extemely large pair of silken pants
<worn on feet>       some boots of forest running [superior]

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >
Plonus tips his hat.

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >
Plonus sits down in a comfortable spot.

< 629h/629H 189v/189V Pos: standing >
Plonus opens a spellbook and begins studying it intently.

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >
Plonus closes his book and smiles broadly.

< 629h/629H 189v/189V Pos: standing >
Plonus clambers to his feet.

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >
A Dark Forest Trail
Obvious exits: -N -S
Cols Crusader - The Empire (Human)(medium) stands here.(Gold Aura)
Plonus Allahling - The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >
Autosaving...

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >
A Dark Forest Trail
Obvious exits: -N -S
Cols Crusader - The Empire (Human)(medium) stands here.(Gold Aura)
Plonus Allahling - The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >
A Dark Forest Trail
Obvious exits: -N -S
Cols Crusader - The Empire (Human)(medium) stands here.(Gold Aura)
Plonus Allahling - The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)

< 629h/629H 189v/189V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (slightly good) 
   Kobold Settlement                             (slightly evil) 
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (evil)          
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (good)          
   Nizari                                        (slightly good) 
   The Dark Stone Tower of the Northern Realms   (slightly good) 
   Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (good)          
   Temple of Flames                              (slightly good) 
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (slightly evil) 
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (good)          
   Fort Boyard                                   (slightly good) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (slightly good) 
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
  *The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (good)          
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (slightly good) 
   Ice Tower                                     (slightly good) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (slightly evil) 
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (slightly good) 
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (slightly good) 
   Mazzolin                                      (slightly evil) 
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (slightly good) 
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (good)          
  *The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (good)          
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
  *Shadamehr Keep                                (slightly good) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (good)          
   The Ethereal Plane                            (slightly good) 
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (good)          
  *Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (good)          
  *The Astral Plane                              (slightly good) 
  *Jotunheim                                     (very good)     
  *The Transparent Tower                         (slightly good) 
  *Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
  *Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (slightly good) 
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (slightly good) 
   Domain of Lost Souls                          (neutral)       
  *The Hall of Knighthood                        (good)          
  *The Depths of Duris                           (slightly good) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
  *The Great Shaboath                            (slightly good) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (slightly good) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >
A Dark Forest Trail
Obvious exits: -N -S
Cols Crusader - The Empire (Human)(medium) stands here.(Gold Aura)
Plonus Allahling - The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >

< 629h/629H 189v/189V Pos: standing >
A Dark Forest Trail
Obvious exits: -N -S
Cols Crusader - The Empire (Human)(medium) stands here.(Gold Aura)
Plonus Allahling - The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)

< 629h/629H 189v/189V Pos: standing >
Cols leaves south.
You follow Cols.


<map>
Zone: Myrabolus.
Room: A Dark Forest Trail
</map>

<map>
Zone: Myrabolus.
Room: A Dark Forest Trail
</map>
A Dark Forest Trail
Obvious exits: -N -S
Cols Crusader - The Empire (Human)(medium) stands here.(Gold Aura)

< 629h/629H 187v/189V Pos: standing >

< 629h/629H 187v/189V Pos: standing >
No hugs for them!

< 629h/629H 187v/189V Pos: standing >
Cols leaves south.
You follow Cols.


<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>

<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -N -S -W
Cols Crusader - The Empire (Human)(medium) stands here.(Gold Aura)
*A Kobold (small) Communist Suicide Squad stands in mid-air here.(Red Aura)

< 629h/629H 185v/189V Pos: standing >
Cols leaves west.
You follow Cols.


<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>

<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -E -W
Cols Crusader - The Empire (Human)(medium) stands here.(Gold Aura)
A su-monster stands here.
A su-monster stands here.

< 629h/629H 183v/189V Pos: standing >
Cols leaves west.
You follow Cols.


<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>

<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -N -E
Cols Crusader - The Empire (Human)(medium) stands here.(Gold Aura)
A su-monster stands here.

< 629h/629H 182v/189V Pos: standing >

<map>
Zone: Darkfall Forest.
Room: A Split in a Tribal Path
</map>
A Split in a Tribal Path
Obvious exits: -N -S -W
The corpse of a su-monster is lying here.

< 629h/629H 181v/189V Pos: standing >
The blood-red glow surrounding you fades away.

<map>
Zone: Darkfall Forest.
Room: The Path of the Su
</map>
The Path of the Su
Obvious exits: -N -E -S -W -U
[2] The corpse of a su-monster is lying here.

< 629h/629H 180v/189V Pos: standing >

< 629h/629H 182v/189V Pos: standing >

<map>
Zone: Darkfall Forest.
Room: A Split in a Tribal Path
</map>
A Split in a Tribal Path
Obvious exits: -N -S -W
The corpse of a su-monster is lying here.

< 629h/629H 181v/189V Pos: standing >

<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>

<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -N -E
Cols Crusader - The Empire (Human)(medium) stands here.(Gold Aura)
A su-monster stands here.

< 629h/629H 180v/189V Pos: standing >
A Kobold enters from the east.
Alas, you cannot go that way. . . .

< 629h/629H 182v/189V Pos: standing >
A Kobold snaps into visibility.
A Kobold tries to tackle you and misses completely, making a nice dent in her forehead and the ground!

< 629h/629H 184v/189V Pos: standing >
You quickly scan the area.
A su-monster who is a brief walk away to your north.
A su-monster who is close by to your east.
A su-monster who is close by to your east.

< 629h/629H 185v/189V Pos: standing >
You are surrounded by a blood-red glow.
A Kobold avoids being bashed by Cols, who loses his balance and falls.

< 629h/629H 189v/189V Pos: standing >
A Kobold misses you.

< 629h/629H 189v/189V Pos: standing >
< T: Teru TP: sta TC:excellent E: A Kobold kne EP: excellent >
 A Jungle Trail
Obvious exits: -N -E
*A Kobold (small) Communist Suicide Squad crouches in mid-air here, fighting YOU!(Red Aura)
Cols Crusader - The Empire (Human)(medium) sits here.(Gold Aura)
A su-monster stands here.

< 629h/629H 189v/189V Pos: standing >
< T: Teru TP: sta TC:excellent E: A Kobold kne EP: excellent >
 You begin moving into position for a combination...

< 629h/629H 189v/189V Pos: standing >
< T: Teru TP: sta TC:excellent E: A Kobold kne EP: excellent >
 A Kobold misses you.
A Kobold snaps into visibility.

< 629h/629H 189v/189V Pos: standing >
< T: Teru TP: sta TC:excellent E: A Kobold kne EP: excellent >
 A Kobold snaps into visibility.
[Damage: 19 ] Your fine punch strikes a Kobold.
You sneak in and deliver a strike to a pressure point!
[Damage: 36 ] Your punch strikes a Kobold.
[Damage: 15 ] Your fine punch wounds a Kobold.
[Damage: 16 ] Your fine punch wounds a Kobold.
[Damage: 39 ] You hit a pressure point on a Kobold with additional force.
[Damage: 17 ] Your punch strikes a Kobold.
[Damage: 25 ] Your roundhouse kick hits a Kobold in the solar plexus!
You do a magnificent maneuver, delivering a full roundhouse kick to a Kobold's chest!

< 629h/629H 189v/189V Pos: standing >
< T: Teru TP: sta TC:excellent E: A Kobold kne EP:  few wounds >
 A Kobold misses you.
A Kobold snaps into visibility.

< 629h/629H 189v/189V Pos: standing >
< T: Teru TP: sta TC:excellent E: A Kobold kne EP:  few wounds >
 Your limbs begin to blur...
[Damage:  6 ] You spin around on your foot and swing at a Kobold with your leg...
[Damage: 13 ] ...then spin around and roundkick a Kobold in the solar plexus...
[Damage: 12 ] ...then smash a Kobold's head between your fists...
[Damage: 21 ] ...then drop to the ground and make a sweeping kick to a Kobold's thigh...
[Damage: 19 ] ...then nail a Kobold with a swift uppercut...
[Damage: 17 ] ...then whirl around behind a Kobold sending a crushing blow to her spine...

< 629h/629H 189v/189V Pos: standing >
< T: Teru TP: sta TC:excellent E: A Kobold kne EP:  few wounds >
 A su-monster enters from the east.

< 629h/629H 189v/189V Pos: standing >
< T: Teru TP: sta TC:excellent E: A Kobold kne EP:  few wounds >
 Your improved dexterity grants you an additional attack!
A Kobold snaps into visibility.
[Damage: 45 ] You hit a pressure point on a Kobold with additional force.
[Damage: 16 ] Your fine punch strikes a Kobold.
[Damage: 18 ] Your fine punch strikes a Kobold.
[Damage: 17 ] Your fine punch strikes a Kobold.
You sneak in and deliver a strike to a pressure point!
[Damage: 38 ] Your impressive punch strikes a Kobold very hard.
[Damage: 17 ] Your punch strikes a Kobold.
[Damage: 16 ] Your fine punch strikes a Kobold.

< 629h/629H 189v/189V Pos: standing >
< T: Teru TP: sta TC:excellent E: A Kobold kne EP:  nasty wounds >
 A Kobold rises to her feet.
Cols clambers to his feet.

< 629h/629H 189v/189V Pos: standing >
< T: Teru TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 A halo of white light settles over Cols as he charges into battle.
A Kobold snaps into visibility.
A Kobold is knocked to the ground by Cols's mighty bash!
Cols dives at a Kobold skewering her with his great axe named 'Frostbite' [superior].

< 629h/629H 189v/189V Pos: standing >
< T: Teru TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 A Kobold misses you.
A Kobold misses you.
A Kobold snaps into visibility.

< 629h/629H 189v/189V Pos: standing >
< T: Teru TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 It's snowing very hard.

< 629h/629H 189v/189V Pos: standing >
< T: Teru TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 A Kobold snaps into visibility.
[Damage: 22 ] Your impressive punch seriously wounds a Kobold.
[Damage: 21 ] Your punch seriously wounds a Kobold.
[Damage: 21 ] Your punch seriously wounds a Kobold.
[Damage: 53 ] You hit a pressure point on a Kobold with additional force.
You sneak in and deliver a strike to a pressure point!
[Damage: 10 ] Your fearsome punch hits a Kobold, smashing her to death.
A Kobold's some heavily-spiked blood crystal leg plates was completely destroyed by the massive blow!
A Kobold's mask of Tentro was completely destroyed by the massive blow!
A Kobold's green Cimmerian earring was completely destroyed by the massive blow!
A Kobold's masterly crafted obsidian badge was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.