The death of [48 Shadowmage] Sha *-* Bloodlust *-* (Drow Elf)

in Before the Ramparts that Lead to the South Gates of Shady Grove

from the perspective of [48 Shadowmage] Sha *-* Bloodlust *-* (Drow Elf)


[9] A potion of greater living stone lies here.
[11] A potion of dispel magic lies here.
[26] A very thick, dangerous looking bottle rests here.
[36] A vial of strong acid lies here.
A small round shield has been dropped here.
A steel bastard sword lies discarded here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
[8] A small bandage rests upon the ground here.
A bulletin board stands here.
Eddie ThE FuRY  *-* Bloodlust *-* (Duergar)(medium) stands, floating here.
Maizen Fortified Maize Flakes *-* Bloodlust *-* (Drider)(large) stands in mid-air here.

< 3h/253H 120v/120V Pos: standing >

< 3h/253H 120v/120V Pos: standing >
You tug on Eddie's sleeve, hoping for his attention.

< 3h/253H 120v/120V Pos: standing >
Eddie starts casting a spell.

< 3h/253H 120v/120V Pos: standing >
Eddie completes his spell...
Eddie utters the word 'zuharuhl'
You feel vitalized.

< 4h/253H 120v/120V Pos: standing >

< 196h/445H 120v/120V Pos: standing >
Eddie sits down in a comfortable spot.

< 196h/445H 120v/120V Pos: standing >
Eddie takes out his unholy symbol and begins praying intently.

< 196h/445H 120v/120V Pos: standing >
There is no void here.

< 197h/445H 120v/120V Pos: standing >
Eddie raises his unholy symbol and smiles malevolently.

< 197h/445H 120v/120V Pos: standing >
Eddie clambers to his feet.

< 197h/445H 120v/120V Pos: standing >
A Portal Room
Obvious exits: -U
Fresh blood splatters cover the area.
A slender fishing pole lies here on the ground. [20%]
A quill lies here, discarded.
A glowing quill rests upon the ghastly ground here. (glowing)
A long fishing pole has been left here.
A set of pan pipes have been discarded here.
A spellbook lies here, discarded.
A ghastly reptile scale lance from The Surface Realm of Duris lies here on the ground.
A tarnished gem stiletto lies here on the ground.
[3] A hardened shard of volcanic rock juts out of the ground here.
[2] A large steel scrap has lies here on the ground.
A buckskin key pouch lays in the dust.
A glowing steel signet lies here on the ground.
A static tin tunic lies here on the ground.
A rusty stone breastplate lies here on the ground.
A well-crafted granite hat lies here on the ground.
A large, spacious void displays views of Shady Grove here. (glowing)

< 197h/445H 119v/120V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -E -S
Puddles of fresh blood cover the ground.
A steel dagger has been tossed aside here.
A spellbook lies here, discarded.
[4] A small bandage rests upon the ground here.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.

< 197h/445H 119v/120V Pos: standing >
The Bar of Dancing Flame
Obvious exits: -N -D
A few drops of fresh blood are scattered around the area.
A mighty board stands here held up by great swords reading 'Flame Board.'
A black hooded orc stands here in the shadow.
(Q)Ixie, the bartender, stands behind the counter ready to serve you.
A dancing elven girl dances along her way through the bar.

< 197h/445H 118v/120V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -U
A few drops of fresh blood are scattered around the area.

< 198h/445H 117v/120V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
An orc guard of the Black Order is here watching your every action.
Crawling about, this baby orc is crying loudly.

< 198h/445H 117v/120V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
An orcish warrior is here preparing for the next invasion.
An orc guard of the Black Order is here watching your every action.
(Q)An old orcish woman cries over the loss of her spouse.

< 198h/445H 116v/120V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
An orcish elite searches the area here for any signs of problems.

< 198h/445H 116v/120V Pos: standing >
The Great Unholy Fountain of the Shady Grove
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a Drow Elf is lying here.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain bubbles water up from the ground.
An orcish guard stands here patrolling.
The Shady Quartermaster stands here.
The town crier of Shady Grove stands here, shouting.
An orcish guard stands here patrolling.

< 198h/445H 115v/120V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
A crazed orc stands here, babbling.

< 198h/445H 115v/120V Pos: standing >
A crazed orc suddenly attacks YOU!
A crazed orc misses you.

< 198h/445H 115v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: orc sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 198h/445H 115v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: orc sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 198h/445H 115v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: orc sta EP: excellent >
 [Damage:  8 ] Your kick hits a crazed orc right in the stomach, rendering him breathless.

< 198h/445H 115v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: orc sta EP: few scratches >
 You miss a crazed orc.
A crazed orc dodges your futile attack.
You dodge a crazed orc's vicious attack.
A crazed orc's fine punch strikes you.

< 187h/445H 115v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: orc sta EP: few scratches >
 
< 187h/445H 115v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: orc sta EP: few scratches >
 You attempt to flee...
The Path of the Damned
Obvious exits: -N -E -S -W#
A small collar collects among the rubble on the ground.
A wandering orcish soul, flying about here, is searching for a new victim.
An orcish shaman is here practicing a new spell.
A stray dog stands, apparently asleep.
You flee northward!

< 187h/445H 92v/120V Pos: standing >
A wandering soul leaves south.
Saving Sha.

< 187h/445H 92v/120V Pos: standing >
An orcish shaman leaves east.
In the Northern Branch of the Bank of the Shady
Obvious exits: -W
A small collar collects among the rubble on the ground.
A large wooden counter is here, with a sign posted on it.
An orcish shaman is here practicing a new spell.

< 187h/445H 92v/120V Pos: standing >
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Sha
Obvious exits: -N#
[2] A rather large leather backpack lies here.
A globe of minotaur nobility lies here.
An ornate chest bearing items that are unsorted.

The escort says 'You have 97 items, this cost you 2 gold, 9 silver, and 2 copper'

< 187h/445H 94v/120V Pos: standing >
You can't carry any more.

< 187h/445H 97v/120V Pos: standing >
Ok.

< 187h/445H 99v/120V Pos: standing >
As you leave, you see the SLSC member applying magic locks to the door...
In the Northern Branch of the Bank of the Shady
Obvious exits: -W
A small collar collects among the rubble on the ground.
A large wooden counter is here, with a sign posted on it.
An orcish shaman is here practicing a new spell.

< 187h/445H 99v/120V Pos: standing >
You do not have that item.

< 187h/445H 100v/120V Pos: standing >
You are carrying: (27/11)
a little round wooden shield
[5] a small bandage
a quill
a spellbook
[2] a light blue scarf
an amber-colored rod
a shabby alligator skin jerkin
a pair of tight black slippers
a spellbook
a quill
a soft skin cloak
an elfskin belt
a map made of silk-paper
a small black velvet bag
a black velvet covered book
a stout oaken cudgel
a steel warhammer
a two-handed sword
a thin steel dagger
a steel short sword
a steel long sword
a small wooden mace

< 187h/445H 103v/120V Pos: standing >
You drop a little round wooden shield.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a quill.
You drop a spellbook.
You drop a light blue scarf.
You drop a light blue scarf.
You drop an amber-colored rod.
You drop a shabby alligator skin jerkin.
You drop a pair of tight black slippers.
You drop a spellbook.
You drop a quill.
You drop a soft skin cloak.
You drop an elfskin belt.
You drop a map made of silk-paper.
You drop a small black velvet bag.
You drop a black velvet covered book.
You drop a stout oaken cudgel.
You drop a steel warhammer.
You drop a two-handed sword.
You drop a thin steel dagger.
You drop a steel short sword.
You drop a steel long sword.
You drop a small wooden mace.

< 187h/445H 104v/120V Pos: standing >
A little round wooden shield crumbles to dust and blows away.
A quill crumbles to dust and blows away.
A light blue scarf crumbles to dust and blows away.
A light blue scarf crumbles to dust and blows away.
A shabby alligator skin jerkin crumbles to dust and blows away.
A pair of tight black slippers crumbles to dust and blows away.
A quill crumbles to dust and blows away.
A soft skin cloak crumbles to dust and blows away.
An elfskin belt crumbles to dust and blows away.
A map made of silk-paper crumbles to dust and blows away.
A small black velvet bag crumbles to dust and blows away.
A black velvet covered book crumbles to dust and blows away.

< 187h/445H 104v/120V Pos: standing >
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Sha
Obvious exits: -N#
A globe of minotaur nobility lies here.
[2] A rather large leather backpack lies here.
An ornate chest bearing items that are unsorted.

The escort says 'You have 97 items, this cost you 2 gold, 9 silver, and 2 copper'

< 187h/445H 106v/120V Pos: standing >
You get a cloth-bound tome of magical study from a large wooden chest.

< 187h/445H 108v/120V Pos: standing >
A cloth-bound tome of magical study contains the spells: teleport, burning hands, chill touch, cone of cold, detect invisibility, minor creation, fireball, concealment, lightning bolt, magic missile, shocking grasp, sleep, strength, haste, farsee, minor globe of invulnerability, dimension door, dispel invisible, wizard eye, ray of enfeeblement, bigbys clenched fist, relocate, levitate, fly, detect magic, dispel magic, mass invisibility, minor paralysis, slowness, infravision, fireshield, color spray, incendiary cloud, ice storm, acid blast, power word kill, power word blind, power word stun, feeblemind, coldshield, improved invisibility, reveal true name, immolate, prismatic ray, shadow shield, blink, electrical execution, agility.
A cloth-bound tome of magical study has 44 free pages.

< 187h/445H 111v/120V Pos: standing >
Ok.

< 187h/445H 113v/120V Pos: standing >
As you leave, you see the SLSC member applying magic locks to the door...
In the Northern Branch of the Bank of the Shady
Obvious exits: -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
A small collar collects among the rubble on the ground.
A large wooden counter is here, with a sign posted on it.
An orcish shaman is here practicing a new spell.

< 187h/445H 113v/120V Pos: standing >
You sit down and relax.

< 187h/445H 113v/120V Pos: sitting >
You are currently memorizing the following spells:
    6 seconds:  ( 7th) detect invisibility
   12 seconds:  ( 7th) bigbys clenched fist
   19 seconds:  ( 9th) electrical execution
   26 seconds:  ( 9th) electrical execution
   32 seconds:  ( 7th) bigbys clenched fist
   39 seconds:  ( 8th) fly
   46 seconds:  ( 8th) immolate
   53 seconds:  ( 8th) immolate
   59 seconds:  ( 8th) immolate
   66 seconds:  ( 8th) immolate
   71 seconds:  ( 5th) dimension door
   77 seconds:  ( 6th) teleport
   82 seconds:  ( 5th) dimension door
   88 seconds:  ( 5th) dimension door
   93 seconds:  ( 6th) blink
   99 seconds:  ( 6th) blink
  101 seconds:  ( 1st) magic missile
  105 seconds:  ( 3rd) concealment
  108 seconds:  ( 1st) magic missile
  112 seconds:  ( 3rd) agility
  119 seconds:  ( 9th) mass invisibility
  124 seconds:  ( 6th) blink
  130 seconds:  ( 6th) blink
  132 seconds:  ( 1st) minor creation
  135 seconds:  ( 1st) minor creation
  138 seconds:  ( 2nd) strength
  144 seconds:  ( 6th) ice storm
  148 seconds:  ( 4th) infravision
  152 seconds:  ( 2nd) sleep
  156 seconds:  ( 4th) dispel magic
  162 seconds:  ( 5th) minor globe of invulnerability
  166 seconds:  ( 4th) levitate
  169 seconds:  ( 1st) detect magic
  172 seconds:  ( 2nd) sleep
  175 seconds:  ( 2nd) sleep
  178 seconds:  ( 2nd) burning hands
  182 seconds:  ( 2nd) burning hands
  185 seconds:  ( 2nd) burning hands
  188 seconds:  ( 2nd) burning hands
  191 seconds:  ( 2nd) burning hands
  195 seconds:  ( 2nd) burning hands
  200 seconds:  ( 5th) cone of cold
  205 seconds:  ( 5th) cone of cold
  210 seconds:  ( 5th) cone of cold
  214 seconds:  ( 3rd) acid blast
  218 seconds:  ( 3rd) acid blast
  222 seconds:  ( 3rd) acid blast
  226 seconds:  ( 3rd) acid blast
  230 seconds:  ( 3rd) acid blast
  235 seconds:  ( 4th) dispel magic
  237 seconds:  ( 1st) magic missile
  240 seconds:  ( 1st) magic missile
  242 seconds:  ( 1st) magic missile
  244 seconds:  ( 1st) magic missile
  246 seconds:  ( 1st) magic missile
  249 seconds:  ( 1st) magic missile
  253 seconds:  ( 3rd) concealment
  257 seconds:  ( 3rd) concealment
  262 seconds:  ( 6th) teleport
  267 seconds:  ( 4th) lightning bolt
  272 seconds:  ( 4th) lightning bolt
  277 seconds:  ( 4th) lightning bolt
  281 seconds:  ( 4th) farsee
  288 seconds:  ( 9th) relocate
  295 seconds:  ( 7th) bigbys clenched fist
  302 seconds:  (10th) bigbys crushing hand  [not in spell book]
  310 seconds:  (10th) bigbys crushing hand  [not in spell book]
  317 seconds:  (10th) bigbys crushing hand  [not in spell book]
  323 seconds:  ( 7th) bigbys clenched fist
  330 seconds:  ( 7th) bigbys clenched fist

You can memorize no more spells.
You continue your study.

< 187h/445H 115v/120V Pos: sitting >
A crazed orc enters from the west.

< 187h/445H 120v/120V Pos: sitting >
A crazed orc suddenly attacks YOU!
You abandon your studies.
A crazed orc's fine punch strikes you.

< 174h/445H 120v/120V Pos: sitting >
< T: Sha TP: sit TC: nasty wounds E: orc sta EP: few scratches >
 You clamber to your feet.

< 174h/445H 120v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: orc sta EP: few scratches >
 You attempt to flee...
The Path of the Damned
Obvious exits: -N -E -S -W#
A small collar collects among the rubble on the ground.
A stray dog stands, apparently asleep.
You flee westward!

< 174h/445H 94v/120V Pos: standing >
Saving Sha.

< 174h/445H 94v/120V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
A thick-haired buffalo stands here.
A wild horse stands here.
A prong-horned antelope stands here.
An orcish shaman is here practicing a new spell.
A wandering orcish soul, flying about here, is searching for a new victim.

< 174h/445H 93v/120V Pos: standing >
The Great Unholy Fountain of the Shady Grove
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a Drow Elf is lying here.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain bubbles water up from the ground.
A stray dog runs around searching for someone to play with.
A stray dog runs around searching for someone to play with.
An orcish warrior is here preparing for the next invasion.
Crawling about, this baby orc is crying loudly.
An orcish guard stands here patrolling.
The Shady Quartermaster stands here.
The town crier of Shady Grove stands here, shouting.
An orcish guard stands here patrolling.

< 174h/445H 93v/120V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Crawling about, this baby orc is crying loudly.

< 174h/445H 93v/120V Pos: standing >
A stray dog enters from the north.
A stray dog enters from the north.

< 174h/445H 93v/120V Pos: standing >
A stray dog suddenly attacks YOU!
A stray dog misses you.
A stray dog suddenly attacks YOU!
A stray dog misses you.

< 174h/445H 93v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: stray sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 174h/445H 93v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: stray sta EP: excellent >
 An orcish elite enters from the west.
Your kick at a stray dog's belly comes up short.

< 174h/445H 93v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: stray sta EP: excellent >
 A stray dog dodges your futile attack.
[Damage:  1 ] Your crude punch strikes a stray dog.

< 174h/445H 93v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: stray sta EP: few scratches >
 A stray dog misses you.
You dodge a stray dog's vicious attack.

< 174h/445H 93v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: stray sta EP: few scratches >
 A crazed orc enters from the north.

< 174h/445H 93v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: stray sta EP: few scratches >
 A crazed orc suddenly attacks YOU!
A crazed orc misses you.

< 174h/445H 93v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: stray sta EP: few scratches >
 A baby orc leaves north.

< 174h/445H 93v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: stray sta EP: few scratches >
 An orcish elite assists a crazed orc heroically.
You dodge a bash from an orcish elite, who loses his balance and falls.

< 174h/445H 93v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: stray sta EP: few scratches >
 [Damage:  1 ] Your crude punch strikes a stray dog.
A stray dog dodges your futile attack.

< 174h/445H 93v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: stray sta EP:  small wounds >
 A stray dog laughs at your feeble attempt to kick him from behind.

< 174h/445H 93v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: stray sta EP:  small wounds >
 You dodge a stray dog's vicious attack.
You dodge a stray dog's vicious attack.

< 174h/445H 93v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: stray sta EP:  small wounds >
 You dodge a crazed orc's vicious attack.
A crazed orc misses you.

< 174h/445H 93v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: stray sta EP:  small wounds >
 [Damage:  2 ] Your fine punch strikes a stray dog hard.
A stray dog dodges your futile attack.

< 174h/445H 93v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: stray sta EP:  small wounds >
 A stray dog misses you.
You dodge a stray dog's vicious attack.

< 174h/445H 93v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: stray sta EP:  small wounds >
 You dodge a crazed orc's vicious attack.

< 174h/445H 93v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: stray sta EP:  small wounds >
 
< 174h/445H 93v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: stray sta EP:  small wounds >
 A stray dog's eyes close quickly as your foot flies by his face.

< 174h/445H 93v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: stray sta EP:  small wounds >
 An orcish elite rises to his feet.

< 174h/445H 93v/120V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: stray sta EP:  small wounds >
 You dodge an orcish elite's vicious attack.
An orcish elite's fine punch strikes you very hard.
An orcish elite's fine punch strikes you very hard.
An orcish elite's kick hits you directly in the face.

< 120h/445H 93v/120V Pos: standing >
< T: Sha TP: sta TC:pretty hurt E: stray sta EP:  small wounds >
 A stray dog dodges your futile attack.
[Damage:  2 ] Your fine punch strikes a stray dog hard.

< 120h/445H 93v/120V Pos: standing >
< T: Sha TP: sta TC:pretty hurt E: stray sta EP:  few wounds >
 You dodge a stray dog's vicious attack.
You dodge a stray dog's vicious attack.

< 120h/445H 93v/120V Pos: standing >
< T: Sha TP: sta TC:pretty hurt E: stray sta EP:  few wounds >
 A crazed orc misses you.

< 120h/445H 93v/120V Pos: standing >
< T: Sha TP: sta TC:pretty hurt E: stray sta EP:  few wounds >
 You attempt to flee...
The Path of the Damned
Obvious exits: -N -E -S -W
Crawling about, this baby orc is crying loudly.
(Q)An old orcish woman cries over the loss of her spouse.
You flee southward!

< 120h/445H 71v/120V Pos: standing >
Saving Sha.

< 120h/445H 71v/120V Pos: standing >

< 120h/445H 71v/120V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
An orcish thief watches his next victim closely.
An orcish warrior is here preparing for the next invasion.
A small black skunk peers wearily at you.
An orcish street sweeper is here cleaning the city from rubbish.

< 120h/445H 71v/120V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W

< 120h/445H 70v/120V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
An orcish street sweeper is here cleaning the city from rubbish.
An orcish thief watches his next victim closely.

< 120h/445H 69v/120V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
Running about town, this female orc is restocking her low supplies.
An orcish shaman is here practicing a new spell.
A drunken orc wanders about lost out of his mind.

< 120h/445H 68v/120V Pos: standing >
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D#
The corpse of an unworried hill giant is lying here.
[5] A small bandage rests upon the ground here.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
A massive umber hulk stands here chained to the ground.
The orc gate guard of the Shady Grove stands here on duty.

< 120h/445H 68v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 120h/445H 69v/120V Pos: standing >
Ok.

< 120h/445H 70v/120V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -S -U

< 120h/445H 69v/120V Pos: standing >
Ok.

< 120h/445H 70v/120V Pos: standing >
You sit down and relax.

< 120h/445H 71v/120V Pos: sitting >
You are currently memorizing the following spells:
    6 seconds:  ( 7th) detect invisibility
   12 seconds:  ( 7th) bigbys clenched fist
   19 seconds:  ( 9th) electrical execution
   26 seconds:  ( 9th) electrical execution
   32 seconds:  ( 7th) bigbys clenched fist
   39 seconds:  ( 8th) fly
   46 seconds:  ( 8th) immolate
   53 seconds:  ( 8th) immolate
   59 seconds:  ( 8th) immolate
   66 seconds:  ( 8th) immolate
   71 seconds:  ( 5th) dimension door
   77 seconds:  ( 6th) teleport
   82 seconds:  ( 5th) dimension door
   88 seconds:  ( 5th) dimension door
   93 seconds:  ( 6th) blink
   99 seconds:  ( 6th) blink
  101 seconds:  ( 1st) magic missile
  105 seconds:  ( 3rd) concealment
  108 seconds:  ( 1st) magic missile
  112 seconds:  ( 3rd) agility
  119 seconds:  ( 9th) mass invisibility
  124 seconds:  ( 6th) blink
  130 seconds:  ( 6th) blink
  132 seconds:  ( 1st) minor creation
  135 seconds:  ( 1st) minor creation
  138 seconds:  ( 2nd) strength
  144 seconds:  ( 6th) ice storm
  148 seconds:  ( 4th) infravision
  152 seconds:  ( 2nd) sleep
  156 seconds:  ( 4th) dispel magic
  162 seconds:  ( 5th) minor globe of invulnerability
  166 seconds:  ( 4th) levitate
  169 seconds:  ( 1st) detect magic
  172 seconds:  ( 2nd) sleep
  175 seconds:  ( 2nd) sleep
  178 seconds:  ( 2nd) burning hands
  182 seconds:  ( 2nd) burning hands
  185 seconds:  ( 2nd) burning hands
  188 seconds:  ( 2nd) burning hands
  191 seconds:  ( 2nd) burning hands
  195 seconds:  ( 2nd) burning hands
  200 seconds:  ( 5th) cone of cold
  205 seconds:  ( 5th) cone of cold
  210 seconds:  ( 5th) cone of cold
  214 seconds:  ( 3rd) acid blast
  218 seconds:  ( 3rd) acid blast
  222 seconds:  ( 3rd) acid blast
  226 seconds:  ( 3rd) acid blast
  230 seconds:  ( 3rd) acid blast
  235 seconds:  ( 4th) dispel magic
  237 seconds:  ( 1st) magic missile
  240 seconds:  ( 1st) magic missile
  242 seconds:  ( 1st) magic missile
  244 seconds:  ( 1st) magic missile
  246 seconds:  ( 1st) magic missile
  249 seconds:  ( 1st) magic missile
  253 seconds:  ( 3rd) concealment
  257 seconds:  ( 3rd) concealment
  262 seconds:  ( 6th) teleport
  267 seconds:  ( 4th) lightning bolt
  272 seconds:  ( 4th) lightning bolt
  277 seconds:  ( 4th) lightning bolt
  281 seconds:  ( 4th) farsee
  288 seconds:  ( 9th) relocate
  295 seconds:  ( 7th) bigbys clenched fist
  302 seconds:  (10th) bigbys crushing hand  [not in spell book]
  310 seconds:  (10th) bigbys crushing hand  [not in spell book]
  317 seconds:  (10th) bigbys crushing hand  [not in spell book]
  323 seconds:  ( 7th) bigbys clenched fist
  330 seconds:  ( 7th) bigbys clenched fist

You can memorize no more spells.
You continue your study.

< 121h/445H 72v/120V Pos: sitting >
You start meditating...

< 121h/445H 75v/120V Pos: sitting >
A Githzerai enters from the south.

< 121h/445H 79v/120V Pos: sitting >
A Githzerai settles to his knees.

< 121h/445H 80v/120V Pos: sitting >
You have finished memorizing detect invisibility.

< 121h/445H 82v/120V Pos: sitting >
A Githzerai rises to his feet.

< 122h/445H 84v/120V Pos: sitting >
A Githzerai suddenly attacks YOU!
You abandon your studies.
A Githzerai's slash strikes you.

< 114h/445H 85v/120V Pos: sitting >
< T: Sha TP: sit TC:pretty hurt E: A Githzerai sta EP: excellent >
 A Barbarian snaps into visibility.
A Barbarian fills with BLoodLuST and makes a ferocious leap at YOU!
A Barbarian attempts to maul you, but falters and falls to his knees!

< 114h/445H 86v/120V Pos: sitting >
< T: Sha TP: sit TC:pretty hurt E: A Githzerai sta EP: excellent >
 You clamber to your feet.

< 114h/445H 86v/120V Pos: standing >
< T: Sha TP: sta TC:pretty hurt E: A Githzerai sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 114h/445H 86v/120V Pos: standing >
< T: Sha TP: sta TC:pretty hurt E: A Githzerai sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 114h/445H 86v/120V Pos: standing >
< T: Sha TP: sta TC:pretty hurt E: A Githzerai sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 114h/445H 86v/120V Pos: standing >
< T: Sha TP: sta TC:pretty hurt E: A Githzerai sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 114h/445H 86v/120V Pos: standing >
< T: Sha TP: sta TC:pretty hurt E: A Githzerai sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 114h/445H 86v/120V Pos: standing >
< T: Sha TP: sta TC:pretty hurt E: A Githzerai sta EP: excellent >
 You attempt to flee...
Nearing the Shady Grove
Obvious exits: -N -S
You flee southward!

< 114h/445H 60v/120V Pos: standing >
Saving Sha.

< 114h/445H 60v/120V Pos: standing >
A Small Pathway
Obvious exits: -N -S
The corpse of an orcish elite is lying here.
A large wall of bones is here to the south.

< 114h/445H 59v/120V Pos: standing >
Oof! You bump into a wall of bones...

< 114h/445H 59v/120V Pos: standing >
Oof! You bump into a wall of bones...

< 114h/445H 60v/120V Pos: standing >
Oof! You bump into a wall of bones...

< 114h/445H 60v/120V Pos: standing >
Oof! You bump into a wall of bones...

< 114h/445H 60v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 114h/445H 61v/120V Pos: standing >
A Githzerai enters from the north.

< 114h/445H 62v/120V Pos: standing >
I see nothing suitable there.

< 114h/445H 62v/120V Pos: standing >
Nearing the Shady Grove
Obvious exits: -N -S
A Thri-Kreen snaps into visibility.
You dodge a bash from a Thri-Kreen, who loses his balance and falls.

< 114h/445H 61v/120V Pos: standing >
< T: Sha TP: sta TC:pretty hurt E: A Thri-Kreen kne EP: excellent >
 That's tough to do in battle, but still you try...

< 114h/445H 61v/120V Pos: standing >
< T: Sha TP: sta TC:pretty hurt E: A Thri-Kreen kne EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 114h/445H 61v/120V Pos: standing >
< T: Sha TP: sta TC:pretty hurt E: A Thri-Kreen kne EP: excellent >
 A Barbarian enters from the north.

< 114h/445H 61v/120V Pos: standing >
< T: Sha TP: sta TC:pretty hurt E: A Thri-Kreen kne EP: excellent >
 You attempt to flee...
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -S -U#
You flee northward!

< 114h/445H 34v/120V Pos: standing >
Saving Sha.

< 114h/445H 34v/120V Pos: standing >
A Githzerai enters from the south.

< 114h/445H 34v/120V Pos: standing >
A Githzerai suddenly attacks YOU!
A Githzerai's slash strikes you.

< 109h/445H 34v/120V Pos: standing >
< T: Sha TP: sta TC:pretty hurt E: A Githzerai sta EP: excellent >
 A Barbarian enters from the south.
Someone gives an order to his followers.
A Githzerai snaps into visibility.
The lich of a captain of Verspin snaps into visibility.
The lich of a captain of Verspin snaps into visibility.
The lich of a captain of Verspin snaps into visibility.

< 109h/445H 35v/120V Pos: standing >
< T: Sha TP: sta TC:pretty hurt E: A Githzerai sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.
A Barbarian fills with BLoodLuST and makes a ferocious leap at YOU!
A Barbarian knocks you down with a mighty blow!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 50h/445H 35v/120V Pos: kneeling >
< T: Sha TP: kne TC: awful E: A Githzerai sta EP: excellent >
 A Barbarian's impressive bludgeon enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
A Barbarian's bludgeon causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You are bludgeoned to death by a Barbarian.