The death of [30 Necromancer] Targle (Gnome)

in The Trail of Lost Gods

from the perspective of [51 Assassin] Glar The Empire (Duergar)

<worn as a badge>    a badge of the Blood Horde made by Dahamma
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a slimy aboleth eye [poor] (glowing) (humming) [85%]
<worn in ear>        a silver hoop earring made by Dahamma (glowing)
<worn in ear>        an earring of congealed blood [superior]
<worn on face>       a white hot mask of living flame (glowing)
<worn around neck>   a sparkling dragonscale charm
<worn around neck>   a necklace of halfling ears [poor] [75%]
<worn on body>       a breastplate melded with drowidian metal [poor]
<worn about body>    a cloak of deva's feathers [poor] [69%]
<worn on back>       a large leather backpack [84%]
<worn as quiver>     a quiver smeared with blood
<worn about waist>   the ceinture of giant strength [poor] [78%]
<worn on belt buckle>the bloody skull of a githyanki (glowing)
<worn on arms>       a pair of royal blacksmith sleeves [87%]
<worn around wrist>  a bracelet of dracolich hide of endurance (humming) [18%]
<worn around wrist>  a steel wire (glowing)
<worn on hands>      a pair of gauntlets formed of dust
<worn on finger>     an obsidian circle of agility
<worn on finger>     a shiny ring of the faeries (glowing)
<primary weapon>     a serrated dirk of adamantium [superior] with a strange black stone
<secondary weapon>   Silence, the dagger of anguish [poor] with a strange black stone [88%]
<worn on legs>       a pair of vapor leggings
<worn on feet>       some black leather boots fit with adamantium heel blades

There are some tracks heading east.

< 612h/612H 148v/203V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
There are some tracks heading south.

< 612h/612H 147v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 612h/612H 148v/203V Pos: standing >
A Jungle Trail
Obvious exits: -N -E

< 612h/612H 148v/203V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
There are some tracks heading east.

< 612h/612H 146v/203V Pos: standing >
A Jungle Trail
Obvious exits: -S -W

< 612h/612H 146v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 612h/612H 147v/203V Pos: standing >
A Jungle Trail
Obvious exits: -N -E -S

< 612h/612H 147v/203V Pos: standing >
A Jungle Trail
Obvious exits: -E -W

< 612h/612H 145v/203V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
The corpse of a su-monster is lying here.

< 612h/612H 145v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 612h/612H 147v/203V Pos: standing >
A Jungle Trail
Obvious exits: -N -E

< 612h/612H 145v/203V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
There are some tracks heading east.

< 612h/612H 144v/203V Pos: standing >
 
 ^^***  
 *^@..  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
There are some tracks heading east.

< 612h/612H 144v/203V Pos: standing >
 
 ^***.  
 ^.@..  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 143v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 612h/612H 144v/203V Pos: standing >
 
 ***.*  
 ..@.*  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
There are some tracks heading east.

< 612h/612H 143v/203V Pos: standing >
 
 **.*M  
 ..@**  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 144v/203V Pos: standing >
 
 .....  
 **@*M  
 ...**  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 143v/203V Pos: standing >
 
 .....  
 ..@..  
 **.*M  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
There are Gnome tracks going east.

< 612h/612H 142v/203V Pos: standing >
 
 ....*  
 ..@..  
 *.*M*  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
There are some tracks heading east.

< 612h/612H 142v/203V Pos: standing >
 
 ...*.  
 ..@..  
 .*M**  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 140v/203V Pos: standing >
 
 ..*..  
 ..@.*  
 *M***  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
There are some tracks heading east.

< 612h/612H 139v/203V Pos: standing >
 
 .*..*  
 ..@**  
 M***.  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
There are Gnome tracks going north.

< 612h/612H 138v/203V Pos: standing >
 
 ..*..  
 .*@.*  
 ...**  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
There are some tracks heading east.

< 612h/612H 137v/203V Pos: standing >
 
 .*...  
 *.@**  
 ..***  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 136v/203V Pos: standing >
 
 .M...  
 .*@..  
 *..**  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
There are some tracks heading east.

< 612h/612H 136v/203V Pos: standing >
 
 M....  
 *.@.*  
 ..***  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
There are some tracks heading east.

< 612h/612H 135v/203V Pos: standing >
 
 .....  
 ..@**  
 .****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 134v/203V Pos: standing >
 
 .....  
 ..@**  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 133v/203V Pos: standing >
 
 .....  
 ..@..  
 ...**  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 131v/203V Pos: standing >
 
 .....  
 ..@.^  
 ..***  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
There are some tracks heading east.

< 612h/612H 130v/203V Pos: standing >
 
 .....  
 ..@^*  
 .****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 129v/203V Pos: standing >
A Shady Forest Trail
Obvious exits: -E -W

< 612h/612H 128v/203V Pos: standing >
You quickly scan the area.
A kooshie dog who is close by to your east.
A visiting human who is in the distance to your east.
An elf noble who is in the distance to your east.
A snake who is in the distance to your east.

< 612h/612H 130v/203V Pos: standing >
A Stone Pathway
Obvious exits: -N -E -W
A kooshie dog is here barking loudly.
There are some tracks heading east.
There are some tracks heading east.
There are some tracks heading east.

< 612h/612H 130v/203V Pos: standing >
You quickly scan the area.
A snake who is close by to your north.
A visiting human who is rather far off to your east.
An elf noble who is rather far off to your east.
A snake who is rather far off to your east.

< 612h/612H 131v/203V Pos: standing >
Zone Name: Charing                       
Average mob level in zone: 18
 
< 612h/612H 137v/203V Pos: standing >
You quickly scan the area.
A snake who is close by to your north.
A visiting human who is rather far off to your east.
A snake who is rather far off to your east.

< 612h/612H 141v/203V Pos: standing >
A Shady Forest Trail
Obvious exits: -E -W
There are some tracks heading east.

< 612h/612H 142v/203V Pos: standing >
You quickly scan the area.
A visiting human who is a brief walk away to your east.
An elf noble who is a brief walk away to your east.
A snake who is a brief walk away to your east.
A kooshie dog who is close by to your west.

< 612h/612H 143v/203V Pos: standing >
A Shady Forest Trail
Obvious exits: -E -W

< 612h/612H 143v/203V Pos: standing >
You quickly scan the area.
A visiting human who is not far off to your east.
An elf noble who is not far off to your east.
A snake who is not far off to your east.
A kooshie dog who is not far off to your west.

< 612h/612H 144v/203V Pos: standing >
Before the Great Tree Charing
Obvious exits: -N# -E -S -W

< 612h/612H 145v/203V Pos: standing >
You quickly scan the area.
A snake who is close by to your east.
A spotted fish who is close by to your south.
A kooshie dog who is a brief walk away to your west.

< 612h/612H 146v/203V Pos: standing >
A visiting human enters from the east.
A Shady Forest Trail
Obvious exits: -E -W
An elf noble stands here, looking at you with a smirk on his face.
A snake slithers through here, tongue flicking.

< 612h/612H 149v/203V Pos: standing >
You quickly scan the area.
A visiting human who is close by to your west.
A kooshie dog who is rather far off to your west.

< 612h/612H 150v/203V Pos: standing >
A Shady Forest Trail
Obvious exits: -E# -W

< 612h/612H 150v/203V Pos: standing >
You quickly scan the area.
An elf noble who is close by to your west.
A snake who is close by to your west.
A visiting human who is not far off to your west.
A kooshie dog who is in the distance to your west.

< 612h/612H 152v/203V Pos: standing >
Ok.

< 612h/612H 159v/203V Pos: standing >
The door is open.
There is a small cottage just beyond this door.
You extend your sights eastward.
A Small Cottage
Obvious exits: -W
A tired elven adventurer is here resting in the hay.
A tired elven adventurer is here resting in the hay.

< 612h/612H 160v/203V Pos: standing >
Ok.

< 612h/612H 166v/203V Pos: standing >
A Shady Forest Trail
Obvious exits: -E -W
An elf noble stands here, looking at you with a smirk on his face.
A snake slithers through here, tongue flicking.
There are Duergar tracks going east.

< 612h/612H 165v/203V Pos: standing >
You quickly scan the area.
A visiting human who is close by to your west.
A kooshie dog who is rather far off to your west.

< 612h/612H 166v/203V Pos: standing >
A snake leaves west.

< 612h/612H 167v/203V Pos: standing >
Before the Great Tree Charing
Obvious exits: -N# -E -S -W
A snake slithers through here, tongue flicking.
A human visiting from Tharnadia is here on business, he seems to be lost.
There are some tracks heading west.

< 612h/612H 166v/203V Pos: standing >
You quickly scan the area.
An elf noble who is close by to your east.
A spotted fish who is close by to your south.
A spotted fish who is close by to your south.
A kooshie dog who is a brief walk away to your west.

< 612h/612H 167v/203V Pos: standing >
Ok.

< 612h/612H 172v/203V Pos: standing >
The door is open.
There is a small door in the tree here.
You extend your sights northward.
The Base of the Great Tree Charing
Obvious exits: -S -U
A Gnome (small) is stretched out, sound asleep.
A white rabbit hops around here, wiggling its nose.

< 612h/612H 174v/203V Pos: standing >
The Base of the Great Tree Charing
Obvious exits: -S -U

< 612h/612H 182v/203V Pos: standing >
Backstab who?

< 612h/612H 183v/203V Pos: standing >
Within the Heart of the Great Tree Charing
Obvious exits: -U -D
A white rabbit hops around here, wiggling its nose.
A snake slithers through here, tongue flicking.

< 612h/612H 186v/203V Pos: standing >
Backstab who?

< 612h/612H 186v/203V Pos: standing >
You quickly scan the area.
An elven woman who is a brief walk away above you.
A snake who is a brief walk away above you.
An elven cat who is a brief walk away above you.
The elven gate guard who is rather far off above you.
The elven gate guard who is rather far off above you.
The elven gate guard who is rather far off above you.
The elven gate guard who is rather far off above you.
The elven gate guard who is rather far off above you.
A snake who is close by below you.

< 612h/612H 189v/203V Pos: standing >
The Base of the Great Tree Charing
Obvious exits: -S -U
A snake slithers through here, tongue flicking.

< 612h/612H 192v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 612h/612H 193v/203V Pos: standing >
Before the Great Tree Charing
Obvious exits: -N -E -S -W
A human visiting from Tharnadia is here on business, he seems to be lost.
There are some tracks heading south.
There are some tracks heading north.
There are some tracks heading west.

< 612h/612H 193v/203V Pos: standing >
A Small River
Obvious exits: -N -E -W
A spotted fish is swimming about here.
A spotted fish is swimming about here.

< 612h/612H 192v/203V Pos: standing >
You quickly scan the area.
A visiting human who is close by to your north.
A snake who is not far off to your north.
A spotted fish who is not far off to your east.
A spotted fish who is a brief walk away to your east.
A warty toad who is a brief walk away to your east.
A warty toad who is a brief walk away to your east.
A warty toad who is a brief walk away to your east.
A spotted fish who is close by to your west.

< 612h/612H 193v/203V Pos: standing >
Before the Great Tree Charing
Obvious exits: -N -E -S -W
A human visiting from Tharnadia is here on business, he seems to be lost.
There are some tracks heading north.
There are Duergar tracks going south.
There are Duergar tracks going north.
There are some tracks heading west.

< 612h/612H 194v/203V Pos: standing >
The Base of the Great Tree Charing
Obvious exits: -S -U
A snake slithers through here, tongue flicking.

< 612h/612H 194v/203V Pos: standing >
You quickly scan the area.
A visiting human who is close by to your south.
A spotted fish who is not far off to your south.
A spotted fish who is not far off to your south.
A white rabbit who is close by above you.
A snake who is close by above you.
A snake who is rather far off above you.
The elven gate guard who is in the distance above you.
The elven gate guard who is in the distance above you.
The elven gate guard who is in the distance above you.
The elven gate guard who is in the distance above you.
The elven gate guard who is in the distance above you.

< 612h/612H 195v/203V Pos: standing >
Within the Heart of the Great Tree Charing
Obvious exits: -U -D
A white rabbit hops around here, wiggling its nose.
A snake slithers through here, tongue flicking.

< 612h/612H 199v/203V Pos: standing >
Within the Heart of the Great Tree Charing
Obvious exits: -U -D
There are some tracks.

< 612h/612H 199v/203V Pos: standing >
Within the Heart of the Great Tree Charing
Obvious exits: -U -D
An elven cat is here mewing for attention, and rubbing your leg.

< 612h/612H 198v/203V Pos: standing >
Within the Heart of the Great Tree Charing
Obvious exits: -U -D
This elf female commoner is here wandering about the city.
A snake slithers through here, tongue flicking.
There are some tracks.

< 612h/612H 198v/203V Pos: standing >
Before the Southern Gates of Charing
Obvious exits: -N -D
A gate guard stands here on his post.
A gate guard stands here on his post.
A gate guard stands here on his post.
A gate guard stands here on his post.
A gate guard stands here on his post.

< 612h/612H 198v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 612h/612H 199v/203V Pos: standing >
An elven woman enters from below.

< 612h/612H 200v/203V Pos: standing >
The Way of the Royals
Obvious exits: -N -E -S -W#
An elite elven guard stands here, guarding the city.
An elite elven guard stands here, guarding the city. (casting) 
An elite elven guard stands here, guarding the city.
An elite elven guard stands here, guarding the city. (casting) 
There are some tracks heading north.
There are Gnome tracks going north.

< 612h/612H 199v/203V Pos: standing >
An elite elven guard starts casting a spell.
An elite elven guard completes his spell...
An elite elven guard utters the word 'paghz'
An elite elven guard starts to move with uncanny speed!

< 612h/612H 202v/203V Pos: standing >
You quickly scan the area.
A white rabbit who is close by to your east.
A elf commoner who is close by to your east.
A elven cleric who is close by to your east.
Norlan who is close by to your east.
An elven woman who is close by to your south.
The elven gate guard who is close by to your south.
The elven gate guard who is close by to your south.
The elven gate guard who is close by to your south.
The elven gate guard who is close by to your south.
The elven gate guard who is close by to your south.

< 612h/612H 203v/203V Pos: standing >
An elite elven guard completes his spell...
An elite elven guard utters the word 'paghz'

< 612h/612H 203v/203V Pos: standing >
The Way of the Royals
Obvious exits: -N# -S -NW -NE

< 612h/612H 202v/203V Pos: standing >
You quickly scan the area.
An elite elven guard who is close by to your south.
An elite elven guard who is close by to your south.
An elite elven guard who is close by to your south.
An elite elven guard who is close by to your south.
An elven woman who is not far off to your south.
The elven gate guard who is not far off to your south.
The elven gate guard who is not far off to your south.
The elven gate guard who is not far off to your south.
The elven gate guard who is not far off to your south.
The elven gate guard who is not far off to your south.
A snake who is close by to your northwest.

< 612h/612H 202v/203V Pos: standing >
The Trail of Lost Gods
Obvious exits: -SW -NE

< 612h/612H 201v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 612h/612H 201v/203V Pos: standing >
The Trail of Lost Gods
Obvious exits: -E -W# -NW -SW

< 612h/612H 202v/203V Pos: standing >
You quickly scan the area.
A white rabbit who is close by to your east.
A clay golem who is close by to your east.
A elf commoner who is close by to your northwest.
An elven woman who is not far off to your northwest.
A Gnome who is not far off to your northwest.

< 612h/612H 202v/203V Pos: standing >
A Gnome enters from the northwest.

< 612h/612H 202v/203V Pos: standing >
The Trail of Lost Gods
Obvious exits: -NW -SE
An elf commoner is standing here, going about his business.

< 612h/612H 201v/203V Pos: standing >
The Trail of Lost Gods
Obvious exits: -E -W# -NW -SW
A Gnome (small) stands here.

< 612h/612H 201v/203V Pos: standing >
You attempt to stab a Gnome in the back, but their stone skin quickly absorbs the impact before fading away!
You snap into visibility.
[Damage:  1 ] A Gnome makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
You score a CRITICAL HIT!!!
[Damage: 88 ] A Gnome makes a strange sound as you place Silence, the dagger of anguish [poor] with a strange black stone in his back.
You shiver from the unnatural cold as you hit a Gnome.
You twist the blade and watch as a a Gnome writhes in agony.

< 607h/612H 203v/203V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Gnome sta EP: pretty hurt >
 A Gnome attempts to flee.
A Gnome leaves east.

< 607h/612H 203v/203V Pos: standing >
Before to the Ancient Temple of the Faith
Obvious exits: -E# -W
A few drops of fresh blood are scattered around the area.
A Gnome (small) stands here.
A white rabbit hops around here, wiggling its nose.
A clay golem is standing here guarding the temple.

< 607h/612H 202v/203V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 17 ] A Gnome makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
You shiver from the unnatural cold as you hit a Gnome.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 17 ] A Gnome makes a strange sound as you place Silence, the dagger of anguish [poor] with a strange black stone in his back.
You shiver from the unnatural cold as you hit a Gnome.
With a swift tug you wrench the weapon free, ramming it into a Gnome's spine!.
[Damage: 11 ] A Gnome makes a strange sound as you place Silence, the dagger of anguish [poor] with a strange black stone in his back.
You shiver from the unnatural cold as you hit a Gnome.

< 604h/612H 202v/203V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Gnome sta EP:  awful >
 A clay golem is waving a platinum coin around wanting to make a bet on the outcome.
A Gnome attempts to flee.
A Gnome leaves west.

< 604h/612H 202v/203V Pos: standing >
The Trail of Lost Gods
Obvious exits: -E -W# -NW -SW
Fresh blood covers everything in the area.
A Gnome (small) stands here.

< 604h/612H 201v/203V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 17 ] A Gnome makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
A Gnome is stunned!
You shiver from the unnatural cold as you hit a Gnome.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 17 ] A Gnome makes a strange sound but is suddenly very silent as you place Silence, the dagger of anguish [poor] with a strange black stone in his back.
A Gnome's some thick drow-skin gloves was completely destroyed by the massive blow!
A Gnome's misshaped copper tunic from Rift Valley Jungle was completely destroyed by the massive blow!
A Gnome's cracked leather mantle from Rift Valley Jungle was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.