The death of [29 Conjurer] Slyan (Gnome)

in A Sitting Room

from the perspective of [29 Conjurer] Slyan (Gnome)

<worn on head>       a beautiful clay coif
<worn on face>       a leather bag with two little eye holes
<worn around neck>   a flaming flesh torque
<worn around neck>   a choker with red, white and a blue gems
<worn on body>       a leather crafters apron [poor]
<worn as quiver>     a shimmering bronze quiver
<worn on arms>       some tree bark sleeves [superior]
<held as shield>     a twisted brass buckler from Harrow -The Gnome Village
<worn on hands>      some masterly-crafted reed mitts from Vella's Bordello
<worn on finger>     a gold ring with diamonds (illuminating)
<primary weapon>     a steel dagger
<worn on legs>       some fragile gem pants
<worn on feet>       a pair of rugged outdoors boots

Skylight Lane and Ancients Avenue Corner
Obvious exits: -N -S -W
A fire elemental enters from the south.

< 172h/172H 109v/116V Pos: standing >
Crash Site of a Fallen SpellJammer
Obvious exits: -N -S -W
A fire elemental enters from the south.

< 172h/172H 108v/116V Pos: standing >
Skylight Lane and Ancients Avenue Corner
Obvious exits: -N -S -W
A fire elemental enters from the north.

< 172h/172H 108v/116V Pos: standing >
Skylight Lane
Obvious exits: -N -S -W
A Grey Elf from Charing, wanders the city.
A fire elemental enters from the north.

< 172h/172H 107v/116V Pos: standing >
Skylight Lane and Ancients Avenue Corner
Obvious exits: -N -S -W
A fire elemental enters from the south.

< 172h/172H 107v/116V Pos: standing >
Ancients Avenue
Obvious exits: -E -S# -W
A Half-Orc, born and raised in the city, loiters here.
This Halfling spends his days playing pranks on visitors.
A pigeon, trained by animal empathists, flutters about.
A fire elemental enters from the east.

< 172h/172H 107v/116V Pos: standing >
Skylight Lane and Ancients Avenue Corner
Obvious exits: -N -S -W
A fire elemental enters from the west.

< 172h/172H 107v/116V Pos: standing >
Skylight Lane
Obvious exits: -N -S -W
A Grey Elf from Charing, wanders the city.
A fire elemental enters from the north.

< 172h/172H 106v/116V Pos: standing >
A Sitting Room
Obvious exits: -E -U
A fire elemental enters from the east.

< 172h/172H 105v/116V Pos: standing >
Ok.

< 172h/172H 108v/116V Pos: standing >
You sit down.

< 172h/172H 108v/116V Pos: sitting >
Pardon?

< 172h/172H 109v/116V Pos: sitting >
Yes... But what?

< 172h/172H 109v/116V Pos: sitting >

< 172h/172H 109v/116V Pos: sitting >

< 172h/172H 110v/116V Pos: sitting >
You are sitting already.

< 172h/172H 110v/116V Pos: sitting >
You wiggle to find the most comfortable position.

< 172h/172H 111v/116V Pos: sitting >
You have memorized the following spells:
( 6th circle)  2 - teleport
               2 - stone skin
( 5th circle)  1 - conjure elemental
               1 - coldshield
               1 - wall of stone
               1 - sense follower
( 3rd circle)  2 - dispel magic
               1 - agility
( 2nd circle)  1 - burning hands
               2 - mirror image
( 1st circle)  1 - minor creation
               7 - magic missile

And you are currently memorizing the following spells:
   10 seconds:  ( 4th) lightning bolt
   21 seconds:  ( 4th) lightning bolt
   32 seconds:  ( 4th) lightning bolt
   43 seconds:  ( 4th) lightning bolt
   53 seconds:  ( 4th) lightning bolt
   64 seconds:  ( 4th) lightning bolt
   73 seconds:  ( 3rd) shocking grasp
   83 seconds:  ( 3rd) shocking grasp
   92 seconds:  ( 3rd) shocking grasp
  101 seconds:  ( 3rd) shocking grasp
  109 seconds:  ( 2nd) burning hands
  116 seconds:  ( 2nd) burning hands
  124 seconds:  ( 2nd) burning hands
  131 seconds:  ( 2nd) burning hands
  139 seconds:  ( 2nd) burning hands

You can memorize 1 1st and 1 5th circle spell(s).
You continue your study.

< 172h/172H 111v/116V Pos: sitting >

< 172h/172H 112v/116V Pos: sitting >

< 172h/172H 113v/116V Pos: sitting >
You start meditating...

< 172h/172H 115v/116V Pos: sitting >
You have finished memorizing lightning bolt.

< 172h/172H 116v/116V Pos: sitting >
You feel your skill in meditate improving.
You have finished memorizing lightning bolt.

< 172h/172H 116v/116V Pos: sitting >
Autosaving...

< 172h/172H 116v/116V Pos: sitting >
You have finished memorizing lightning bolt.

< 172h/172H 116v/116V Pos: sitting >
You have finished memorizing lightning bolt.

< 172h/172H 116v/116V Pos: sitting >
You have finished memorizing lightning bolt.

< 172h/172H 116v/116V Pos: sitting >
You have finished memorizing lightning bolt.

< 172h/172H 116v/116V Pos: sitting >
Hint: Your stats will be displayed more accurately at level 10 and completely revealed at level 20.

< 172h/172H 116v/116V Pos: sitting >
You have finished memorizing shocking grasp.

< 172h/172H 116v/116V Pos: sitting >
You have finished memorizing shocking grasp.

< 172h/172H 116v/116V Pos: sitting >
You have finished memorizing shocking grasp.

< 172h/172H 116v/116V Pos: sitting >
You have finished memorizing shocking grasp.

< 172h/172H 116v/116V Pos: sitting >
You have finished memorizing burning hands.

< 172h/172H 116v/116V Pos: sitting >
You have finished memorizing burning hands.

< 172h/172H 116v/116V Pos: sitting >
You have finished memorizing burning hands.

< 172h/172H 116v/116V Pos: sitting >
You have finished memorizing burning hands.

< 172h/172H 116v/116V Pos: sitting >
You have finished memorizing burning hands.
Your studies are complete.

< 172h/172H 116v/116V Pos: sitting >
You clamber to your feet.

< 172h/172H 116v/116V Pos: standing >
Alas, you cannot go that way. . . .

< 172h/172H 116v/116V Pos: standing >
A Sitting Room
Obvious exits: -E# -U
A fire elemental is here blazing with heat! (minion) 

< 172h/172H 116v/116V Pos: standing >
The door seems to be closed.

< 172h/172H 116v/116V Pos: standing >
Ok.

< 172h/172H 116v/116V Pos: standing >
Skylight Lane
Obvious exits: -N -S -W
A pigeon, trained by animal empathists, flutters about.
A fire elemental enters from the west.

< 172h/172H 115v/116V Pos: standing >
Skylight Lane and Market Road
Obvious exits: -N -S -W
A Grey Elf from Charing, wanders the city.
A fire elemental enters from the north.

< 172h/172H 114v/116V Pos: standing >
Skylight Lane
Obvious exits: -N -S
A fire elemental enters from the north.

< 172h/172H 113v/116V Pos: standing >
Skylight Lane and Gate Road
Obvious exits: -N -W
This Halfling spends his days playing pranks on visitors.
A fire elemental enters from the north.

< 172h/172H 112v/116V Pos: standing >
Alas, you cannot go that way. . . .

< 172h/172H 112v/116V Pos: standing >
A fire elemental appears to be Fire Elemental and is in excellent condition.
It's medium in size.
It is in the front rank.
It is surrounded by burning flames!


< 172h/172H 113v/116V Pos: standing >
Gate Road East
Obvious exits: -E -W
The corpse of a logger from desolate is lying here.
A fire elemental enters from the east.

< 172h/172H 113v/116V Pos: standing >
Gate Road East
Obvious exits: -E -S -W
A woman shopper travels the city.
A Grey Elf from Charing, wanders the city.
A fire elemental enters from the east.

< 172h/172H 113v/116V Pos: standing >
Alas, you cannot go that way. . . .

< 172h/172H 113v/116V Pos: standing >
Gate Road East
Obvious exits: -N -E -W
A self-righteous High Elf citizen travels the town.
A fire elemental enters from the east.

< 172h/172H 113v/116V Pos: standing >
Defence Station Prime
Obvious exits: -S
[2] The corpse of a shock troop is lying here.
A Myrabolan shock troop waits for deployment.
A fire elemental enters from the south.

< 172h/172H 112v/116V Pos: standing >
Ok.

< 172h/172H 115v/116V Pos: standing >
Ok.
A fire elemental suddenly attacks a shock troop!
A fire elemental misses a shock troop.

< 172h/172H 116v/116V Pos: standing >
You start chanting...

< 172h/172H 116v/116V Pos: standing >
A fire elemental dodges a shock troop's attack.

< 172h/172H 116v/116V Pos: standing >
A shock troop dodges a fire elemental's attack.

< 172h/172H 116v/116V Pos: standing >
You complete your spell...
A fire elemental's flesh melds with conjured rocks, turning it to stone.

< 172h/172H 116v/116V Pos: standing >
You start chanting...

< 172h/172H 116v/116V Pos: standing >
You complete your spell...
[Damage: 30 ] The lightning bolt hits a shock troop with full impact.

< 172h/172H 116v/116V Pos: standing >
A fire elemental deflects a shock troop's blow and strikes back at him!
A fire elemental misses a shock troop.
Hint: Mobs starting to get boring when you kill them? The more often you kill the same mob, the less experience you will gain. Type "trophy" to look at which areas you have spent time in, and how much you can still stand to learn from them.

< 172h/172H 116v/116V Pos: standing >
A fire elemental misses a shock troop.
You start chanting...

< 172h/172H 116v/116V Pos: standing >
You complete your spell...
[Damage: 65 ] The lightning bolt hits a shock troop with full impact.

< 172h/172H 116v/116V Pos: standing >
You start chanting...

< 172h/172H 116v/116V Pos: standing >
A shock troop misses a fire elemental.
A shock troop's punch grazes a fire elemental.

< 172h/172H 116v/116V Pos: standing >
You complete your spell...
[Damage: 44 ] The lightning bolt hits a shock troop with full impact.

< 172h/172H 116v/116V Pos: standing >
A shock troop dodges a fire elemental's attack.
[Damage:  5 ] A fire elemental's slash strikes a shock troop.

< 172h/172H 116v/116V Pos: standing >
You start chanting...

< 172h/172H 116v/116V Pos: standing >
You complete your spell...
[Damage: 39 ] The lightning bolt hits a shock troop with full impact.

< 172h/172H 116v/116V Pos: standing >
You start chanting...

< 172h/172H 116v/116V Pos: standing >
You complete your spell...
[Damage: 45 ] The lightning bolt hits a shock troop with full impact.
A fire elemental dodges a shock troop's attack.
A shock troop misses a fire elemental.

< 172h/172H 116v/116V Pos: standing >
A fire elemental misses a shock troop.
You start chanting...

< 172h/172H 116v/116V Pos: standing >
You complete your spell...
[Damage: 36 ] The lightning bolt hits a shock troop with full impact.

< 172h/172H 116v/116V Pos: standing >
You don't have that spell memorized.

< 172h/172H 116v/116V Pos: standing >
A fire elemental dodges a shock troop's attack.
A fire elemental barely blocks a shock troop's lunge at it.

< 172h/172H 116v/116V Pos: standing >
A shock troop dodges a fire elemental's attack.
A fire elemental misses a shock troop.

< 172h/172H 116v/116V Pos: standing >
You start chanting...

< 172h/172H 116v/116V Pos: standing >
You complete your spell...
[Damage: 35 ] A shock troop dies while looking rather shocked.
A shock troop is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a shock troop's last actions in this world.

< 172h/172H 116v/116V Pos: standing >
You get a few coins from the corpse of a shock troop.
There were: 1 platinum coin, 10 gold coins. 

< 172h/172H 116v/116V Pos: standing >
Into what?

< 172h/172H 116v/116V Pos: standing >
It appears to be the corpse of a shock troop.
a chunk of hard wood

< 172h/172H 116v/116V Pos: standing >
You have gained some progress, but still have a ways to go yet towards your next level.

< 172h/172H 116v/116V Pos: standing >
Gate Road East
Obvious exits: -N -E -W
A fire elemental enters from the north.

< 172h/172H 115v/116V Pos: standing >
Gate Road East
Obvious exits: -E -W -U
A fire elemental enters from the east.

< 172h/172H 114v/116V Pos: standing >
Myrabolus Highway - Gate Road Intersection
Obvious exits: -N -E -S -W
A fire elemental enters from the east.

< 172h/172H 113v/116V Pos: standing >
Gate Road East
Obvious exits: -E -W -U
A fire elemental enters from the west.

< 172h/172H 113v/116V Pos: standing >
An Archer's Parapet
Obvious exits: -D
The corpse of an archer is lying here.
A self-righteous High Elf citizen travels the town.
A pigeon, trained by animal empathists, flutters about.
A fire elemental enters from below.

< 172h/172H 113v/116V Pos: standing >
Gate Road East
Obvious exits: -E -W -U
A fire elemental enters from above.

< 172h/172H 112v/116V Pos: standing >
Myrabolus Highway - Gate Road Intersection
Obvious exits: -N -E -S -W
A fire elemental enters from the east.

< 172h/172H 111v/116V Pos: standing >
Gate Road West
Obvious exits: -E -W -U
A fire elemental enters from the east.

< 172h/172H 111v/116V Pos: standing >
Alas, you cannot go that way. . . .

< 172h/172H 112v/116V Pos: standing >
Gate Road West
Obvious exits: -N -E -W
A fire elemental enters from the east.

< 172h/172H 112v/116V Pos: standing >
Defence Station Prime
Obvious exits: -S
A common resident of the city wanders the streets.
A Myrabolan shock troop waits for deployment.
A Myrabolan shock troop waits for deployment.
A Myrabolan shock troop waits for deployment.
A Myrabolan shock troop waits for deployment.
A fire elemental enters from the south.

< 172h/172H 111v/116V Pos: standing >
Ok.
A fire elemental suddenly attacks a shock troop!
[Damage:  5 ] A fire elemental's fine slash wounds a shock troop.

< 172h/172H 113v/116V Pos: standing >
You start chanting...

< 172h/172H 116v/116V Pos: standing >
A shock troop misses a fire elemental.
A fire elemental dodges a shock troop's attack.

< 172h/172H 116v/116V Pos: standing >
A shock troop dodges a fire elemental's attack.

< 172h/172H 116v/116V Pos: standing >
Casting: shocking grasp 

< 172h/172H 116v/116V Pos: standing >
You complete your spell...
[Damage: 31 ] You get a good hold of the shocked a shock troop.

< 172h/172H 116v/116V Pos: standing >
You start chanting...

< 172h/172H 116v/116V Pos: standing >
You complete your spell...
[Damage: 31 ] You get a good hold of the shocked a shock troop.

< 172h/172H 116v/116V Pos: standing >
A myrabolan commoner leaves south.

< 172h/172H 116v/116V Pos: standing >
A fire elemental dodges a shock troop's attack.
A fire elemental parries a shock troop's lunge at it.
You start chanting...

< 172h/172H 116v/116V Pos: standing >
A shock troop dodges a fire elemental's attack.
A fire elemental misses a shock troop.

< 172h/172H 116v/116V Pos: standing >
You complete your spell...
[Damage: 70 ] You get a good hold of the shocked a shock troop.

< 172h/172H 116v/116V Pos: standing >
You start chanting...

< 172h/172H 116v/116V Pos: standing >
You complete your spell...
[Damage: 42 ] You burned a shock troop.

< 172h/172H 116v/116V Pos: standing >
A shock troop misses a fire elemental.
A fire elemental barely blocks a shock troop's lunge at it.
You start chanting...

< 172h/172H 116v/116V Pos: standing >
You complete your spell...
[Damage: 30 ] You burned a shock troop.
A shock troop dodges a fire elemental's attack.

< 172h/172H 116v/116V Pos: standing >
You start chanting...

< 172h/172H 116v/116V Pos: standing >
You complete your spell...
[Damage: 28 ] You burned a shock troop.

< 172h/172H 116v/116V Pos: standing >
You start chanting...

< 172h/172H 116v/116V Pos: standing >
You complete your spell...
[Damage: 22 ] You burned a shock troop.

< 172h/172H 116v/116V Pos: standing >
A shock troop misses a fire elemental.
A shock troop misses a fire elemental.

< 172h/172H 116v/116V Pos: standing >
You start chanting...

< 172h/172H 116v/116V Pos: standing >
A shock troop dodges a fire elemental's attack.
[Damage:  4 ] A fire elemental's fine slash strikes a shock troop hard.

< 172h/172H 116v/116V Pos: standing >
You complete your spell...
[Damage: 36 ] You burned a shock troop to death.
A shock troop is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a shock troop cause a sickening chill to run up your spine.

< 172h/172H 116v/116V Pos: standing >
You get a handful of coins from the corpse of a shock troop.
There were: 1 platinum coin, 8 gold coins. 

< 172h/172H 116v/116V Pos: standing >
Into what?

< 172h/172H 116v/116V Pos: standing >
It appears to be the corpse of a shock troop.
Nothing.

< 172h/172H 116v/116V Pos: standing >
You have gained some progress, and are nearing the half-way point in the trek to your next level.

< 172h/172H 116v/116V Pos: standing >
Gate Road West
Obvious exits: -N -E -W
A common resident of the city wanders the streets.
A fire elemental enters from the north.

< 172h/172H 115v/116V Pos: standing >
Gate Road West
Obvious exits: -E -W -U
A fire elemental enters from the west.

< 172h/172H 114v/116V Pos: standing >
Myrabolus Highway - Gate Road Intersection
Obvious exits: -N -E -S -W
A self-righteous High Elf citizen travels the town.
A self-righteous High Elf citizen travels the town.
A fire elemental enters from the west.

< 172h/172H 113v/116V Pos: standing >
Gate Road East
Obvious exits: -E -W -U
A fire elemental enters from the west.

< 172h/172H 112v/116V Pos: standing >
Gate Road East
Obvious exits: -N -E -W
A fire elemental enters from the west.

< 172h/172H 111v/116V Pos: standing >
Gate Road East
Obvious exits: -E -S -W
A Grey Elf from Charing, wanders the city.
A fire elemental enters from the west.

< 172h/172H 110v/116V Pos: standing >
Gate Road East
Obvious exits: -E -W
The corpse of a logger from desolate is lying here.
A woman shopper travels the city.
A woman shopper travels the city.
A fire elemental enters from the west.

< 172h/172H 110v/116V Pos: standing >
Skylight Lane and Gate Road
Obvious exits: -N -W
A fire elemental enters from the west.

< 172h/172H 109v/116V Pos: standing >
Alas, you cannot go that way. . . .

< 172h/172H 109v/116V Pos: standing >
Alas, you cannot go that way. . . .

< 172h/172H 109v/116V Pos: standing >
Alas, you cannot go that way. . . .

< 172h/172H 110v/116V Pos: standing >
Alas, you cannot go that way. . . .

< 172h/172H 110v/116V Pos: standing >
Alas, you cannot go that way. . . .

< 172h/172H 110v/116V Pos: standing >
Alas, you cannot go that way. . . .

< 172h/172H 110v/116V Pos: standing >
Skylight Lane
Obvious exits: -N -S
This Halfling spends his days playing pranks on visitors.
A fire elemental enters from the south.

< 172h/172H 110v/116V Pos: standing >
Skylight Lane and Market Road
Obvious exits: -N -S -W
A woman shopper travels the city.
A fire elemental enters from the south.

< 172h/172H 109v/116V Pos: standing >
Skylight Lane
Obvious exits: -N -S -W
A fire elemental enters from the south.

< 172h/172H 108v/116V Pos: standing >
Skylight Lane and Ancients Avenue Corner
Obvious exits: -N -S -W
A pigeon, trained by animal empathists, flutters about.
A fire elemental enters from the south.

< 172h/172H 108v/116V Pos: standing >
Skylight Lane
Obvious exits: -N -S -W
A fire elemental enters from the north.

< 172h/172H 108v/116V Pos: standing >
A Sitting Room
Obvious exits: -E -U
A Grey Elf from Charing, wanders the city.
A fire elemental enters from the east.

< 172h/172H 107v/116V Pos: standing >
Ok.

< 172h/172H 109v/116V Pos: standing >
You sit down.

< 172h/172H 110v/116V Pos: sitting >
Pardon?

< 172h/172H 111v/116V Pos: sitting >
You wiggle to find the most comfortable position.

< 172h/172H 112v/116V Pos: sitting >
You have memorized the following spells:
( 6th circle)  2 - teleport
               1 - stone skin
( 5th circle)  1 - conjure elemental
               1 - coldshield
               1 - wall of stone
               1 - sense follower
( 3rd circle)  2 - dispel magic
               1 - agility
( 2nd circle)  1 - burning hands
               2 - mirror image
( 1st circle)  1 - minor creation
               7 - magic missile

And you are currently memorizing the following spells:
   13 seconds:  ( 6th) stone skin
   24 seconds:  ( 4th) lightning bolt
   34 seconds:  ( 4th) lightning bolt
   45 seconds:  ( 4th) lightning bolt
   56 seconds:  ( 4th) lightning bolt
   67 seconds:  ( 4th) lightning bolt
   77 seconds:  ( 4th) lightning bolt
   87 seconds:  ( 3rd) shocking grasp
   96 seconds:  ( 3rd) shocking grasp
  105 seconds:  ( 3rd) shocking grasp
  114 seconds:  ( 3rd) shocking grasp
  122 seconds:  ( 2nd) burning hands
  129 seconds:  ( 2nd) burning hands
  137 seconds:  ( 2nd) burning hands
  144 seconds:  ( 2nd) burning hands
  152 seconds:  ( 2nd) burning hands

You can memorize 1 1st and 1 5th circle spell(s).
You continue your study.

< 172h/172H 113v/116V Pos: sitting >

< 172h/172H 114v/116V Pos: sitting >

< 172h/172H 114v/116V Pos: sitting >
You have gained some progress, and are nearing the half-way point in the trek to your next level.

< 172h/172H 116v/116V Pos: sitting >
You start meditating...

< 172h/172H 116v/116V Pos: sitting >
You have finished memorizing stone skin.

< 172h/172H 116v/116V Pos: sitting >
You no longer seem to sense your followers.

< 172h/172H 116v/116V Pos: sitting >
Hint: Save money and buy a boat!  There's a whole world out there waiting for you! Use help ship to learn how.

< 172h/172H 116v/116V Pos: sitting >
You have finished memorizing lightning bolt.

< 172h/172H 116v/116V Pos: sitting >
You have finished memorizing lightning bolt.

< 172h/172H 116v/116V Pos: sitting >

< 172h/172H 116v/116V Pos: sitting >
A Drow Elf snaps into visibility.
A Drow Elf leaps at you only to realize you are down already.
You abandon your studies.

< 172h/172H 116v/116V Pos: sitting >
Someone suddenly attacks YOU!
A Kobold snaps into visibility.
A Kobold's slash strikes you.

< 161h/172H 116v/116V Pos: sitting >
< T: Slyan TP: sit TC:few scratches E: A Kobold sta EP: excellent >
 Someone closes the door.

< 161h/172H 116v/116V Pos: sitting >
< T: Slyan TP: sit TC:few scratches E: A Kobold sta EP: excellent >
 A Kobold snaps into visibility.

< 161h/172H 116v/116V Pos: sitting >
< T: Slyan TP: sit TC:few scratches E: A Kobold sta EP: excellent >
 A fire elemental suddenly attacks a Drow Elf!
A fire elemental misses a Drow Elf.

< 161h/172H 116v/116V Pos: sitting >
< T: Slyan TP: sit TC:few scratches E: A Kobold sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the word 'fireball'
You are enveloped in flames from a fireball sent by a Kobold - OUCH!
OUCH!  That really did HURT!

< 113h/172H 116v/116V Pos: sitting >
< T: Slyan TP: sit TC: few wounds E: A Kobold sta EP: excellent >
 A Kobold misses you.
A Kobold misses you.
A Drow Elf misses you.
A Drow Elf misses you.

< 113h/172H 116v/116V Pos: sitting >
< T: Slyan TP: sit TC: few wounds E: A Kobold sta EP: excellent >
 A Kobold dodges your futile attack.

< 113h/172H 116v/116V Pos: sitting >
< T: Slyan TP: sit TC: few wounds E: A Kobold sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 113h/172H 116v/116V Pos: sitting >
< T: Slyan TP: sit TC: few wounds E: A Kobold sta EP: excellent >
 
< 113h/172H 116v/116V Pos: sitting >
< T: Slyan TP: sit TC: few wounds E: A Kobold sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 113h/172H 116v/116V Pos: sitting >
< T: Slyan TP: sit TC: few wounds E: A Kobold sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by a Kobold - OUCH!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 1h/172H 116v/116V Pos: sitting >
< T: Slyan TP: sit TC: awful E: A Kobold sta EP: excellent >
 A Kobold snaps into visibility.
A Kobold starts casting an offensive spell.

< 1h/172H 116v/116V Pos: sitting >
< T: Slyan TP: sit TC: awful E: A Kobold sta EP: excellent >
 A fire elemental misses a Drow Elf.
A Drow Elf misses you.
A Drow Elf misses you.

< 1h/172H 116v/116V Pos: sitting >
< T: Slyan TP: sit TC: awful E: A Kobold sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'warhunso gsfal'
A Kobold points at you.
A Kobold sends a blast of molten spray into your face, and you slip away..
Your jeweled glass cloak melted from the intense heat!
Your strip of su-monster skin melted from the intense heat!