The death of [5 Monk] Nibcr (Orc)

in The Path of Prosperity

from the perspective of [56 Spiritualist] Daeros The Empire (Gnome)

<worn as a badge>    a blood-stained steel badge from The Church of the Eternal Dusk
<worn on head>       a well-crafted bone tiara
<worn on eyes>       the eyes of the mindflayer (magic) (glowing)[224h 34m 7s]
<worn in ear>        a tiny spider earring (glowing) [88%]             
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing)
<worn on face>       a knight's iron veil from The Temple to Skrentherlog
<worn around neck>   a necklace of swirling feathers (magic) (humming)
<worn around neck>   a symbol of domination (magic) (humming)
<worn on body>       a blazing suit of devil platemail (magic) (glowing)
<worn about body>    a golden cloak of wool (magic)
<worn as quiver>     a knight's crystal quiver [82%]             
<worn about waist>   a sheepskin belt [64%]             
<worn on belt buckle>an embroidered illithid-hide backsheath (magic) [52%]             
<worn on arms>       some glowing sleeves made of devil skin (magic) (glowing)
<held as shield>     a crested shield of Melkivar (magic)
<worn around wrist>  a black and white zebra-hide wristband [71%]             
<worn around wrist>  a sapphire and gold bracelet [85%]             
<worn on hands>      the gloves of warding (magic) [81%]             
<worn on finger>     ring of the past (magic) (glowing)
<worn on finger>     a wispy astral-twined mindstone ring[224h 34m 7s]
<primary weapon>     a gem-studded mace (magic)
<worn on legs>       a pair of brimstone leggings (magic)
<worn on feet>       the boots of the rose glacier


   The rocky pathway detours to this rocky footpath.  This side path is much
smaller than the main pathway.  Cutting through a dense forest, erie and
bone-chilling howls can be heard coming from the surrounding forest. There
are sublte rustles among the shrubbery along the sides of this pathway. It
appears almost as if someone was watching you. There are exits east and west
along this pathway.
Obvious exits: -East -West
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
Cora enters from the west.

< 1109h/1109H 250v/255V Pos: standing >
A swarm of insects leaves east.
You follow Deathli.

A Rocky Foot Path
   The rocky pathway detours to this rocky footpath.  This side path is much
smaller than the main pathway.  Cutting through a dense forest, erie and
bone-chilling howls can be heard coming from the surrounding forest. There
are sublte rustles among the shrubbery along the sides of this pathway. It
appears almost as if someone was watching you. There are exits east and west
along this pathway.
Obvious exits: -East -West
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Inic  The Empire (Minotaur)(large) stands in mid-air here, fighting the grinning bobcat.(Gold Aura)
The grinning bobcat stands here, fighting Inic.
Cora enters from the west.
Your group consists of ( 6/30):
( Head)   589/589   hit,  181/187  move Saif
(Front)  1109/1109  hit,  248/255  move Daeros
(Front)  1355/1442  hit,  174/180  move Inic
(Front)   538/521   hit,  118/135  move Cora
(Front)  1049/827   hit,  122/125  move Solp
(Front)   572/565   hit,  205/220  move Deathli

< 1109h/1109H 248v/255V Pos: standing >
Solp leaves east.

< 1109h/1109H 250v/255V Pos: standing >
Deathli assists Inic heroically.
Deathli snaps into visibility.
Deathli's mace of light and darkness flares with pure light, unleashing the virtue of the gods at the grinning bobcat!
the grinning bobcat falls to the ground, their soul a mere shell of what it once was..
The grinning bobcat is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as the grinning bobcat's gurgling and choking signals his demise.
Your group consists of ( 6/30):
( Head)   589/589   hit,  185/187  move Saif
(Front)  1109/1109  hit,  252/255  move Daeros
(Front)  1355/1442  hit,  174/180  move Inic
(Front)   538/521   hit,  120/135  move Cora
(Front)                                Solp
(Front)   572/565   hit,  207/220  move Deathli

< 1109h/1109H 252v/255V Pos: standing >
It appears to be the corpse of the grinning bobcat.
Nothing.

< 1109h/1109H 253v/255V Pos: standing >
A swarm of insects leaves east.
You follow Deathli.

A Rocky Foot Path
   The rocky pathway detours to this rocky footpath.  This side path is much
smaller than the main pathway.  Cutting through a dense forest, erie and
bone-chilling howls can be heard coming from the surrounding forest. There
are sublte rustles among the shrubbery along the sides of this pathway. It
appears almost as if someone was watching you. There are exits east and west
along this pathway.
Obvious exits: -East -West
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here, fighting a stray dog. (casting) (Gold Aura)
A stray dog stands here, fighting Solp.
An orcish street sweeper stands here, fighting Solp.(Red Aura)
Cora enters from the west.
Inic enters from the west.

< 1109h/1109H 253v/255V Pos: standing >
A stray dog suddenly clutches their head, as if trying to shrug off some unknown malady.
Blood seeps from a stray dog's ears as his mind is torn to pieces.
A stray dog is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a stray dog's gurgling and choking signals his demise.

< 1109h/1109H 253v/255V Pos: standing >
It appears to be the corpse of a stray dog.
Nothing.

< 1109h/1109H 253v/255V Pos: standing >
An orcish street sweeper almost sweeps Solp off of his feet with a well placed leg sweep.
An orcish street sweeper attacks Solp. [0 hits]

< 1109h/1109H 253v/255V Pos: standing >
A black skunk enters from the east.

< 1109h/1109H 253v/255V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Inic.

< 1109h/1109H 253v/255V Pos: standing >
An orcish street sweeper suddenly clutches their head, as if trying to shrug off some unknown malady.
Blood seeps from an orcish street sweeper's ears as his mind is torn to pieces.
An orcish street sweeper is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of an orcish street sweeper.

< 1109h/1109H 253v/255V Pos: standing >
It appears to be the corpse of an orcish street sweeper.
a bag of collection
2 coins
Cora gets something from the corpse of an orcish street sweeper.

< 1109h/1109H 253v/255V Pos: standing >
Cora puts a pile of coins into a large leather backpack.

< 1109h/1109H 253v/255V Pos: standing >
Solp leaves east.

< 1109h/1109H 253v/255V Pos: standing >

< 1109h/1109H 253v/255V Pos: standing >
A swarm of insects leaves east.
You follow Deathli.

A Rocky Foot Path
   The rocky pathway continues along this direction towards a large city
upahead.  The city has a noticeable skyline of towers and a large citywall.
A variety of animals can be found roaming about in search of food to satisfy
their appetites. The pathway continues east and west through the surrounding
shruberry.
Obvious exits: -East -West
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here, fighting a stray dog.(Gold Aura)
A stray dog stands here, fighting Solp.
Cora enters from the west.
Inic enters from the west.

< 1109h/1109H 251v/255V Pos: standing >
A swarm of insects leaves east.
You follow Deathli.

The Rocky Foot Path to the Shady Grove
   The rocky pathway continues along this direction towards a large city
upahead.  The city has a noticeable skyline of towers and a large citywall.
A variety of animals can be found roaming about in search of food to satisfy
their appetites. The pathway continues east and west through the surrounding
shruberry.
Obvious exits: -East -West
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
The grinning bobcat hungrily peers through the area.
Cora enters from the west.
Inic enters from the west.

< 1109h/1109H 253v/255V Pos: standing >
The grinning bobcat suddenly attacks Inic!
Your group consists of ( 6/30):
( Head)   589/589   hit,  185/187  move Saif
(Front)  1109/1109  hit,  253/255  move Daeros
(Front)  1384/1442  hit,  176/180  move Inic
(Front)   538/521   hit,  126/135  move Cora
(Front)                                Solp
(Front)   572/565   hit,  217/220  move Deathli

< 1109h/1109H 253v/255V Pos: standing >

< 1109h/1109H 253v/255V Pos: standing >
Solp enters from the west.

< 1109h/1109H 253v/255V Pos: standing >
Solp leaves east.

< 1109h/1109H 253v/255V Pos: standing >

< 1109h/1109H 253v/255V Pos: standing >
Inic easily dodges the grinning bobcat's feeble leg sweep.
The grinning bobcat attacks Inic. [0 hits]

< 1109h/1109H 253v/255V Pos: standing >
The grinning bobcat is slashed into two by a master stroke performed by Inic.
The grinning bobcat is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as the grinning bobcat's gurgling and choking signals his demise.

< 1109h/1109H 253v/255V Pos: standing >
It appears to be the corpse of the grinning bobcat.
Nothing.

< 1109h/1109H 253v/255V Pos: standing >
You quickly scan the area.
Solp who is not far off to your east.
A black skunk who is not far off to your east.

< 1109h/1109H 253v/255V Pos: standing >

< 1109h/1109H 253v/255V Pos: standing >
Deathli sneaks east.
A swarm of insects leaves east.
You follow Deathli.

Nearing the Shady Grove
   The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are east and west along this pathway.
Obvious exits: -East -West
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
Cora enters from the west.
Inic enters from the west.

< 1109h/1109H 251v/255V Pos: standing >
This pathway leads to just before the west city gates.
You extend your sights eastward.
Before the West Gates of the Shady Grove
   Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above.  These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger.  The gates to the
city are large and black.  Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -East# -West
Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A small black skunk peers wearily at you.

< 1109h/1109H 251v/255V Pos: standing >
You quickly scan the area.
Solp who is close by to your east.
A black skunk who is close by to your east.
A black skunk who is a brief walk away to your west.

< 1109h/1109H 255v/255V Pos: standing >
You are carrying: (1/10)
a rugged adventurers satchel (magic) (illuminating)

< 1109h/1109H 255v/255V Pos: standing >
You are using:
<worn as a badge>    a blood-stained steel badge from The Church of the Eternal Dusk
<worn on head>       a well-crafted bone tiara
<worn on eyes>       the eyes of the mindflayer (magic) (glowing)[224h 34m 46s]
<worn in ear>        a tiny spider earring (glowing) [88%]             
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing)
<worn on face>       a knight's iron veil from The Temple to Skrentherlog
<worn around neck>   a necklace of swirling feathers (magic) (humming)
<worn around neck>   a symbol of domination (magic) (humming)
<worn on body>       a blazing suit of devil platemail (magic) (glowing)
<worn about body>    a golden cloak of wool (magic)
<worn as quiver>     a knight's crystal quiver [82%]             
<worn about waist>   a sheepskin belt [64%]             
<worn on belt buckle>an embroidered illithid-hide backsheath (magic) [52%]             
<worn on arms>       some glowing sleeves made of devil skin (magic) (glowing)
<held as shield>     a crested shield of Melkivar (magic)
<worn around wrist>  a black and white zebra-hide wristband [71%]             
<worn around wrist>  a sapphire and gold bracelet [85%]             
<worn on hands>      the gloves of warding (magic) [81%]             
<worn on finger>     ring of the past (magic) (glowing)
<worn on finger>     a wispy astral-twined mindstone ring[224h 34m 46s]
<primary weapon>     a gem-studded mace (magic)
<worn on legs>       a pair of brimstone leggings (magic)
<worn on feet>       the boots of the rose glacier

< 1109h/1109H 255v/255V Pos: standing >
A swarm of insects leaves east.
You follow Deathli.

Before the West Gates of the Shady Grove
   Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above.  These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger.  The gates to the
city are large and black.  Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -East# -West
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A small black skunk peers wearily at you.
Cora enters from the west.
Inic enters from the west.

< 1109h/1109H 253v/255V Pos: standing >

< 1109h/1109H 253v/255V Pos: standing >
Deathli opens the black.

< 1109h/1109H 253v/255V Pos: standing >
Solp leaves east.

< 1109h/1109H 253v/255V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 1109h/1109H 253v/255V Pos: standing >
The black is open.
The Black Gates open up to the city.
You extend your sights eastward.
The West Gates of the Shady Grove
   A large city dwells before your eyes. Many citizens have made this city
their home. Citizens of the Shady Grove can been seen running about tending
to their business.  They move quickly through the streets trying to
stay away from the vile of the city. The black obsidian gates closing off
the city exit to the west is here along with many guards protecting it
from unlawful entry. Eyes from above the city wall watch every move. There
are exits to the north, east, and south leading into various parts of the
city.  The exit beyond the west gate leads into the outside world.
Obvious exits: -North -East -South -West
Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 1109h/1109H 253v/255V Pos: standing >
Deathli sneaks east.
A swarm of insects leaves east.
You follow Deathli.

The West Gates of the Shady Grove
   A large city dwells before your eyes. Many citizens have made this city
their home. Citizens of the Shady Grove can been seen running about tending
to their business.  They move quickly through the streets trying to
stay away from the vile of the city. The black obsidian gates closing off
the city exit to the west is here along with many guards protecting it
from unlawful entry. Eyes from above the city wall watch every move. There
are exits to the north, east, and south leading into various parts of the
city.  The exit beyond the west gate leads into the outside world.
Obvious exits: -North -East -South -West
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Cora enters from the west.
Inic enters from the west.

< 1109h/1109H 252v/255V Pos: standing >
You quickly scan the area.
A black skunk who is close by to your west.
A black skunk who is in the distance to your west.

< 1109h/1109H 252v/255V Pos: standing >
You quickly scan the area.
A black skunk who is close by to your west.
A black skunk who is in the distance to your west.

< 1109h/1109H 255v/255V Pos: standing >
You quickly scan the area.
A black skunk who is close by to your west.
A black skunk who is rather far off to your west.

< 1109h/1109H 255v/255V Pos: standing >
You are carrying: (1/10)
a rugged adventurers satchel (magic) (illuminating)

< 1109h/1109H 255v/255V Pos: standing >
Pardon?

< 1109h/1109H 255v/255V Pos: standing >
A swarm of insects leaves east.
Solp leaves east.
You follow Deathli.

The Path of Prosperity
   The road here is about twenty-five feet wide. This Path of
Prosperity is one of the major arteries serving the Shady Grove. Dark
granite and slabs of marble form an interlocking mosaic of masonry on this
well-traveled road. Lined with guilds and small shoppes on both sides,
the Path of Prosperity also provides home to the countless of stray
animals and beggars. Other citizens of the Grove quickly rush along their
way paying attention to their tasks at hand. The only exit besides along
this road is south into the house of a noble.
Obvious exits: -East -South -West
Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
Crawling about, this baby orc is crying loudly.
Crawling about, this baby orc is crying loudly.
(Q)An old orcish woman cries over the loss of her spouse.(Red Aura)
Cora enters from the west.
Inic enters from the west.
You are using:
<worn as a badge>    a blood-stained steel badge from The Church of the Eternal Dusk
<worn on head>       a well-crafted bone tiara
<worn on eyes>       the eyes of the mindflayer (magic) (glowing)[224h 34m 36s]
<worn in ear>        a tiny spider earring (glowing) [88%]             
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing)
<worn on face>       a knight's iron veil from The Temple to Skrentherlog
<worn around neck>   a necklace of swirling feathers (magic) (humming)
<worn around neck>   a symbol of domination (magic) (humming)
<worn on body>       a blazing suit of devil platemail (magic) (glowing)
<worn about body>    a golden cloak of wool (magic)
<worn as quiver>     a knight's crystal quiver [82%]             
<worn about waist>   a sheepskin belt [64%]             
<worn on belt buckle>an embroidered illithid-hide backsheath (magic) [52%]             
<worn on arms>       some glowing sleeves made of devil skin (magic) (glowing)
<held as shield>     a crested shield of Melkivar (magic)
<worn around wrist>  a black and white zebra-hide wristband [71%]             
<worn around wrist>  a sapphire and gold bracelet [85%]             
<worn on hands>      the gloves of warding (magic) [81%]             
<worn on finger>     ring of the past (magic) (glowing)
<worn on finger>     a wispy astral-twined mindstone ring[224h 34m 36s]
<primary weapon>     a gem-studded mace (magic)
<worn on legs>       a pair of brimstone leggings (magic)
<worn on feet>       the boots of the rose glacier

< 1109h/1109H 254v/255V Pos: standing >
An old orcish woman suddenly attacks Inic!

< 1109h/1109H 254v/255V Pos: standing >
Deathli suddenly attacks an old orcish woman!
Deathli snaps into visibility.

< 1109h/1109H 254v/255V Pos: standing >

< 1109h/1109H 254v/255V Pos: standing >
An old orcish woman starts casting an offensive spell.
An old orcish woman attacks Inic. [0 hits]

< 1109h/1109H 254v/255V Pos: standing >
Inic neatly performs a coup de grace and beheads an old orcish woman.
An old orcish woman is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of an old orcish woman.
An old orcish woman stops invoking abruptly!
Solp's face flushes white for a moment.
Inic appears to be Minotaur and has a few scratches.
He's large in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
He is surrounded by burning flames!
He has little gills in his neck!


< 1109h/1109H 254v/255V Pos: standing >
It appears to be the corpse of an old orcish woman.
an orcish-forged sword (magic)
a suit of orcish platemail (magic)
a few coins
An Orc enters from the east.
Cora gets something from the corpse of an old orcish woman.

< 1109h/1109H 254v/255V Pos: standing >
Cora puts a pile of coins into a large leather backpack.

< 1109h/1109H 254v/255V Pos: standing >
An Orc looks at Deathli.

< 1109h/1109H 254v/255V Pos: standing >
An Orc leaves east.

< 1109h/1109H 254v/255V Pos: standing >
Deathli snaps into visibility.
A baby orc is incapacitated and will slowly die, if not aided.
A baby orc slumps to the ground.
A baby orc is knocked to the ground by Deathli's mighty bash!
You pet a baby orc lovingly.
Solp's face flushes white for a moment.

< 1109h/1109H 254v/255V Pos: standing >
Deathli snaps into visibility.
A blood spray erupts from a baby orc as he is bludgeoned to death by Deathli.
A baby orc is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a baby orc.

< 1109h/1109H 254v/255V Pos: standing >
It appears to be the corpse of a baby orc.
an old diaper (magic)
a copper coin
Cora gets something from the corpse of a baby orc.

< 1109h/1109H 254v/255V Pos: standing >
Cora puts a pile of coins into a large leather backpack.

< 1109h/1109H 254v/255V Pos: standing >
A large warhorse trots in from the east.
The orc gate guard enters from the east.
The orc gate guard enters from the east.
A young orc sentinel enters from the east.
A young orc sentinel enters from the east.
A young orc sentinel enters from the east.
The orc gate guard enters from the east.
The orc gate guard enters from the east.

< 1109h/1109H 254v/255V Pos: standing >
The orc gate guard suddenly attacks Cora!
Inic tries to step in front of Cora, but doesn't make it in time.
The orc gate guard suddenly attacks Cora!
Inic tries to step in front of Cora, but doesn't make it in time.
The orc gate guard is burned severely as he hits Cora!

< 1109h/1109H 254v/255V Pos: standing >
Deathli avoids being bashed by a young orc sentinel, who loses his balance and falls.
The orc gate guard suddenly attacks Cora!
Inic bravely steps in front of Cora, shielding her from harm!
The orc gate guard is burned severely as he hits Inic!
A young orc sentinel attacks Deathli. [0 hits]

< 1109h/1109H 254v/255V Pos: standing >
Cora avoids being bashed by a young orc sentinel, who loses his balance and falls.
Cora avoids being bashed by a young orc sentinel, who loses his balance and falls.
A young orc sentinel attacks Cora. [0 hits]

< 1109h/1109H 254v/255V Pos: standing >
The orc gate guard suddenly attacks Cora!
An Orc enters from the east.

< 1109h/1109H 254v/255V Pos: standing >
A large warhorse leaves west.

< 1109h/1109H 254v/255V Pos: standing >
An Orc leaves west.

< 1109h/1109H 254v/255V Pos: standing >
Cora attacks the orc gate guard. [0 hits]

< 1109h/1109H 254v/255V Pos: standing >
Inic heroically rescues Cora.

< 1109h/1109H 254v/255V Pos: standing >
The orc gate guard is burned severely as he hits Inic!
The orc gate guard is burned severely as he hits Inic!
The orc gate guard is burned severely as he hits Inic!
Inic deflects the orc gate guard's blow and strikes back at him!
Inic is knocked to the ground by the orc gate guard's mighty bash!
The orc gate guard attacks Inic. [3 hits]
The orc gate guard is burned severely as he hits Cora!
Cora's body quivers as the orc gate guard's hit strikes deep!
The orc gate guard is burned severely as he hits Cora!
The orc gate guard is burned severely as he hits Cora!
The orc gate guard is burned severely as he hits Cora!
The orc gate guard kicks Cora in the stomach, rendering her breathless.
The orc gate guard is burned severely as he hits Cora!
The orc gate guard attacks Cora. [4 hits]
You start chanting...

< 1109h/1109H 254v/255V Pos: standing >
Deathli snaps into visibility.
Deathli's rod of Dispator summons the power of hellfire at a young orc sentinel.
Deathli calls down a roaring flamestrike at a young orc sentinel who starts to melt!
The heat from Deathli's fireball turns a young orc sentinel into a charred corpse.
A young orc sentinel is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a young orc sentinel's last actions in this world.
A young orc sentinel stops following the orc gate guard.

< 1109h/1109H 254v/255V Pos: standing >
A young orc sentinel attacks Cora. [0 hits]
The orc gate guard is burned severely as he hits Inic!
The orc gate guard is burned severely as he hits Inic!
The orc gate guard is burned severely as he hits Inic!
The orc gate guard hits Inic with a mighty kick to his chest.
The orc gate guard is burned severely as he hits Inic!
The orc gate guard attacks Inic. [3 hits]

< 1109h/1109H 254v/255V Pos: standing >
Inic attacks the orc gate guard. [2 hits]

< 1109h/1109H 254v/255V Pos: standing >
The orc gate guard is burned severely as he hits Cora!
The orc gate guard is burned severely as he hits Cora!
The orc gate guard is burned severely as he hits Cora!
The orc gate guard kicks Cora in the stomach, rendering her breathless.
The orc gate guard is burned severely as he hits Cora!
The orc gate guard attacks Cora. [4 hits]
A young orc sentinel attacks Cora. [0 hits]

< 1109h/1109H 254v/255V Pos: standing >
Casting: natures touch 

< 1109h/1109H 254v/255V Pos: standing >
You complete your spell...
You gently touch Cora's body, and her wounds begin to heal!

< 1109h/1109H 254v/255V Pos: standing >
Cora attacks the orc gate guard. [0 hits]
An Orc enters from the west.

< 1109h/1109H 254v/255V Pos: standing >
An Orc leaves east.
Cora starts casting an offensive spell.

< 1109h/1109H 254v/255V Pos: standing >
Deathli snaps into visibility.
The orc gate guard is knocked to the ground by Deathli's mighty bash!

< 1109h/1109H 254v/255V Pos: standing >
It appears to be the corpse of a young orc sentinel.
an orcish-forged sword (magic)
a few coins

< 1109h/1109H 255v/255V Pos: standing >
You start chanting...

< 1109h/1109H 255v/255V Pos: standing >
A young orc sentinel rises to his feet.

< 1109h/1109H 255v/255V Pos: standing >
As the orc gate guard strikes Inic, the power of Inic's ancestors fill them with RAGE!
The orc gate guard is burned severely as he hits Inic!
The orc gate guard is burned severely as he hits Inic!
The orc gate guard attacks Inic. [2 hits]
The orc gate guard is burned severely as he hits Cora!
The orc gate guard is burned severely as he hits Cora!
The orc gate guard is burned severely as he hits Cora!
The orc gate guard is burned severely as he hits Cora!
Cora's faded dragonscale quiver was damaged from the massive blow!
The orc gate guard is burned severely as he hits Cora!
The orc gate guard is burned severely as he hits Cora!
The orc gate guard attacks Cora. [5 hits]

< 1109h/1109H 255v/255V Pos: standing >
Casting: natures touch 
A young orc sentinel is burned severely as he hits Cora!
A young orc sentinel kicks Cora in the stomach, rendering her breathless.
A young orc sentinel is burned severely as he hits Cora!
A young orc sentinel attacks Cora. [1 hits]
The orc gate guard is burned severely as he hits Inic!
The orc gate guard is burned severely as he hits Inic!
The orc gate guard is burned severely as he hits Inic!
The orc gate guard attacks Inic. [3 hits]
An Orc enters from the east.

< 1109h/1109H 255v/255V Pos: standing >
Cora completes her spell...
Cora utters the words 'buoblg qfjgpuio paie'
The orc gate guard is encircled by a huge fist sent by Cora, which begins to crush his body.
An Orc leaves west.

< 1109h/1109H 255v/255V Pos: standing >
You complete your spell...
You gently touch Cora's body, and her wounds begin to heal!
The orc gate guard is burned severely as he hits Cora!
The orc gate guard is burned severely as he hits Cora!
The orc gate guard is burned severely as he hits Cora!
The orc gate guard attacks Cora. [3 hits]
A young orc sentinel attacks Cora. [0 hits]
The orc gate guard's body quivers as Inic's hit strikes deep!
The orc gate guard's body quivers as Inic's hit strikes deep!
Inic attacks the orc gate guard. [2 hits]

< 1109h/1109H 255v/255V Pos: standing >
Cora attacks the orc gate guard. [0 hits]

< 1109h/1109H 255v/255V Pos: standing >
Cora starts casting a spell.

< 1109h/1109H 255v/255V Pos: standing >
A swarm of insects looks at the orc gate guard.

< 1109h/1109H 255v/255V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.

< 1109h/1109H 255v/255V Pos: standing >
You start chanting...

< 1109h/1109H 255v/255V Pos: standing >
Cora completes her spell...
Cora utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover Cora's skin.
Deathli snaps into visibility.
The power of the Jade Empire infuses a katana called 'Retribution' with an enveloping green light.
Deathli points at the orc gate guard.
The orc gate guard screams out in anguish as his spirit is viciously violated by Deathli.
Deathli's rod of Dispator summons the power of hellfire at the orc gate guard.
Deathli calls down a roaring flamestrike at the orc gate guard who starts to melt!
The heat from Deathli's fireball turns the orc gate guard into a charred corpse.
The orc gate guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of the orc gate guard cause a sickening chill to run up your spine.
A young orc sentinel stops following the orc gate guard.
A young orc sentinel stops following the orc gate guard.
The orc gate guard stops following the orc gate guard.

< 1109h/1109H 255v/255V Pos: standing >
A young orc sentinel clambers to his feet.

< 1109h/1109H 255v/255V Pos: standing >
Solp sends out a wave of psionic death!
Solp snaps into visibility.
A baby orc's body shivers and falls lifeless as a wave of death reaches him.
A baby orc is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a baby orc.

< 1109h/1109H 255v/255V Pos: standing >
Casting: natures touch 

< 1109h/1109H 255v/255V Pos: standing >
Inic clambers to his feet.
Cora attempts to flee.
Cora leaves east.

< 1109h/1109H 255v/255V Pos: standing >
You complete your spell...
You gently touch Deathli's body, and his wounds begin to heal!

< 1109h/1109H 255v/255V Pos: standing >
Deathli avoids being bashed by the orc gate guard, who loses his balance and falls.
Deathli snaps into visibility.
The orc gate guard attacks Deathli. [0 hits]
The orc gate guard is burned severely as he hits Inic!
The orc gate guard is burned severely as he hits Inic!
The orc gate guard is burned severely as he hits Inic!
The orc gate guard hits Inic with a mighty kick to his chest.
The orc gate guard is burned severely as he hits Inic!
The orc gate guard attacks Inic. [3 hits]

< 1109h/1109H 255v/255V Pos: standing >
Inic's sword of fire and flame summons the power of fire and flames at the orc gate guard.
Billowing clouds of incendiary gases pour from Inic's fingertips!
The incendiary cloud from Inic turns the orc gate guard into a charred corpse.
The orc gate guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are the orc gate guard's last actions in this world.
The incendiary cloud from Inic turns a young orc sentinel into a charred corpse.
A young orc sentinel is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a young orc sentinel dies in agony.
The incendiary cloud from Inic turns a young orc sentinel into a charred corpse.
A young orc sentinel is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a young orc sentinel cause a sickening chill to run up your spine.
Inic cackles as his incendiary cloud torches the orc gate guard.
Inic cackles as his incendiary cloud torches the orc gate guard.
Cora enters from the east.

< 1109h/1109H 255v/255V Pos: standing >
It appears to be the corpse of a young orc sentinel.
an orcish-forged sword (magic)
a few coins

< 1109h/1109H 255v/255V Pos: standing >
It appears to be the corpse of a young orc sentinel.
an orcish-forged sword (magic)
a few coins

< 1109h/1109H 255v/255V Pos: standing >
It appears to be the corpse of a young orc sentinel.
an orcish-forged sword (magic)
a few coins

< 1109h/1109H 255v/255V Pos: standing >
The orc gate guard is burned severely as he hits Inic!
The orc gate guard is burned severely as he hits Inic!
The orc gate guard is burned severely as he hits Inic!
Inic is knocked to the ground by the orc gate guard's skillful bash!
The orc gate guard attacks Inic. [3 hits]
It appears to be the corpse of a young orc sentinel.
an orcish-forged sword (magic)
a few coins

< 1109h/1109H 255v/255V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
It appears to be the corpse of a young orc sentinel.
an orcish-forged sword (magic)
a few coins

< 1109h/1109H 255v/255V Pos: standing >
You start chanting...

< 1109h/1109H 255v/255V Pos: standing >
An Orc enters from the west.

< 1109h/1109H 255v/255V Pos: standing >
An Orc leaves east.

< 1109h/1109H 255v/255V Pos: standing >
An orcish thief suddenly attacks Solp!

< 1109h/1109H 255v/255V Pos: standing >
Casting: natures touch 

< 1109h/1109H 255v/255V Pos: standing >
Deathli snaps into visibility.
Deathli ruthlessly bludgeons the orc gate guard to death.
The orc gate guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of the orc gate guard cause a sickening chill to run up your spine.

< 1109h/1109H 255v/255V Pos: standing >
You complete your spell...
You gently touch Deathli's body, and his wounds begin to heal!
Cora gets something from the corpse of the orc gate guard.

< 1109h/1109H 255v/255V Pos: standing >
Cora puts a pile of coins into a large leather backpack.

< 1109h/1109H 255v/255V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Deathli.

< 1109h/1109H 255v/255V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Deathli.

< 1109h/1109H 255v/255V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
An Orc enters from the east.

< 1109h/1109H 255v/255V Pos: standing >
Solp sends out a wave of psionic death!
An Orc's body shivers and falls lifeless as a wave of death reaches him.
An Orc is dead! R.I.P.
You receive your share of experience.