The death of [51 Bounty Hunter] Juq Nameless (Duergar)

in A Second Floor Hallway of the Barracks

from the perspective of [53 MaUleR] Kaberf The Empire (Dwarf)

<worn as a badge>    the mark of the saboteur of precision
<worn on head>       the diamond crown of Winduin of damage (glowing) [58%]
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        an enchanted earring of dexterity of dexterity
<worn in ear>        a golden scale dangling from a platinum chain of regeneration (magic)
<worn on face>       the mask of deceptions (magic) (humming)
<worn around neck>   a slaadi necklace of Chaos (glowing) [41%]
<worn around neck>   a token of the faeries (magic)
<worn on body>       the platemail of might of damage (magic) (glowing)
<worn about body>    the mantle of the Dark [superior] (magic)
<worn as quiver>     a pantherhide quiver (magic) (glowing) (illuminating)
<worn about waist>   a thin black belt of accuracy of dexterity (magic) [51%]
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic)
<worn on arms>       some wolf hide sleeves of damage
<worn around wrist>  an elven bracelet of precision [poor] (magic)
<worn around wrist>  a pitch-black bracelet (magic) [87%]
<worn on hands>      some gloves of rage (magic)
<worn on finger>     a shiny crimson ring of damage (invis) (magic)
<worn on finger>     a spiked electrum ring of damage (magic) [83%]
<primary weapon>     the smouldering forge hammer of Urtengor (magic) (humming)
<secondary weapon>   Pek'Nasisk, the venom lash [poor] (magic) (humming)
<worn on legs>       some flexible leggings of hellfire of constitution (magic) (glowing)
<worn on feet>       some black leather boots fit with adamantium heel blades of strength [83%]

A guard in training who is close by to your south.

< 1318h/1318H 187v/193V Pos: standing >
A Hallway Within the Barracks
Obvious exits: -N# -S# -W

< 1318h/1318H 186v/193V Pos: standing >
You quickly scan the area.
A guard in training who is close by to your west.
A guard in training who is close by to your west.
A guard in training who is close by to your west.
A patrolling high elf guard who is close by to your west.
A guard in training who is close by to your west.

< 1318h/1318H 187v/193V Pos: standing >
Ok.

< 1318h/1318H 188v/193V Pos: standing >
Ok.

< 1318h/1318H 189v/193V Pos: standing >
You quickly scan the area.
A travelling merchant who is close by to your north.
A high elf sentinel who is close by to your south.
A guard in training who is close by to your west.
A guard in training who is close by to your west.
A guard in training who is close by to your west.
A patrolling high elf guard who is close by to your west.
A guard in training who is close by to your west.

< 1318h/1318H 189v/193V Pos: standing >
Bottom of a Barracks Staircase
Obvious exits: -S -U
A merchant travels through the mountain outpost, smiling happily.

< 1318h/1318H 189v/193V Pos: standing >
You quickly scan the area.
A high elf sentinel who is not far off to your south.
A half-elf adventurer who is close by above you.

< 1318h/1318H 190v/193V Pos: standing >
Top of a Barracks Staircase
Obvious exits: -W -D
A half-elven adventurer walks proudly through the mountain outpost.

< 1318h/1318H 189v/193V Pos: standing >
You quickly scan the area.
A travelling merchant who is close by to your west.
A travelling merchant who is close by below you.

< 1318h/1318H 189v/193V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S
A merchant travels through the mountain outpost, smiling happily.

< 1318h/1318H 189v/193V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is close by to your east.

< 1318h/1318H 189v/193V Pos: standing >
Top of a Barracks Staircase
Obvious exits: -W -D
A half-elven adventurer walks proudly through the mountain outpost.

< 1318h/1318H 188v/193V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S
A merchant travels through the mountain outpost, smiling happily.

< 1318h/1318H 188v/193V Pos: standing >
Pardon?

< 1318h/1318H 189v/193V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E# -S -W

< 1318h/1318H 189v/193V Pos: standing >
You quickly scan the area.
A travelling merchant who is close by to your south.

< 1318h/1318H 190v/193V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -E -S -W

< 1318h/1318H 190v/193V Pos: standing >
You quickly scan the area.
A travelling merchant who is not far off to your south.

< 1318h/1318H 190v/193V Pos: standing >
Alas, you cannot go that way. . . .

< 1318h/1318H 190v/193V Pos: standing >
You quickly scan the area.
A travelling merchant who is not far off to your south.

< 1318h/1318H 191v/193V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E# -S -W

< 1318h/1318H 190v/193V Pos: standing >
You quickly scan the area.
A travelling merchant who is close by to your south.

< 1318h/1318H 190v/193V Pos: standing >
Ok.

< 1318h/1318H 191v/193V Pos: standing >
Within a Guard's Bedroom
Obvious exits: -W
The corpse of a sleepy high elf is lying here.

< 1318h/1318H 191v/193V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W

< 1318h/1318H 191v/193V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S
A merchant travels through the mountain outpost, smiling happily.

< 1318h/1318H 190v/193V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is close by to your east.

< 1318h/1318H 190v/193V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W#

< 1318h/1318H 190v/193V Pos: standing >
Ok.

< 1318h/1318H 191v/193V Pos: standing >
You quickly scan the area.
A travelling merchant who is close by to your north.
A travelling merchant who is close by to your west.

< 1318h/1318H 192v/193V Pos: standing >
A travelling merchant enters from the north.
Within a Guard's Bedroom
Obvious exits: -E
The corpse of a tired high elf is lying here.
A merchant travels through the mountain outpost, smiling happily.

< 1318h/1318H 191v/193V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W
A merchant travels through the mountain outpost, smiling happily.

< 1318h/1318H 191v/193V Pos: standing >
Within a Guard's Bedroom
Obvious exits: -W
The corpse of a sleepy high elf is lying here.

< 1318h/1318H 190v/193V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W
A merchant travels through the mountain outpost, smiling happily.

< 1318h/1318H 190v/193V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -W

< 1318h/1318H 189v/193V Pos: standing >
Within a Guard's Bedroom
Obvious exits: -E
Fresh blood covers everything in the area.
The corpse of a sleepy high elf is lying here.

< 1318h/1318H 189v/193V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -W

< 1318h/1318H 189v/193V Pos: standing >
Within a Guard's Bedroom
Obvious exits: -W
A few drops of fresh blood are scattered around the area.
The corpse of a tired high elf is lying here.

< 1318h/1318H 189v/193V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -W

< 1318h/1318H 189v/193V Pos: standing >
You quickly scan the area.
A travelling merchant who is close by to your north.

< 1318h/1318H 189v/193V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W
A merchant travels through the mountain outpost, smiling happily.

< 1318h/1318H 189v/193V Pos: standing >
   This merchant wears bright, almost gaudy clothing.  He
is most likely traveling to one of the human or halfling
realms with fine elven goods.  This type of peddling is
not uncommon in the realm, as wares from other peoples
tend to find their ways across the world.
A travelling merchant appears to be Human and is in excellent condition.
He's medium in size.

<worn about body>    an elven cloak of fine silk [superior] (magic)
<primary weapon>     a silver longsword [poor]
<worn on feet>       a pair of crystal spurred boots [superior] (magic)

< 1318h/1318H 191v/193V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W
A merchant travels through the mountain outpost, smiling happily.

< 1318h/1318H 193v/193V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S

< 1318h/1318H 192v/193V Pos: standing >
A travelling merchant enters from the east.
You quickly scan the area.
A half-elf adventurer who is close by to your east.
A travelling merchant who is close by to your south.

< 1318h/1318H 192v/193V Pos: standing >
A travelling merchant leaves north.

< 1318h/1318H 192v/193V Pos: standing >
Top of a Barracks Staircase
Obvious exits: -W -D
A half-elven adventurer walks proudly through the mountain outpost.

< 1318h/1318H 191v/193V Pos: standing >
You quickly scan the area.
A travelling merchant who is close by below you.

< 1318h/1318H 191v/193V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S
*A merchant travels through the mountain outpost, smiling happily.(Red Aura)
*A Duergar (medium)  Nameless stands here.(Red Aura)

< 1318h/1318H 190v/193V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
You see nothing special about him.
A travelling merchant appears to be Human and is in excellent condition.
He's small in size.
He is in the front rank.
His body appears to be covered with swirling shadows!
He's encased in a shimmering globe!

<worn as a badge>    a daemonic serpent insignia [superior]
<worn on head>       a boreal obsidian coif from Faerie Realm
<worn on eyes>       a diamond eyepiece (magic)
<worn in ear>        a tiny spider earring (glowing)
<worn on face>       a shimmering dragonscale mask
<worn around neck>   a humming obsidian collar
<worn around neck>   a sparkling cured leather choker
<worn on body>       the robes of wizardry (magic)
<worn about body>    a drow-made iron mantle from The Behemoth Herders [56%]
<worn on back>       a large leather backpack
<worn on tail>       a tail ring of nightmares [superior] (magic)
<worn as quiver>     an embroidered illithid-hide backsheath of power (magic) [78%]
<worn about waist>   a transparent ectoplasmatic belt [poor] (invis)
<worn on belt buckle>a demon skin book (magic)
<attached to belt>   a tome of wizardry
<worn on arms>       some glowing gem sleeves from The Fields Between
<held as shield>     a thin mithril shield enchanted with faerie fire [superior] (magic) (glowing)
<worn around wrist>  an unique reptile scale bracer from The Behemoth Herders
<worn around wrist>  a flaming bracer of hellfire [poor]
<worn on hands>      some twisted leather gloves
<worn on finger>     a misshaped mithril band
<worn on finger>     a polished scarlet ring (magic)
<held>               the opal eye of Nrohtereb [poor] (magic)
<worn on legs>       a pair of flayed illithid hide leggings [poor] (glowing)
<worn on feet>       some superior electrum moccasins

< 1318h/1318H 191v/193V Pos: standing >
A Duergar attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
A Duergar snaps into visibility.
You snap into visibility.
Out of nowhere, a Duergar stabs you in the back.

< 1317h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC:few scratches E: A Duergar sta EP: excellent >
 You fill with BLoodLuST and make a ferocious attack against a Duergar!
You knock a Duergar down with a mighty blow!
[Damage: 27 ] 
< 1317h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC:few scratches E: A Duergar kne EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  3 ] -=[Your crude crush grazes a Duergar.]=-
[Damage:  3 ] -=[Your crude whip grazes a Duergar.]=-
[Damage: 17 ] -=[Your impressive whip wounds a Duergar.]=-
[Damage: 19 ] -=[Your crush wounds a Duergar.]=-
[Damage: 18 ] -=[Your impressive crush wounds a Duergar.]=-
[Damage: 17 ] -=[Your impressive crush wounds a Duergar.]=-
[Damage: 17 ] -=[Your impressive crush wounds a Duergar.]=-
[Damage: 18 ] -=[Your crush wounds a Duergar.]=-

< 1317h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC:few scratches E: A Duergar kne EP:  small wounds >
 A Duergar's skin seems to turn to stone.

< 1317h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC:few scratches E: A Duergar kne EP:  small wounds >
 A travelling merchant starts casting an offensive spell.
A travelling merchant snaps into visibility.

< 1317h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC:few scratches E: A Duergar kne EP:  small wounds >
 A Duergar rises to his feet.

< 1317h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC:few scratches E: A Duergar sta EP:  small wounds >
 A Duergar tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 1317h/1318H 191v/193V Pos: sitting >
< T: Kaberf TP: sit TC:few scratches E: A Duergar sta EP:  small wounds >
 A travelling merchant completes his spell...
A travelling merchant utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!

< 1274h/1318H 191v/193V Pos: sitting >
< T: Kaberf TP: sit TC:few scratches E: A Duergar sta EP:  small wounds >
 You gasp for air as a pair of ghostly hands tighten around your throat!
Your pantherhide quiver was damaged from the massive blow!

< 1201h/1318H 191v/193V Pos: sitting >
< T: Kaberf TP: sit TC:few scratches E: A Duergar sta EP:  small wounds >
 You gasp for air as a pair of ghostly hands tighten around your throat!

< 1130h/1318H 191v/193V Pos: sitting >
< T: Kaberf TP: sit TC: small wounds E: A Duergar sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Duergar parries your futile lunge at him.
[Damage: 10 ] -=[You feel a powerful rush of AnGEr as your impressive whip wounds a Duergar.]=-
[Damage:  1 ] -=[Your weak whip grazes a Duergar.]=-
[Damage:  1 ] -=[Your weak crush grazes a Duergar.]=-
You score a DEVASTATING HIT!!!!!
[Damage: 11 ] -=[Your impressive crush wounds a Duergar.]=-
-=[A Duergar's impressive slash wounds you.]=-
You are so overcome with bloodlust, a Duergar's pierce barely grazes you!
-=[A Duergar's impressive slash wounds you.]=-

< 1100h/1318H 191v/193V Pos: sitting >
< T: Kaberf TP: sit TC: small wounds E: A Duergar sta EP:  small wounds >
 A travelling merchant starts casting an offensive spell.

< 1100h/1318H 191v/193V Pos: sitting >
< T: Kaberf TP: sit TC: small wounds E: A Duergar sta EP:  small wounds >
 A travelling merchant completes his spell...
A travelling merchant utters the word 'pawwzf'
A travelling merchant creates a hammer out of thin air that smashes into you!

< 1027h/1318H 191v/193V Pos: sitting >
< T: Kaberf TP: sit TC: small wounds E: A Duergar sta EP:  small wounds >
 -=[A Duergar's impressive slash wounds you.]=-
-=[A Duergar's impressive pierce wounds you.]=-
You are so overcome with bloodlust, a Duergar's slash barely grazes you!

< 999h/1318H 191v/193V Pos: sitting >
< T: Kaberf TP: sit TC: small wounds E: A Duergar sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  1 ] -=[Your weak crush grazes a Duergar.]=-
With a mighty swing, you smash a Duergar with smouldering forge hammer of Urtengor, sending out a destructive shockwave of force!
[Damage: 80 ] You send a burst of pure fire towards a Duergar burning his flesh.
Your fiery blast strikes a Duergar full on!
[Damage: 68 ] [Damage:  1 ] -=[Your weak whip grazes a Duergar.]=-
[Damage:  1 ] -=[Your weak whip grazes a Duergar.]=-
A Duergar's skillfully shifts his stance and cold saber called 'icicle' glistens with insane speed to thwart your attack!
-=[A Duergar's impressive slash wounds you.]=-
A cold saber called 'icicle' slices through the air with incredible ease!
You are so overcome with bloodlust, a Duergar's slash barely grazes you!
A Duergar's cold saber called 'icicle' freezes...
The globe around your body flares as it bears the brunt of a Duergar's assault!
The cold goes right to the bone, you feel yourself weakening!

< 983h/1318H 191v/193V Pos: sitting >
< T: Kaberf TP: sit TC: few wounds E: A Duergar sta EP:  few wounds >
 You clamber to your feet.

< 983h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC: few wounds E: A Duergar sta EP:  few wounds >
 Everything is blurry after a Duergar's head came crashing into your skull.
A travelling merchant starts casting an offensive spell.

< 922h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC: few wounds E: A Duergar sta EP:  few wounds >
 A travelling merchant completes his spell...
A travelling merchant utters the word 'pawwzf'
A travelling merchant creates a hammer out of thin air that smashes into you!

< 805h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC: few wounds E: A Duergar sta EP:  few wounds >
 A travelling merchant starts casting an offensive spell.

< 805h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC: few wounds E: A Duergar sta EP:  few wounds >
 [Damage: 37 ] Flames smother a Duergar, searing and baking him.

< 805h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC: few wounds E: A Duergar sta EP:  few wounds >
 You are so overcome with bloodlust, a Duergar's slash barely grazes you!
-=[A Duergar's impressive pierce wounds you.]=-
A Duergar misses you.

< 793h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC: few wounds E: A Duergar sta EP:  few wounds >
 You feel a rage start to come from within...

You are filled with a HUGE rush of BLOODLUST!

< 793h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC: few wounds E: A Duergar sta EP:  few wounds >
 A travelling merchant completes his spell...
A travelling merchant utters the word 'pawwzf'
A travelling merchant creates a hammer out of thin air that smashes into you!
Your a thin black belt of accuracy of dexterity was damaged from the massive blow!

< 707h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC: few wounds E: A Duergar sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  2 ] -=[Your weak crush grazes a Duergar.]=-
A Duergar dodges your futile attack.
[Damage: 16 ] -=[Your impressive whip wounds a Duergar.]=-
A Duergar dodges your futile attack.

< 707h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC: few wounds E: A Duergar sta EP:  few wounds >
 A travelling merchant starts casting an offensive spell.

< 707h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC: few wounds E: A Duergar sta EP:  few wounds >
 [Damage: 35 ] Flames smother a Duergar, searing and baking him.
A travelling merchant completes his spell...
A travelling merchant utters the word 'pawwzf'
A travelling merchant creates a hammer out of thin air that smashes into you!

< 585h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC: nasty wounds E: A Duergar sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 17 ] -=[Your impressive crush wounds a Duergar.]=-
[Damage: 16 ] -=[Your impressive whip wounds a Duergar.]=-
[Damage: 17 ] -=[Your whip wounds a Duergar.]=-
[Damage: 16 ] -=[Your impressive crush wounds a Duergar.]=-
[Damage: 16 ] -=[Your impressive crush wounds a Duergar.]=-

< 585h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC: nasty wounds E: A Duergar sta EP:  few wounds >
 A travelling merchant starts casting an offensive spell.

< 585h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC: nasty wounds E: A Duergar sta EP:  few wounds >
 You parry a Duergar's lunge at you.
-=[A Duergar's pierce strikes you.]=-
You are so overcome with bloodlust, a Duergar's slash barely grazes you!
A Duergar tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 563h/1318H 191v/193V Pos: sitting >
< T: Kaberf TP: sit TC: nasty wounds E: A Duergar sta EP:  few wounds >
 A travelling merchant completes his spell...
A travelling merchant utters the word 'pawwzf'
A travelling merchant creates a hammer out of thin air that smashes into you!

< 435h/1318H 191v/193V Pos: sitting >
< T: Kaberf TP: sit TC: nasty wounds E: A Duergar sta EP:  few wounds >
 [Damage: 26 ] Flames smother a Duergar, searing and baking him.
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 16 ] -=[Your impressive crush wounds a Duergar.]=-
A Duergar dodges your futile attack.
You score a DEVASTATING HIT!!!!!
[Damage: 39 ] -=[Your whip strikes a Duergar.]=-

< 435h/1318H 191v/193V Pos: sitting >
< T: Kaberf TP: sit TC: nasty wounds E: A Duergar sta EP:  nasty wounds >
 A travelling merchant starts casting an offensive spell.

< 435h/1318H 191v/193V Pos: sitting >
< T: Kaberf TP: sit TC: nasty wounds E: A Duergar sta EP:  nasty wounds >
 A travelling merchant completes his spell...
A travelling merchant utters the word 'pawwzf'
A travelling merchant creates a hammer out of thin air that smashes into you!

< 354h/1318H 191v/193V Pos: sitting >
< T: Kaberf TP: sit TC:pretty hurt E: A Duergar sta EP:  nasty wounds >
 -=[A Duergar's impressive slash strikes you.]=-
You are so overcome with bloodlust, a Duergar's pierce barely grazes you!
You are so overcome with bloodlust, a Duergar's slash barely grazes you!

< 338h/1318H 191v/193V Pos: sitting >
< T: Kaberf TP: sit TC:pretty hurt E: A Duergar sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 17 ] -=[Your impressive crush strikes a Duergar.]=-
[Damage: 15 ] -=[Your impressive whip strikes a Duergar.]=-

< 338h/1318H 191v/193V Pos: sitting >
< T: Kaberf TP: sit TC:pretty hurt E: A Duergar sta EP:  nasty wounds >
 [Damage: 18 ] Flames smother a Duergar, searing and baking him.

< 338h/1318H 191v/193V Pos: sitting >
< T: Kaberf TP: sit TC:pretty hurt E: A Duergar sta EP:  nasty wounds >
 Maybe you should get on your feet first?
A travelling merchant starts casting an offensive spell.

< 338h/1318H 191v/193V Pos: sitting >
< T: Kaberf TP: sit TC:pretty hurt E: A Duergar sta EP:  nasty wounds >
 Maybe you should get on your feet first?

< 338h/1318H 191v/193V Pos: sitting >
< T: Kaberf TP: sit TC:pretty hurt E: A Duergar sta EP:  nasty wounds >
 You clamber to your feet.

< 338h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC:pretty hurt E: A Duergar sta EP:  nasty wounds >
 A travelling merchant completes his spell...
A travelling merchant utters the words 'waouq wuggurz'
The globe around your body flares as it bears the brunt of a travelling merchant's assault!
The globe around your body flares as it bears the brunt of a travelling merchant's assault!
The globe around your body flares as it bears the brunt of a travelling merchant's assault!
The globe around your body flares as it bears the brunt of a travelling merchant's assault!
The globe around your body flares as it bears the brunt of a travelling merchant's assault!
You attempt to flee...
PANIC!  You couldn't escape!

< 338h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC:pretty hurt E: A Duergar sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 17 ] -=[Your impressive crush strikes a Duergar.]=-
A Duergar dodges your futile attack.
[Damage: 17 ] -=[Your impressive whip strikes a Duergar.]=-
A Duergar dodges your futile attack.
[Damage: 16 ] -=[Your crush strikes a Duergar.]=-
[Damage: 17 ] -=[Your crush strikes a Duergar.]=-
Everything is blurry after a Duergar's head came crashing into your skull.
Wow!  Look at all those stars!
The world starts spinning, and your ears are ringing!

< 273h/1318H 191v/193V Pos: standing >
-=[A Duergar's impressive slash strikes you.]=-
-=[A Duergar's impressive pierce strikes you.]=-
A Duergar misses you.

< 251h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC:pretty hurt E: A Duergar sta EP:  nasty wounds >
 The fiery conflagration burning a Duergar subsides!

< 251h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC:pretty hurt E: A Duergar sta EP:  nasty wounds >
 You feel yourself return to normal as your rage abates.
The world stops spinning.
You feel almost ready to try another potion.

< 251h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC:pretty hurt E: A Duergar sta EP:  nasty wounds >
 A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
A merchant travels through the mountain outpost, smiling happily.(Red Aura)
A Duergar (medium)  Nameless stands here, fighting YOU!(Red Aura)

< 251h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC:pretty hurt E: A Duergar sta EP:  nasty wounds >
 You are already standing.
A travelling merchant starts casting an offensive spell.

< 251h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC:pretty hurt E: A Duergar sta EP:  nasty wounds >
 You fill with BLoodLuST and make a ferocious attack against a Duergar!
You knock a Duergar down with a mighty blow!
[Damage: 128 ] 
< 251h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC:pretty hurt E: A Duergar kne EP: pretty hurt >
 A travelling merchant completes his spell...
A travelling merchant utters the words 'waouq wuggurz'
The globe around your body flares as it bears the brunt of a travelling merchant's assault!
The globe around your body flares as it bears the brunt of a travelling merchant's assault!
The globe around your body flares as it bears the brunt of a travelling merchant's assault!
The globe around your body flares as it bears the brunt of a travelling merchant's assault!
The globe around your body flares as it bears the brunt of a travelling merchant's assault!

< 251h/1318H 191v/193V Pos: standing >
< T: Kaberf TP: sta TC:pretty hurt E: A Duergar kne EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a DEVASTATING HIT!!!!!
[Damage: 89 ] -=[Your awesome crush enshrouds a Duergar in a mist of blood.]=-
[Damage: 34 ] -=[Your whip seriously wounds a Duergar.]=-
[Damage: 36 ] -=[Your whip enshrouds a Duergar in a mist of blood.]=-
[Damage: 34 ] -=[Your crush causes a Duergar to grimace in pain.]=-
[Damage: 35 ] -=[Your mighty crush critically injures a Duergar.]=-
[Damage: 10 ] Your final crushing blow caves in a Duergar's chest, and he dies rather quickly.
A Duergar's a translucent cloak of the ancients of precision was completely destroyed by the massive blow!
A Duergar's knight's bronze skullcap from the Forest City of Aravne was completely destroyed by the massive blow!
A Duergar's glowing bard sack [poor] was completely destroyed by the massive blow!
A Duergar's twined bronze badge from the Forest City of Aravne was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.