The death of [41 Swordsman] Jevad The Resistance (Thri-Kreen)

in The Spectator Level of the Gladiator Pit

from the perspective of [43 Bounty Hunter] Tec *-* Bloodlust *-* (Troll)

<worn as a badge>    a badge of the cloud giants [88%]
<worn on head>       a well-crafted glass hat from Village of Split Shield
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear>        an earring made from swallow feathers [58%]
<worn in ear>        an earring made from swallow feathers
<worn on face>       a face of half-rotted bark (magic) [80%]
<worn around neck>   a sparkling leather choker from Village of Split Shield
<worn around neck>   a beautiful flesh collar from The Twin Keeps of Devastated Tharnadia [78%]
<worn on body>       a decent glass platemail from Village of Split Shield [66%]
<worn about body>    a light hide cloak from Village of Split Shield
<worn as quiver>     an exquisite flesh quiver from The City of Winterhaven [88%]
<worn about waist>   an odd looking fish-scale belt [70%]
<worn on belt buckle>a diamondine axe covered in blood (magic)
<worn on arms>       some stylish bamboo sleeves from Village of Split Shield [64%]
<worn around wrist>  a wristguard made from chipmunk hide
<worn around wrist>  a wristguard made from chipmunk hide
<worn on hands>      some angelic copper mitts from Faerie Realm [83%]
<worn on finger>     a ring of fortune of precision
<worn on finger>     a stylish cured leather ring from Village of Split Shield [87%]
<primary weapon>     a massive longsword dubbed 'Dusk and Dawn' (magic)
<secondary weapon>   a pitch-black glowing stiletto (glowing)
<worn on legs>       a pair of emerald-green greaves
<worn on feet>       boots of endurance [poor]

Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Azar opens the door.
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Azar leaves south.
You follow Azar.

An Elegant Guest Room
   This elegant guest room has a large queen-sized bed with
fine wool and silken covers, offering a warm and comfortable
nights rest at the illustrious Inn of the Noble Heart.
Many adventurers seek quiet and blissful refuge in this
glorious Inn after facing the elements outside.
Obvious exits: -North
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A sleepy patron stretches out here eyes closed, attempting to get some sleep.
Dzy enters from the north.
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Azar leaves north.
You follow Azar.

A Second Floor Hallway in the Inn of the Noble Heart
   This magnificent inn is the size of a mansion.  That quite possibly
could be the explanation for its layout.  Nowdays, however, it has
since been transformed into a glorious Inn in the great city of
Verspin.  A counter rests directly east of here, with a set of stairs to
the north providing passage up to the second floor rooms of this
great dwelling.
Obvious exits: -North -East  -South -West 
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Dzy enters from the south.
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Azar leaves north.
You follow Azar.

An Elegant Guest Room
   This elegant guest room has a large queen-sized bed with
fine wool and silken covers, offering a warm and comfortable
nights rest at the illustrious Inn of the Noble Heart.
Many adventurers seek quiet and blissful refuge in this
glorious Inn after facing the elements outside.
Obvious exits: -South
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
An exhausted patron relaxes in the large, comfortable bed.
Dzy enters from the south.
Tackle who?

< 1137h/1137H 227v/230V Pos: standing >
Tackle who?

< 1137h/1137H 227v/230V Pos: standing >
Tackle who?

< 1137h/1137H 227v/230V Pos: standing >
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Azar leaves south.
You follow Azar.

A Second Floor Hallway in the Inn of the Noble Heart
   This magnificent inn is the size of a mansion.  That quite possibly
could be the explanation for its layout.  Nowdays, however, it has
since been transformed into a glorious Inn in the great city of
Verspin.  A counter rests directly east of here, with a set of stairs to
the north providing passage up to the second floor rooms of this
great dwelling.
Obvious exits: -North -East  -South -West 
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Dzy enters from the north.
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Azar leaves east.
You follow Azar.

Bend in the Second Floor Hallway
   This magnificent inn is the size of a mansion.  That quite possibly
could be the explanation for its layout.  Nowdays, however, it has
since been transformed into a glorious Inn in the great city of
Verspin.  A counter rests directly east of here, with a set of stairs to
the north providing passage up to the second floor rooms of this
great dwelling.
Obvious exits: -South -West 
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A mime walks around here, looking foolish.
Dzy enters from the west.
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Azar leaves south.
You follow Azar.

The End of the Second Floor Hallway
   This magnificent inn is the size of a mansion.  That quite possibly
could be the explanation for its layout.  Nowdays, however, it has
since been transformed into a glorious Inn in the great city of
Verspin.  A counter rests directly east of here, with a set of stairs to
the north providing passage up to the second floor rooms of this
great dwelling.
Obvious exits: -North -East # -South#
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A chicken pecks around here.
A thief peeks around here, looking sneaky.(Red Aura)
Dzy enters from the north.
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Azar opens the door.
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Azar opens the door.
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Azar leaves north.
You follow Azar.

Bend in the Second Floor Hallway
   This magnificent inn is the size of a mansion.  That quite possibly
could be the explanation for its layout.  Nowdays, however, it has
since been transformed into a glorious Inn in the great city of
Verspin.  A counter rests directly east of here, with a set of stairs to
the north providing passage up to the second floor rooms of this
great dwelling.
Obvious exits: -South -West 
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A mime walks around here, looking foolish.
Dzy enters from the south.
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Azar leaves west.
You follow Azar.

A Second Floor Hallway in the Inn of the Noble Heart
   This magnificent inn is the size of a mansion.  That quite possibly
could be the explanation for its layout.  Nowdays, however, it has
since been transformed into a glorious Inn in the great city of
Verspin.  A counter rests directly east of here, with a set of stairs to
the north providing passage up to the second floor rooms of this
great dwelling.
Obvious exits: -North -East  -South -West 
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Dzy enters from the east.
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Azar leaves west.
You follow Azar.

The Bottom of a Staircase
   This elegant staircase leads upward toward the top floor of this
fine Verspin Inn.  Along the sides of the railing up this staircase
rest magnificent paintings and tapestries depicting the
great Verspin people and the progress they have made throughout
the years as a major Human city.
Obvious exits: -East  -Down 
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Dzy enters from the east.
Tackle who?

< 1137h/1137H 227v/230V Pos: standing >
Tackle who?

< 1137h/1137H 227v/230V Pos: standing >
Tackle who?

< 1137h/1137H 227v/230V Pos: standing >
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Azar leaves down.
You follow Azar.

You grin as you realize you're floating, with no floor in the room.
The Bottom of a Staircase
   This elegant staircase leads upward toward the top floor of this
fine Verspin Inn.  Along the sides of the railing up this staircase
rest magnificent paintings and tapestries depicting the
great Verspin people and the progress they have made throughout
the years as a major Human city.
Obvious exits: -South -Up   
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Dzy enters from above.
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Azar leaves south.
You follow Azar.

The Verspin Inn of The Noble Heart
   This magnificent inn is the size of a mansion.  That quite possibly
could be the explanation for its layout.  Nowdays, however, it has
since been transformed into a glorious Inn in the great city of
Verspin.  A counter rests directly east of here, with a set of stairs to
the north providing passage up to the second floor rooms of this
great dwelling.
Obvious exits: -North -East  -South -West 
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Dzy enters from the north.
Tackle who?

< 1137h/1137H 227v/230V Pos: standing >
Azar leaves south.
You follow Azar.

A First Floor Hallway in the Inn of the Noble Heart
   This magnificent inn is the size of a mansion.  That quite possibly
could be the explanation for its layout.  Nowdays, however, it has
since been transformed into a glorious Inn in the great city of
Verspin.  A counter rests directly east of here, with a set of stairs to
the north providing passage up to the second floor rooms of this
great dwelling.
Obvious exits: -North -East 
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Dzy enters from the north.
Tackle who?

< 1137h/1137H 227v/230V Pos: standing >
Tackle who?

< 1137h/1137H 227v/230V Pos: standing >
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Azar leaves east.
You follow Azar.

A First Floor Hallway in the Inn of the Noble Heart
   This magnificent inn is the size of a mansion.  That quite possibly
could be the explanation for its layout.  Nowdays, however, it has
since been transformed into a glorious Inn in the great city of
Verspin.  A counter rests directly east of here, with a set of stairs to
the north providing passage up to the second floor rooms of this
great dwelling.
Obvious exits: -East  -South# -West 
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Dzy enters from the west.
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Azar leaves east.
You follow Azar.

A First Floor Hallway in the Inn of the Noble Heart
   This magnificent inn is the size of a mansion.  That quite possibly
could be the explanation for its layout.  Nowdays, however, it has
since been transformed into a glorious Inn in the great city of
Verspin.  A counter rests directly east of here, with a set of stairs to
the north providing passage up to the second floor rooms of this
great dwelling.
Obvious exits: -North# -South# -West 
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A mime walks around here, looking foolish.
Dzy enters from the west.
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Azar opens the door.
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Azar opens the door.
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Azar leaves west.
You follow Azar.

A First Floor Hallway in the Inn of the Noble Heart
   This magnificent inn is the size of a mansion.  That quite possibly
could be the explanation for its layout.  Nowdays, however, it has
since been transformed into a glorious Inn in the great city of
Verspin.  A counter rests directly east of here, with a set of stairs to
the north providing passage up to the second floor rooms of this
great dwelling.
Obvious exits: -East  -South# -West 
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Dzy enters from the east.
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Azar opens the door.
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Azar leaves west.
You follow Azar.

A First Floor Hallway in the Inn of the Noble Heart
   This magnificent inn is the size of a mansion.  That quite possibly
could be the explanation for its layout.  Nowdays, however, it has
since been transformed into a glorious Inn in the great city of
Verspin.  A counter rests directly east of here, with a set of stairs to
the north providing passage up to the second floor rooms of this
great dwelling.
Obvious exits: -North -East 
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Dzy enters from the east.
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Azar leaves north.
You follow Azar.

The Verspin Inn of The Noble Heart
   This magnificent inn is the size of a mansion.  That quite possibly
could be the explanation for its layout.  Nowdays, however, it has
since been transformed into a glorious Inn in the great city of
Verspin.  A counter rests directly east of here, with a set of stairs to
the north providing passage up to the second floor rooms of this
great dwelling.
Obvious exits: -North -East  -South -West 
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Dzy enters from the south.
Tackle who?

< 1137h/1137H 227v/230V Pos: standing >
Tackle who?

< 1137h/1137H 227v/230V Pos: standing >
Tackle who?

< 1137h/1137H 227v/230V Pos: standing >
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Azar leaves west.
You follow Azar.

The Central Path of Verspin
   This is the central path of Verspin, and a busy one it is. People of all
kinds, ranging from dwarf to gnome, walk around, looking for a deal or whatnot.
Colorful banners and posters are attached to the many vendors' carts lining the
street, and many street performers flip around, showing off their talents.
The central street on Verspin continues northward, while other parts of the
city branch out east and west.
Obvious exits: -North -East  -South
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Dzy enters from the east.
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Azar leaves north.
You follow Azar.

The Central Path of Verspin
   This is the central path of Verspin, and a busy one it is. People of all
kinds, ranging from dwarf to gnome, walk around, looking for a deal or whatnot.
Colorful banners and posters are attached to the many vendors' carts lining the
street, and many street performers flip around, showing off their talents.
The central street on Verspin continues northward, while other parts of the
city branch out east and west.
Obvious exits: -North -South
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Dzy enters from the south.
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Azar leaves north.
You follow Azar.

The Grand Center of Verspin
   This is the Fantastic center of Verspin, and it is a sight to see. It
is cobbled in light-blue pebbles and rose marble, while onxy brick tiles
around it all. A Huge ivory and glass fountain is in the center, and it is
none the less breathtaking. Cold clear water spits out of the many dragon
heads, their eyes with red rubies, and their teeth with gold. Many people
flock about, almost none taking notice to the fountain. Sounds from the
western market can be heard, along with those of the circus of Verspin.
Obvious exits: -North -South -West 
The Grand Fountain of Verspin is here, flowing water.
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A large blond woman is here, displaying what she has to offer.
The crier of Verspin stands here, crying.
Dzy enters from the south.
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Azar leaves north.
You follow Azar.

The Central Path of Verspin
   This is the central path of Verspin, and a busy one it is. People of all
kinds, ranging from dwarf to gnome, walk around, looking for a deal or whatnot.
Colorful banners and posters are attached to the many vendors' carts lining the
street, and many street performers flip around, showing off their talents.
The central street on Verspin continues northward, while other parts of the
city branch out east and west.
Obvious exits: -North -South
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A noble of Verspin proudly walks here.
A noble of Verspin proudly walks here.
A mime walks around here, looking foolish.
A high guard of Verspin easily patrols here.
Dzy enters from the south.
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Azar leaves north.
You follow Azar.

The Central Path of Verspin
   This is the central path of Verspin, and a busy one it is. People of all
kinds, ranging from dwarf to gnome, walk around, looking for a deal or whatnot.
Colorful banners and posters are attached to the many vendors' carts lining the
street, and many street performers flip around, showing off their talents.
The central street on Verspin continues northward, while other parts of the
city branch out east and west.
Obvious exits: -North -East  -South
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A totally drunken elf stumbles about here.
A soldier of Verspin patrols here, looking for a fight.
Dzy enters from the south.
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
A mime enters from the south.
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Azar leaves east.
You follow Azar.

A Staircase Leading Towards the Gladiator Pit
   A large black stone staircase leads down towards the gladiator pit
of the city of Verspin.  Handrails follow the staircase down.
Several torches are lined up along side the staircase, offering some
illumination.
Obvious exits: -West  -Down 
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A chicken pecks around here.
Dzy enters from the west.
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 230v/230V Pos: standing >
Azar leaves down.
You follow Azar.

Eastern Foyer of the Spectator Level
   This level of the gladiator pit encircles the area directly below it,
allowing the spectators of Verspin to watch the action from directly above.
An access staircase leads further down into the gladiator pit area, where
the actual combat is performed.  The stands here have several bleechers,
perfect for the people of Verspin to sit up while watching the fights.
Obvious exits: -North -East  -South -Up   
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Dzy enters from above.
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Tackle who?

< 1137h/1137H 229v/230V Pos: standing >
Azar leaves south.
You follow Azar.

The Spectator Level of the Gladiator Pit
   This level of the gladiator pit encircles the area directly below it,
allowing the spectators of Verspin to watch the action from directly above.
An access staircase leads further down into the gladiator pit area, where
the actual combat is performed.  The stands here have several bleechers,
perfect for the people of Verspin to sit up while watching the fights.
Obvious exits: -North -South
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Dzy enters from the north.
Tackle who?

< 1137h/1137H 228v/230V Pos: standing >
Azar leaves south.
You follow Azar.

The Spectator Level of the Gladiator Pit
   This level of the gladiator pit encircles the area directly below it,
allowing the spectators of Verspin to watch the action from directly above.
An access staircase leads further down into the gladiator pit area, where
the actual combat is performed.  The stands here have several bleechers,
perfect for the people of Verspin to sit up while watching the fights.
Obvious exits: -North -West 
Fresh blood covers everything in the area.
The corpse of a seasoned Verspin showgoer is lying here.
The corpse of a young showgoer is lying here.
Some patched gem talons lie here on the ground.
*Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A Thri-Kreen (medium)  The Resistance stands in mid-air here.
Dzy enters from the north.
You snap into visibility.
You tackle a Thri-Kreen square in the chest knocking the wind out of him!

< 1137h/1137H 227v/230V Pos: standing >
<You miss a Thri-Kreen.
You miss a Thri-Kreen.
[Damage: 17 ] -=[Your impressive slash strikes a Thri-Kreen.]=-

< 1137h/1137H 227v/230V Pos: standing >
< T: Tec TP: sta TC:excellent E: A Thri-Kreen sit EP:  small wounds >
 Dzy starts casting an offensive spell.
Dzy snaps into visibility.

< 1137h/1137H 227v/230V Pos: standing >
< T: Tec TP: sta TC:excellent E: A Thri-Kreen sit EP:  small wounds >
 Azar grasps his totem tightly, and begins communing with the spirits.
Azar starts casting an offensive spell.
Azar snaps into visibility.

< 1137h/1137H 227v/230V Pos: standing >
< T: Tec TP: sta TC:excellent E: A Thri-Kreen sit EP:  small wounds >
 Dzy completes his spell...
Dzy utters the words 'buoblg qrunsoqpze yugh'
Dzy's fist beats the life out of a Thri-Kreen, blood pours from his body!

< 1137h/1137H 227v/230V Pos: standing >
< T: Tec TP: sta TC:excellent E: A Thri-Kreen sit EP:  few wounds >
 Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Thri-Kreen.
A Thri-Kreen's entire body spasms uncontrollably as his soul is viciously attacked by Azar.

< 1137h/1137H 227v/230V Pos: standing >
< T: Tec TP: sta TC:excellent E: A Thri-Kreen sit EP:  nasty wounds >
 Dzy starts casting an offensive spell.

< 1137h/1137H 227v/230V Pos: standing >
< T: Tec TP: sta TC:excellent E: A Thri-Kreen sit EP:  nasty wounds >
 Azar starts casting an offensive spell.

< 1137h/1137H 227v/230V Pos: standing >
< T: Tec TP: sta TC:excellent E: A Thri-Kreen sit EP:  nasty wounds >
 Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Thri-Kreen.
A Thri-Kreen's entire body spasms uncontrollably as his soul is viciously attacked by Azar.

< 1137h/1137H 227v/230V Pos: standing >
< T: Tec TP: sta TC:excellent E: A Thri-Kreen sit EP: pretty hurt >
 Dzy completes his spell...
Dzy utters the word 'uwwarahz'
A fiery conflagration spews from Dzy striking a Thri-Kreen full on!
A Thri-Kreen blocks Dzy's lunge at him.

< 1137h/1137H 227v/230V Pos: standing >
< T: Tec TP: sta TC:excellent E: A Thri-Kreen sit EP:  awful >
 You dodge a Thri-Kreen's vicious attack.
-=[A Thri-Kreen's weak slash grazes you.]=-
You play with a Thri-Kreen before lunging into an offensive routine!
[Damage: 18 ] -=[Your impressive slash enshrouds a Thri-Kreen in a mist of blood.]=-
[Damage: 18 ] -=[Your impressive slash enshrouds a Thri-Kreen in a mist of blood.]=-
-=[A Thri-Kreen's weak slash grazes you.]=-

< 1135h/1137H 227v/230V Pos: standing >
< T: Tec TP: sta TC:few scratches E: A Thri-Kreen sit EP:  awful >
 [Damage: 14 ] -=[Your impressive slash causes a Thri-Kreen to grimace in pain.]=-
You score a CRITICAL HIT!!!!!
[Damage: 13 ] You successfully stab a Thri-Kreen in the heart, killing him instantly.
A Thri-Kreen's hallowed Cimmerian mask of Winduin was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!