The death of [37 Magician] Sinz *-* Bloodlust *-* (Kobold)

in A Cobblestone Road

from the perspective of [44 Swordsman] Kileek The Resistance (Thri-Kreen)

<worn as a badge>    a silverthorn corsage (glowing)
<worn on head>       Khildarak's battle helmet
<worn on face>       the mask of the templar
<worn around neck>   an iridescent faerie collar
<worn around neck>   a pendant of fire
<worn about body>    a cloak of vitality
<worn as quiver>     a pantherhide quiver (glowing) (illuminating)
<worn about waist>   a hangman's noose
<worn on belt buckle>a shield bearing the crest of Volgk
<worn on arms>       some blood-soaked bone armplates
<worn on lower arms> some gladiators vambraces
<held as shield>     the stone wall shield [superior]
<worn around wrist>  a centaurian bracelet of honor (illuminating) [84%]
<worn around wrist>  a centaurian bracelet of honor (illuminating) [87%]
<worn on lower wrist>a humming sapphire wristguard from The Kingdom of Torg
<worn on lower wrist>a silvery bracer covered in glowing runes [88%]
<worn on hands>      the skinned hands of a troll [superior]
<worn on lower hands>a pair of taut dwarfhide gloves [superior] [82%]
<primary weapon>     a barbed whip dubbed 'Cometstrike'
<secondary weapon>   the humming sword named 'Blaze' (humming) [70%]
<third weapon>       the unholy avenger named 'Bloodlust' (glowing)[213h 21m 31s]
<worn on legs>       a pleated red and blue kilt

Flej enters from the south.
The church bishop enters from the south.
An elven bard enters from the south.
Laz enters from the south.

< 596h/596H 177v/179V Pos: standing >
A Paved Obsidian Road
Obvious exits: -E -S -W
Rex enters from the south.
Flej enters from the south.
The church bishop enters from the south.
An elven bard enters from the south.
Laz enters from the south.

< 596h/596H 176v/179V Pos: standing >
Looks like an exit.
You extend your sights westward.
Lawter's Fine Weapons
Obvious exits: -E
(Q)Lawter, the weaponsmith, stands here.

< 596h/596H 179v/179V Pos: standing >
An elven bard plays a song to lift her spirit off the ground.
A Paved Obsidian Road
Obvious exits: -N -E -S
Rex enters from the north.
Flej enters from the north.
The church bishop enters from the north.
An elven bard enters from the north.
Laz enters from the north.

< 596h/596H 178v/179V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W
Rex enters from the north.
Flej enters from the north.
The church bishop enters from the north.
An elven bard enters from the north.
Laz enters from the north.

< 596h/596H 177v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Rex enters from the east.
Flej enters from the east.
The church bishop enters from the east.
An elven bard enters from the east.
Laz enters from the east.

< 596h/596H 176v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Rex enters from the east.
Flej enters from the east.
The church bishop enters from the east.
An elven bard enters from the east.
Laz enters from the east.

< 596h/596H 176v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W#
Rex enters from the east.
Flej enters from the east.
The church bishop enters from the east.
An elven bard enters from the east.
Laz enters from the east.

< 596h/596H 177v/179V Pos: standing >
Looks like an exit.
You extend your sights northward.
Otten's Stout Armor
Obvious exits: -S
The corpse of otten is lying here.

< 596h/596H 179v/179V Pos: standing >
You quickly scan the area.
You see nothing.

< 596h/596H 179v/179V Pos: standing >
Ok.

< 596h/596H 179v/179V Pos: standing >
You quickly scan the area.
Rjinal, the alchemist who is rather far off to your east.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.
Tarlator, the Village Shaman who is not far off to your west.
An Orc who is not far off to your west.
An Orc who is not far off to your west.
An Orc who is not far off to your west.
Tarlator, the Village Shaman who is not far off to your west.

< 596h/596H 179v/179V Pos: standing >
Ok.

< 596h/596H 179v/179V Pos: standing >
An elven bard plays a song to lift her spirit off the ground.

< 596h/596H 179v/179V Pos: standing >

< 596h/596H 179v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W#
Laz  The Resistance (Barbarian)(large) stands in mid-air here.
An elven bard in bright green skirts tunes her instruments. (minion) 
(Q)The church bishop is deep in meditation. (minion) 
Flej  The Resistance (Grey Elf)(medium) stands in mid-air here.
Rex  The Resistance (Human)(medium) stands in mid-air here.

< 596h/596H 179v/179V Pos: standing >
Flej starts casting a spell.

< 596h/596H 179v/179V Pos: standing >

< 596h/596H 179v/179V Pos: standing >
An elven bard plays a song to lift her spirit off the ground.

< 596h/596H 179v/179V Pos: standing >
Flej completes his spell...
Flej utters the words 'xarr ay uqz'

< 596h/596H 179v/179V Pos: standing >

< 596h/596H 179v/179V Pos: standing >
The snow is coming down faster now.

< 596h/596H 179v/179V Pos: standing >
An elven bard plays a song to lift her spirit off the ground.

< 596h/596H 179v/179V Pos: standing >
Autosaving...

< 596h/596H 179v/179V Pos: standing >
Ok.

< 596h/596H 179v/179V Pos: standing >
You quickly scan the area.
Rjinal, the alchemist who is rather far off to your east.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.
A Kobold who is not far off to your west.
Tarlator, the Village Shaman who is not far off to your west.
An Orc who is not far off to your west.
An Orc who is not far off to your west.
An Orc who is not far off to your west.
Tarlator, the Village Shaman who is not far off to your west.

< 596h/596H 179v/179V Pos: standing >
Laz stops using the mace of the earth.

< 596h/596H 179v/179V Pos: standing >
Hall of Warriors
Obvious exits: -N -E -S -W
Rex enters from the east.
Flej enters from the east.
The church bishop enters from the east.
An elven bard enters from the east.
Laz enters from the east.

< 596h/596H 178v/179V Pos: standing >
A war-hardened warrior enters from the north.

< 596h/596H 178v/179V Pos: standing >
Ok.

< 596h/596H 178v/179V Pos: standing >
Sparring Arena
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a war-hardened warrior is lying here.
The corpse of arian is lying here.
A war-hardened half-orc stands here.
A war-hardened warrior stands here, fighting Tarlator, the Village Shaman.
A war-hardened half-orc stands here.
A war-hardened warrior crouches here, fighting Tarlator, the Village Shaman.
A Kobold (small) Spawn  *-* Bloodlust *-* stands in mid-air here.
(Q)Tarlator, The Village Shaman stands in mid-air here, fighting a war-hardened warrior. (minion) 
An Orc (medium) Spawn  *-* Bloodlust *-* stands in mid-air here.
An Orc (medium) Spawn  *-* Bloodlust *-* stands in mid-air here.
An Orc (medium) Spawn  *-* Bloodlust *-* stands in mid-air here.
An Orc (medium) Spawn  *-* Bloodlust *-* stands in mid-air here.
(Q)Tarlator, The Village Shaman stands here, fighting a war-hardened warrior. (minion) 
An Orc (medium) Spawn  *-* Bloodlust *-* stands in mid-air here, fighting a war-hardened warrior.
Rex enters from the east.
Flej enters from the east.
The church bishop enters from the east.
An elven bard enters from the east.
Laz enters from the east.

< 596h/596H 177v/179V Pos: standing >
[Damage: 12 ] Your whip opens a fatal wound and an Orc falls to the ground dead.
Upon being struck, an Orc disappears into thin air.
An Orc stops following an Orc.

< 596h/596H 179v/179V Pos: standing >
A war-hardened warrior leaves north.
Laz wields the mace of the earth.
A halo of white light settles over Rex as he charges into battle.
Upon being struck, an Orc disappears into thin air.
An Orc stops following an Orc.
Rex grins as he pierces the lifeless body again and again with his the holy avenger of Ambran.

< 596h/596H 179v/179V Pos: standing >
Flej gives an elven bard an order.
An elven bard starts singing aloud with a beautiful voice.

< 596h/596H 179v/179V Pos: standing >
Tarlator, the Village Shaman punches a war-hardened warrior in the throat, he chokes, gasps and dies.
A war-hardened warrior is dead! R.I.P.
A look of horror and a silent scream are a war-hardened warrior's last actions in this world.

< 596h/596H 179v/179V Pos: standing >
An Orc attempts to flee.
An Orc leaves east.
An Orc leaves east.
An Orc leaves east.
Tarlator, The Village Shaman leaves east.
A Kobold leaves east.

< 596h/596H 179v/179V Pos: standing >
Flej gives an order to his followers.

< 596h/596H 179v/179V Pos: standing >
A war-hardened warrior's fine punch strikes Tarlator, the Village Shaman.
A war-hardened warrior's fine punch strikes Tarlator, the Village Shaman.
Tarlator, the Village Shaman's eyes roll as a war-hardened warrior plants a foot in his face.

< 596h/596H 179v/179V Pos: standing >
A war-hardened warrior enters from the north.

< 596h/596H 179v/179V Pos: standing >
Laz says 'reduce'
Laz whispers 'reduce' to cloak of the stalker...
Laz shrinks to about half his normal size!

< 596h/596H 179v/179V Pos: standing >
Laz leaves east.
Sparring Arena
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
[2] The corpse of a war-hardened warrior is lying here.
The corpse of arian is lying here.
A war-hardened half-orc stands here.
An elven bard in bright green skirts tunes her instruments. (minion) 
(Q)The church bishop is deep in meditation. (minion) 
Flej  The Resistance (Grey Elf)(medium) stands in mid-air here.
Rex  The Resistance (Human)(medium) stands in mid-air here.
A war-hardened warrior stands here, fighting Tarlator, the Village Shaman.
A war-hardened half-orc stands here.
(Q)Tarlator, The Village Shaman stands here, fighting a war-hardened warrior. (minion) 

< 596h/596H 179v/179V Pos: standing >
Hall of Warriors
Obvious exits: -N -E# -S -W
Laz  The Resistance (Barbarian)(medium) stands in mid-air here.
A Kobold (small) Spawn  *-* Bloodlust *-* stands in mid-air here.
(Q)Tarlator, The Village Shaman stands here chanting to some unknown god. (minion) 
An Orc (medium) Spawn  *-* Bloodlust *-* stands in mid-air here.
An Orc (medium) Spawn  *-* Bloodlust *-* stands in mid-air here.
A war-hardened half-orc stands here.
Flej enters from the west.
The church bishop enters from the west.
An elven bard enters from the west.

< 596h/596H 178v/179V Pos: standing >
Flej gives an order to his followers.
An elven bard starts casting an offensive spell.
Ok.

< 596h/596H 178v/179V Pos: standing >
Laz fills with BLooDLuST and makes a ferocious leap at a Kobold!
Laz knocks a Kobold down with a mighty blow!
The green glow surrounding you fades away.
A Cobblestone Road
Obvious exits: -N -E -W
A huge block of solid ice is here to the east.

< 596h/596H 177v/179V Pos: standing >
Hall of Warriors
Obvious exits: -N -E -S -W
An elven bard in bright green skirts tunes her instruments. (minion)  (casting) 
(Q)The church bishop is deep in meditation. (minion) 
Flej  The Resistance (Grey Elf)(medium) stands in mid-air here.
Laz  The Resistance (Barbarian)(medium) stands in mid-air here, fighting a Kobold.
A Kobold (small) Spawn  *-* Bloodlust *-* crouches in mid-air here, fighting Laz.
(Q)Tarlator, The Village Shaman stands here chanting to some unknown god. (minion) 
An Orc (medium) Spawn  *-* Bloodlust *-* stands in mid-air here.
An Orc (medium) Spawn  *-* Bloodlust *-* stands in mid-air here.
A war-hardened half-orc stands here.

< 596h/596H 176v/179V Pos: standing >
An elven bard sings a song to protect her from the world.
You begin to shimmer.
Bands of AMAZINGLY strong armor wrap around you.
An elven bard begins to shimmer.
The church bishop begins to shimmer.
Flej begins to shimmer.
Laz begins to shimmer.

< 596h/596H 177v/179V Pos: standing >
Laz's bludgeon grazes a Kobold.
Laz's bludgeon grazes a Kobold.
Laz's weak bludgeon grazes a Kobold.

< 596h/596H 177v/179V Pos: standing >
Ok.

< 596h/596H 177v/179V Pos: standing >
You assist Laz heroically.
[Damage:  1 ] -=[Your weak whip grazes a Kobold.]=-
The freezing cold causes you intense pain!
You shiver from the unnatural cold as you hit a Kobold.

< 595h/596H 178v/179V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Kobold kne EP: few scratches >
 Tarlator, the Village Shaman starts casting a spell.
Rex enters from the west.

< 595h/596H 178v/179V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Kobold kne EP: few scratches >
 An elven bard completes her spell...
An elven bard utters the words 'buoblg qrunsoqpze yugh'
An elven bard's magic fist punches an Orc into so much pulp!
Upon being struck, an Orc disappears into thin air.
An Orc stops following an Orc.

< 595h/596H 178v/179V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Kobold kne EP: few scratches >
 Flej gives an order to his followers.
An elven bard starts casting an offensive spell.
As a Kobold avoids your bash, you topple over and fall to the ground.

< 595h/596H 178v/179V Pos: sitting >
< T: Laz TP: sta TC:excellent E: A Kobold kne EP: few scratches >
 Looking panicked, a Kobold scrambles madly to his feet!

< 595h/596H 178v/179V Pos: sitting >
< T: Laz TP: sta TC:excellent E: A Kobold sta EP: few scratches >
 A halo of white light settles over Rex as he charges into battle.
Upon being struck, an Orc disappears into thin air.
An Orc stops following an Orc.
An elven bard stops invoking abruptly!

< 595h/596H 178v/179V Pos: sitting >
< T: Laz TP: sta TC:excellent E: A Kobold sta EP: few scratches >
 Tarlator, the Village Shaman completes his spell...
Tarlator, the Village Shaman utters the word 'paxtzuguai'
Tarlator, the Village Shaman's pupils rapidly dilate until almost no iris is visible.

< 595h/596H 178v/179V Pos: sitting >
< T: Laz TP: sta TC:excellent E: A Kobold sta EP: few scratches >
 A Kobold dodges Laz's attack.
Laz's feeble bludgeon grazes a Kobold.
Laz misses a Kobold.
A Kobold attempts to flee.
A Kobold leaves west.
A Kobold leaves south.
A Kobold leaves north.

< 595h/596H 178v/179V Pos: sitting >
You are surrounded by a green glow.

< 595h/596H 178v/179V Pos: sitting >
A war-hardened warrior enters from the south.
An elven bard sings a song to protect her from the world.

< 595h/596H 178v/179V Pos: sitting >
A Kobold enters from the south.

< 595h/596H 178v/179V Pos: sitting >
Laz fills with BLooDLuST and makes a ferocious leap at a Kobold!
Laz knocks a Kobold down with a mighty blow!
Flej gives an order to his followers.
An elven bard starts casting an offensive spell.

< 595h/596H 179v/179V Pos: sitting >

< 595h/596H 179v/179V Pos: sitting >
An elven bard completes her spell...
An elven bard utters the words 'buoblg qrunsoqpze yugh'
An elven bard's fist beats the life out of a Kobold, blood pours from his body!

< 596h/596H 179v/179V Pos: sitting >
Tarlator, the Village Shaman starts casting a spell.

< 596h/596H 179v/179V Pos: sitting >
You clamber to your feet.

< 596h/596H 179v/179V Pos: standing >
A war-hardened warrior enters from the west.
Flej gives an order to his followers.
An elven bard suddenly attacks a Kobold!
An elven bard's weak punch grazes a Kobold.
An elven bard shivers as she hits a Kobold.
The church bishop suddenly attacks a Kobold!
The church bishop's fine punch strikes a Kobold.
The church bishop shivers as he hits a Kobold.
A Kobold opens the door.
Hall of Warriors
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A war-hardened half-orc stands here.
A Kobold (small) Spawn  *-* Bloodlust *-* crouches in mid-air here, fighting Laz.
A war-hardened half-orc stands here.
Rex  The Resistance (Human)(medium) stands in mid-air here.
An elven bard stands in mid-air here, fighting a Kobold. (minion) 
(Q)The church bishop stands in mid-air here, fighting a Kobold. (minion) 
Flej  The Resistance (Grey Elf)(medium) stands in mid-air here.
Laz  The Resistance (Barbarian)(medium) stands in mid-air here, fighting a Kobold.
(Q)Tarlator, The Village Shaman stands here chanting to some unknown god. (minion)  (casting) 
A war-hardened half-orc stands here.

< 596h/596H 179v/179V Pos: standing >
[Damage: 14 ] -=[Your impressive whip strikes a Kobold.]=-
The freezing cold causes you intense pain!
You shiver from the unnatural cold as you hit a Kobold.

< 586h/596H 179v/179V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Kobold kne EP:  few wounds >
 Laz's fine bludgeon strikes a Kobold.
Laz's fine bludgeon strikes a Kobold.
Laz's fine bludgeon strikes a Kobold.
A Kobold avoids being bashed by Rex, who loses his balance and falls.

< 586h/596H 179v/179V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Kobold kne EP:  few wounds >
 An elven bard sings a song to protect her from the world.
Looking panicked, a Kobold scrambles madly to his feet!

< 586h/596H 179v/179V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 A war-hardened warrior enters from the south.

< 586h/596H 179v/179V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 A Kobold attempts to flee.
A Kobold leaves west.
A Kobold leaves south.
A Kobold leaves east.
A Kobold leaves north.

< 586h/596H 179v/179V Pos: standing >
Tarlator, the Village Shaman completes his spell...
Tarlator, the Village Shaman utters the word 'saihpzfgszze'
Tarlator, the Village Shaman begins to move much more quickly.

< 586h/596H 179v/179V Pos: standing >
Flej gives an order to his followers.

< 586h/596H 179v/179V Pos: standing >
A war-hardened warrior leaves east.
Laz fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!

Flej gives an order to his followers.
Slay whom?

< 586h/596H 179v/179V Pos: standing >
Slay whom?

< 586h/596H 179v/179V Pos: standing >
Hall of Warriors
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
Rex  The Resistance (Human)(medium) sits in mid-air here.
An elven bard in bright green skirts tunes her instruments. (minion) 
(Q)The church bishop is deep in meditation. (minion) 
Flej  The Resistance (Grey Elf)(medium) stands in mid-air here.
Laz  The Resistance (Barbarian)(medium) stands in mid-air here.
(Q)Tarlator, The Village Shaman stands here chanting to some unknown god. (minion) 

< 586h/596H 179v/179V Pos: standing >
Flej gives an order to his followers.
You quickly scan the area.
A war-hardened warrior who is close by to your north.
A war-hardened warrior who is close by to your east.
Rjinal, the alchemist who is in the distance to your east.
A war-hardened warrior who is close by to your south.
A war-hardened warrior who is close by to your south.
A war-hardened warrior who is close by to your south.
Tarlator, the Village Shaman who is close by to your west.
A war-hardened warrior who is not far off to your west.

< 586h/596H 179v/179V Pos: standing >
Flej gives an order to his followers.

< 586h/596H 179v/179V Pos: standing >
Hall of Warriors
Obvious exits: -S -W
A war-hardened half-orc stands here.

< 586h/596H 178v/179V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is close by to your south.
A war-hardened warrior who is close by to your south.
A war-hardened warrior who is close by to your south.
Rex who is close by to your south.
An elven bard who is close by to your south.
The church bishop who is close by to your south.
Flej who is close by to your south.
Laz who is close by to your south.
Tarlator, the Village Shaman who is close by to your south.
A war-hardened warrior who is not far off to your south.
A war-hardened warrior who is not far off to your south.
A Kobold who is close by to your west.
A Kobold who is close by to your west.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is close by to your west.

< 586h/596H 178v/179V Pos: standing >
A Kobold enters from the west.
A Kobold enters from the west.
A Kobold enters from the west.

< 586h/596H 179v/179V Pos: standing >
The green glow surrounding you fades away.
Hall of Warriors
Obvious exits: -E -S -W
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.

< 586h/596H 178v/179V Pos: standing >
Hall of Warriors
Obvious exits: -S -W
A Kobold (small) Spawn  *-* Bloodlust *-* stands in mid-air here.
A Kobold (small) Spawn  *-* Bloodlust *-* stands in mid-air here.
A Kobold (small) Spawn  *-* Bloodlust *-* stands in mid-air here.
A war-hardened half-orc stands here.

< 586h/596H 177v/179V Pos: standing >
A Kobold leaves south.
A Kobold leaves south.

< 587h/596H 178v/179V Pos: standing >
Hall of Warriors
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A Kobold (small) Spawn  *-* Bloodlust *-* stands in mid-air here, fighting an elven bard.
A Kobold (small) Spawn  *-* Bloodlust *-* stands in mid-air here.
A Kobold (small) Spawn  *-* Bloodlust *-* stands in mid-air here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
Rex  The Resistance (Human)(medium) stands in mid-air here.
An elven bard stands in mid-air here, fighting a Kobold. (minion) 
(Q)The church bishop stands in mid-air here, fighting a Kobold. (minion) 
Flej  The Resistance (Grey Elf)(medium) stands in mid-air here.
(Q)Tarlator, The Village Shaman stands here chanting to some unknown god. (minion) 

< 587h/596H 177v/179V Pos: standing >
A Kobold leaves east.
A Kobold leaves east.

< 587h/596H 178v/179V Pos: standing >
Rex suddenly attacks a Kobold!
A halo of white light settles over Rex as he charges into battle.
Rex's fine slash strikes a Kobold hard.

< 587h/596H 179v/179V Pos: standing >
You assist Rex heroically.
[Damage: 16 ] -=[Your impressive whip strikes a Kobold hard.]=-

< 587h/596H 179v/179V Pos: standing >
< T: elf TP: sta TC:few scratches E: image sta EP:  few wounds >
 Rex parries a Kobold's lunge at him.

< 587h/596H 179v/179V Pos: standing >
< T: Rex TP: sta TC:excellent E: image sta EP:  few wounds >
 An elven bard sings a song to protect her from the world.
Bands of AMAZINGLY strong armor wrap around you.

< 587h/596H 179v/179V Pos: standing >
< T: Rex TP: sta TC:excellent E: image sta EP:  few wounds >
 C'mon, you are doing it all the time!

< 587h/596H 179v/179V Pos: standing >
< T: Rex TP: sta TC:excellent E: image sta EP:  few wounds >
 Flej gives an order to his followers.

< 587h/596H 179v/179V Pos: standing >
< T: Rex TP: sta TC:excellent E: image sta EP:  few wounds >
 You are surrounded by a green glow.
The church bishop's fine punch strikes a Kobold very hard.
The church bishop's punch seriously wounds a Kobold.
The church bishop's impressive punch causes a Kobold to grimace in pain.
The church bishop's fine punch grievously wounds a Kobold.
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.

< 587h/596H 179v/179V Pos: standing >
It's already open!

< 587h/596H 179v/179V Pos: standing >
Flej gives an order to his followers.
A Cobblestone Road
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
A huge block of solid ice is here to the east.
A Kobold (small) Spawn  *-* Bloodlust *-* stands in mid-air here. (casting) 
Laz  The Resistance (Barbarian)(medium) stands in mid-air here.
A war-hardened half-orc stands here.

< 587h/596H 178v/179V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'eugszr waouq'

< 587h/596H 178v/179V Pos: standing >
[Damage:  2 ] -=[Your whip wounds a Kobold.]=-
The freezing cold causes you intense pain!
You shiver from the unnatural cold as you hit a Kobold.

< 586h/596H 178v/179V Pos: standing >
< T: Kileek TP: sta TC:few scratches E: A Kobold sta EP: pretty hurt >
 A Kobold attempts to flee.
Oof! a Kobold bumps into a wall of ice...
A Kobold tries to flee, but can't make it out of here!

< 586h/596H 178v/179V Pos: standing >
< T: Kileek TP: sta TC:few scratches E: A Kobold sta EP: pretty hurt >
 Rex enters from the west.

< 586h/596H 178v/179V Pos: standing >
< T: Kileek TP: sta TC:few scratches E: A Kobold sta EP: pretty hurt >
 Rex suddenly attacks a Kobold!
A halo of white light settles over Rex as he charges into battle.
Rex's feeble slash wounds a Kobold.

< 586h/596H 178v/179V Pos: standing >
< T: Kileek TP: sta TC:few scratches E: A Kobold sta EP: pretty hurt >
 You block a Kobold's lunge at you.
Laz fills with BLooDLuST and makes a ferocious leap at a Kobold!
Laz knocks a Kobold down with a mighty blow!

< 586h/596H 178v/179V Pos: standing >
< T: Kileek TP: sta TC:few scratches E: A Kobold kne EP: pretty hurt >
 Laz returns to normal as his rage abates.

< 586h/596H 178v/179V Pos: standing >
< T: Kileek TP: sta TC:few scratches E: A Kobold kne EP: pretty hurt >
 [Damage:  2 ] -=[Your weak whip strikes a Kobold.]=-
The freezing cold causes you intense pain!
You shiver from the unnatural cold as you hit a Kobold.
[Damage:  3 ] -=[Your crude slash strikes a Kobold.]=-
The freezing cold causes you intense pain!
You shiver from the unnatural cold as you hit a Kobold.
You score a CRITICAL HIT!!!!!
You follow up your slash with a surprise attack!
[Damage:  4 ] -=[Your decent slash strikes a Kobold.]=-
The freezing cold causes you intense pain!
The intense cold causes your entire body slooooow doooowwwnn!
You shiver from the unnatural cold as you hit a Kobold.
[Damage: 11 ] -=[Your impressive slash seriously wounds a Kobold.]=-
The freezing cold causes you intense pain!
You shiver from the unnatural cold as you hit a Kobold.
[Damage:  1 ] -=[Your weak whip wounds a Kobold.]=-
[Damage: 16 ] -=[Your impressive slash enshrouds a Kobold in a mist of blood.]=-
The freezing cold causes you intense pain!
The intense cold causes your entire body slooooow doooowwwnn!
You shiver from the unnatural cold as you hit a Kobold.
[Damage: 15 ] -=[Your whip grievously wounds a Kobold.]=-
A Kobold is stunned!
The freezing cold causes you intense pain!
The intense cold causes your entire body slooooow doooowwwnn!
You shiver from the unnatural cold as you hit a Kobold.
[Damage: 12 ] You beautifully slash a Kobold into two parts - both dead.
A Kobold's holy symbol of light was completely destroyed by the massive blow!
A Kobold's ring of the Tentabeast [superior] was completely destroyed by the massive blow!
A Kobold's ring of the Tentabeast [superior] was completely destroyed by the massive blow!
A Kobold's delicate nipple ring was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.