The death of [47 Forest Druid] Krok (Halfling)

in Road beneath the Gate Tower

from the perspective of [53 Necrolyte] Zloin The Empire (Kobold)

<worn as a badge>    a twined silver badge
<worn on head>       halo of the maelstrom [88%]
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a tiny orb of obsidian (magic)
<worn in ear>        an enchanted earring of constitution [83%]
<worn on face>       a white hot mask of living flame (glowing)
<worn around neck>   the pendant of the aboleth (magic)
<worn around neck>   a stylish dragonscale collar [56%]
<worn on body>       a darksteel chainmail shirt [superior] (magic) (glowing)
<worn about body>    the living oceanic cloak [poor] (magic) (glowing) [88%]
<worn on tail>       a ring of sandstone [superior] (magic)
<worn as quiver>     an unique silver quiver from The Jade Empire
<worn about waist>   a belt of skulls of endurance (magic) [87%]
<worn on belt buckle>a fragile dragonscale belt buckle from The Ethereal Plane
<attached to belt>   a tome of wizardry
<attached to belt>   a midnight blue tome with silver bindings (glowing)
<worn on arms>       the sleeves of sorcery (magic) (glowing) [69%]
<held as shield>     a huge bone-spiked dematite war shield [superior]
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn around wrist>  a glowing emerald bracelet [poor] (glowing) (humming)
<worn on hands>      some ancient Tukluk spellshield gloves
<worn on finger>     the ring of celestial wonders (glowing)
<worn on finger>     a yellow ring of chrysoberyl [poor] (magic)
<primary weapon>     a black staff headed with a goat skull [superior] (glowing)
<worn on legs>       some angel feather leggings [poor] (magic)
<worn on feet>       some boots of enchantment [superior] (glowing)

[Damage:  3 ] The lich of an elite guard's punch grazes a tharnadian thief-hunter.
You attempt to flee...
PANIC!  You couldn't escape!

< 745h/825H 62v/173V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: thief kne EP:  small wounds >
 The mordant substance oozes off of a tharnadian thief-hunter.

< 745h/825H 62v/173V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: thief kne EP:  small wounds >
 You attempt to flee...
The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east of here.  There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city.  Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system.  The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East -West
A street sweeper's broom has been abandoned here.
The vampire of A tharnadian illusionist stands here. (minion) 
The vampire of a tharnadian thief-hunter enters from the east.
You flee westward!

< 745h/825H 36v/173V Pos: standing >
You attempt to flee...
Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
A spellbook lies here, discarded.
A padded chainmail coif, of fine admantite, has been left here.
[2] A small round shield has been dropped here.
The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The lich of an elite guard stands in mid-air here, fighting a tharnadian thief-hunter. (minion) 
A tharnadian thief-hunter crouches here.
A tharnadian thief-hunter stands here, fighting the lich of an elite guard.
A tough looking warrior is scanning the landscape beyond the walls.
An elite guard crouches here.
An elite guard crouches here.
The vampire of a tharnadian thief-hunter enters from the west.
You flee eastward!

< 745h/825H 15v/173V Pos: standing >
An elite guard suddenly attacks YOU!
An elite guard's weak punch grazes you.

< 742h/825H 16v/173V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: elite sta EP: few scratches >
 [Damage:  1 ] Green slime eats away at a tharnadian thief-hunter's skin!
A tharnadian thief-hunter's punch wounds the lich of an elite guard.
[Damage:  1 ] A tharnadian thief-hunter shivers as he hits the lich of an elite guard.
A tharnadian thief-hunter's weak punch wounds the lich of an elite guard.
[Damage:  1 ] A tharnadian thief-hunter shivers as he hits the lich of an elite guard.
A tharnadian thief-hunter's weak punch wounds the lich of an elite guard.
[Damage:  1 ] A tharnadian thief-hunter shivers as he hits the lich of an elite guard.
A tharnadian thief-hunter starts casting an offensive spell.

< 742h/825H 16v/173V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: elite sta EP: few scratches >
 [Damage:  1 ] Green slime eats away at a tharnadian thief-hunter's skin!

< 742h/825H 16v/173V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: elite sta EP: few scratches >
 [Damage:  1 ] Green slime eats away at a tharnadian thief-hunter's skin!

< 742h/825H 16v/173V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: elite sta EP: few scratches >
 You try to fake your own demise..

< 742h/825H 16v/173V Pos: on your ass >
An elite guard rises to his feet.
An elite guard assists a tharnadian thief-hunter heroically.
An elite guard suddenly attacks the lich of an elite guard!
An elite guard's punch wounds the lich of an elite guard.
[Damage:  1 ] An elite guard shivers as he hits the lich of an elite guard.

< 742h/825H 16v/173V Pos: on your ass >
[Damage:  3 ] The lich of an elite guard's crude punch grazes a tharnadian thief-hunter.
[Damage:  4 ] The lich of an elite guard's decent punch grazes a tharnadian thief-hunter.

< 742h/825H 17v/173V Pos: on your ass >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter's spell flows around the lich of an elite guard, leaving it unharmed!

< 742h/825H 21v/173V Pos: on your ass >
[Damage:  1 ] Green slime eats away at a tharnadian thief-hunter's skin!
An elite guard assists an elite guard heroically.
An elite guard suddenly attacks the lich of an elite guard!
An elite guard's decent punch strikes the lich of an elite guard.
[Damage:  1 ] An elite guard shivers as he hits the lich of an elite guard.

< 742h/825H 25v/173V Pos: on your ass >
[Damage:  1 ] Green slime eats away at a tharnadian thief-hunter's skin!

< 742h/825H 26v/173V Pos: on your ass >
A stray cat enters from the south.
[Damage:  1 ] Green slime eats away at a tharnadian thief-hunter's skin!
The lich of an elite guard dodges a tharnadian thief-hunter's attack.
The lich of an elite guard dodges a tharnadian thief-hunter's attack.
A tharnadian thief-hunter's weak punch wounds the lich of an elite guard.
[Damage:  1 ] A tharnadian thief-hunter shivers as he hits the lich of an elite guard.
A tharnadian thief-hunter starts casting a spell.

< 742h/825H 27v/173V Pos: on your ass >
The lich of an elite guard dodges an elite guard's attack.
An elite guard's weak punch wounds the lich of an elite guard.
[Damage:  1 ] An elite guard shivers as he hits the lich of an elite guard.
An elite guard kicks the lich of an elite guard causing parts of the lich of an elite guard to cave in!
[Damage:  1 ] An elite guard shivers as he hits the lich of an elite guard.
[Damage:  3 ] The lich of an elite guard's crude punch grazes a tharnadian thief-hunter.
[Damage:  3 ] The lich of an elite guard's punch grazes a tharnadian thief-hunter.

< 742h/825H 30v/173V Pos: on your ass >
An elite guard assists an elite guard heroically.
The lich of an elite guard is knocked to the ground by an elite guard's mighty bash!

< 743h/825H 31v/173V Pos: on your ass >
A tharnadian thief-hunter starts casting a spell.
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter's spell flows around the lich of an elite guard, leaving it unharmed!

< 743h/825H 36v/173V Pos: on your ass >
[Damage:  1 ] Green slime eats away at a tharnadian thief-hunter's skin!

< 743h/825H 39v/173V Pos: on your ass >
[Damage:  1 ] Green slime eats away at a tharnadian thief-hunter's skin!
An elite guard's crude punch wounds the lich of an elite guard.
[Damage:  1 ] An elite guard shivers as he hits the lich of an elite guard.
An elite guard's weak punch wounds the lich of an elite guard.
[Damage:  1 ] An elite guard shivers as he hits the lich of an elite guard.

< 743h/825H 39v/173V Pos: on your ass >
[Damage:  1 ] Green slime eats away at a tharnadian thief-hunter's skin!
An elite guard's weak punch wounds the lich of an elite guard.
[Damage:  1 ] An elite guard shivers as he hits the lich of an elite guard.
An elite guard's fine punch strikes the lich of an elite guard.
[Damage:  1 ] An elite guard shivers as he hits the lich of an elite guard.
The world speeds up around you.

< 743h/825H 40v/173V Pos: on your ass >
A tharnadian thief-hunter's fine punch strikes the lich of an elite guard hard.
[Damage:  1 ] A tharnadian thief-hunter shivers as he hits the lich of an elite guard.
A tharnadian thief-hunter's punch strikes the lich of an elite guard hard.
[Damage:  1 ] A tharnadian thief-hunter shivers as he hits the lich of an elite guard.
A tharnadian thief-hunter's fine punch strikes the lich of an elite guard very hard.
[Damage:  1 ] A tharnadian thief-hunter shivers as he hits the lich of an elite guard.
A tharnadian thief-hunter starts casting a spell.
The lich of an elite guard misses a tharnadian thief-hunter.
You see nothing special about him.
A tharnadian thief-hunter appears to be Human and has some small wounds and bruises.
He's medium in size.
He appears to be casting.
His skin has a barklike texture..
He seems to be moving much faster than normal..
He is glowing with holiness!


< 743h/825H 42v/173V Pos: on your ass >
A tharnadian thief-hunter completes his spell...
Healing energy flows from a tharnadian thief-hunter into a tharnadian thief-hunter's body!

< 743h/825H 44v/173V Pos: on your ass >
The snow has let up a little.
An elite guard's fine punch strikes the lich of an elite guard very hard.
[Damage:  1 ] An elite guard shivers as he hits the lich of an elite guard.
An elite guard's fine punch strikes the lich of an elite guard very hard.
[Damage:  1 ] An elite guard shivers as he hits the lich of an elite guard.

< 743h/825H 44v/173V Pos: on your ass >
You clamber to your feet.

< 744h/825H 48v/173V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'pzar'
Healing energy flows from a tharnadian thief-hunter into a tharnadian thief-hunter's body!
You quickly scan the area.
A large rat who is close by to your north.
A grounds keeper who is not far off to your north.
A militia guard who is not far off to your north.
Raksha who is close by to your south.
A stray cat who is not far off to your south.
A Halfling who is close by to your west.
The vampire of a tharnadian illusionist who is close by to your west.
A human merchant who is not far off to your west.
A street sweeper who is not far off to your west.

< 744h/825H 49v/173V Pos: standing >
You quickly scan the area.
A large rat who is close by to your north.
A grounds keeper who is not far off to your north.
A militia guard who is not far off to your north.
Raksha who is close by to your south.
A stray cat who is not far off to your south.
A Halfling who is close by to your west.
The vampire of a tharnadian illusionist who is close by to your west.
A human merchant who is not far off to your west.
A street sweeper who is not far off to your west.

< 744h/825H 49v/173V Pos: standing >
You quickly scan the area.
A large rat who is close by to your north.
A grounds keeper who is not far off to your north.
A militia guard who is not far off to your north.
Raksha who is close by to your south.
A stray cat who is not far off to your south.
A Halfling who is close by to your west.
The vampire of a tharnadian illusionist who is close by to your west.
A human merchant who is not far off to your west.
A street sweeper who is not far off to your west.

< 744h/825H 50v/173V Pos: standing >
[Damage:  1 ] Green slime eats away at a tharnadian thief-hunter's skin!

< 744h/825H 50v/173V Pos: standing >
The mordant substance oozes off of a tharnadian thief-hunter.

< 744h/825H 50v/173V Pos: standing >
The mordant substance oozes off of a tharnadian thief-hunter.

< 744h/825H 51v/173V Pos: standing >
An elite guard's fine punch strikes the lich of an elite guard very hard.
[Damage:  1 ] An elite guard shivers as he hits the lich of an elite guard.
An elite guard's fine punch seriously wounds the lich of an elite guard.
[Damage:  1 ] An elite guard shivers as he hits the lich of an elite guard.
An elite guard kicks the lich of an elite guard causing parts of the lich of an elite guard to cave in!
[Damage:  1 ] An elite guard shivers as he hits the lich of an elite guard.
[Damage:  3 ] The lich of an elite guard's crude punch grazes a tharnadian thief-hunter.

< 744h/825H 51v/173V Pos: standing >
An elite guard's fine punch enshrouds the lich of an elite guard in a mist of blood.
[Damage:  1 ] An elite guard shivers as he hits the lich of an elite guard.
An elite guard's fine punch enshrouds the lich of an elite guard in a mist of blood.
[Damage:  1 ] An elite guard shivers as he hits the lich of an elite guard.

< 744h/825H 51v/173V Pos: standing >
A tharnadian thief-hunter's fine punch grievously wounds the lich of an elite guard.
[Damage:  1 ] A tharnadian thief-hunter shivers as he hits the lich of an elite guard.
A tharnadian thief-hunter punches the lich of an elite guard to death.
The lich of an elite guard is dead! R.I.P.
A look of horror and a silent scream are the lich of an elite guard's last actions in this world.
The lich of an elite guard crumbles to dust.
The lich of an elite guard stops following you.
the lich of an elite guard is no longer in your group.

< 744h/825H 52v/173V Pos: standing >
Road beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the southern defense tower of the
Tharnadian eastern gates.  The road continues north to the city gates, while
to the south the road turns west.
Obvious exits: -North -South -Up
A few drops of fresh blood are scattered around the area.
The corpse of a tharnadian thief-hunter is lying here.
Raksha Magister Militum of The Empire (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Raksha's head.
The vampire of a tharnadian thief-hunter enters from the north.

< 744h/825H 51v/173V Pos: standing >
A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The road continues
north and west.
Obvious exits: -North -West
Fresh blood splatters cover the area.
The corpse of a tharnadian thief-hunter is lying here.
A stray tomcat is darting after rodents, here.
The vampire of a tharnadian thief-hunter enters from the north.

< 744h/825H 51v/173V Pos: standing >
You don't have that spell memorized.

< 744h/825H 53v/173V Pos: standing >
Ok.

< 744h/825H 55v/173V Pos: standing >
Road beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the southern defense tower of the
Tharnadian eastern gates.  The road continues north to the city gates, while
to the south the road turns west.
Obvious exits: -North -South -Up
A few drops of fresh blood are scattered around the area.
The corpse of a tharnadian thief-hunter is lying here.
*Raksha Magister Militum of The Empire (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Raksha's head.
The vampire of a tharnadian thief-hunter enters from the south.

< 745h/825H 55v/173V Pos: standing >
You sit down and relax.

< 745h/825H 55v/173V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - create dracolich
               2 - summon ghasts
(10th circle)  1 - raise lich
               1 - vampiric trance
               1 - mass embalm
               1 - blackmantle
( 9th circle)  1 - dimension door
( 8th circle)  1 - detect invisibility
( 7th circle)  3 - protect undead
               1 - knock
( 6th circle)  3 - cone of cold
               4 - vitalize undead
( 5th circle)  3 - teleport
               3 - heal undead
( 4th circle)  1 - strength
               3 - wither
               5 - life leech
( 3rd circle)  1 - animate dead
               6 - dispel magic
               3 - embalm
( 2nd circle)  3 - chill touch
               6 - sleep
               1 - protection from cold
               1 - protection from living
( 1st circle)  3 - minor creation
               1 - protection from undead
               8 - slashing darkness

And you are currently memorizing the following spells:
    2 seconds:  ( 7th) protect undead
    5 seconds:  ( 7th) protect undead
    8 seconds:  ( 9th) energy drain
   11 seconds:  ( 9th) energy drain
   13 seconds:  ( 5th) heal undead
   15 seconds:  ( 5th) heal undead
   18 seconds:  ( 9th) energy drain
   21 seconds:  ( 9th) energy drain
   24 seconds:  ( 8th) negative concussion blast
   27 seconds:  ( 8th) negative concussion blast
   29 seconds:  ( 8th) negative concussion blast
   32 seconds:  ( 8th) negative concussion blast

You can memorize no more spells.
You continue your study.

< 745h/825H 56v/173V Pos: sitting >
You see nothing special about him.
Raksha appears to be Drow Elf and has quite a few wounds.
He's medium in size.
He is in the front rank.
He seems to be moving much faster than normal..
His body is surrounded in a a green mist!
He's surrounded by a diffuse globe of light!

<worn as a badge>    a badge of the Blood Horde made by Dahamma (transparent)
<worn on head>       the mighty crown of the gith (magic)
<worn on eyes>       a black dragonkin-scaled eyepatch
<worn in ear>        a tiny orb of obsidian (magic)
<worn in ear>        a tiny orb of obsidian (magic)
<worn on face>       the mask of the plague
<worn around neck>   a necklace of orbiting psi-crystals (humming)
<worn around neck>   a necklace of orbiting psi-crystals (humming)
<worn on body>       the robe of lords (glowing)
<worn about body>    a dragonscale bodycloak with a strange dark bloodstone
<worn about waist>   a thick belt of trollhide (magic)
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<attached to belt>   a silvery sack
<worn on arms>       some cracked bone arm bracers
<held as shield>     a small circular shield of blue flames (illuminating)
<worn around wrist>  a pitch-black mindstone bracelet with a strange yellow and blue cross (magic)
<worn around wrist>  a pitch-black mindstone bracelet (magic)
<worn on hands>      the enchanted gloves of oblivion (humming)
<worn on finger>     a silver ring encrusted with a black sapphire (magic) (humming)
<worn on finger>     a silver ring encrusted with a black sapphire (magic) (humming)
<held>               a golden strand of thread
<worn on legs>       a set of shimmering green leggings (magic) (humming)
<worn on feet>       a pair of clawed demon-hide moccasins

< 745h/825H 60v/173V Pos: sitting >
Road beneath the Gate Tower
Obvious exits: -North -South -Up
A few drops of fresh blood are scattered around the area.
The corpse of a tharnadian thief-hunter is lying here.
The vampire of a tharnadian thief-hunter stands here. (minion) 
*Raksha Magister Militum of The Empire (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Raksha's head.

< 745h/825H 63v/173V Pos: sitting >
You have finished memorizing protect undead.

< 745h/825H 64v/173V Pos: sitting >
The road to the south turns west.
You extend your sights southward.
A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The road continues
north and west.
Obvious exits: -North -West
Fresh blood splatters cover the area.
The corpse of a tharnadian thief-hunter is lying here.
A stray tomcat is darting after rodents, here.

< 745h/825H 65v/173V Pos: sitting >
The road to the south turns west.
You extend your sights southward.
A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The road continues
north and west.
Obvious exits: -North -West
Fresh blood splatters cover the area.
The corpse of a tharnadian thief-hunter is lying here.
A stray tomcat is darting after rodents, here.

< 745h/825H 66v/173V Pos: sitting >
The road to the south turns west.
You extend your sights southward.
A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The road continues
north and west.
Obvious exits: -North -West
Fresh blood splatters cover the area.
The corpse of a tharnadian thief-hunter is lying here.
A stray tomcat is darting after rodents, here.

< 745h/825H 68v/173V Pos: sitting >
The road to the south turns west.
You extend your sights southward.
A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The road continues
north and west.
Obvious exits: -North -West
Fresh blood splatters cover the area.
The corpse of a tharnadian thief-hunter is lying here.
A stray tomcat is darting after rodents, here.

< 746h/825H 69v/173V Pos: sitting >
You have finished memorizing protect undead.

< 746h/825H 71v/173V Pos: sitting >
The road to the south turns west.
You extend your sights southward.
A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The road continues
north and west.
Obvious exits: -North -West
Fresh blood splatters cover the area.
The corpse of a tharnadian thief-hunter is lying here.
A stray tomcat is darting after rodents, here.
Raksha has begun to sing.. hrmmm.

< 746h/825H 72v/173V Pos: sitting >
The road to the south turns west.
You extend your sights southward.
A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The road continues
north and west.
Obvious exits: -North -West
Fresh blood splatters cover the area.
The corpse of a tharnadian thief-hunter is lying here.
A stray tomcat is darting after rodents, here.

< 746h/825H 73v/173V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - create dracolich
               2 - summon ghasts
(10th circle)  1 - raise lich
               1 - vampiric trance
               1 - mass embalm
               1 - blackmantle
( 9th circle)  1 - dimension door
( 8th circle)  1 - detect invisibility
( 7th circle)  5 - protect undead
               1 - knock
( 6th circle)  3 - cone of cold
               4 - vitalize undead
( 5th circle)  3 - teleport
               3 - heal undead
( 4th circle)  1 - strength
               3 - wither
               5 - life leech
( 3rd circle)  1 - animate dead
               6 - dispel magic
               3 - embalm
( 2nd circle)  3 - chill touch
               6 - sleep
               1 - protection from cold
               1 - protection from living
( 1st circle)  3 - minor creation
               1 - protection from undead
               8 - slashing darkness

And you are currently memorizing the following spells:
    1 seconds:  ( 9th) energy drain
    4 seconds:  ( 9th) energy drain
    6 seconds:  ( 5th) heal undead
    8 seconds:  ( 5th) heal undead
   11 seconds:  ( 9th) energy drain
   14 seconds:  ( 9th) energy drain
   17 seconds:  ( 8th) negative concussion blast
   20 seconds:  ( 8th) negative concussion blast
   22 seconds:  ( 8th) negative concussion blast
   25 seconds:  ( 8th) negative concussion blast

You can memorize no more spells.

< 746h/825H 76v/173V Pos: sitting >

		Score information for Zloin

Level: 53   Race: Kobold   Class: Necromancer / Necrolyte Sex: Male
Hit points: 746(825)  Moves: 78(173)
Coins carried:    3 platinum    14 gold     0 silver     0 copper
Coins in bank: 8100 platinum     0 gold     0 silver     0 copper
Playing time: 13 days / 14 hours/ 35 minutes
Received data: 13.6440 MB this session.
Send data:     0.0947 MB this session.
Compression ratio: none
Title: Magister Militum of The Empire
Followers:
   the vampire of A tharnadian illusionist
   the vampire of a tharnadian thief-hunter
Status:  Sitting around, resting.
         Memorizing
Epic points(total): 2996(27131) Current task: find runestone of The Keep of Evil
Epic Bonus: Epic Points Bonus (15.24%)
Frags:   +3.76   Deaths:   70
Detecting:       Invisible Magic Life
Protected from:  Evil Fire Cold Lightning Gas Acid All but High Circle Spells
Enchantments:    Ultravision Farsee Aware Levitation Waterbreathing
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 5
Combat Pulse:   14 Spell Pulse:  0.60 
Leaderboard Points: 1049 

Active Spells:
--------------
globe of invulnerability (6 minutes)
stone skin (5 minutes)
vitality (12 minutes)
vitalize undead (3 minutes)
detect invisibility (20 minutes)


< 746h/825H 78v/173V Pos: sitting >
You start meditating...

< 746h/825H 79v/173V Pos: sitting >
You have finished memorizing energy drain.

< 746h/825H 79v/173V Pos: sitting >
You have finished memorizing energy drain.

< 747h/825H 84v/173V Pos: sitting >
You have finished memorizing heal undead.

< 747h/825H 86v/173V Pos: sitting >
You have finished memorizing heal undead.

< 747h/825H 89v/173V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.

< 747h/825H 91v/173V Pos: standing >
A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The road continues
north and west.
Obvious exits: -North -West
Fresh blood splatters cover the area.
The corpse of a tharnadian thief-hunter is lying here.
A stray tomcat is darting after rodents, here.
The vampire of a tharnadian thief-hunter enters from the north.

< 747h/825H 90v/173V Pos: standing >
You feel up to faking your death again...
You start chanting...

< 747h/825H 91v/173V Pos: standing >
Casting: raise lich *

< 747h/825H 92v/173V Pos: standing >
You complete your spell...
You breathe life into the corpse of a tharnadian thief-hunter with the awesome power of your art.
The lich of a tharnadian thief-hunter starts following you.

< 747h/825H 94v/173V Pos: standing >
Road beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the southern defense tower of the
Tharnadian eastern gates.  The road continues north to the city gates, while
to the south the road turns west.
Obvious exits: -North -South -Up
A few drops of fresh blood are scattered around the area.
The corpse of a tharnadian thief-hunter is lying here.
*Raksha Magister Militum of The Empire (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Raksha's head.
The lich of a tharnadian thief-hunter enters from the south.
The vampire of a tharnadian thief-hunter enters from the south.

< 748h/825H 96v/173V Pos: standing >
Ok.
The lich of a tharnadian thief-hunter starts casting a spell.

< 748h/825H 96v/173V Pos: standing >
A Halfling enters from the north.

< 748h/825H 97v/173V Pos: standing >
A Halfling starts casting an offensive spell.

< 748h/825H 97v/173V Pos: standing >
A Halfling completes her spell...
A Halfling utters the words 'yazfuz yufz'
A Halfling points at you.
You are surrounded by the dancing outline of purplish flames!

< 748h/825H 99v/173V Pos: standing >
Raksha snaps into visibility.

< 748h/825H 101v/173V Pos: standing >
A Halfling starts casting an offensive spell.

< 748h/825H 101v/173V Pos: standing >
The lich of a tharnadian thief-hunter is now a member of your group.

< 748h/825H 102v/173V Pos: standing >
Ok.
[Damage:  2 ] A Halfling is knocked to the ground by the vampire of a tharnadian thief-hunter's mighty bash!
The lich of a tharnadian thief-hunter seems a bit busy at the moment, try later.

< 748h/825H 103v/173V Pos: standing >
A Halfling stops chanting abruptly!
A Halfling suddenly clutches their head, as if trying to shrug off some unknown malady.
A Halfling's eyes briefly cloud over as her body is painfully ripped apart from within.

< 748h/825H 103v/173V Pos: standing >
A tharnadian thief-hunter enters from the north.
Raksha snaps into visibility.

< 749h/825H 104v/173V Pos: standing >
The lich of a tharnadian thief-hunter completes its spell...
The lich of a tharnadian thief-hunter utters the words 'xarr ay ghaiz'

< 749h/825H 105v/173V Pos: standing >
The vampire of a tharnadian thief-hunter blocks a Halfling's lunge at it.

< 749h/825H 106v/173V Pos: standing >
Raksha snaps into visibility.

< 749h/825H 106v/173V Pos: standing >
A tharnadian thief-hunter suddenly attacks YOU!
A tharnadian thief-hunter's punch wounds you.

< 734h/825H 107v/173V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: thief sta EP: excellent >
 Raksha snaps into visibility.
A Halfling's eyes briefly cloud over as her body is painfully ripped apart from within.
A Halfling's deep blue braid of rank cracks as the tortured body writhes!

< 734h/825H 107v/173V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: thief sta EP: excellent >
 [Damage:  7 ] The vampire of a tharnadian thief-hunter's fine punch strikes a Halfling.
A Halfling blocks the vampire of a tharnadian thief-hunter's lunge at her.
[Damage:  6 ] The vampire of a tharnadian thief-hunter's fine punch strikes a Halfling.

< 734h/825H 107v/173V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: thief sta EP: excellent >
 Ok.
The vampire of a tharnadian thief-hunter seems a bit busy at the moment, try later.
The lich of a tharnadian thief-hunter starts casting a spell.
Raksha snaps into visibility.

< 734h/825H 107v/173V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: thief sta EP: excellent >
 A stray cat enters from the south.
Raksha snaps into visibility.

< 734h/825H 107v/173V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: thief sta EP: excellent >
 A Halfling's eyes briefly cloud over as her body is painfully ripped apart from within.

< 734h/825H 107v/173V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: thief sta EP: excellent >
 You miss a tharnadian thief-hunter.
The vampire of a tharnadian thief-hunter blocks a Halfling's lunge at it.
The vampire of a tharnadian thief-hunter blocks a Halfling's lunge at it.

< 734h/825H 107v/173V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: thief sta EP: excellent >
 A tharnadian thief-hunter's weak punch grazes you.
You dodge a tharnadian thief-hunter's vicious attack.
You feel your skin soften and return to normal.
A tharnadian thief-hunter's weak punch grazes you.
A tharnadian thief-hunter starts casting an offensive spell.
Raksha snaps into visibility.

< 727h/825H 107v/173V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: thief sta EP: excellent >
 A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the words 'parl xafe'
A tharnadian thief-hunter sends a Halfling reeling with a holy word.
A tharnadian thief-hunter's spell flows around the vampire of a tharnadian thief-hunter, leaving it unharmed!
A tharnadian thief-hunter's spell flows around the lich of a tharnadian thief-hunter, leaving it unharmed!
The lich of a tharnadian thief-hunter snaps into visibility.
You are sent reeling by a tharnadian thief-hunter's holy word.
A tharnadian thief-hunter's spell flows around Raksha, leaving him unharmed!

< 685h/825H 107v/173V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: thief sta EP: excellent >
 [Damage:  7 ] The vampire of a tharnadian thief-hunter's fine punch seriously wounds a Halfling.
[Damage:  6 ] The vampire of a tharnadian thief-hunter's fine punch enshrouds a Halfling in a mist of blood.

< 685h/825H 107v/173V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: thief sta EP: excellent >
 Raksha snaps into visibility.
Looking panicked, a Halfling scrambles madly to her feet!

< 685h/825H 107v/173V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: thief sta EP: excellent >
 The lich of a tharnadian thief-hunter stops invoking abruptly!
Ok.
The lich of a tharnadian thief-hunter seems a bit busy at the moment, try later.
A Halfling attempts to flee.
Oof! a Halfling bumps into a greyish stone wall...
A Halfling tries to flee, but can't make it out of here!

< 685h/825H 107v/173V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: thief sta EP: excellent >
 Raksha snaps into visibility.
Blood seeps from a Halfling's ears as her mind is torn to pieces.
A Halfling's set of jagged blood crystal arm plates shattered in bits as the tortured body spasms and quivers!
A Halfling's static brass ring shattered in bits as the tortured body spasms and quivers!
A Halfling's slimy aboleth eye [poor] shattered in bits as the tortured body spasms and quivers!
A Halfling's quiver smeared with blood of strength shattered in bits as the tortured body spasms and quivers!
A Halfling is dead! R.I.P.
You receive your share of experience.