The death of [56 Necrolyte] Orp Disciple of Lloth (Kobold)

in The Great Crossroad

from the perspective of [53 Thief] Iniz The Empire (Halfling)

<floating about head>a LARGE green ioun stone[235h 10m 6s]
<worn as a badge>    an emblem of Shanatar royalty (magic)
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        an enchanted earring of constitution
<worn in ear>        the earring of the Krahns (glowing)
<worn on face>       the mask of the plague
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       the platemail of life (magic)
<worn about body>    the cloak of Arachdrathos (magic)
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies of dexterity (magic) (glowing) [73%]             
<worn about waist>   a darkmail belt (magic)
<worn on belt buckle>a wand of black obsidian
<attached to belt>   a glowing azure potion (magic) (glowing) [88%]             
<worn on arms>       sleeves of gold dragonskin (magic) [63%]             
<held as shield>     a shield of ancestral spirits (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn around wrist>  some platinum-plated mithril bracers of Kimordril (magic)
<worn on hands>      a pair of stone gauntlets (glowing)
<worn on finger>     a ring of angel feathers
<worn on finger>     a ring of angel feathers
<held>               the Totem of Mastery (magic) (glowing)[235h 10m 6s]
<worn on legs>       a pair of chromium dragonscale greaves (magic)
<worn on feet>       a pair of shadowseed stone boots [84%]             

A stray cat who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is rather far off to your west.
A street sweeper who is rather far off to your west.
A human merchant who is in the distance to your west.
A human merchant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 708h/708H 197v/197V Pos: standing >
You quickly scan the area.
Daeros who is a brief walk away to your east.
A stray cat who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is rather far off to your west.
A street sweeper who is rather far off to your west.
A human merchant who is in the distance to your west.
A human merchant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 708h/708H 197v/197V Pos: standing >
You quickly scan the area.
Daeros who is a brief walk away to your east.
A stray cat who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is rather far off to your west.
A street sweeper who is rather far off to your west.
A human merchant who is in the distance to your west.
A human merchant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 708h/708H 197v/197V Pos: standing >

< 708h/708H 197v/197V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Orthyn (Dwarf)(medium) in mid-air sits atop a magnificent heavy warhorse.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 708h/708H 197v/197V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A homeless peasant who is close by to your west.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is rather far off to your west.
A street sweeper who is rather far off to your west.
A human merchant who is in the distance to your west.
A human merchant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 708h/708H 197v/197V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A homeless peasant who is close by to your west.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is rather far off to your west.
A street sweeper who is rather far off to your west.
A human merchant who is in the distance to your west.
A human merchant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 708h/708H 197v/197V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A homeless peasant who is close by to your west.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is rather far off to your west.
A street sweeper who is rather far off to your west.
A human merchant who is in the distance to your west.
A human merchant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 708h/708H 197v/197V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A homeless peasant who is close by to your west.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is rather far off to your west.
A street sweeper who is rather far off to your west.
A human merchant who is in the distance to your west.
A human merchant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 708h/708H 197v/197V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Orthyn (Dwarf)(medium) in mid-air sits atop a magnificent heavy warhorse.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 708h/708H 197v/197V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A homeless peasant who is close by to your west.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is rather far off to your west.
A street sweeper who is rather far off to your west.
A human merchant who is in the distance to your west.
A human merchant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 708h/708H 197v/197V Pos: standing >
You feel your skin soften and return to normal.

< 708h/708H 197v/197V Pos: standing >
Hint: If you are an ethermancer, your purge spell is very effective against the summoned creatures.

< 708h/708H 197v/197V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A homeless peasant who is close by to your west.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is rather far off to your west.
A human merchant who is in the distance to your west.
A human merchant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 708h/708H 197v/197V Pos: standing >
Alarm bells sound, signalling an invasion!

< 708h/708H 197v/197V Pos: standing >
You feel your skin harden to stone.

< 708h/708H 197v/197V Pos: standing >
Orthyn's skin seems to turn to stone.

		Score information for Iniz

Level: 51   Race: Grey Elf   Class: Shaman / Spiritualist Sex: Male
Hit points: 708(708)  Moves: 197(197)
Coins carried:    0 platinum     4 gold     4 silver     6 copper
Coins in bank:  543 platinum     0 gold     0 silver     0 copper
Playing time: 2 days / 15 hours/ 36 minutes
Received data: 0.2940 MB this session.
Send data:     0.0102 MB this session.
Compression ratio: 86%
Title:  The Empire
Followers:
   Orthyn
Status:  Standing.
         Soulshielded
Epic points: 2743  Skill points: 31
Epic Bonus: Epic Points Bonus (15.50%)
Frags:   +0.00   Deaths:   7
Consenting: Orthyn
Detecting:       Invisible Magic Life Heat
Protected from:  Fire Cold Lightning Gas Acid Living
Protected by:    Greater Spirit Ward
Enchantments:    Ultravision Farsee Fly Armor Aware Haste Waterbreathing Sneaking
Stat Pool timeout: 36:38:58
Bartender Quests Remaining: 6
Combat Pulse:   14 Spell Pulse:  0.82 
Leaderboard Points:  645 
Paladin auras:   Protection

Active Spells:
--------------
stone skin (4 minutes)
indomitability (less than a minute remaining)
hawkvision (14 minutes)
guardian spirits (less than a minute remaining)
sense spirit (18 minutes)
pantherspeed (20 minutes)
ravenflight (19 minutes)
spirit armor (49 minutes)


< 708h/708H 197v/197V Pos: standing >
You eat the slab of beef.

< 708h/708H 197v/197V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Orthyn (Dwarf)(medium) in mid-air sits atop a magnificent heavy warhorse.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
There is a slight disturbance in the spirit realm here.

< 708h/708H 197v/197V Pos: standing >
Alarm bells sound, signalling an invasion!

< 708h/708H 197v/197V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A homeless peasant who is close by to your west.
A stray cat who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is rather far off to your west.
A human merchant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 708h/708H 197v/197V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A homeless peasant who is close by to your west.
A stray cat who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is rather far off to your west.
A human merchant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 708h/708H 197v/197V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A homeless peasant who is close by to your west.
A stray cat who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is rather far off to your west.
A human merchant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 708h/708H 197v/197V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A homeless peasant who is close by to your west.
A stray cat who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is rather far off to your west.
A human merchant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 708h/708H 197v/197V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 708h/708H 197v/197V Pos: standing >
Daeros enters from the east.

< 708h/708H 197v/197V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A homeless peasant who is close by to your west.
A stray cat who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is rather far off to your west.
A human merchant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 708h/708H 197v/197V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A homeless peasant who is close by to your west.
A stray cat who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is rather far off to your west.
A human merchant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 708h/708H 197v/197V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Daeros (Dwarf)(medium) stands in mid-air here.
Orthyn (Dwarf)(medium) in mid-air sits atop a magnificent heavy warhorse.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
There is a slight disturbance in the spirit realm here.

< 708h/708H 197v/197V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A homeless peasant who is close by to your west.
A stray cat who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is rather far off to your west.
A human merchant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 708h/708H 197v/197V Pos: standing >
Alarm bells sound, signalling an invasion!
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Daeros (Dwarf)(medium) stands in mid-air here.
Orthyn (Dwarf)(medium) in mid-air sits atop a magnificent heavy warhorse.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 708h/708H 197v/197V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 708h/708H 197v/197V Pos: standing >
Alarm bells sound, signalling an invasion!

< 708h/708H 197v/197V Pos: standing >
Daeros leaves west.

< 708h/708H 197v/197V Pos: standing >
Alarm bells sound, signalling an invasion!

< 708h/708H 197v/197V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Orthyn (Dwarf)(medium) in mid-air sits atop a magnificent heavy warhorse.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 708h/708H 197v/197V Pos: standing >
You quickly scan the area.
A homeless peasant who is close by to your west.
A stray cat who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A human merchant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 708h/708H 197v/197V Pos: standing >
The town crier shouts in common 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts in common 'Trolls, giants, and many dangers may threaten your lives.'

< 708h/708H 197v/197V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 708h/708H 197v/197V Pos: standing >
Alarm bells sound, signalling an invasion!

< 708h/708H 197v/197V Pos: standing >
Daeros enters from the west.
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Daeros (Dwarf)(medium) stands in mid-air here.
Orthyn (Dwarf)(medium) in mid-air sits atop a magnificent heavy warhorse.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 708h/708H 197v/197V Pos: standing >
Orthyn dismounts a magnificent heavy warhorse.

< 708h/708H 197v/197V Pos: standing >
Pardon?

< 708h/708H 197v/197V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Daeros (Dwarf)(medium) stands in mid-air here.
Orthyn (Dwarf)(medium) stands in mid-air here.
A magnificent white warhorse stands here quietly. (minion) 
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 708h/708H 197v/197V Pos: standing >
Alarm bells sound, signalling an invasion!
You quickly scan the area.
A homeless peasant who is close by to your west.
A stray cat who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A human merchant who is in the distance to your west.
A human merchant who is in the distance to your west.
A street sweeper who is in the distance to your west.

< 708h/708H 197v/197V Pos: standing >
Alarm bells sound, signalling an invasion!

< 708h/708H 197v/197V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 708h/708H 197v/197V Pos: standing >
Alarm bells sound, signalling an invasion!

< 708h/708H 197v/197V Pos: standing >

< 708h/708H 197v/197V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
The corpse of a militia guard is lying here.
There is a slight disturbance in the spirit realm here.
Orthyn enters from the west.
A magnificent heavy warhorse trots in from the west.

< 708h/708H 195v/197V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
There is a slight disturbance in the spirit realm here.
Orthyn enters from the west.
A magnificent heavy warhorse trots in from the west.

< 708h/708H 193v/197V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
There is a slight disturbance in the spirit realm here.
Orthyn enters from the west.
A magnificent heavy warhorse trots in from the west.

< 708h/708H 191v/197V Pos: standing >
Alas, you cannot go that way. . . .

< 708h/708H 191v/197V Pos: standing >
Alas, you cannot go that way. . . .

< 708h/708H 192v/197V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
Orthyn enters from the south.
A magnificent heavy warhorse trots in from the south.

< 708h/708H 190v/197V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Orthyn enters from the west.
A magnificent heavy warhorse trots in from the west.

< 708h/708H 189v/197V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
Orthyn enters from the west.
A magnificent heavy warhorse trots in from the west.

< 708h/708H 188v/197V Pos: standing >
Alas, you cannot go that way. . . .

< 708h/708H 190v/197V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A long steel sword is here in the dirt.
There is a slight disturbance in the spirit realm here.
Orthyn enters from below.
A magnificent heavy warhorse trots in from below.

< 708h/708H 188v/197V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A suit of spiked leather armor lies here.
The corpse of a religious zealot is lying here.
Orthyn enters from the west.
A magnificent heavy warhorse trots in from the west.

< 708h/708H 187v/197V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Orthyn enters from the west.
A magnificent heavy warhorse trots in from the west.

< 708h/708H 186v/197V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A soft leather jacket has been discarded here.
A pair of vorhide fingers are lying on the ground.
A small sword was abandoned here.
A suit of spiked leather armor lies here.
The corpse of an elite guard is lying here.
*The wraith of an elite palace guard stands here. (minion) 
The lich of Aberla stands here. (minion) 
The lich of the diminutive dark dreamer, Maelia stands here. (minion) 
The lich of a mountaineer stands here. (minion) 
A Kobold (tiny) in mid-air sits atop a muskrat.
Orthyn enters from the west.
A magnificent heavy warhorse trots in from the west.

< 708h/708H 185v/197V Pos: standing >
A halo of white light settles over Orthyn as he charges into battle.
A Kobold quickly slides off a muskrat's back.
A Kobold is knocked to the ground by Orthyn's mighty bash!

< 708h/708H 186v/197V Pos: standing >
Daeros enters from the west.

< 708h/708H 186v/197V Pos: standing >
The wraith of an elite palace guard recognizes Orthyn, and charges to attack!
The wraith of an elite palace guard suddenly attacks Orthyn!
The wraith of an elite palace guard snaps into visibility.
The wraith of an elite palace guard misses Orthyn.

< 708h/708H 187v/197V Pos: standing >
You start chanting...

< 708h/708H 188v/197V Pos: standing >
Daeros starts casting an offensive spell.
Daeros snaps into visibility.

< 708h/708H 189v/197V Pos: standing >
You complete your spell...
You point at a Kobold.
[Damage: 123 ] Your iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.
The lich of a mountaineer suddenly attacks Orthyn!
The lich of a mountaineer's feeble punch grazes Orthyn.

< 708h/708H 190v/197V Pos: standing >
A magnificent heavy warhorse growls at a Kobold.
A magnificent heavy warhorse suddenly attacks a Kobold!
A magnificent heavy warhorse's feeble thrash grazes a Kobold.

< 708h/708H 190v/197V Pos: standing >
Daeros snaps into visibility.

< 708h/708H 191v/197V Pos: standing >
Daeros completes his spell...
Daeros utters the word 'gjifal'
Daeros unleashes light in a focused, searing ray at a Kobold!

< 708h/708H 191v/197V Pos: standing >
Orthyn parries a Kobold's lunge at him.
Orthyn's decent crush strikes a Kobold.
Orthyn's weak crush grazes a Kobold.
Orthyn's powerful crush seriously wounds a Kobold.
You start chanting...

< 708h/708H 192v/197V Pos: standing >
Orthyn's huge hammer named 'SkullSplitter' moves with a blinding speed and successfully repels the wraith of an elite palace guard's attack!

< 708h/708H 192v/197V Pos: standing >
You complete your spell...
You point at a Kobold.
[Damage: 165 ] Your iceball shatters any hopes a Kobold had of living a long and happy life.
A Kobold's sun halo freezes and shatters into million pieces from the intense cold!
A Kobold's enchanted elven eyepatch 'Opticlude' freezes and shatters into million pieces from the intense cold!
A Kobold's magical maple leaf freezes and shatters into million pieces from the intense cold!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!