The death of [56 Spiritualist] Swivel Brewed in Blood (Drow Elf)

in In the Halls of the Dark Knights

from the perspective of [56 Bounty Hunter] Kiria < The Commonwealth > (Barbarian)

<floating about head>a mirrored ioun stone[149h 23m 58s]
<worn as a badge>    an ever-watching eye of constitution (glowing) (humming)
<worn on head>       a crown of burning flames of constitution (invis)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a brightly flaming earring of constitution [56%]
<worn in ear>        the earring of the Dragon Lords of greater dexterity [70%]
<worn on face>       mask of the flayed mind of dexterity (invis)
<worn around neck>   a slaadi necklace of Chaos of constitution (glowing) [72%]
<worn around neck>   a necklace of dangling bones and relics of damage (humming)
<worn on body>       a suit of wickedly-barbed devil hide of damage (humming)
<worn about body>    the cloak of the stalker[159h 29m 36s]
<worn on back>       a big big bag for a little person (illuminating) [54%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of constitution (glowing)
<worn about waist>   the mystical sash of the Netherworld of health (glowing)
<worn on belt buckle>a pantherhide quiver of constitution (glowing) (illuminating) [89%]
<attached to belt>   a potion of bubbling goo (glowing) [85%]
<attached to belt>   a vial of liquid time
<worn on arms>       the vambraces named "Ebb" of endurance (glowing)
<worn around wrist>  the bracer of Uz's alliance of damage
<worn around wrist>  the bracer of Uz's alliance of damage
<worn on hands>      a pair of pale, misty gloves[159h 29m 36s]
<worn on finger>     the ring of the void of precision
<worn on finger>     a ring of regeneration of health (glowing)
<primary weapon>     a twisted longsword
<secondary weapon>   a green bladed dagger named 'Sepsis' [poor] (humming)
<worn on legs>       the leggings of a MaDMaN of endurance
<worn on feet>       a pair of boots of stealth of dexterity

Zone: Storm Port.
Room: The South Gates of Storm Port
</map>

<map>
Zone: Storm Port.
Room: The South Gates of Storm Port
</map>
The South Gates of Storm Port
Obvious exits: -E# -W
A warsword with the gale crest has been dropped here.
An Orc guards the gates from invaders here.
An Orc guards the gates from invaders here.

< 1759h/1759H 292v/296V Pos: standing >
The gate seems to be closed.

< 1759h/1759H 293v/296V Pos: standing >
You quickly scan the area.
You see nothing.

< 1759h/1759H 295v/296V Pos: standing >
Ok.

< 1759h/1759H 296v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: On the Verge of Squall Road
</map>
On the Verge of Squall Road
Obvious exits: -N -W

< 1759h/1759H 295v/296V Pos: standing >
Ok.

< 1759h/1759H 295v/296V Pos: standing >
Alas, you cannot go that way. . . .

< 1759h/1759H 295v/296V Pos: standing >
You quickly scan the area.
A black crow who is close by to your north.
A young orc soldier who is a brief walk away to your north.
An orc city guard who is a brief walk away to your north.

< 1759h/1759H 295v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: Squall Road West Intersection
</map>

<map>
Zone: Storm Port.
Room: Squall Road West Intersection
</map>
Squall Road West Intersection
Obvious exits: -N -E -S -W#
A black crow hops through the streets, pecking at trash.

< 1759h/1759H 294v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: Tempest Avenue and Squall Road Connector
</map>
Tempest Avenue and Squall Road Connector
Obvious exits: -N -E# -S

< 1759h/1759H 295v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: Tempest Avenue
</map>

<map>
Zone: Storm Port.
Room: Tempest Avenue
</map>
Tempest Avenue
Obvious exits: -E -S -W
A young Orc soldier wanders the city here, preparing for training.
An Orc city guard walks here, most likely abusing his power.

< 1759h/1759H 294v/296V Pos: standing >
You quickly scan the area.
A young orc soldier who is a brief walk away to your east.
An orc city guard who is a brief walk away to your east.
A Drow Elf who is a brief walk away to your east.
An orc female who is a brief walk away to your east.
A black crow who is not far off to your south.
An orc city guard who is close by to your west.

< 1759h/1759H 294v/296V Pos: standing >
An orc city guard leaves south.

< 1759h/1759H 295v/296V Pos: standing >

< 1759h/1759H 296v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: Tempest Avenue
</map>
Tempest Avenue
Obvious exits: -E -W

< 1759h/1759H 295v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: Tempest Avenue
</map>
Tempest Avenue
Obvious exits: -N# -E -W

< 1759h/1759H 294v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: Tempest Avenue and Gale Road Intersection
</map>

<map>
Zone: Storm Port.
Room: Tempest Avenue and Gale Road Intersection
</map>
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W
A young Orc soldier wanders the city here, preparing for training.
An Orc city guard walks here, most likely abusing his power.
A female Orc wanders the city here, bitching at the males she passes.

< 1759h/1759H 293v/296V Pos: standing >
Tackle who?

< 1759h/1759H 294v/296V Pos: standing >
An orc city guard leaves north.

< 1759h/1759H 296v/296V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your north.
A black crow who is close by to your north.
An orc commoner who is not far off to your north.
An orc commoner who is not far off to your north.
A young orc soldier who is close by to your south.
An orc female who is close by to your south.
An orc city guard who is rather far off to your west.

< 1759h/1759H 296v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: Gale Road
</map>

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N -E -S
An Orc city guard walks here, most likely abusing his power.
A black crow hops through the streets, pecking at trash.

< 1759h/1759H 295v/296V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
An orc commoner who is close by to your north.
An orc female who is in the distance to your north.
An orc sailor who is a brief walk away to your east.
An orc dock guard who is a brief walk away to your east.
The harbour master who is rather far off to your east.
A harbour worker who is rather far off to your east.
An orc dock guard who is rather far off to your east.
An orc shipwright who is rather far off to your east.
A harbour worker who is in the distance to your east.
An orc sailor who is in the distance to your east.
A young orc soldier who is close by to your south.
An orc female who is close by to your south.
A young orc soldier who is not far off to your south.
An orc female who is not far off to your south.

< 1759h/1759H 295v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: Tempest Avenue and Gale Road Intersection
</map>

<map>
Zone: Storm Port.
Room: Tempest Avenue and Gale Road Intersection
</map>
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W
A young Orc soldier wanders the city here, preparing for training.
A female Orc wanders the city here, bitching at the males she passes.

< 1759h/1759H 294v/296V Pos: standing >
Alas, you cannot go that way. . . .

< 1759h/1759H 294v/296V Pos: standing >
Alas, you cannot go that way. . . .

< 1759h/1759H 295v/296V Pos: standing >
Alas, you cannot go that way. . . .

< 1759h/1759H 296v/296V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your north.
A black crow who is close by to your north.
An orc commoner who is not far off to your north.
An orc commoner who is not far off to your north.
A young orc soldier who is close by to your south.
An orc female who is close by to your south.
A young orc soldier who is a brief walk away to your west.
An orc city guard who is rather far off to your west.

< 1759h/1759H 296v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: Gale Road
</map>

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N -S -U
A young Orc soldier wanders the city here, preparing for training.
A female Orc wanders the city here, bitching at the males she passes.

< 1759h/1759H 295v/296V Pos: standing >
Alas, you cannot go that way. . . .

< 1759h/1759H 295v/296V Pos: standing >
You quickly scan the area.
A young orc soldier who is close by to your north.
An orc female who is close by to your north.
An orc city guard who is not far off to your north.
A black crow who is not far off to your north.
An orc commoner who is a brief walk away to your north.
An orc commoner who is a brief walk away to your north.
A duergar foreman who is close by above you.

< 1759h/1759H 295v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: Squall Road and Gale Road Intersection
</map>

<map>
Zone: Storm Port.
Room: Squall Road and Gale Road Intersection
</map>
Squall Road and Gale Road Intersection
Obvious exits: -N -E# -W
A young Orc soldier wanders the city here, preparing for training.

< 1759h/1759H 294v/296V Pos: standing >
You quickly scan the area.
A young orc soldier who is close by to your north.
An orc female who is close by to your north.
A young orc soldier who is not far off to your north.
An orc female who is not far off to your north.
An orc city guard who is a brief walk away to your north.
A black crow who is a brief walk away to your north.
An orc commoner who is rather far off to your north.
An orc commoner who is rather far off to your north.
An orc female who is close by to your west.
An orc city guard who is close by to your west.
An orc commoner who is not far off to your west.

< 1759h/1759H 294v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: Gale Road
</map>

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N -S -U
A young Orc soldier wanders the city here, preparing for training.
A female Orc wanders the city here, bitching at the males she passes.

< 1759h/1759H 295v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: Tempest Avenue and Gale Road Intersection
</map>

<map>
Zone: Storm Port.
Room: Tempest Avenue and Gale Road Intersection
</map>
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W
A young Orc soldier wanders the city here, preparing for training.
A female Orc wanders the city here, bitching at the males she passes.

< 1759h/1759H 294v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: Gale Road
</map>

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N -E -S
An Orc city guard walks here, most likely abusing his power.
A black crow hops through the streets, pecking at trash.

< 1759h/1759H 293v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: East End of North Storm Street and Gale Road
</map>

<map>
Zone: Storm Port.
Room: East End of North Storm Street and Gale Road
</map>
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
An Orc commoner wanders the city here.
An Orc commoner wanders the city here.

< 1759h/1759H 293v/296V Pos: standing >
You quickly scan the area.
An orc female who is rather far off to your north.
A black crow who is close by to your south.
A young orc soldier who is not far off to your south.
An orc female who is not far off to your south.
A young orc soldier who is a brief walk away to your south.
An orc female who is a brief walk away to your south.
An orc merchant who is not far off to your west.
An orc city guard who is a brief walk away to your west.
An orc merchant who is rather far off to your west.
A duergar foreman who is close by above you.

< 1759h/1759H 294v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N -S

< 1759h/1759H 295v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: The Storm Port Brothel
</map>
The Storm Port Brothel
Obvious exits: -N -E -S

< 1759h/1759H 294v/296V Pos: standing >
You quickly scan the area.
An orc female who is not far off to your north.
An orc commoner who is not far off to your south.
An orc commoner who is not far off to your south.
An orc city guard who is a brief walk away to your south.
A black crow who is a brief walk away to your south.
A young orc soldier who is rather far off to your south.
An orc female who is rather far off to your south.
An orc female who is in the distance to your south.

< 1759h/1759H 294v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N -S

< 1759h/1759H 295v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: East End of North Storm Street and Gale Road
</map>

<map>
Zone: Storm Port.
Room: East End of North Storm Street and Gale Road
</map>
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
An Orc commoner wanders the city here.
An Orc commoner wanders the city here.

< 1759h/1759H 294v/296V Pos: standing >
You quickly scan the area.
An orc female who is rather far off to your north.
An orc city guard who is close by to your south.
A black crow who is close by to your south.
A young orc soldier who is not far off to your south.
An orc female who is not far off to your south.
An orc female who is a brief walk away to your south.
A young orc soldier who is rather far off to your south.
A young orc soldier who is rather far off to your south.
An orc city guard who is a brief walk away to your west.
An orc merchant who is rather far off to your west.
A duergar foreman who is close by above you.

< 1759h/1759H 295v/296V Pos: standing >
An orc commoner leaves up.

< 1759h/1759H 296v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: North Storm Street and Soldier's Path
</map>
North Storm Street and Soldier's Path
Obvious exits: -N -E -W

< 1759h/1759H 295v/296V Pos: standing >
You quickly scan the area.
An orc city guard who is not far off to your north.
An orc commoner who is close by to your east.
An orc merchant who is close by to your west.
An orc city guard who is not far off to your west.
An orc merchant who is a brief walk away to your west.

< 1759h/1759H 295v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: Soldier's Path
</map>
Soldier's Path
Obvious exits: -N -E# -S

< 1759h/1759H 294v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: Soldier's Path
</map>

<map>
Zone: Storm Port.
Room: Soldier's Path
</map>
Soldier's Path
Obvious exits: -N -E# -S
An Orc city guard walks here, most likely abusing his power.

< 1759h/1759H 293v/296V Pos: standing >
You quickly scan the area.
You see nothing.

< 1759h/1759H 294v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: Soldier's Path
</map>
Soldier's Path
Obvious exits: -N# -S -W

< 1759h/1759H 295v/296V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your south.
A jet black bear who is close by to your west.

< 1759h/1759H 295v/296V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your south.
A jet black bear who is close by to your west.

< 1759h/1759H 295v/296V Pos: standing >
Looks like an exit.
You extend your sights westward.
Before Two Black Stone Buildings
Obvious exits: -N# -E -S#
A jet black bear forages for some food.

< 1759h/1759H 295v/296V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your south.
A jet black bear who is close by to your west.

< 1759h/1759H 295v/296V Pos: standing >
Ok.

< 1759h/1759H 295v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: Inside a Dojo
</map>
Inside a Dojo
Obvious exits: -N -E -S

< 1759h/1759H 294v/296V Pos: standing >
You quickly scan the area.
An orc city guard who is not far off to your south.

< 1759h/1759H 295v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: Soldier's Path
</map>
Soldier's Path
Obvious exits: -N -S -W

< 1759h/1759H 295v/296V Pos: standing >

		Score information for Kiria

Level: 56   Race: Barbarian   Class: Mercenary / Bounty Hunter Sex: Female
Hit points: 1759(1759)  Moves: 295(296)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Standing.
Frags:   +11.71   Deaths:   28
Detecting:      Illusions Invisible Life Heat
Protected from: All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Ultravision Farsee Fly Aware Haste Invisibility Listen Sneaking Fearless Lightfooted Sparkling
Herbs:          Medicus
Combat Pulse:   15 Spell Pulse:  1.18 
Leaderboard Points: 2055 

Active Spells:
--------------
roar of heroes (4 minutes)
vitality (7 minutes)
combat mind (46 minutes)
elephantstrength (8 minutes)
pantherspeed (1 minute)
strength (14 minutes)
dexterity (14 minutes)
lifelust (1 minute)
rested bonus (99 minutes)
cannibalize (34 minutes)
stone skin (1 minute)


< 1759h/1759H 295v/296V Pos: standing >
Ok.

< 1759h/1759H 295v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: Soldier's Path
</map>

<map>
Zone: Storm Port.
Room: Soldier's Path
</map>
Soldier's Path
Obvious exits: -N -E# -S
An Orc city guard walks here, most likely abusing his power.

< 1759h/1759H 294v/296V Pos: standing >
Ok.

< 1759h/1759H 296v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: In the Halls of the Dark Knights
</map>
In the Halls of the Dark Knights
Obvious exits: -N -W

< 1759h/1759H 295v/296V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your north.
An orc city guard who is close by to your west.

< 1759h/1759H 295v/296V Pos: standing >

< 1759h/1759H 295v/296V Pos: standing >

<map>
Zone: Storm Port.
Room: In the Halls of the Dark Knights
</map>

<map>
Zone: Storm Port.
Room: In the Halls of the Dark Knights
</map>
In the Halls of the Dark Knights
Obvious exits: -E -S
A glowing sphere of energy is here, slowly growing dimmer.
*A Drow Elf (medium) Malter-oF-DoOm Brewed in Blood stands in mid-air here.

< 1759h/1759H 294v/296V Pos: standing >
Tackle who?

< 1759h/1759H 296v/296V Pos: standing >
You snap into visibility.
You tackle a Drow Elf square in the chest knocking the wind out of him!

< 1759h/1759H 296v/296V Pos: standing >
<A Goblin enters from the east.

< 1759h/1759H 296v/296V Pos: standing >
<Your improved dexterity grants you an additional attack!
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 20 ] -=[Your powerful slash strikes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
A Drow Elf snaps into visibility.
Your twisted longsword shrieks in rage at the sight of a Drow Elf!
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 124 ] -=[Your giant fist of force causes a Drow Elf to stagger in agony!]=-
[Damage: 20 ] -=[Your slash strikes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 25 ] -=[Your powerful pierce strikes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 19 ] -=[Your powerful pierce strikes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 20 ] -=[Your powerful slash strikes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 21 ] -=[Your slash strikes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
Your twisted longsword shrieks in rage at the sight of a Drow Elf!
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 128 ] -=[Your giant fist of force causes a Drow Elf to stagger in agony!]=-
[Damage: 21 ] -=[Your slash strikes a Drow Elf very hard.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
A Drow Elf snaps into visibility.

< 1759h/1759H 296v/296V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 A Goblin steps into the etherportal and disappears among the light.

< 1759h/1759H 296v/296V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 16 ] -=[Your powerful slash strikes a Drow Elf very hard.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 23 ] -=[Your powerful slash seriously wounds a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 21 ] -=[Your powerful pierce seriously wounds a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 22 ] -=[Your powerful pierce enshrouds a Drow Elf in a mist of blood.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 18 ] -=[Your powerful slash enshrouds a Drow Elf in a mist of blood.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 17 ] -=[Your powerful slash causes a Drow Elf to grimace in pain.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You score a CRITICAL HIT!!!!!
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 15 ] -=[Your impressive slash hits a Drow Elf.]=-
A Drow Elf's suit of flame-wreathed platemail [superior] was completely destroyed by the massive blow!
A Drow Elf's visor of divine vision [superior] was completely destroyed by the massive blow!
A Drow Elf's emblem of Shanatar royalty of strength was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!