The death of [36 Druid] Kito (Human)

in Pool Below the Watefall

from the perspective of [51 Assassin] Glar The Empire (Duergar)

<worn as a badge>    a badge of the Blood Horde made by Dahamma
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a slimy aboleth eye [poor] (glowing) (humming) [85%]
<worn in ear>        a silver hoop earring made by Dahamma (glowing)
<worn in ear>        an earring of congealed blood [superior]
<worn on face>       a white hot mask of living flame (glowing)
<worn around neck>   a sparkling dragonscale charm
<worn around neck>   a necklace of halfling ears [poor] [75%]
<worn on body>       a breastplate melded with drowidian metal [poor]
<worn about body>    a cloak of deva's feathers [poor] [69%]
<worn on back>       a large leather backpack [84%]
<worn as quiver>     a quiver smeared with blood of strength
<worn about waist>   the ceinture of giant strength [poor] [78%]
<worn on belt buckle>the bloody skull of a githyanki (glowing)
<worn on arms>       a pair of royal blacksmith sleeves [87%]
<worn around wrist>  a steel wire (glowing)
<worn on hands>      a pair of gauntlets formed of dust
<worn on finger>     an obsidian circle of agility
<worn on finger>     a shiny ring of the faeries (glowing)
<primary weapon>     a serrated dirk of adamantium [superior] with a strange black stone
<secondary weapon>   Silence, the dagger of anguish [poor] with a strange black stone [88%]
<worn on legs>       some fanged silver leggings from The Lizardman Swamps of Clavikord
<worn on feet>       some black leather boots fit with adamantium heel blades


Obvious exits: -N -E -S -W
There are some tracks heading north.
There are Dwarf tracks going north.

< 648h/648H 119v/203V Pos: standing >
Rolling Plains
Obvious exits: -N -E -S
[2] Someone has left a crystalline chatkcha here. (glowing)
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.

< 648h/648H 118v/203V Pos: standing >
You quickly scan the area.
A blue-tailed butterfly who is rather far off to your north.
A red-tailed butterfly who is rather far off to your north.
A reddish colored squirrel who is in the distance to your north.
A tharnadian highway marshall who is a brief walk away to your south.

< 648h/648H 120v/203V Pos: standing >
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
A few coins lie scattered here.

< 648h/648H 119v/203V Pos: standing >
You quickly scan the area.
A blue-tailed butterfly who is a brief walk away to your north.
A red-tailed butterfly who is a brief walk away to your north.
A reddish colored squirrel who is rather far off to your north.
The spirit of an Elven protector who is close by to your south.
A tharnadian highway marshall who is rather far off to your south.

< 648h/648H 119v/203V Pos: standing >
Upon the Tree-line
Obvious exits: -N -S
A small pile of coins lies here.
An ivy leaf rests here apon the ground. (glowing)

< 648h/648H 118v/203V Pos: standing >
You quickly scan the area.
A blue-tailed butterfly who is not far off to your north.
A red-tailed butterfly who is not far off to your north.
A reddish colored squirrel who is a brief walk away to your north.
The spirit of an Elven protector who is not far off to your south.

< 648h/648H 119v/203V Pos: standing >
Just Inside the Archway
Obvious exits: -N -S
Some light electrum gauntlets lie here on the ground.
A small pile of coins lies here.

< 648h/648H 118v/203V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is not far off to your north.

< 648h/648H 119v/203V Pos: standing >
A Tranquil Forest
Obvious exits: -N -E -S -W
a well-crafted iron cap from Abandoned Elven Homestead. lies here on the ground.
A small pile of coins lies here.
The corpse of a red-breasted tree-hugger is lying here.
A blue-tailed butterfly floats about the room.
A red-tailed butterfly floats here apon the winds.

< 648h/648H 118v/203V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is close by to your north.
The spirit of an Elven protector who is rather far off to your south.
A reddish colored squirrel who is close by to your west.
A blue-tailed butterfly who is close by to your west.

< 648h/648H 118v/203V Pos: standing >
Canopy Forest
Obvious exits: -E -W
A small pile of coins lies here.
Some elegantly-stitched cloth has been left here.

< 648h/648H 118v/203V Pos: standing >
You quickly scan the area.
A blue-tailed butterfly who is close by to your west.
A red-tailed butterfly who is close by to your west.

< 648h/648H 119v/203V Pos: standing >
Coming Upon the Glade
Obvious exits: -W -NE
[3] The corpse of a red-breasted tree-hugger is lying here.
A small pile of coins lies here.
A sparkling silver ring lies here on the ground.
A ghastly stone hat lies here on the ground.

< 648h/648H 117v/203V Pos: standing >
You quickly scan the area.
A blue-tailed butterfly who is not far off to your west.
A red-tailed butterfly who is not far off to your west.
A blue-tailed butterfly who is a brief walk away to your west.

< 648h/648H 118v/203V Pos: standing >
Canopy Forest
Obvious exits: -E -W
A small pile of coins lies here.
Some elegantly-stitched cloth has been left here.
There are some tracks heading east.

< 648h/648H 117v/203V Pos: standing >
A Tranquil Forest
Obvious exits: -N -E -S -W
a well-crafted iron cap from Abandoned Elven Homestead. lies here on the ground.
A small pile of coins lies here.
The corpse of a red-breasted tree-hugger is lying here.
A blue-tailed butterfly floats about the room.
A red-tailed butterfly floats here apon the winds.
There are some tracks heading east.

< 648h/648H 116v/203V Pos: standing >
Pathway Around a Slow Moving Stream
Obvious exits: -E -W
A few coins lie scattered here.
A red-tented squirrel forages the forest floor looking for nuts and berries.
A blue-tailed butterfly floats about the room.

< 648h/648H 114v/203V Pos: standing >
You quickly scan the area.
A blue-tailed butterfly who is close by to your east.
A red-tailed butterfly who is close by to your east.

< 648h/648H 115v/203V Pos: standing >
Further Along the Stream's Edge
Obvious exits: -E -SW
A few coins lie scattered here.
Some crude ivory boots lie here on the ground.

< 648h/648H 114v/203V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is close by to your east.
A blue-tailed butterfly who is close by to your east.
A red-tailed butterfly who is not far off to your east.
A red-breasted tree-hugger who is not far off to your southwest.
A blue-tailed butterfly who is not far off to your southwest.
A blue-tailed butterfly who is not far off to your southwest.

< 648h/648H 115v/203V Pos: standing >
Further along the Stream
Obvious exits: -SW -NE
A small pile of coins lies here.

< 648h/648H 116v/203V Pos: standing >
Further along side the Stream
Obvious exits: -SW -NE
The corpse of a red-breasted tree-hugger is lying here.
A strange looking monkey-like creature clings to a nearby branch.
A blue-tailed butterfly floats about the room.
A blue-tailed butterfly floats about the room.

< 648h/648H 115v/203V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is close by to your southwest.

< 648h/648H 116v/203V Pos: standing >
Further along the Stream
Obvious exits: -SW -NE
A small pile of coins lies here.

< 648h/648H 116v/203V Pos: standing >
Further Along the Stream's Edge
Obvious exits: -E -SW
A few coins lie scattered here.
Some crude ivory boots lie here on the ground.

< 648h/648H 114v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 648h/648H 116v/203V Pos: standing >
Pathway Around a Slow Moving Stream
Obvious exits: -E -W
A few coins lie scattered here.
A red-tented squirrel forages the forest floor looking for nuts and berries.
A blue-tailed butterfly floats about the room.

< 648h/648H 114v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 648h/648H 115v/203V Pos: standing >
A Tranquil Forest
Obvious exits: -N -E -S -W
a well-crafted iron cap from Abandoned Elven Homestead. lies here on the ground.
A small pile of coins lies here.
The corpse of a red-breasted tree-hugger is lying here.
A blue-tailed butterfly floats about the room.
A red-tailed butterfly floats here apon the winds.
There are Duergar tracks going east.
There are Duergar tracks going east.

< 648h/648H 114v/203V Pos: standing >
A blue-tailed butterfly leaves west.
Just Inside the Archway
Obvious exits: -N -S
Some light electrum gauntlets lie here on the ground.
A small pile of coins lies here.

< 648h/648H 112v/203V Pos: standing >
Upon the Tree-line
Obvious exits: -N -S
A small pile of coins lies here.
An ivy leaf rests here apon the ground. (glowing)

< 648h/648H 111v/203V Pos: standing >
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
A few coins lie scattered here.

< 648h/648H 110v/203V Pos: standing >
Rolling Plains
Obvious exits: -N -E -S
[2] Someone has left a crystalline chatkcha here. (glowing)
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.
There are some tracks heading north.

< 648h/648H 110v/203V Pos: standing >
 
   .^^.M+^..    
  .^^.MM+^.^M   
 .^..MM*+^....  
 ^..MM**+^^.M.  
 .MMM ^@+..M.^  
 M.^^ ..+.MM.^  
 ^^^....M.M.^.  
  ++++++MMM^^   
   ..^^^+MM^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are Gnome tracks going north.

< 648h/648H 109v/203V Pos: standing >
 
 MM*+^  
 MP@+^  
  ^.+.  
A Tranquil Forest
Obvious exits: -N -E -S -W
There are some tracks heading east.

< 648h/648H 110v/203V Pos: standing >
 
 .MM+^  
 MM@+^  
 MP.+^  
A Tranquil Forest
Obvious exits: -N -E -S -W

< 648h/648H 108v/203V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 648h/648H 110v/203V Pos: standing >
 
 MM.+^  
 MP@+^  
  ^.+.  
A Tranquil Forest
Obvious exits: -N -E -S -W

< 648h/648H 108v/203V Pos: standing >
 
 .MM.+  
 MM@.+  
 M ^.+  
A Tranquil Forest
Obvious exits: -N -E -W
A Gnome (small) (HardCore) stands here.
A Dwarf (medium) stands here (Newbie).
A Human (medium) stands in mid-air here.
A Thri-Kreen (medium) (HardCore) stands in mid-air here.
There are some tracks heading west.

< 648h/648H 107v/203V Pos: standing >
[Damage: 62 ] A Gnome makes a strange sound but is suddenly very silent as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
A Gnome is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a Gnome.
The hand of God grabs a Gnome by the throat.
The hand of God tears a Gnome's soul from this plane of existence.
A Gnome's body lands on the ground in a crumpled heap, soul gone forever.
A Gnome has lost his link.
A Gnome stops following a Thri-Kreen.

< 648h/648H 107v/203V Pos: standing >
the corpse of Grendo does not contain the coins.

< 648h/648H 110v/203V Pos: standing >
The snow is coming down faster now.
You are not using it.

< 648h/648H 111v/203V Pos: standing >
Into what?

< 648h/648H 111v/203V Pos: standing >
You do not seem to have the 'satchel'.

< 648h/648H 112v/203V Pos: standing >
Saving Glar.

< 648h/648H 112v/203V Pos: standing >
[Damage: 68 ] A Dwarf makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
With a swift tug you wrench the weapon free, ramming it into a Dwarf's spine!.
[Damage: 59 ] A Dwarf makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
[Damage: 68 ] A Dwarf makes a strange sound as you place Silence, the dagger of anguish [poor] with a strange black stone in his back.
With a swift tug you wrench the weapon free, ramming it into a Dwarf's spine!.
[Damage: 43 ] A Dwarf makes a strange sound as you place Silence, the dagger of anguish [poor] with a strange black stone in his back.

< 648h/648H 113v/203V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 A Dwarf misses you.

< 648h/648H 113v/203V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 A Human attempts to flee.
A Human leaves east.

< 648h/648H 113v/203V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 [Damage: 14 ] -=[Your pierce seriously wounds a Dwarf.]=-
[Damage: 13 ] -=[Your impressive pierce enshrouds a Dwarf in a mist of blood.]=-
[Damage: 14 ] -=[Your impressive pierce enshrouds a Dwarf in a mist of blood.]=-
[Damage: 15 ] -=[Your impressive pierce grievously wounds a Dwarf.]=-
A Dwarf is incapacitated and will slowly die, if not aided.
A Dwarf is stunned!
A Dwarf slumps to the ground.
[Damage: 22 ] Your stab cuts a vital artery and causes a Dwarf to fall before your feet.
A Dwarf's steel warhammer was completely destroyed by the massive blow!
A Dwarf's duergar skin belt was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a Dwarf.
A Dwarf stops following a Thri-Kreen.

< 648h/648H 113v/203V Pos: standing >
You get a handful of coins from the corpse of Graum.
There were: 3 silver coins, 3 copper coins. 

< 648h/648H 113v/203V Pos: standing >
A Human enters from the east.

< 648h/648H 115v/203V Pos: standing >
A Human starts casting an offensive spell.

< 648h/648H 118v/203V Pos: standing >
A Thri-Kreen leaves east.

< 648h/648H 118v/203V Pos: standing >
You are not using it.

< 648h/648H 121v/203V Pos: standing >
Into what?

< 648h/648H 121v/203V Pos: standing >
You do not seem to have the 'satchel'.

< 648h/648H 122v/203V Pos: standing >
A Human completes his spell...
A Human utters the words 'zabrahpunso wkadar'
A Human causes the EARTH to rise up in the shape of a fist!
Your bloody skull of a githyanki was damaged from the massive blow!
Saving Glar.

< 598h/648H 122v/203V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 598h/648H 122v/203V Pos: standing >
<You attempt to flee...
 
 MMM+^  
 MP@+^  
  ^.M.  
A Tranquil Forest
Obvious exits: -N -E -S -W
There are some tracks heading south.
There are some tracks heading north.
There are some tracks heading east.
You flee eastward!

< 598h/648H 107v/203V Pos: standing >
Saving Glar.

< 598h/648H 107v/203V Pos: standing >
 
 .MMM+  
 MM@.M  
 M ^.+  
A Tranquil Forest
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
The corpse of a Mountain Dwarf is lying here.
The corpse of a Gnome is lying here.
A Human (medium) stands in mid-air here.
A Human attempts to flee.
A Human leaves east.

< 598h/648H 106v/203V Pos: standing >
Backstab who?

< 598h/648H 106v/203V Pos: standing >
 
 MMMM^  
 M.@+^  
  ^.+.  
A Tranquil Forest
Obvious exits: -N -E -S -W
A Human (medium) stands in mid-air here.
There are Human tracks going south.
There are Duergar tracks going north.
There are Dwarf tracks going east.

< 598h/648H 106v/203V Pos: standing >
[Damage: 68 ] A Human makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
With a swift tug you wrench the weapon free, ramming it into a Human's spine!.
[Damage: 39 ] A Human makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
[Damage: 68 ] A Human makes a strange sound as you place Silence, the dagger of anguish [poor] with a strange black stone in his back.

< 598h/648H 106v/203V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Human sta EP:  few wounds >
 You parry a Human's lunge at you.
You parry a Human's lunge at you.

< 598h/648H 107v/203V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Human sta EP:  few wounds >
 A Human attempts to flee.
A Human leaves south.

< 598h/648H 107v/203V Pos: standing >
 
   ...M+..^^    
  .^^.MM^....   
 .^^.MM+^.^M..  
 ^..MM*+^....^  
 ..MM**@^^.M.^  
 MMM ^.+..M.^.  
 .^^ .P+.MM.^.  
  ^...^+.M.^.   
   +++++MM^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 598h/648H 105v/203V Pos: standing >
 
   ^^.M+^...    
  ^^.MM+^.^M.   
 ^..MM*+^....^  
 ..MM**+^^.M.^  
 MMM ^.@..M.^.  
 .^^ .P+.MM.^.  
 ^^...^+.M.^..  
  ++++++MM^^.   
   .^^^MM^M^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 598h/648H 104v/203V Pos: standing >
 
   ^.MM+^.^M    
  ..MM*+^....   
 ..MM**+^^.M.^  
 MMM ^.+..M.^.  
 .^^ P.@.MM.^.  
 ^^...^+.M.^..  
 +++++++MM^^.^  
  ..^^^MM^M^^   
   ^.^^+M^..    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 598h/648H 103v/203V Pos: standing >
Backstab who?

< 598h/648H 103v/203V Pos: standing >
 
   ^^.MM+^.^    
  ^..MM*+^...   
 ^..MM**+^^.M.  
 .MMM ^.+..M.^  
 M.^^ P@+.MM.^  
 ^^^...^+.M.^.  
 ++++++++MM^^.  
  ...^^^MM^M^   
   ^^.^^+M^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 598h/648H 103v/203V Pos: standing >
 
   ..MM*+^..    
  ..MM**+^^.M   
 .MMM ^.+..M.^  
 M.^^P..+.MM.^  
 ^^^...@+.M.^.  
 ++++++++MM^^.  
 ....^^^MM^M^^  
  .^^.^^+M^..   
   M.^.^+M^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 598h/648H 101v/203V Pos: standing >
 
   ^..MM*+^.    
  ^..MM**+^^.   
 ..MMMP^.+..M.  
 MM.^^ ..+.MM.  
 .^^^..@.+.M.^  
 +++++++++MM^^  
 .....^^^+M^M^  
  M.^^.^^MM^.   
   MM.^.^+M^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 598h/648H 100v/203V Pos: standing >
Backstab who?

< 598h/648H 100v/203V Pos: standing >
 
   .^^.MM+^.    
  .^..MM*+^..   
 .^..MM**+^^.M  
 ..MMM ^.+..M.  
 MM.^^ @.+.MM.  
 .^^^....+.M.^  
 +++++++++MM^^  
  ....^^^+M^M   
   .^^.^^MM^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 598h/648H 99v/203V Pos: standing >
 
   ..^^.MM+^    
  ..^..MM*+^.   
 ..^..MM**+^^.  
 ^..MMM ^.+..M  
 .MM.^^@..+.MM  
 M.^^^....+.M.  
 ++++++++++MM^  
  .....^^^+M^   
   M.^^.^^MM    
A Small Crystal Clear Pond
Obvious exits: -N -E -S -W

< 598h/648H 98v/203V Pos: standing >
 
   ...^^.M+^    
  ...^^.MM+^.   
 ...^..MM*+^..  
 ..^..MM**+^^.  
 ^..MMM@^.+..M  
 .MM.^^ ..+.MM  
 M.^^^....+.M.  
  +++++++++MM   
   ....^^^+M    
A Small Crystal Clear Pond
Obvious exits: -N -E -S -W

< 598h/648H 96v/203V Pos: standing >
Backstab who?

< 598h/648H 96v/203V Pos: standing >
Up the Side of the Waterfall
Obvious exits: -W -D
A red-tailed butterfly floats here apon the winds.

< 598h/648H 95v/203V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Backstab who?

< 598h/648H 95v/203V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Before a Flowing Waterfall
Obvious exits: -E -U -D
A red-tailed butterfly floats here apon the winds.
There are some tracks.

< 598h/648H 95v/203V Pos: standing >
You quickly scan the area.
A red-tailed butterfly who is close by to your east.
A red-tailed butterfly who is close by above you.
A Human who is close by below you.

< 598h/648H 96v/203V Pos: standing >
Backstab who?

< 599h/648H 97v/203V Pos: standing >
Pool at the Bottom of the Waterfall
Obvious exits: -E -S -W -U
A Human (medium) stands in mid-air here.
A small speckled fish swims around through the waters.

< 599h/648H 96v/203V Pos: standing >
[Damage: 69 ] A Human makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
With a swift tug you wrench the weapon free, ramming it into a Human's spine!.
[Damage: 48 ] A Human makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
[Damage: 68 ] A Human makes a strange sound as you place Silence, the dagger of anguish [poor] with a strange black stone in his back.

< 599h/648H 97v/203V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Human sta EP:  awful >
 A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 599h/648H 97v/203V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Human sta EP:  awful >
 A Human attempts to flee.
A Human leaves south.

< 599h/648H 97v/203V Pos: standing >
Pool Below the Watefall
Obvious exits: -N -E -S -W
A Human (medium) stands in mid-air here.
A small speckled fish swims around through the waters.
A small speckled fish swims around through the waters.
This larger and more colorful fish swims hear leading a small school.

< 599h/648H 95v/203V Pos: standing >
[Damage: 68 ] A Human makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
A Human is mortally wounded, and will die soon, if not aided.
With a swift tug you wrench the weapon free, ramming it into a Human's spine!.
[Damage: 45 ] A Human makes a strange sound but is suddenly very silent as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
A Human's some snakeskin gloves was completely destroyed by the massive blow!
A Human's pair of tiger fur boots was completely destroyed by the massive blow!
A Human's sigil of the Village of New Hope was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1625.
You have completed boon # 1625.
Your bank receives a deposit of 100 platinum.