The death of [56 Naturalist] Zebb (Grey Elf)

in Room #3

from the perspective of [56 Naturalist] Zebb (Grey Elf)

<worn on face>       a surgeons mask
<worn around neck>   a static dragonscale necklace from City of Torrhan
<worn on body>       a long robe of starbursts (glowing)
<worn on back>       a silvery-blue backpack
<worn on arms>       some polished sleeves of Dagon
<held as shield>     a magical brass shield
<worn on finger>     an unique emerald ring

The Ogre's Foot Inn
Obvious exits: -W -D
The corpse of the receptionist is lying here.
[2] The corpse of an elite guard is lying here.
A large sign hangs from the front of the counter here.

< 278h/278H 121v/121V Pos: standing >
Hint: You can turn off room descriptions with 'toggle brief', but you might miss some zone clues.

< 278h/278H 121v/121V Pos: standing >

< 278h/278H 121v/121V Pos: standing >
Oba enters from below.

< 278h/278H 121v/121V Pos: standing >
Oba looks at you.

< 278h/278H 121v/121V Pos: standing >
Oba leaves down.

< 278h/278H 121v/121V Pos: standing >
The receptionist turns and says, 'The town is under attack!'
  'Try to get a portal out of here, or run to another exit!'
  'Please hurry great adventurer, the town needs you.'
The receptionist wishes you good luck. 
Sorry, but you cannot do that here!

< 278h/278H 121v/121V Pos: standing >
Pardon?

< 278h/278H 121v/121V Pos: standing >
Oba enters from below.

< 278h/278H 121v/121V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W -U

< 278h/278H 120v/121V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 278h/278H 119v/121V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 278h/278H 118v/121V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 278h/278H 117v/121V Pos: standing >
Room #8
Obvious exits: -S

< 278h/278H 116v/121V Pos: standing >

		Score information for Zebb

Level: 56   Race: Grey Elf   Class: Summoner / Naturalist Sex: Male
Hit points: 278(278)  Moves: 119(121)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 12432 platinum  4599 gold  1345 silver     0 copper
Playing time: 3 days / 3 hours/ 47 minutes
Received data: 0.0125 MB this session.
Send data:     0.0000 MB this session.
Compression ratio: 61%
61%
Status:  Standing.
Epic points(total): 3590(3590) Current task: find runestone of Ny'Neth
Epic Bonus: Experience Bonus (0.00%)
Frags:   -3.00   Deaths:   23
Detecting:       Heat
Stat pool timeout: none
Bartender Quests Remaining: 2
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  254 


< 278h/278H 119v/121V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 278h/278H 121v/121V Pos: standing >
Alarm bells sound, signalling an invasion!

< 278h/278H 121v/121V Pos: standing >
You quickly scan the area.
Leodra, the pudgy gnome conjurer who is not far off to your south.

< 278h/278H 121v/121V Pos: standing >
You quickly scan the area.
Leodra, the pudgy gnome conjurer who is not far off to your south.

< 278h/278H 121v/121V Pos: standing >
You quickly scan the area.
Leodra, the pudgy gnome conjurer who is not far off to your south.

< 278h/278H 121v/121V Pos: standing >
You quickly scan the area.
Leodra, the pudgy gnome conjurer who is not far off to your south.

< 278h/278H 121v/121V Pos: standing >
You quickly scan the area.
Leodra, the pudgy gnome conjurer who is not far off to your south.

< 278h/278H 121v/121V Pos: standing >
You quickly scan the area.
Leodra, the pudgy gnome conjurer who is not far off to your south.

< 278h/278H 121v/121V Pos: standing >
You quickly scan the area.
Leodra, the pudgy gnome conjurer who is not far off to your south.

< 278h/278H 121v/121V Pos: standing >
You quickly scan the area.
Leodra, the pudgy gnome conjurer who is not far off to your south.

< 278h/278H 121v/121V Pos: standing >
You quickly scan the area.
Leodra, the pudgy gnome conjurer who is not far off to your south.

< 278h/278H 121v/121V Pos: standing >
You quickly scan the area.
Leodra, the pudgy gnome conjurer who is not far off to your south.

< 278h/278H 121v/121V Pos: standing >
You quickly scan the area.
Leodra, the pudgy gnome conjurer who is not far off to your south.

< 278h/278H 121v/121V Pos: standing >
You quickly scan the area.
Leodra, the pudgy gnome conjurer who is not far off to your south.

< 278h/278H 121v/121V Pos: standing >
You quickly scan the area.
Leodra, the pudgy gnome conjurer who is not far off to your south.

< 278h/278H 121v/121V Pos: standing >
You quickly scan the area.
Leodra, the pudgy gnome conjurer who is not far off to your south.

< 278h/278H 121v/121V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 278h/278H 120v/121V Pos: standing >
Room #7
Obvious exits: -N
(Q)A pudgy gnome sulks while sitting at his desk.

< 278h/278H 119v/121V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 278h/278H 118v/121V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 278h/278H 118v/121V Pos: standing >
Room #6
Obvious exits: -S
(Q)A gnome stands next to the table, pouring some mysterious liquid into a series of flasks.

< 278h/278H 117v/121V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 278h/278H 117v/121V Pos: standing >
Room #5
Obvious exits: -N

< 278h/278H 116v/121V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 278h/278H 117v/121V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 278h/278H 116v/121V Pos: standing >
A Small Library
Obvious exits: -S
A finely carved desk stands, regally, here.

< 278h/278H 115v/121V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 278h/278H 115v/121V Pos: standing >
Room #3
Obvious exits: -N
A slender grey elf is here, looking for something.

< 278h/278H 114v/121V Pos: standing >
Room #3
Obvious exits: -N
A slender grey elf is here, looking for something.

< 278h/278H 116v/121V Pos: standing >
You quickly scan the area.
You see nothing.

< 278h/278H 117v/121V Pos: standing >

< 278h/278H 121v/121V Pos: standing >
It is 2am, on the Day of the Deception
The 2nd Day of the Month of The Burning Sun, Year 1760.
Time elapsed since boot-up: 1:35:14
Current time is: Fri Jun  3 04:39:21 2016 (GMT)
                 Fri Jun  3 00:39:21 2016 (EST)

< 278h/278H 121v/121V Pos: standing >
Hint: Knocking your foe down will increase the damage you do to him.

< 278h/278H 121v/121V Pos: standing >
Hint: Wondering how far you are until you gain your next level? Use the 'experience' command.

< 278h/278H 121v/121V Pos: standing >
Hint: Loosing the battle? Try to 'flee'. But don't flee too many times, or you might run into something even nastier!

< 278h/278H 121v/121V Pos: standing >
Alarm bells sound, signalling an invasion!

< 278h/278H 121v/121V Pos: standing >
Rhed, the elven ranger starts casting a spell.

< 278h/278H 121v/121V Pos: standing >
Rhed, the elven ranger completes his spell...
Rhed, the elven ranger utters the words 'sfahzqhuai yfaw zzur'
Alarm bells sound, signalling an invasion!

< 278h/278H 121v/121V Pos: standing >
A Demon suddenly looks a bit dumb, and madly slams _YOU_!

< 273h/278H 121v/121V Pos: on your ass >
< T: Zebb TP: ass TC:few scratches E: A Demon sta EP: excellent >
 A Demon parries your futile lunge at him.

< 273h/278H 121v/121V Pos: on your ass >
< T: Zebb TP: ass TC:few scratches E: A Demon sta EP: excellent >
 A Devil suddenly attacks YOU!
A Devil's slash strikes you hard.
A Devil's mighty slash seriously wounds you.
OUCH!  That really did HURT!

< 194h/278H 121v/121V Pos: on your ass >
< T: Zebb TP: ass TC: few wounds E: A Demon sta EP: excellent >
 A Demon's slash strikes you hard.
A Demon's powerful slash strikes you hard.
A Demon's slash strikes you hard.
A Demon's powerful slash strikes you very hard.
A Demon's powerful slash strikes you very hard.

< 104h/278H 121v/121V Pos: on your ass >
< T: Zebb TP: ass TC: nasty wounds E: A Demon sta EP: excellent >
 Rhed, the elven ranger suddenly attacks a Demon!
Rhed, the elven ranger misses a Demon.

< 105h/278H 121v/121V Pos: on your ass >
< T: Zebb TP: ass TC: nasty wounds E: A Demon sta EP: excellent >
 A Devil's powerful slash seriously wounds you.
A Devil's slash enshrouds you in a mist of blood.
A Devil's powerful slash causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Devil's powerful slash critically injures you.
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.