The death of [45 Thief] Anddead < The Commonwealth > (Vampire)

in A Small Clearing in the Mountains

from the perspective of [45 Thief] Anddead < The Commonwealth > (Vampire)

<worn on head>       a ram horned helm of demonic allegiance (humming)
<worn on eyes>       a delicate spider-shaped eyepatch [superior]
<worn in ear>        a crucifix marbled earring
<worn in ear>        a diamond earring [superior]
<worn on face>       a skin-wrapped reed veil
<worn around neck>   a well-crafted sapphire choker
<worn around neck>   an ashen steel necklace
<worn as quiver>     a silken backsheath of flight with a strange sharp rubin [34%]
<worn on finger>     a troglodyte spiked ring (glowing) [88%]
<primary weapon>     the ice dagger of Sevenoaks
<worn on legs>       a pair of fringed suede pants

   The Ethereal Plane                            (evil)          
   The Caverns of Armageddon                     (slightly good) 
   The Forest City of Aravne                     (evil)          
   Plane of Fire                                 (slightly evil) 
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   Krethik Keep                                  (slightly good) 
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   The Transparent Tower                         (slightly good) 
   Sevenoaks                                     (evil)          
   The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (slightly good) 
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (evil)          
   The Great Shaboath                            (extremely evil)
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (slightly good) 
   Lost Temple of Tikitzopl                      (extremely evil)
   The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (pure evil)     
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (slightly evil) 
   Tiamat                                        (very evil)     
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (extremely evil)
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (evil)          
   The Realm of Barovia Continued                (evil)          
   The Hall of the Ancients                      (pure evil)     
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (slightly evil) 
   Negative Material Plane                       (slightly evil) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (slightly evil) 
   Castle Ravenloft                              (extremely evil)

* = already completed this boot.

< 317h/379H 120v/120V Pos: standing >

		Score information for Anddead

Level: 45   Race: Vampire   Class: Rogue / Thief Sex: Male
Hit points: 317(379)  Moves: 120(120)
Coins carried:  105 platinum     5 gold     8 silver     5 copper
Compression ratio: 84%
Status:  Standing.
         Fireshielded
Frags:   +0.00   Deaths:   3
Detecting:      Invisible Life
Enchantments:   Ultravision Fly Listen Sneaking
Combat Pulse:   14 Spell Pulse:  0.82 
Leaderboard Points:  469 


< 317h/379H 120v/120V Pos: standing >
Hint: Type 'score' to get some information about your character.

< 317h/379H 120v/120V Pos: standing >
The cursed sun makes your skin crack and burn!

< 310h/379H 120v/120V Pos: standing >

< 310h/379H 120v/120V Pos: standing >
Infi sneaks south.

< 310h/379H 120v/120V Pos: standing >
The cursed sun makes your skin crack and burn!

< 294h/379H 120v/120V Pos: standing >
The cursed sun makes your skin crack and burn!

< 278h/379H 120v/120V Pos: standing >

		Score information for Anddead

Level: 45   Race: Vampire   Class: Rogue / Thief Sex: Male
Hit points: 278(379)  Moves: 120(120)
Coins carried:  105 platinum     5 gold     8 silver     5 copper
Compression ratio: 84%
Status:  Standing.
         Fireshielded
Frags:   +0.00   Deaths:   3
Detecting:      Invisible Life
Enchantments:   Ultravision Fly Listen Sneaking
Combat Pulse:   14 Spell Pulse:  0.82 
Leaderboard Points:  469 


< 278h/379H 120v/120V Pos: standing >

< 278h/379H 120v/120V Pos: standing >
The cursed sun makes your skin crack and burn!

< 265h/379H 120v/120V Pos: standing >

< 265h/379H 120v/120V Pos: standing >
Hint: Make sure you remember how to leave a zone you're in.  Mobs trying to hunt you down cannot leave their zone.

< 265h/379H 120v/120V Pos: standing >
The cursed sun makes your skin crack and burn!

< 254h/379H 120v/120V Pos: standing >
The cursed sun makes your skin crack and burn!

< 234h/379H 120v/120V Pos: standing >

		Score information for Anddead

Level: 45   Race: Vampire   Class: Rogue / Thief Sex: Male
Hit points: 234(379)  Moves: 120(120)
Coins carried:  105 platinum     5 gold     8 silver     5 copper
Compression ratio: 84%
Status:  Standing.
         Fireshielded
Frags:   +0.00   Deaths:   3
Detecting:      Invisible Life
Enchantments:   Ultravision Fly Listen Sneaking
Combat Pulse:   14 Spell Pulse:  0.82 
Leaderboard Points:  469 


< 234h/379H 120v/120V Pos: standing >
The cursed sun makes your skin crack and burn!

< 226h/379H 120v/120V Pos: standing >
The cursed sun makes your skin crack and burn!

< 207h/379H 120v/120V Pos: standing >
A small fawn enters from the south.

< 207h/379H 120v/120V Pos: standing >

< 207h/379H 120v/120V Pos: standing >
Hint: Left your ship on a different island? Go to any building docks and type 'summon ship'.

< 207h/379H 120v/120V Pos: standing >

< 207h/379H 120v/120V Pos: standing >

< 207h/379H 120v/120V Pos: standing >
The cursed sun makes your skin crack and burn!

< 190h/379H 120v/120V Pos: standing >

		Score information for Anddead

Level: 45   Race: Vampire   Class: Rogue / Thief Sex: Male
Hit points: 190(379)  Moves: 120(120)
Coins carried:  105 platinum     5 gold     8 silver     5 copper
Compression ratio: 84%
Status:  Standing.
         Fireshielded
Frags:   +0.00   Deaths:   3
Detecting:      Invisible Life
Enchantments:   Ultravision Fly Listen Sneaking
Combat Pulse:   14 Spell Pulse:  0.82 
Leaderboard Points:  469 


< 190h/379H 120v/120V Pos: standing >
A small fawn leaves south.

< 190h/379H 120v/120V Pos: standing >
Autosaving...

< 190h/379H 120v/120V Pos: standing >
The cursed sun makes your skin crack and burn!

< 171h/379H 120v/120V Pos: standing >
A small fawn enters from the south.

< 171h/379H 120v/120V Pos: standing >
A small fawn leaves south.

< 171h/379H 120v/120V Pos: standing >
The cursed sun makes your skin crack and burn!

< 158h/379H 120v/120V Pos: standing >

< 158h/379H 120v/120V Pos: standing >
A small fawn enters from the south.

< 158h/379H 120v/120V Pos: standing >
The cursed sun makes your skin crack and burn!
Hint: It's rude to look at or consider people you don't know! Try a polite acknowledgement first.

< 143h/379H 120v/120V Pos: standing >

		Score information for Anddead

Level: 45   Race: Vampire   Class: Rogue / Thief Sex: Male
Hit points: 143(379)  Moves: 120(120)
Coins carried:  105 platinum     5 gold     8 silver     5 copper
Compression ratio: 84%
Status:  Standing.
         Fireshielded
Frags:   +0.00   Deaths:   3
Detecting:      Invisible Life
Enchantments:   Ultravision Fly Listen Sneaking
Combat Pulse:   14 Spell Pulse:  0.82 
Leaderboard Points:  469 


< 143h/379H 120v/120V Pos: standing >
The cursed sun makes your skin crack and burn!

< 138h/379H 120v/120V Pos: standing >
A Small Clearing in the Mountains
Obvious exits: -N -S
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A warhammer with a sturdy-looking steel head lies here.
A small fawn wanders the forest here.
*Kabo  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.

< 138h/379H 120v/120V Pos: standing >
You are carrying: (3/11)
a fishing pole [14%]
a large leather backpack
a satchel containing spell components

< 138h/379H 120v/120V Pos: standing >
You get some thin lockpicks from a satchel containing spell components.

< 138h/379H 120v/120V Pos: standing >
You get some thin lockpicks from a satchel containing spell components.

< 138h/379H 120v/120V Pos: standing >
You get some thin lockpicks from a satchel containing spell components.

< 138h/379H 120v/120V Pos: standing >
You get some thin lockpicks from a satchel containing spell components.

< 138h/379H 120v/120V Pos: standing >
You get some thin lockpicks from a satchel containing spell components.

< 138h/379H 120v/120V Pos: standing >
You get some thin lockpicks from a satchel containing spell components.

< 138h/379H 120v/120V Pos: standing >
You get some thin lockpicks from a satchel containing spell components.

< 138h/379H 120v/120V Pos: standing >
A small fawn leaves south.
You get some thin lockpicks from a satchel containing spell components.

< 138h/379H 120v/120V Pos: standing >
You can't carry any more.

< 138h/379H 120v/120V Pos: standing >
You can't carry any more.

< 138h/379H 120v/120V Pos: standing >

< 138h/379H 120v/120V Pos: standing >
You drop 8 pick(s).

< 138h/379H 120v/120V Pos: standing >
You get some thin lockpicks from a satchel containing spell components.

< 138h/379H 120v/120V Pos: standing >
You drop one pick.

< 138h/379H 120v/120V Pos: standing >
The cursed sun makes your skin crack and burn!

< 120h/379H 120v/120V Pos: standing >
You don't have any of those to drop.

< 120h/379H 120v/120V Pos: standing >
You don't have any of those to drop.

< 120h/379H 120v/120V Pos: standing >
You don't have any of those to drop.

< 120h/379H 120v/120V Pos: standing >
You don't have any of those to drop.

< 120h/379H 120v/120V Pos: standing >
You get some thin lockpicks from a satchel containing spell components.

< 120h/379H 120v/120V Pos: standing >
You get some thin lockpicks from a satchel containing spell components.

< 120h/379H 120v/120V Pos: standing >
You get some thin lockpicks from a satchel containing spell components.

< 120h/379H 120v/120V Pos: standing >
You get some thin lockpicks from a satchel containing spell components.

< 120h/379H 120v/120V Pos: standing >
You get some thin lockpicks from a satchel containing spell components.

< 120h/379H 120v/120V Pos: standing >
You get some thin lockpicks from a satchel containing spell components.

< 120h/379H 120v/120V Pos: standing >
You get some thin lockpicks from a satchel containing spell components.

< 120h/379H 120v/120V Pos: standing >
You get some thin lockpicks from a satchel containing spell components.

< 120h/379H 120v/120V Pos: standing >
You can't carry any more.

< 120h/379H 120v/120V Pos: standing >
You can't carry any more.

< 120h/379H 120v/120V Pos: standing >
You drop 8 pick(s).

< 120h/379H 120v/120V Pos: standing >

< 120h/379H 120v/120V Pos: standing >

< 120h/379H 120v/120V Pos: standing >
The cursed sun makes your skin crack and burn!

< 111h/379H 120v/120V Pos: standing >
Epic Zones -----------------------------------------

   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (slightly good) 
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (slightly evil) 
   Kobold Settlement                             (extremely evil)
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (very evil)     
   Orrak                                         (extremely evil)
   Pits of Cerberus                              (good)          
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (very good)     
   The Elemental Groves                          (slightly evil) 
   Drustl's Yerdonia Enslaved                    (neutral)       
   Bloodstone Keep                               (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Temple of the Sun                         (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (evil)          
   Nakral's Crypt                                (slightly good) 
   The Outcasts Tower                            (slightly good) 
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (extremely evil)
   The Ruins of Tharnadia's Old Quarter          (slightly evil) 
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (slightly evil) 
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (very evil)     
   City of Torrhan                               (neutral)       
   Tower of High Sorcery                         (very good)     
   Zalkapfaan, City of the Headless Horde        (very evil)     
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   Temple of Flames                              (neutral)       
   The Twin Keeps of Devastated Tharnadia        (evil)          
   IceCrag Castle                                (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Jade Empire                               (neutral)       
   Nizari                                        (slightly evil) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (slightly evil) 
   The Sky City of Ultarium                      (slightly good) 
   Lair of the Gibberling King                   (neutral)       
   The Lair of the Swamp Troll King              (slightly evil) 
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly evil) 
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (slightly evil) 
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (evil)          
   The Caverns of Armageddon                     (slightly good) 
   The Forest City of Aravne                     (evil)          
   Plane of Fire                                 (slightly evil) 
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   Krethik Keep                                  (slightly good) 
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   The Transparent Tower                         (slightly good) 
   Sevenoaks                                     (evil)          
   The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (slightly good) 
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (evil)          
   The Great Shaboath                            (extremely evil)
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (slightly good) 
   Lost Temple of Tikitzopl                      (extremely evil)
   The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (pure evil)     
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (slightly evil) 
   Tiamat                                        (very evil)     
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (extremely evil)
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (evil)          
   The Realm of Barovia Continued                (evil)          
   The Hall of the Ancients                      (pure evil)     
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (slightly evil) 
   Negative Material Plane                       (slightly evil) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (slightly evil) 
   Castle Ravenloft                              (extremely evil)

* = already completed this boot.

< 111h/379H 120v/120V Pos: standing >

< 111h/379H 120v/120V Pos: standing >

< 111h/379H 120v/120V Pos: standing >

< 111h/379H 120v/120V Pos: standing >

< 111h/379H 120v/120V Pos: standing >

< 111h/379H 120v/120V Pos: standing >

		Score information for Anddead

Level: 45   Race: Vampire   Class: Rogue / Thief Sex: Male
Hit points: 111(379)  Moves: 120(120)
Coins carried:  105 platinum     5 gold     8 silver     5 copper
Compression ratio: 84%
Status:  Standing.
         Fireshielded
Frags:   +0.00   Deaths:   3
Detecting:      Invisible Life
Enchantments:   Ultravision Fly Listen Sneaking
Combat Pulse:   14 Spell Pulse:  0.82 
Leaderboard Points:  469 


< 111h/379H 120v/120V Pos: standing >

< 111h/379H 120v/120V Pos: standing >

< 111h/379H 120v/120V Pos: standing >

< 111h/379H 120v/120V Pos: standing >
Hint: If you would like to get rid of a spell that is currently memorized type forget <spellname>.

< 111h/379H 120v/120V Pos: standing >

< 111h/379H 120v/120V Pos: standing >

< 111h/379H 120v/120V Pos: standing >

< 111h/379H 120v/120V Pos: standing >
The cursed sun makes your skin crack and burn!

< 102h/379H 120v/120V Pos: standing >

< 102h/379H 120v/120V Pos: standing >

< 102h/379H 120v/120V Pos: standing >

< 102h/379H 120v/120V Pos: standing >

< 102h/379H 120v/120V Pos: standing >

< 102h/379H 120v/120V Pos: standing >

< 102h/379H 120v/120V Pos: standing >
The cursed sun makes your skin crack and burn!

< 90h/379H 120v/120V Pos: standing >

< 90h/379H 120v/120V Pos: standing >

< 90h/379H 120v/120V Pos: standing >
The cursed sun makes your skin crack and burn!

< 83h/379H 120v/120V Pos: standing >
The sun hangs low on the southern sky.

< 83h/379H 120v/120V Pos: standing >

		Score information for Anddead

Level: 45   Race: Vampire   Class: Rogue / Thief Sex: Male
Hit points: 83(379)  Moves: 120(120)
Coins carried:  105 platinum     5 gold     8 silver     5 copper
Compression ratio: 84%
Status:  Standing.
         Fireshielded
Frags:   +0.00   Deaths:   3
Detecting:      Invisible Life
Enchantments:   Ultravision Fly Listen Sneaking
Combat Pulse:   14 Spell Pulse:  0.82 
Leaderboard Points:  469 


< 83h/379H 120v/120V Pos: standing >

< 83h/379H 120v/120V Pos: standing >

< 83h/379H 120v/120V Pos: standing >

< 83h/379H 120v/120V Pos: standing >

< 83h/379H 120v/120V Pos: standing >

< 83h/379H 120v/120V Pos: standing >
The cursed sun makes your skin crack and burn!

< 64h/379H 120v/120V Pos: standing >

< 64h/379H 120v/120V Pos: standing >

< 64h/379H 120v/120V Pos: standing >

< 64h/379H 120v/120V Pos: standing >

< 64h/379H 120v/120V Pos: standing >
Ripping through reality, a black rift opens up here.

Hint: Tired of typing kill 'mob' while the NPC is lying there bleeding to death? Try the toggle vicious command.

< 64h/379H 120v/120V Pos: standing >

< 64h/379H 120v/120V Pos: standing >
A rakshasa tribesman stumbles out of the wormhole.

< 64h/379H 120v/120V Pos: standing >
The cursed sun makes your skin crack and burn!

< 52h/379H 120v/120V Pos: standing >
A Githyanki stumbles out of the wormhole.

< 52h/379H 120v/120V Pos: standing >

< 52h/379H 120v/120V Pos: standing >
A rakshasa tribesman snaps into visibility.
A rakshasa tribesman dances an acrobatic maneuver in battle, and trips up a Githyanki!

< 52h/379H 120v/120V Pos: standing >
A rakshasa tribesman flashes a wicked grin as the shadows slowly coalesce around them.

< 52h/379H 120v/120V Pos: standing >
A Githyanki lets out a silent scream as the a haze of swirling green vapor feeds on him!
A Githyanki begins to shimmer.
A rakshasa tribesman slips beneath a Githyanki's guard dealing a vicious attack!!
A rakshasa tribesman snaps into visibility.
A rakshasa tribesman's slash wounds a Githyanki.
A rakshasa tribesman snaps into visibility.
A Githyanki snaps into visibility.
A rakshasa tribesman's impressive slash wounds a Githyanki.
A Githyanki tucks in his arms, rolls quickly away, then thrust his feet skywards, leaping back to his feet!
A rakshasa tribesman snaps into visibility.
A Githyanki snaps into visibility.
A rakshasa tribesman's slash grazes a Githyanki.
A Githyanki nimbly swivels out of the path of a rakshasa tribesman's attack.
A rakshasa tribesman snaps into visibility.
A Githyanki snaps into visibility.

< 52h/379H 120v/120V Pos: standing >
A Githyanki snaps into visibility.
A rakshasa tribesman snaps into visibility.
A Githyanki's feeble punch grazes a rakshasa tribesman.
A rakshasa tribesman dodges a Githyanki's attack.
A rakshasa tribesman dodges a Githyanki's attack.
A Githyanki pokes a rakshasa tribesman really hard, making you wince.
A Githyanki pokes a rakshasa tribesman really hard, making you wince.
Laila's disguise falls apart!
A Githyanki's feeble punch grazes Laila.
Laila dodges a Githyanki's attack.
Laila snaps into visibility.
A Githyanki's feeble punch grazes Laila.
Laila dodges a Githyanki's attack.
Laila dodges a Githyanki's attack.
A Githyanki's crude punch wounds Laila.

< 52h/379H 120v/120V Pos: standing >
A Githyanki attempts to flee.
A Githyanki tries to flee, but can't make it out of here!

< 52h/379H 120v/120V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears, a Kobold stands before you!
You manage, with complete incompetence, to throw yourself head-first into the ground!

< 49h/379H 120v/120V Pos: sitting >
< T: Laila TP: sta TC: few wounds E: A Githyanki sta EP: excellent >
 A Githyanki gracefully whirls around Laila's attack.
A Githyanki gracefully whirls around Laila's attack.
The green cloud encasing a Githyanki suddenly turns pitch-black. Twin
tentacles of writhing mist leap out from the haze wrapping themselves around
the chest of Laila who shudders from the cold.  Moments later she
lets out an agonized scream as the warmth is drained from her body.
Laila snaps into visibility.
A Githyanki snaps into visibility.
Laila's impressive slash wounds a Githyanki.
A Githyanki gracefully whirls around Laila's attack.
A Githyanki completely sidesteps Laila's blow, shifts his balance, and strikes back at her!
A Githyanki snaps into visibility.
Laila snaps into visibility.
A Githyanki's crude punch wounds Laila.
A Githyanki nimbly swivels out of the path of Laila's attack.
A Githyanki nimbly swivels out of the path of Laila's attack.

< 49h/379H 120v/120V Pos: sitting >
< T: Laila TP: sta TC: few wounds E: A Githyanki sta EP: excellent >
 Laila's skin seems to turn to stone.

< 49h/379H 120v/120V Pos: sitting >
< T: Laila TP: sta TC: few wounds E: A Githyanki sta EP: excellent >
 A Githyanki attempts to flee.
A Githyanki leaves north.

< 49h/379H 120v/120V Pos: sitting >
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.

< 49h/379H 120v/120V Pos: sitting >
A faint hum can be heard from the shadowy staff of damnation carried by a Kobold.

< 49h/379H 120v/120V Pos: sitting >
A Kobold completes his spell...
A Kobold utters the words 'buoblg qrunsoqpze yugh'
Laila snaps into visibility.
A Kobold's fist beats the life out of Laila, blood pours from her body!

< 49h/379H 120v/120V Pos: sitting >
Laila attempts to flee.
Laila leaves north.

< 49h/379H 120v/120V Pos: sitting >
The cursed sun makes your skin crack and burn!

< 44h/379H 120v/120V Pos: sitting >

< 44h/379H 120v/120V Pos: sitting >
A regal man sneaks in from the north.

< 44h/379H 120v/120V Pos: sitting >
Mom sneaks in from the south.

< 44h/379H 120v/120V Pos: sitting >
A Githyanki settles to his knees.

< 44h/379H 120v/120V Pos: sitting >
A Githyanki snaps into visibility.
A Githyanki passes well above his target and lands on his head.

< 44h/379H 120v/120V Pos: sitting >
A regal man starts casting an offensive spell.
A regal man snaps into visibility.

< 44h/379H 120v/120V Pos: sitting >
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.

< 44h/379H 120v/120V Pos: sitting >
A regal man completes his spell...
A regal man utters the word 'pawwzf'
-=[A regal man creates a hammer out of thin air that smashes into you!]=-
Your well-polished mithril body shield [poor] was completely destroyed by the massive blow!
Your pauldrons of the tide [superior] was completely destroyed by the massive blow!
Your ring of the berserker lord [poor] was completely destroyed by the massive blow!
Your miner's belt encrusted with a diamond was completely destroyed by the massive blow!