The death of [56 Monk] Raal (Grey Elf)

in The Great Crossroad

from the perspective of [56 Necrolyte] Jov Nameless (Drow Elf)

<worn as a badge>    an ever-watching eye [superior] (glowing) (humming) [77%]
<worn on head>       the helmet of agony of regeneration (humming) [83%]
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        the living essence of Dranum [superior] [68%]
<worn in ear>        a lightning earring [superior]
<worn on face>       a mask of hades [poor] (glowing) [79%]
<worn around neck>   an amulet of the Neogi Lords [62%]
<worn around neck>   a psionicist locket of power of endurance (glowing)
<worn on body>       a suit of flame-wreathed platemail [60%]
<worn about body>    the robes of the maelstrom of intelligence [88%]
<worn on back>       a large leather backpack [80%]
<worn as quiver>     a glowing bard sack [superior] (glowing) [73%]
<worn about waist>   a belt of skulls [superior] [68%]
<worn on belt buckle>a severed illithid tentacle of constitution [43%]
<attached to belt>   a tome of wizardry
<attached to belt>   a massive tome [41%]
<worn on arms>       the sleeves of Arkan'non [poor] [49%]
<held as shield>     a well-polished mithril body shield of intelligence [89%]
<worn around wrist>  a twisted nether crystal bracelet (glowing) [80%]
<worn around wrist>  a bracelet of influence [85%]
<worn on hands>      the claws of a wyvern [66%]
<worn on finger>     a band of flowing water [superior] [74%]
<worn on finger>     a diorite ring set with an opal of power (glowing)
<primary weapon>     the orb of the sea (glowing)[162h 26m 29s]
<worn on legs>       a pair of flayed illithid hide leggings [superior] (glowing) [87%]
<worn on feet>       boots of brain golem skin of endurance

*The lich of a city guard stands here. (minion) 

< 784h/840H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 784h/840H 232v/232V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A large wall of bones is here to the east. (Illusion)
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
*The lich of a city guard stands here. (minion) 
*The lich of a city guard stands here. (minion) 
*The lich of a city guard stands here. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*The lich of a city guard stands here. (minion) 

< 784h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is in the distance to your east.
A LARGE water elemental who is close by to your west.

< 784h/840H 232v/232V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A large wall of bones is here to the east. (Illusion)
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
*The lich of a city guard stands here. (minion) 
*The lich of a city guard stands here. (minion) 
*The lich of a city guard stands here. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*The lich of a city guard stands here. (minion) 

< 784h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is rather far off to your east.
A LARGE water elemental who is close by to your west.

< 784h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is rather far off to your east.
A LARGE water elemental who is close by to your west.

< 784h/840H 232v/232V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A large wall of bones is here to the east. (Illusion)
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
*The lich of a city guard stands here. (minion) 
*The lich of a city guard stands here. (minion) 
*The lich of a city guard stands here. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*The lich of a city guard stands here. (minion) 

< 784h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is rather far off to your east.
A LARGE water elemental who is close by to your west.

< 784h/840H 232v/232V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A large wall of bones is here to the east. (Illusion)
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
*The lich of a city guard stands here. (minion) 
*The lich of a city guard stands here. (minion) 
*The lich of a city guard stands here. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*The lich of a city guard stands here. (minion) 

< 785h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is a brief walk away to your east.
A tharnadian highway marshall who is in the distance to your east.
A LARGE water elemental who is close by to your west.

< 785h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is a brief walk away to your east.
A tharnadian highway marshall who is in the distance to your east.
A LARGE water elemental who is close by to your west.

< 785h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is a brief walk away to your east.
A tharnadian highway marshall who is in the distance to your east.
A LARGE water elemental who is close by to your west.

< 785h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is a brief walk away to your east.
A tharnadian highway marshall who is rather far off to your east.
A LARGE water elemental who is close by to your west.

< 785h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is not far off to your east.
A tharnadian highway marshall who is rather far off to your east.
A LARGE water elemental who is close by to your west.

< 785h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is not far off to your east.
A tharnadian highway marshall who is rather far off to your east.
A LARGE water elemental who is close by to your west.

< 785h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is not far off to your east.
A tharnadian highway marshall who is a brief walk away to your east.
A LARGE water elemental who is close by to your west.

< 785h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is not far off to your east.
A tharnadian highway marshall who is a brief walk away to your east.
A LARGE water elemental who is close by to your west.

< 785h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is close by to your east.
A tharnadian highway marshall who is a brief walk away to your east.
A LARGE water elemental who is close by to your west.

< 785h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is close by to your east.
A tharnadian highway marshall who is not far off to your east.
A LARGE water elemental who is close by to your west.

< 786h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is close by to your east.
A tharnadian highway marshall who is not far off to your east.
A LARGE water elemental who is close by to your west.

< 786h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is close by to your east.
A tharnadian highway marshall who is not far off to your east.
A LARGE water elemental who is close by to your west.

< 786h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is close by to your east.
A LARGE water elemental who is close by to your west.

< 786h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is close by to your east.
A LARGE water elemental who is close by to your west.

< 786h/840H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 786h/840H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 786h/840H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 786h/840H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 786h/840H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 786h/840H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 786h/840H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 787h/840H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 787h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is close by to your east.
A LARGE water elemental who is close by to your west.

< 787h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is close by to your east.
A LARGE water elemental who is close by to your west.

< 787h/840H 232v/232V Pos: standing >
The snow is coming down faster now.

< 787h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is close by to your east.
A tharnadian highway marshall who is close by to your east.
A LARGE water elemental who is close by to your west.

< 787h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is close by to your east.
A LARGE water elemental who is close by to your west.

< 787h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is close by to your east.
A LARGE water elemental who is close by to your west.

< 787h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is close by to your east.
A LARGE water elemental who is close by to your west.

< 787h/840H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is close by to your east.
A LARGE water elemental who is close by to your west.

< 787h/840H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 787h/840H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 788h/840H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 788h/840H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 788h/840H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 788h/840H 232v/232V Pos: standing >

		Score information for Jov

Level: 56   Race: Drow Elf   Class: Necromancer / Necrolyte Sex: Male
Hit points: 788(840)  Moves: 232(232)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 3789 platinum     0 gold     0 silver     0 copper
Playing time: 22 days / 22 hours/ 36 minutes
Received data: 3.1440 MB this session.
Send data:     0.0209 MB this session.
Compression ratio: none
Title:  Nameless
Followers:
   a LARGE water elemental
   a water elemental
   a water elemental
   the lich of a city guard
   the lich of a city guard
   the lich of a city guard
   the lich of a city guard
Status:  Standing.
Epic points(total): 11289(31214) Current task: find runestone of The Dark Stone Tower of the Northern Realms
Epic Bonus: Epic Points Bonus (4.43%)
Frags:   +7.94   Deaths:   12
Detecting:       Illusions Invisible Life
Enchantments:    Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Blessing of the Gods Tower of Iron Will
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 2
Combat Pulse:   17 Spell Pulse:  0.80 
Leaderboard Points: 4199 

Active Spells:
--------------
improved invisibility (23 minutes)
roar of heroes (less than a minute remaining)
globe of darkness (6 minutes)
vitalize undead (9 minutes)
detect invisibility (18 minutes)
vitality (12 minutes)
rested bonus (110 minutes)
fly (20 minutes)


< 788h/840H 232v/232V Pos: standing >
Your heroic urges slowly fade away.
It is 5pm, on the Day of the Deception
The 30th Day of the Month of Storms, Year 1776.
Time elapsed since boot-up: 58:34:54
Current time is: Fri Dec 16 05:06:58 2016 (GMT)
                 Fri Dec 16 01:06:58 2016 (EST)

< 754h/805H 232v/232V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 754h/805H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is not far off to your east.
A LARGE water elemental who is close by to your west.

< 778h/829H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is not far off to your east.
A LARGE water elemental who is close by to your west.

< 778h/829H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is a brief walk away to your east.
A LARGE water elemental who is close by to your west.

< 778h/829H 232v/232V Pos: standing >
The town crier shouts 'Blessed be the glorious gods of Duris!'

< 779h/829H 232v/232V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is rather far off to your east.
A LARGE water elemental who is close by to your west.

< 779h/829H 232v/232V Pos: standing >
You start chanting...

< 779h/829H 232v/232V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!

< 829h/829H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 829h/829H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 829h/829H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 829h/829H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 829h/829H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 829h/829H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 829h/829H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 829h/829H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 829h/829H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 829h/829H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 829h/829H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 829h/829H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 829h/829H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.

< 829h/829H 232v/232V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -W
A LARGE water elemental is here, flowing like a living current. (minion) 

< 829h/829H 232v/232V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A large wall of bones is here to the east. (Illusion)
The corpse of a militia guard is lying here.
*The lich of a city guard stands here. (minion) 
*The lich of a city guard stands here. (minion) 
*The lich of a city guard stands here. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*The lich of a city guard stands here. (minion) 

< 829h/829H 232v/232V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A large wall of bones is here to the east. (Illusion)
The corpse of a militia guard is lying here.
*The lich of a city guard stands here. (minion) 
*The lich of a city guard stands here. (minion) 
*The lich of a city guard stands here. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*The lich of a city guard stands here. (minion) 

< 829h/829H 232v/232V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -W
A LARGE water elemental is here, flowing like a living current. (minion) 

< 829h/829H 232v/232V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A large wall of bones is here to the east. (Illusion)
The corpse of a militia guard is lying here.
*The lich of a city guard stands here. (minion) 
*The lich of a city guard stands here. (minion) 
*The lich of a city guard stands here. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*The lich of a city guard stands here. (minion) 

< 829h/829H 232v/232V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A large wall of bones is here to the east. (Illusion)
The corpse of a militia guard is lying here.
*The lich of a city guard stands here. (minion) 
*The lich of a city guard stands here. (minion) 
*The lich of a city guard stands here. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*The lich of a city guard stands here. (minion) 

< 829h/829H 232v/232V Pos: standing >
You quickly scan the area.
Meldar the Tharnadian Marshall who is not far off to your east.
A LARGE water elemental who is close by to your west.

< 829h/829H 232v/232V Pos: standing >
You quickly scan the area.
Meldar the Tharnadian Marshall who is close by to your east.
A LARGE water elemental who is close by to your west.

< 829h/829H 232v/232V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A large wall of bones is here to the west. (Illusion)
Meldar the Tharnadian Marshall passes through here, guarding the road.

< 829h/829H 232v/232V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A large wall of bones is here to the west. (Illusion)

< 829h/829H 232v/232V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A large wall of bones is here to the west. (Illusion)

< 829h/829H 232v/232V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A large wall of bones is here to the west. (Illusion)

< 829h/829H 232v/232V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A large wall of bones is here to the west. (Illusion)

< 829h/829H 232v/232V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A large wall of bones is here to the west. (Illusion)

< 829h/829H 232v/232V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A large wall of bones is here to the east. (Illusion)
The corpse of a militia guard is lying here.
*The lich of a city guard stands here. (minion) 
*The lich of a city guard stands here. (minion) 
*The lich of a city guard stands here. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*The lich of a city guard stands here. (minion) 

< 829h/829H 232v/232V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A large wall of bones is here to the east. (Illusion)
The corpse of a militia guard is lying here.
*The lich of a city guard stands here. (minion) 
*The lich of a city guard stands here. (minion) 
*The lich of a city guard stands here. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*The lich of a city guard stands here. (minion) 

< 829h/829H 232v/232V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is close by to your west.
A stray dog who is not far off to your west.
A Grey Elf who is not far off to your west.

< 829h/829H 232v/232V Pos: standing >
You quickly scan the area.
Meldar the Tharnadian Marshall who is close by to your east.
A LARGE water elemental who is close by to your west.
A stray dog who is not far off to your west.
A Grey Elf who is not far off to your west.

< 829h/829H 232v/232V Pos: standing >
You quickly scan the area.
Meldar the Tharnadian Marshall who is close by to your east.
A Grey Elf who is close by to your west.
A stray dog who is close by to your west.
A LARGE water elemental who is close by to your west.

< 829h/829H 232v/232V Pos: standing >
You quickly scan the area.
Meldar the Tharnadian Marshall who is close by to your east.
A Grey Elf who is close by to your west.
A stray dog who is close by to your west.
A LARGE water elemental who is close by to your west.

< 829h/829H 232v/232V Pos: standing >
A Grey Elf rides in on a stray dog from the west.

< 829h/829H 232v/232V Pos: standing >
Ok.
You snap into visibility.
A water elemental snaps into visibility.
[Damage:  3 ] A Grey Elf quickly slides off a stray dog's back.
A Grey Elf is knocked to the ground by a water elemental's mighty bash!
A water elemental snaps into visibility.
A Grey Elf avoids being bashed by a water elemental, who loses its balance and falls.

< 829h/829H 232v/232V Pos: standing >
A Grey Elf attacks a water elemental. [1 hits]

< 829h/829H 232v/232V Pos: standing >
A Grey Elf attacks a water elemental. [1 hits]

< 829h/829H 232v/232V Pos: standing >
You get a compact pile of bones from a portable hole.

< 829h/829H 232v/232V Pos: standing >
You start chanting...

< 829h/829H 232v/232V Pos: standing >
[Damage: 10 ] A water elemental attacks a Grey Elf. [1 hits]

< 829h/829H 232v/232V Pos: standing >
Casting: wall of bones **

< 829h/829H 232v/232V Pos: standing >
Casting: wall of bones *

< 829h/829H 232v/232V Pos: standing >
You complete your spell...
A Grey Elf attacks a water elemental. [2 hits]

< 829h/829H 232v/232V Pos: standing >
A Grey Elf clambers to his feet.

< 829h/829H 232v/232V Pos: standing >
A Grey Elf attempts to flee.
Oof! a Grey Elf bumps into a wall of bones...
A Grey Elf tries to flee, but can't make it out of here!

< 829h/829H 232v/232V Pos: standing >
A water elemental attacks a Grey Elf. [0 hits]
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 829h/829H 232v/232V Pos: standing >
Ok.
A Grey Elf avoids being bashed by a water elemental, who loses its balance and falls.

< 829h/829H 232v/232V Pos: standing >
A Grey Elf attacks a water elemental. [1 hits]

< 829h/829H 232v/232V Pos: standing >
A Grey Elf chuckles politely.

< 829h/829H 232v/232V Pos: standing >
[Damage:  9 ] A water elemental attacks a Grey Elf. [1 hits]

< 829h/829H 232v/232V Pos: standing >
A Grey Elf attacks a water elemental. [3 hits]
Ok.
[Damage:  3 ] A Grey Elf is knocked to the ground by a water elemental's mighty bash!
A water elemental seems a bit busy at the moment, try later.

< 829h/829H 232v/232V Pos: standing >
A Grey Elf attacks a water elemental. [0 hits]

< 829h/829H 232v/232V Pos: standing >
You tip your hat to a Grey Elf.

< 829h/829H 232v/232V Pos: standing >
Ok.
The lich of a city guard starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a city guard snaps into visibility.
The lich of a city guard starts casting an offensive spell.
The lich of a city guard snaps into visibility.
The lich of a city guard starts casting an offensive spell.
The lich of a city guard snaps into visibility.
A water elemental seems a bit busy at the moment, try later.
The lich of a city guard starts casting an offensive spell.
The lich of a city guard snaps into visibility.

< 829h/829H 232v/232V Pos: standing >
A water elemental attacks a Grey Elf. [0 hits]

< 829h/829H 232v/232V Pos: standing >
The lich of a city guard completes its spell...
The lich of a city guard utters the words 'buoblg qrunsoqpze yugh'
The lich of a city guard's spell flows around a Grey Elf, leaving him unharmed!
The lich of a city guard completes its spell...
The lich of a city guard utters the words 'buoblg qrunsoqpze yugh'
[Damage: 120 ] The lich of a city guard's fist beats the life out of a Grey Elf, blood pours from his body!

< 829h/829H 232v/232V Pos: standing >
A water elemental rises to its feet.
The lich of a city guard completes its spell...
The lich of a city guard utters the words 'buoblg qrunsoqpze yugh'
The lich of a city guard's spell flows around a Grey Elf, leaving him unharmed!
The lich of a city guard completes its spell...
The lich of a city guard utters the words 'buoblg qrunsoqpze yugh'
[Damage: 119 ] The lich of a city guard's fist beats the life out of a Grey Elf, blood pours from his body!

< 829h/829H 232v/232V Pos: standing >
A Grey Elf attacks a water elemental. [2 hits]

< 829h/829H 232v/232V Pos: standing >
A Grey Elf clambers to his feet.

< 829h/829H 232v/232V Pos: standing >
A Grey Elf busts out in dance!

< 829h/829H 232v/232V Pos: standing >
A Grey Elf busts out in dance!
Ok.
The lich of a city guard starts casting an offensive spell called 'bigbys crushing hand'.
The lich of a city guard starts casting an offensive spell.
The lich of a city guard starts casting an offensive spell.
The lich of a city guard starts casting an offensive spell called 'bigbys crushing hand'.

< 829h/829H 232v/232V Pos: standing >
A water elemental attacks a Grey Elf. [0 hits]

< 829h/829H 232v/232V Pos: standing >
The sun vanishes behind the southern horizon.
The lich of a city guard completes its spell...
The lich of a city guard utters the words 'buoblg qfjgpuio paie'
The lich of a city guard's spell flows around a Grey Elf, leaving him unharmed!
The lich of a city guard completes its spell...
The lich of a city guard utters the words 'buoblg qfjgpuio paie'
The lich of a city guard seems to focus for a moment, and its spell bursts through a Grey Elf's magical barrier!
[Damage: 23 ] A Grey Elf is encircled by a huge fist sent by the lich of a city guard, which begins to crush his body.

< 829h/829H 232v/232V Pos: standing >
The lich of a city guard completes its spell...
The lich of a city guard utters the words 'buoblg qfjgpuio paie'
The lich of a city guard seems to focus for a moment, and its spell bursts through a Grey Elf's magical barrier!
[Damage: 13 ] A Grey Elf's head explodes from the pressure of a huge fist sent by the lich of a city guard, and bits of him ooze between its fingers.
A Grey Elf's soft skin cloak was completely destroyed by the massive blow!
A Grey Elf's hardened marble ring was completely destroyed by the massive blow!
A Grey Elf's some clown makeup was completely destroyed by the massive blow!
A Grey Elf's dark shadowy circle was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.