<floating about head>a LARGE green ioun stone[218h 3m 6s]
<worn as a badge> a elven rune of restoration (glowing)
<worn on head> a crown of burning flames of damage (invis)
<worn on eyes> a lens of the negative material plane [superior]
<worn in ear> the earring of the Dragon Lords of damage
<worn in ear> the earring of the Dragon Lords of damage [78%]
<worn on face> an expression of pure madness of wisdom (glowing)
<worn around neck> a slaadi necklace of Chaos of precision (glowing)
<worn around neck> a scarf of enhanced stealth [poor] [71%]
<worn on body> the spiked platemail of the Azharul dragons of damage
<worn about body> a black hooded cloak of Isha the Wanderer (glowing)
<worn as quiver> a sheath of stitched together skulls
<worn about waist> a firey-eyed skull-buckled black leather belt of damage (glowing)
<worn on belt buckle>an ankylosaur tail club of power (glowing)
<attached to belt> an obsidian buckle named "Rage" (glowing) (humming)[218h 3m 7s]
<worn around wrist> the bracer of Uz's alliance of damage
<worn around wrist> the bracer of Uz's alliance of damage
<worn on hands> the gauntlets of dwarven kind (glowing)
<worn on finger> the pitch black ring of bloodlust (glowing)
<worn on finger> a ring of regeneration of dexterity (glowing) [78%]
<primary weapon> Doombringer, the sword of chaos (glowing)[218h 3m 22s]
<secondary weapon> a massive spiked demon mace of the tanar'ri (humming)
<worn on feet> boots of thundering might of damage (humming)
Zone: Guildhalls.
Room: PANIC! You couldn't escape!
</map>
<map>
Zone: Guildhalls.
Room: PANIC! You couldn't escape!
</map>
You feel uneasy with so many Evil players in Guildhalls.
PANIC! You couldn't escape!
Obvious exits: -North -East -South -West -Down -Northwest -Northeast
Puddles of fresh blood cover the ground.
The corpse of a colossal djinn statue is lying here.
Shattered bits of ice are scattered about the area.
a fragment of a soul lies here. (humming) (illuminating)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Pane sneaks in from the northwest.
Trikx enters from the northwest.
Drados skitters in from the northwest.
< 2449h/2449H 188v/189V Pos: standing >
You follow Even.
<map>
Zone: Guildhalls.
Room: PANIC! You couldn't escape!
</map>
<map>
Zone: Guildhalls.
Room: PANIC! You couldn't escape!
</map>
You feel uneasy with so many Evil players in Guildhalls.
PANIC! You couldn't escape!
Obvious exits: -Southwest
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Trikx enters from the southwest.
Drados skitters in from the southwest.
Beltorin sneaks in from the southwest.
< 2449h/2449H 187v/189V Pos: standing >
< 2449h/2449H 187v/189V Pos: standing >
< 2449h/2449H 189v/189V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Pane.
You quickly scan the area.
You see nothing.
< 2449h/2449H 189v/189V Pos: standing >
A faint hum can be heard from the legendary platemail of defense carried by Pane.
< 2449h/2449H 189v/189V Pos: standing >
Schlam seems to have overcome his battle madness.
< 2449h/2449H 189v/189V Pos: standing >
< 2449h/2449H 189v/189V Pos: standing >
Schlam fills with BloodLust
< 2449h/2449H 189v/189V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation bearing the soul of Beltorin carried by Beltorin.
< 2449h/2449H 189v/189V Pos: standing >
Even sneaks southwest.
You follow Even.
<map>
Zone: Guildhalls.
Room: PANIC! You couldn't escape!
</map>
<map>
Zone: Guildhalls.
Room: PANIC! You couldn't escape!
</map>
You feel uneasy with so many Evil players in Guildhalls.
PANIC! You couldn't escape!
Obvious exits: -North -East -South -West -Down -Northwest -Northeast
Puddles of fresh blood cover the ground.
The corpse of a colossal djinn statue is lying here.
a fragment of a soul lies here. (humming) (illuminating)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Trikx enters from the northeast.
Drados skitters in from the northeast.
Phist sneaks in from the northeast.
< 2449h/2449H 188v/189V Pos: standing >
< 2449h/2449H 188v/189V Pos: standing >
You follow Even.
<map>
Zone: Guildhalls.
Room: PANIC! You couldn't escape!
</map>
<map>
Zone: Guildhalls.
Room: PANIC! You couldn't escape!
</map>
You feel uneasy with so many Evil players in Guildhalls.
PANIC! You couldn't escape!
Obvious exits: -East
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Trikx enters from the east.
Drados skitters in from the east.
< 2449h/2449H 187v/189V Pos: standing >
< 2449h/2449H 187v/189V Pos: standing >
You follow Even.
<map>
Zone: Guildhalls.
Room: PANIC! You couldn't escape!
</map>
<map>
Zone: Guildhalls.
Room: PANIC! You couldn't escape!
</map>
You feel uneasy with so many Evil players in Guildhalls.
PANIC! You couldn't escape!
Obvious exits: -North -East -South -West -Down -Northwest -Northeast
Puddles of fresh blood cover the ground.
The corpse of a colossal djinn statue is lying here.
a fragment of a soul lies here. (humming) (illuminating)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Ojoo sneaks in from the west.
Trikx enters from the west.
Drados skitters in from the west.
< 2449h/2449H 188v/189V Pos: standing >
< 2449h/2449H 188v/189V Pos: standing >
You follow Even.
<map>
Zone: Guildhalls.
Room: PANIC! You couldn't escape!
</map>
<map>
Zone: Guildhalls.
Room: PANIC! You couldn't escape!
</map>
You feel uneasy with so many Evil players in Guildhalls.
PANIC! You couldn't escape!
Obvious exits: -North -East -South -West -Up
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Trikx enters from the south.
Drados skitters in from the south.
< 2449h/2449H 187v/189V Pos: standing >
< 2449h/2449H 187v/189V Pos: standing >
Even sneaks west.
You follow Even.
<map>
Zone: Guildhalls.
Room: A Cozy Sleeping Chamber
</map>
<map>
Zone: Guildhalls.
Room: A Cozy Sleeping Chamber
</map>
You feel uneasy with so many Evil players in Guildhalls.
A Cozy Sleeping Chamber
Obvious exits: -North -East -West -Up -Down
A bulletin board stands here.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Trikx enters from the east.
Schlam sneaks in from the east.
Drados skitters in from the east.
Beltorin sneaks in from the east.
< 2449h/2449H 187v/189V Pos: standing >
< 2449h/2449H 188v/189V Pos: standing >
You follow Even.
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
You feel uneasy with so many Evil players in Guildhalls.
A Modest Alcove
Obvious exits: -East -Down
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Trikx enters from the east.
Drados skitters in from the east.
Phist sneaks in from the east.
< 2449h/2449H 188v/189V Pos: standing >
< 2449h/2449H 188v/189V Pos: standing >
Even floats down.
You follow Even.
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
You feel uneasy with so many Evil players in Guildhalls.
A Modest Alcove
Obvious exits: -East -Up
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Trikx enters from above.
Drados skitters in from above.
< 2449h/2449H 187v/189V Pos: standing >
< 2449h/2449H 187v/189V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation bearing the soul of Beltorin carried by Beltorin.
< 2449h/2449H 189v/189V Pos: standing >
You follow Even.
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
You feel uneasy with so many Evil players in Guildhalls.
A Modest Alcove
Obvious exits: -North -East -South -West -Northeast
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Trikx enters from the west.
Jov sneaks in from the west.
Drados skitters in from the west.
< 2449h/2449H 188v/189V Pos: standing >
< 2449h/2449H 188v/189V Pos: standing >
You follow Even.
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
You feel uneasy with so many Evil players in Guildhalls.
A Modest Alcove
Obvious exits: -East -South
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Ojoo sneaks in from the south.
Trikx enters from the south.
Drados skitters in from the south.
< 2449h/2449H 187v/189V Pos: standing >
< 2449h/2449H 187v/189V Pos: standing >
You follow Even.
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
You feel uneasy with so many Evil players in Guildhalls.
A Modest Alcove
Obvious exits: -South -West
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Trikx enters from the west.
Drados skitters in from the west.
< 2449h/2449H 188v/189V Pos: standing >
< 2449h/2449H 188v/189V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Even.
You follow Even.
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
You feel uneasy with so many Evil players in Guildhalls.
A Modest Alcove
Obvious exits: -North
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Trikx enters from the north.
Drados skitters in from the north.
< 2449h/2449H 187v/189V Pos: standing >
< 2449h/2449H 187v/189V Pos: standing >
You follow Even.
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
You feel uneasy with so many Evil players in Guildhalls.
A Modest Alcove
Obvious exits: -South -West
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Trikx enters from the south.
Drados skitters in from the south.
Nizz sneaks in from the south.
< 2449h/2449H 188v/189V Pos: standing >
Even sneaks west.
You follow Even.
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
You feel uneasy with so many Evil players in Guildhalls.
A Modest Alcove
Obvious exits: -East -South
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Trikx enters from the east.
Drados skitters in from the east.
< 2449h/2449H 187v/189V Pos: standing >
You follow Even.
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
You feel uneasy with so many Evil players in Guildhalls.
A Modest Alcove
Obvious exits: -North -East -South -West -Northeast
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Trikx enters from the north.
Jov sneaks in from the north.
Drados skitters in from the north.
< 2449h/2449H 186v/189V Pos: standing >
< 2449h/2449H 187v/189V Pos: standing >
You follow Even.
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
You feel uneasy with so many Evil players in Guildhalls.
A Modest Alcove
Obvious exits: -West -Southwest
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Gell sneaks in from the southwest.
Trikx enters from the southwest.
Drados skitters in from the southwest.
< 2449h/2449H 187v/189V Pos: standing >
< 2449h/2449H 188v/189V Pos: standing >
A faint hum can be heard from the legendary platemail of defense carried by Pane.
< 2449h/2449H 189v/189V Pos: standing >
You follow Even.
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
You feel uneasy with so many Evil players in Guildhalls.
A Modest Alcove
Obvious exits: -East
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Trikx enters from the east.
Drados skitters in from the east.
Nizz sneaks in from the east.
< 2449h/2449H 188v/189V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos you are carrying.
You follow Even.
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
You feel uneasy with so many Evil players in Guildhalls.
A Modest Alcove
Obvious exits: -West -Southwest
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Pane sneaks in from the west.
Trikx enters from the west.
Drados skitters in from the west.
< 2449h/2449H 187v/189V Pos: standing >
< 2449h/2449H 187v/189V Pos: standing >
You follow Even.
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
You feel uneasy with so many Evil players in Guildhalls.
A Modest Alcove
Obvious exits: -North -East -South -West -Northeast
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Trikx enters from the northeast.
Drados skitters in from the northeast.
< 2449h/2449H 188v/189V Pos: standing >
< 2449h/2449H 188v/189V Pos: standing >
You follow Even.
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
You feel uneasy with so many Evil players in Guildhalls.
A Modest Alcove
Obvious exits: -North
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Trikx enters from the north.
Drados skitters in from the north.
< 2449h/2449H 187v/189V Pos: standing >
< 2449h/2449H 187v/189V Pos: standing >
You follow Even.
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
You feel uneasy with so many Evil players in Guildhalls.
A Modest Alcove
Obvious exits: -North -East -South -West -Northeast
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Trikx enters from the south.
Drados skitters in from the south.
< 2449h/2449H 188v/189V Pos: standing >
You follow Even.
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
You feel uneasy with so many Evil players in Guildhalls.
A Modest Alcove
Obvious exits: -East -Up
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Trikx enters from the east.
Drados skitters in from the east.
Nizz sneaks in from the east.
Phist sneaks in from the east.
< 2449h/2449H 187v/189V Pos: standing >
Even floats up.
You follow Even.
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
<map>
Zone: Guildhalls.
Room: A Modest Alcove
</map>
You feel uneasy with so many Evil players in Guildhalls.
A Modest Alcove
Obvious exits: -East -Down
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Trikx enters from below.
Jov sneaks in from below.
Drados skitters in from below.
Nizz floats in from below.
< 2449h/2449H 186v/189V Pos: standing >
< 2449h/2449H 187v/189V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Schlam.
< 2449h/2449H 189v/189V Pos: standing >
< 2449h/2449H 189v/189V Pos: standing >
Even sneaks east.
You follow Even.
<map>
Zone: Guildhalls.
Room: A Cozy Sleeping Chamber
</map>
<map>
Zone: Guildhalls.
Room: A Cozy Sleeping Chamber
</map>
You feel uneasy with so many Evil players in Guildhalls.
A Cozy Sleeping Chamber
Obvious exits: -North -East -West -Up -Down
A bulletin board stands here.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Trikx enters from the west.
Drados skitters in from the west.
Beltorin sneaks in from the west.
< 2449h/2449H 188v/189V Pos: standing >
< 2449h/2449H 188v/189V Pos: standing >
You follow Even.
<map>
Zone: Guildhalls.
Room: An Apex of Knowledge
</map>
<map>
Zone: Guildhalls.
Room: An Apex of Knowledge
</map>
You feel uneasy with so many Evil players in Guildhalls.
An Apex of Knowledge
Obvious exits: -South
A magical tome sits open on a stand here.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Trikx enters from the south.
Jov sneaks in from the south.
Drados skitters in from the south.
< 2449h/2449H 187v/189V Pos: standing >
< 2449h/2449H 187v/189V Pos: standing >
You follow Even.
<map>
Zone: Guildhalls.
Room: A Cozy Sleeping Chamber
</map>
<map>
Zone: Guildhalls.
Room: A Cozy Sleeping Chamber
</map>
You feel uneasy with so many Evil players in Guildhalls.
A Cozy Sleeping Chamber
Obvious exits: -North -East -West -Up -Down
A bulletin board stands here.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Ojoo sneaks in from the north.
Trikx enters from the north.
Drados skitters in from the north.
Nizz sneaks in from the north.
< 2449h/2449H 188v/189V Pos: standing >
< 2449h/2449H 188v/189V Pos: standing >
You follow Even.
<map>
Zone: Guildhalls.
Room: A Portal Room
</map>
<map>
Zone: Guildhalls.
Room: A Portal Room
</map>
You feel uneasy with so many Evil players in Guildhalls.
A Portal Room
Obvious exits: -Up
A large, spacious void displays views of Tharnadia here. (glowing)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Trikx enters from above.
Drados skitters in from above.
< 2449h/2449H 187v/189V Pos: standing >
< 2449h/2449H 187v/189V Pos: standing >
< 2449h/2449H 189v/189V Pos: standing >
You enter the egress.
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it. It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day. A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work. Attached to the front of the counter is
a large sign.
Obvious exits: -West -Down
A large sign hangs from the front of the counter here.
A Githzerai (medium) stands here. (Non-Fraggable)
*A Githzerai (medium) < The Commonwealth > stands in mid-air here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 2449h/2449H 189v/189V Pos: standing >
< 2449h/2449H 189v/189V Pos: standing >
Phist slowly fades into existence.
< 2449h/2449H 189v/189V Pos: standing >
Pane slowly fades into existence.
< 2449h/2449H 189v/189V Pos: standing >
< 2449h/2449H 189v/189V Pos: standing >
Nizz slowly fades into existence.
Jov slowly fades into existence.
< 2449h/2449H 189v/189V Pos: standing >
Gell slowly fades into existence.
< 2449h/2449H 189v/189V Pos: standing >
Drados slowly fades into existence.
Ojoo slowly fades into existence.
Militia forces muster to bolster the town's defenses against the invaders!!!
Trikx slowly fades into existence.
< 2449h/2449H 189v/189V Pos: standing >
Even slowly fades into existence.
< 2449h/2449H 189v/189V Pos: standing >
< 2449h/2449H 189v/189V Pos: standing >
You snap into visibility.
A Githzerai snaps into visibility.
[Damage: 10 ] -=[Your decent slash wounds a Githzerai.]=-
< 2449h/2449H 189v/189V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sta EP: few scratches >
A tharnadian illusionist suddenly attacks Jov!
Jov snaps into visibility.
A tharnadian illusionist's punch grazes Jov.
An elite guard suddenly attacks Jov!
An elite guard's feeble punch grazes Jov.
The receptionist suddenly attacks Jov!
The receptionist's punch grazes Jov.
< 2449h/2449H 189v/189V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sta EP: few scratches >
Nizz heroically rescues Jov.
Schlam slowly fades into existence.
Jov starts casting an offensive spell.
< 2449h/2449H 189v/189V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sta EP: few scratches >
< 2449h/2449H 189v/189V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sta EP: few scratches >
Even starts casting an offensive spell.
Even snaps into visibility.
< 2449h/2449H 189v/189V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sta EP: few scratches >
Even completes his spell...
Even utters the words 'jiparl xafe'
Even sends a Githzerai reeling with an unholy word.
A Githzerai is dead! R.I.P.
You receive your share of experience.