The death of [12 Summoner] Kymas (Kobold)

in Gambling Room Below the Inn

from the perspective of [12 Summoner] Kymas (Kobold)

<worn in ear>        an ashen bark earring
<worn around neck>   a jeweled reed collar
<worn around neck>   a drow-made hide amulet
<worn on body>       a raw leather jacket
<worn about body>    a raw leather cloak
<worn on belt buckle>a quill
<held as shield>     a fine studded leather shield
<worn on hands>      some dark copper talons
<worn on finger>     a superior hide ring
<worn on finger>     a fanged clay ring
<worn on legs>       a pair of fine leather pants
<worn on feet>       a pair of raw leather boots

The Inn of the Shady Grove
Obvious exits: -E -S
A spellbook lies here, discarded.
An amber-colored metallic rod lies here.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.

< 67h/67H 114v/114V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -E -S
A spellbook lies here, discarded.
An amber-colored metallic rod lies here.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.

< 67h/67H 114v/114V Pos: standing >
The Bar of Dancing Flame
Obvious exits: -N -D
A mighty board stands here held up by great swords reading 'Flame Board.'
A wandering orcish soul, flying about here, is searching for a new victim.
An orcish elite searches the area here for any signs of problems.
(Q)Ixie, the bartender, stands behind the counter ready to serve you.
A dancing elven girl dances along her way through the bar.

< 67h/67H 113v/114V Pos: standing >
Ixie starts casting a spell.

< 67h/67H 113v/114V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -U
An orcish warrior is here preparing for the next invasion.
Crawling about, this baby orc is crying loudly.
A cute kitten rolls on the ground here playing with a ball of yarn.
An orcish warrior is here preparing for the next invasion.

< 67h/67H 112v/114V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -W

< 67h/67H 111v/114V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
An orcish merchant is standing here completing his next transaction.
An orc guard of the Black Order is here watching your every action.
An orc guard of the Black Order is here watching your every action.
Ghizyon, the dark anti-paladin, is here watching his students.
An orcish warrior is here preparing for the next invasion.

< 67h/67H 110v/114V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
An orcish assassin prowls the area hunting his new prey.

< 67h/67H 110v/114V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
The grinning bobcat hungrily peers through the area.

< 67h/67H 109v/114V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
A drunken orc wanders about lost out of his mind.
A wandering orcish soul, flying about here, is searching for a new victim.

< 67h/67H 109v/114V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
A small collar collects among the rubble on the ground.
An orcish assassin prowls the area hunting his new prey.

< 67h/67H 108v/114V Pos: standing >
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D#
An orcish merchant is standing here completing his next transaction.
An orcish thief watches his next victim closely.
A draft horse stands here nibbling on your sleeve.
An orcish guard in mid-air sits atop a draft horse.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
A massive umber hulk stands here chained to the ground.
The orc gate guard of the Shady Grove stands here on duty.

< 67h/67H 107v/114V Pos: standing >
The black seems to be closed.

< 67h/67H 108v/114V Pos: standing >
Ok.

< 67h/67H 109v/114V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -S -U
A cowardly orcish girl tries to hide herself in protection.

< 67h/67H 109v/114V Pos: standing >
Ok.

< 67h/67H 109v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 67h/67H 109v/114V Pos: standing >
Nearing the Shady Grove
Obvious exits: -N -S
A large warhorse stands here with its head high.
An orc guard of the Black Order is here watching your every action.

< 67h/67H 109v/114V Pos: standing >
A Small Pathway
Obvious exits: -N -S

< 67h/67H 107v/114V Pos: standing >
 
  *******MM   
 ****^^^*^MM  
 **M*^^^^**M  
 *^.^^@..***  
 .^...+..^**  
 .....+...**  
  M^..+....   
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
An immature leucrotta wanders around looking for scraps of food.

< 67h/67H 106v/114V Pos: standing >
 
  ***^^^*^M   
 **M*^^^^**M  
 *^.^^M..***  
 .^...@..^**  
 .....+...**  
 .M^..+....*  
  ^*..+..M.   
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 67h/67H 106v/114V Pos: standing >
 
  *M*^^^^**   
 *^.^^M..***  
 .^...+..^**  
 .....@...**  
 .M^..+....*  
 .^*..+..M..  
  ^**.+....   
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 67h/67H 106v/114V Pos: standing >
 
  ^.^^M..**   
 .^...+..^**  
 .....+...**  
 .M^..@....*  
 .^*..+..M..  
 ^^**.+.....  
  ****+*..M   
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 67h/67H 105v/114V Pos: standing >
 
  ^...+..^*   
 .....+...**  
 .M^..+....*  
 .^*..@..M..  
 ^^**.+.....  
 .****+*..M.  
  *^^*+*M^.   
A repaired Cobblestone Path
Obvious exits: -N -E -S -W

< 67h/67H 108v/114V Pos: standing >
 
  ....+...*   
 .M^..+....*  
 .^*..+..M..  
 ^^**.@.....  
 .****+*.M..  
 **^^*+*M^.^  
  **^*+^^*.   
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 67h/67H 107v/114V Pos: standing >
 
  M^..+....   
 .^*..+..M..  
 ^^**.+.....  
 .****@*.M..  
 **^^*+*M^.^  
 .**^*+^^*..  
  +++.++**.   
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 67h/67H 107v/114V Pos: standing >
 
  ^*..+..M.   
 ^^**.+.....  
 .****+*.M..  
 **^^*@*M^.^  
 .**^*+^^*..  
 ++++.++**..  
  .**^*+**.   
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 67h/67H 106v/114V Pos: standing >
 
  ^**.+....   
 .****+*.M..  
 **^^*+*M^.^  
 .**^*@^^*..  
 ++++.++**..  
 ..**^*+**..  
  ...^^+*..   
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 67h/67H 105v/114V Pos: standing >
Inside the Western Gate
Obvious exits: -N -S -W -U
The corpse of a young orc shaman is lying here.
The corpse of an experienced guard is lying here.
A village protector watches over his designated area.

< 67h/67H 105v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 67h/67H 105v/114V Pos: standing >
An Intersection in the Western Road Along the Fence
Obvious exits: -N -E -S
A slab of orc meat is left here.
An old male orc is moving very slowly.
An experienced guard oversees his subordinates.

< 67h/67H 107v/114V Pos: standing >
Western Road Along the Fence
Obvious exits: -N -E# -S
[3] A slab of orc meat is left here.
An old female orc is moving very slowly.
A very large warg is wandering about here, snarling viciously at you.
A small dog is here chasing his tail.
A common male orc shuffles down the path.

< 67h/67H 107v/114V Pos: standing >
Western Road Along the Fence
Obvious exits: -N -S
A common female orc walks around here.

< 67h/67H 106v/114V Pos: standing >
Western Road Along the Fence
Obvious exits: -N -E# -S
[3] A slab of orc meat is left here.
An old female orc is moving very slowly.
A very large warg is wandering about here, snarling viciously at you.
A small dog is here chasing his tail.
A common male orc shuffles down the path.

< 67h/67H 106v/114V Pos: standing >
The door seems to be closed.

< 67h/67H 106v/114V Pos: standing >
Ok.

< 67h/67H 107v/114V Pos: standing >
Hint: Strength affects how hard you hit, as well as how heavy your load will be.

< 67h/67H 107v/114V Pos: standing >
West End of the Barreling Brew Tavern and Inn
Obvious exits: -E -W -D
A common male orc shuffles down the path.
A small dog is here chasing his tail.
A young adolescent orc scans the crowd looking for a mark.
A small dog is here chasing his tail.
A drunkard drinks away his life.
A drunkard drinks away his life.
A drunkard drinks away his life.
A drunkard drinks away his life.

< 67h/67H 106v/114V Pos: standing >
I see no door here.

< 67h/67H 107v/114V Pos: standing >
A teen-age orc leaves down.
Gambling Room Below the Inn
Obvious exits: -U
A small leather backpack has been discarded here.
[9] A slab of orc meat is left here.
A studded leather jacket lies here.
A pair of raw leather boots lies here.
A large wooden torch has been discarded here.
A young adolescent orc scans the crowd looking for a mark.
A small dog is here chasing his tail.
A small dog is here chasing his tail.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.

< 67h/67H 106v/114V Pos: standing >
A small dog leaves up.

< 67h/67H 109v/114V Pos: standing >
Are you mad!?

< 67h/67H 109v/114V Pos: standing >

		Score information for Kymas

Level: 11   Race: Kobold   Class: Summoner Sex: Male
Hit points: 67(67)  Moves: 110(114)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:    0 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 1 hours/ 18 minutes
Received data: 0.0064 MB this session.
Send data:     0.0001 MB this session.
Compression ratio: 72%
72%
Status:  Standing.
Epic points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   1
Enchantments:    Ultravision
Bartender Quests Remaining: 8
Combat Pulse:   14 Spell Pulse:  0.60 
Leaderboard Points:  109 

Active Spells:
--------------
well-rested bonus (149 minutes)


< 67h/67H 110v/114V Pos: standing >
You are using:
<worn in ear>        an ashen bark earring
<worn around neck>   a jeweled reed collar
<worn around neck>   a drow-made hide amulet
<worn on body>       a raw leather jacket
<worn about body>    a raw leather cloak
<worn about waist>   a belt of sewn ratskins
<worn on belt buckle>a quill
<worn on hands>      some dark copper talons
<worn on finger>     a superior hide ring
<worn on finger>     a fanged clay ring
<held>               a quill
<held>               a spellbook
<worn on legs>       a pair of fine leather pants
<worn on feet>       a pair of raw leather boots

< 67h/67H 112v/114V Pos: standing >
A small dog leaves up.

< 67h/67H 114v/114V Pos: standing >

1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
chill touch                 [in spellbook]
mirror image                [in spellbook]
sleep                       [in spellbook]

3rd CIRCLE:
acidimmolate                [in spellbook]
agility                     [in spellbook]
concealment                 [in spellbook]
dispel magic                [in spellbook]
mage flame                  [in spellbook]
shocking grasp              [in spellbook]
strength                    [in spellbook]

4th CIRCLE:
enchant weapon             
infravision                
levitate                   
lightning bolt             
ray of enfeeblement        
reveal true name           
wall of force              

5th CIRCLE:
coldshield                 
fireshield                 
identify                   
sense follower             
slowness                   

6th CIRCLE:
color spray                
feeblemind                 
minor globe of invulnerability  
stone skin                 
teleport                   

7th CIRCLE:
airy water                 
cone of cold               
dimension door             
fireball                   
haste                      
ice storm                  
wall of flames             
wall of ice                
web                        

8th CIRCLE:
detect invisibility        
globe of invulnerability   
improved invisibility      
prismatic spray            

9th CIRCLE:
fly                        
gate                       
prismatic ray              
relocate                   

10th CIRCLE:
farsee                     
group stone skin           

11th CIRCLE:
group globe of invulnerability  
prismatic cube             


1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
chill touch                 [in spellbook]
mirror image                [in spellbook]
sleep                       [in spellbook]

3rd CIRCLE:
acidimmolate                [in spellbook]
agility                     [in spellbook]
concealment                 [in spellbook]
dispel magic                [in spellbook]
mage flame                  [in spellbook]
shocking grasp              [in spellbook]
strength                    [in spellbook]

4th CIRCLE:
enchant weapon             
infravision                
levitate                   
lightning bolt             
ray of enfeeblement        
reveal true name           
wall of force              

5th CIRCLE:
coldshield                 
fireshield                 
identify                   
sense follower             
slowness                   

6th CIRCLE:
color spray                
feeblemind                 
minor globe of invulnerability  
stone skin                 
teleport                   


< 67h/67H 114v/114V Pos: standing >
Gambling Room Below the Inn
Obvious exits: -U
A small leather backpack has been discarded here.
[9] A slab of orc meat is left here.
A studded leather jacket lies here.
A pair of raw leather boots lies here.
A large wooden torch has been discarded here.
A young adolescent orc scans the crowd looking for a mark.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.

< 67h/67H 114v/114V Pos: standing >
You get a slab of orc meat.

< 67h/67H 114v/114V Pos: standing >
You eat the slab of orc meat.

< 67h/67H 114v/114V Pos: standing >
A small dog enters from above.

< 67h/67H 114v/114V Pos: standing >
You stop using a spellbook.

< 67h/67H 114v/114V Pos: standing >
You are carrying: (6/11)
a spellbook
a fine studded leather shield
a gleaming hardwood sickle
a spellbook
a rugged adventurers satchel
a small wooden raft

< 67h/67H 114v/114V Pos: standing >

< 67h/67H 114v/114V Pos: standing >
You lack the training to use two weapons.

< 67h/67H 114v/114V Pos: standing >
You stop using a quill.

< 67h/67H 114v/114V Pos: standing >
You strap a fine studded leather shield to your arm.

< 67h/67H 114v/114V Pos: standing >
Gambling Room Below the Inn
Obvious exits: -U
A small leather backpack has been discarded here.
[8] A slab of orc meat is left here.
A studded leather jacket lies here.
A pair of raw leather boots lies here.
A large wooden torch has been discarded here.
A small dog is here chasing his tail.
A young adolescent orc scans the crowd looking for a mark.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.
An orc playing cards quickly lowers his hand, and reaches for a dagger.

< 67h/67H 114v/114V Pos: standing >
You sit down and relax.

< 67h/67H 114v/114V Pos: sitting >
You have memorized the following spells:
( 3rd circle)  1 - shocking grasp
( 2nd circle)  6 - chill touch
( 1st circle)  1 - minor creation
               5 - magic missile
               1 - detect magic

You can memorize no more spells.

< 67h/67H 114v/114V Pos: sitting >
You start meditating...

< 67h/67H 114v/114V Pos: sitting >
You stop meditating.
You clamber to your feet.

< 67h/67H 114v/114V Pos: standing >
A small dog enters from above.

< 67h/67H 114v/114V Pos: standing >
A teen-age orc leaves up.

< 67h/67H 114v/114V Pos: standing >

< 67h/67H 114v/114V Pos: standing >
A small dog leaves up.

< 67h/67H 114v/114V Pos: standing >

< 67h/67H 114v/114V Pos: standing >
A small dog enters from above.

< 67h/67H 114v/114V Pos: standing >

< 67h/67H 114v/114V Pos: standing >
You start chanting...
An orc suddenly attacks YOU!
An orc's fine punch strikes you hard.
OUCH!  That really did HURT!

< 60h/67H 114v/114V Pos: standing >
< T: Kymas TP: sta TC: small wounds E: card sta EP: excellent >
 Casting: shocking grasp 

< 60h/67H 114v/114V Pos: standing >
< T: Kymas TP: sta TC: small wounds E: card sta EP: excellent >
 You complete your spell...
[Damage: 40 ] You get a good hold of the shocked an orc.

< 60h/67H 114v/114V Pos: standing >
< T: Kymas TP: sta TC: small wounds E: card sta EP:  few wounds >
 An orc dodges your futile attack.

< 60h/67H 114v/114V Pos: standing >
< T: Kymas TP: sta TC: small wounds E: card sta EP:  few wounds >
 You start chanting...

< 60h/67H 114v/114V Pos: standing >
< T: Kymas TP: sta TC: small wounds E: card sta EP:  few wounds >
 An adult orc enters from above.

< 60h/67H 114v/114V Pos: standing >
< T: Kymas TP: sta TC: small wounds E: card sta EP:  few wounds >
 An orc's fine punch strikes you very hard.
OUCH!  That really did HURT!
An orc's kick hits you directly in the face.
OUCH!  That really did HURT!

< 44h/67H 114v/114V Pos: standing >
< T: Kymas TP: sta TC: few wounds E: card sta EP:  few wounds >
 You complete your spell...
[Damage: 17 ] You chill an orc.
The chilling cold causes an orc to stammer, apparently weakened.

< 44h/67H 114v/114V Pos: standing >
< T: Kymas TP: sta TC: few wounds E: card sta EP:  nasty wounds >
 You start chanting...

< 44h/67H 114v/114V Pos: standing >
< T: Kymas TP: sta TC: few wounds E: card sta EP:  nasty wounds >
 Hint: You can drag a corpse to safety by typing 'drag corpse <direction>'. 

< 44h/67H 114v/114V Pos: standing >
< T: Kymas TP: sta TC: few wounds E: card sta EP:  nasty wounds >
 You complete your spell...
[Damage: 16 ] You chill an orc.

< 44h/67H 114v/114V Pos: standing >
< T: Kymas TP: sta TC: few wounds E: card sta EP:  nasty wounds >
 An orc's impressive punch enshrouds you in a mist of blood.
OUCH!  That really did HURT!

< 26h/67H 114v/114V Pos: standing >
< T: Kymas TP: sta TC: nasty wounds E: card sta EP:  nasty wounds >
 You start chanting...

< 26h/67H 114v/114V Pos: standing >
< T: Kymas TP: sta TC: nasty wounds E: card sta EP:  nasty wounds >
 Casting: chill touch 

< 26h/67H 114v/114V Pos: standing >
< T: Kymas TP: sta TC: nasty wounds E: card sta EP:  nasty wounds >
 You complete your spell...
[Damage:  8 ] You chill an orc.

< 26h/67H 114v/114V Pos: standing >
< T: Kymas TP: sta TC: nasty wounds E: card sta EP: pretty hurt >
 An orc dodges your futile attack.

< 26h/67H 114v/114V Pos: standing >
< T: Kymas TP: sta TC: nasty wounds E: card sta EP: pretty hurt >
 You start chanting...

< 26h/67H 114v/114V Pos: standing >
< T: Kymas TP: sta TC: nasty wounds E: card sta EP: pretty hurt >
 You complete your spell...
[Damage: 17 ] You chill an orc.

< 26h/67H 114v/114V Pos: standing >
< T: Kymas TP: sta TC: nasty wounds E: card sta EP:  awful >
 You dodge an orc's vicious attack.
You duck under an orc's lame kick.

< 26h/67H 114v/114V Pos: standing >
< T: Kymas TP: sta TC: nasty wounds E: card sta EP:  awful >
 You start chanting...

< 26h/67H 114v/114V Pos: standing >
< T: Kymas TP: sta TC: nasty wounds E: card sta EP:  awful >
 You complete your spell...
[Damage:  8 ] You chill an orc.
An orc is stunned!

< 26h/67H 114v/114V Pos: standing >
< T: Kymas TP: sta TC: nasty wounds E: card sta EP:  awful >
 You start chanting...

< 26h/67H 114v/114V Pos: standing >
< T: Kymas TP: sta TC: nasty wounds E: card sta EP:  awful >
 You dodge an orc's vicious attack.
An orc misses you.

< 26h/67H 114v/114V Pos: standing >
< T: Kymas TP: sta TC: nasty wounds E: card sta EP:  awful >
 You complete your spell...
[Damage:  8 ] You chill an orc.
An orc is mortally wounded, and will die soon, if not aided.

< 26h/67H 114v/114V Pos: standing >
<[Damage:  1 ] Your crude punch hits an orc.
An orc is mortally wounded, and will die soon, if not aided.

< 26h/67H 114v/114V Pos: standing >
<
< 26h/67H 114v/114V Pos: standing >
<[Damage:  1 ] You hit an orc in the throat, he chokes, gasps and dies.
An orc is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are an orc's last actions in this world.

< 30h/71H 114v/114V Pos: standing >
You get a small pile of coins from the corpse of an orc.
There were: 4 gold coins, 13 silver coins, 13 copper coins. 

< 30h/71H 114v/114V Pos: standing >
Ok.
You put 0 platinum, 4 gold, 13 silver, and 13 copper coins into a small leather backpack.

< 30h/71H 114v/114V Pos: standing >
You are still a very long way from your next level.

< 30h/71H 114v/114V Pos: standing >
It appears to be the corpse of an orc.
a slab of orc meat

< 30h/71H 114v/114V Pos: standing >
Saving Kymas.

< 30h/71H 114v/114V Pos: standing >

< 31h/71H 114v/114V Pos: standing >
You sit down and relax.

< 31h/71H 114v/114V Pos: sitting >
You have memorized the following spells:
( 1st circle)  1 - minor creation
               5 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
   14 seconds:  ( 3rd) shocking grasp
   25 seconds:  ( 2nd) chill touch
   37 seconds:  ( 2nd) chill touch
   48 seconds:  ( 2nd) chill touch
   60 seconds:  ( 2nd) chill touch
   71 seconds:  ( 2nd) chill touch
   83 seconds:  ( 2nd) chill touch

You can memorize 1 3rd circle spell(s).
You continue your study.

< 32h/71H 114v/114V Pos: sitting >
You start meditating...

< 32h/71H 114v/114V Pos: sitting >
You are memorizing shocking grasp, which will take about 14 seconds.

< 35h/71H 114v/114V Pos: sitting >
You have finished memorizing shocking grasp.

< 36h/71H 114v/114V Pos: sitting >

< 39h/71H 114v/114V Pos: sitting >
You have finished memorizing chill touch.

< 40h/71H 114v/114V Pos: sitting >
A Skeleton rides in on a magnificent heavy warhorse from above.

< 41h/71H 114v/114V Pos: sitting >
A Skeleton suddenly attacks YOU!
You abandon your studies.
A Skeleton's impressive slash seriously wounds you.
OUCH!  That really did HURT!

< 31h/71H 114v/114V Pos: sitting >
< T: Kymas TP: sit TC: nasty wounds E: A Skeleton sta EP: excellent >
 
< 31h/71H 114v/114V Pos: sitting >
< T: Kymas TP: sit TC: nasty wounds E: A Skeleton sta EP: excellent >
 A Skeleton parries your futile lunge at him.

< 31h/71H 114v/114V Pos: sitting >
< T: Kymas TP: sit TC: nasty wounds E: A Skeleton sta EP: excellent >
 A Skeleton's slash seriously wounds you.
OUCH!  That really did HURT!
A Skeleton's slash seriously wounds you.
OUCH!  That really did HURT!
A Skeleton's impressive slash enshrouds you in a mist of blood.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 7h/71H 114v/114V Pos: sitting >
< T: Kymas TP: sit TC: awful E: A Skeleton sta EP: excellent >
 
< 7h/71H 114v/114V Pos: sitting >
< T: Kymas TP: sit TC: awful E: A Skeleton sta EP: excellent >
 A Skeleton parries your futile lunge at him.

< 7h/71H 114v/114V Pos: sitting >
< T: Kymas TP: sit TC: awful E: A Skeleton sta EP: excellent >
 A Skeleton's impressive slash grievously wounds you.
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.