The death of [46 Forest Druid] Infi < The Commonwealth > (Grey Elf)

in The Loft

from the perspective of [56 Spiritualist] Swivel Brewed in Blood (Drow Elf)

<worn as a badge>    a spherical chunk of the swamp fane runestone [poor] (magic)
<worn on head>       the shadowy crown of damnation (magic) [74%]
<worn on eyes>       the spectacles of inner vision [superior]
<worn in ear>        a strip of Tiamat's flesh (invis) (magic) (glowing) [86%]
<worn in ear>        a shimmering crystal dragon scale of health (magic) (glowing) [80%]
<worn on face>       a splintered dragon scale of health
<worn around neck>   the amulet named "Flow" (humming)
<worn around neck>   the amulet named "Flow" (humming)
<worn on body>       the armor of a MaDMaN (magic)
<worn about body>    the robes of the maelstrom of wisdom
<worn as quiver>     a random encrust object of strength [69%]
<worn about waist>   the braid of the windtalkers of strength
<worn on belt buckle>a soul sceptre [poor] (magic) (glowing)
<attached to belt>   an intricate hourglass running in reverse [poor] (invis) (magic)
<attached to belt>   a severed dragon tail [82%]
<worn on arms>       some blue dragonscale shoulder guards of health (magic) [69%]
<held as shield>     the dark heart of Dreggan Wood (magic) (glowing)[135h 46m 19s]
<worn around wrist>  the bracer etched with Orcus's blood (glowing)
<worn around wrist>  the ancestral bracelet of Sevenoaks of endurance (magic)
<worn on hands>      the gloves of placation of endurance
<worn on finger>     a ring of twisted gray mist
<worn on finger>     a ring called 'Soulcatcher' (invis)
<held>               the Totem of Mastery (magic) (glowing)[235h 49m 45s]
<worn on legs>       some slime-covered aboleth skin [superior] (magic) (glowing) [75%]
<worn on feet>       the slippers of rot and decay

The Drunk Tank
   A typical cell with one single wooden bed bolted to the floor. The only exit out is
through the iron door to the south.
Obvious exits: -South
The corpse of a drunk elf is lying here.
The corpse of a drunk elf is lying here.
The corpse of a drunk dwarf is lying here.
The corpse of a tiny gnome is lying here.
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 1151h/1151H 203v/206V Pos: standing >
Semat sneaks south.
Kora leaves south.
Tarok sneaks south.
Juq leaves south.
You follow Semat.

A Storage Room
   Barrels of ale, bottles of wine and whisky line the walls in here. Except for a
part of the northern wall where a heavy iron door blocks the way. To the west there is
a wooden door with a big sign on it that says 'Brewery - STAFF ONLY'. To the south
hangs a curtain blocking another doorway.
Obvious exits: -North -East  -South -West 
A greyish stone wall is here to the east. (Illusion) (magic)
The corpse of a cell guard is lying here.
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 1151h/1151H 205v/206V Pos: standing >
Kora leaves south.
Tarok sneaks south.
Juq leaves south.
You follow Semat.

Staff Sleeping Quarters
   This room is temporary quarters for the staff when they need to sleep at the inn.
It's dark and moist but the beds seems comfortable enough. There are a few closets and
lockers next to each bed like a army barrack. It's suprisingly quiet down here, even
though the entrance to the room is blocked by just a heavy curtain and not a real door.
A small cellar window with bars can be seen in the back wall.
Obvious exits: -North
The corpse of a resting wood elf is lying here.
The corpse of a halfling servant is lying here.
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 1151h/1151H 204v/206V Pos: standing >
Semat sneaks north.
Kora leaves north.
Juq leaves north.
You follow Semat.

A Storage Room
   Barrels of ale, bottles of wine and whisky line the walls in here. Except for a
part of the northern wall where a heavy iron door blocks the way. To the west there is
a wooden door with a big sign on it that says 'Brewery - STAFF ONLY'. To the south
hangs a curtain blocking another doorway.
Obvious exits: -North -East  -South -West 
A greyish stone wall is here to the east. (Illusion) (magic)
The corpse of a cell guard is lying here.
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 1151h/1151H 204v/206V Pos: standing >

< 1151h/1151H 206v/206V Pos: standing >

< 1151h/1151H 206v/206V Pos: standing >
Kora starts casting an offensive spell.

< 1151h/1151H 206v/206V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.
Kora completes his spell...
Kora utters the words 'eugszr waouq'
A greyish stone wall crumbles to dust and blows away.

< 1151h/1151H 206v/206V Pos: standing >
Semat sneaks east.
Juq leaves east.
You follow Semat.

The Cellar of the Broken Arrow
   Kegs and barrels containing different kinds of liqour are stored everywhere in this
dark cellar. By the north wall there is a lift that goes straight up to the bar, which
makes it easy for the bartender to bring up more barrels when needed. The stone walls of
this place are crude at best and was probably built long ago when the inn wasn't standing
on top of it. In fact, this place could once have been part of a crypt or the base of a
small stone tower. The cellar continues to the west, through a small doorless opening.
Obvious exits: -West  -Up   #
The corpse of a barbarian worker is lying here.
A huge barrel of dark stout rests here by the south wall of the cellar.
A huge barrel of ale rests here by the north wall of the cellar.
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 1151h/1151H 205v/206V Pos: standing >
Kora enters from the west.

< 1151h/1151H 205v/206V Pos: standing >

< 1151h/1151H 205v/206V Pos: standing >
Tarok stops following Kora.
Tarok now follows Semat.

< 1151h/1151H 205v/206V Pos: standing >
Semat opens the hatch.

< 1151h/1151H 205v/206V Pos: standing >
Semat sneaks west.
Tarok sneaks west.
Kora leaves west.
Juq leaves west.
You follow Semat.

A Storage Room
   Barrels of ale, bottles of wine and whisky line the walls in here. Except for a
part of the northern wall where a heavy iron door blocks the way. To the west there is
a wooden door with a big sign on it that says 'Brewery - STAFF ONLY'. To the south
hangs a curtain blocking another doorway.
Obvious exits: -North -East  -South -West 
The corpse of a cell guard is lying here.
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 1151h/1151H 204v/206V Pos: standing >
Semat sneaks east.
Tarok sneaks east.
Kora leaves east.
Juq leaves east.
You follow Semat.

The Cellar of the Broken Arrow
   Kegs and barrels containing different kinds of liqour are stored everywhere in this
dark cellar. By the north wall there is a lift that goes straight up to the bar, which
makes it easy for the bartender to bring up more barrels when needed. The stone walls of
this place are crude at best and was probably built long ago when the inn wasn't standing
on top of it. In fact, this place could once have been part of a crypt or the base of a
small stone tower. The cellar continues to the west, through a small doorless opening.
Obvious exits: -West  -Up   
The corpse of a barbarian worker is lying here.
A huge barrel of dark stout rests here by the south wall of the cellar.
A huge barrel of ale rests here by the north wall of the cellar.
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 1151h/1151H 203v/206V Pos: standing >
Semat sneaks up.
Tarok sneaks up.
Kora leaves up.
Juq leaves up.
You follow Semat.

The Broken Arrow
   Here within the Broken Arrow, most patrons are of elven blood but all are
greeted with the same demands regardless their bloodlines.  Along the wooden
walls of the inn are various items of wood elven design, set poised in pround
positions.  The floor is carpeted with a deep black rug, dirtied and mashed with
hundreds of years of wear.  At the heart of the inn, in the center, a huge fire pit
sits with a bar around in, behind which elves disperge plates of juicy stag meat
and jugs of the dark stout made locally to their customers.  Huge barrels of ale
and stout sit atop the bar in the corners, allowing elves easy access to their
favorite brews.  On the south wall of the inn is the small stage, which looks old
and worn down.  Numerous wooden seats and tables are placed periodically around the
inn, often filled by the local patrons.  On the north corner of the inn, a huge
staircase extends upward to the second level of the establishment, on which there
is a second-floor lounge, and guests quarters.
Obvious exits: -North -East # -South -Down 
A wooden bar, polished to perfection, covers half the room
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Brelliac, the bouncer of the Broken Arrow stands here, keeping an eye on the patrons.
A heavily cloaked Wood Elf sits in the corner, drinking on her own.
A Human mercenary stands here, leaning against the bar with a pint in his hand.(holy)(Red Aura)
A Grey Elf patron sits here, chatting with his Wood elf friend.(Gold Aura)
A Wood Elf patron sits here, sipping on a drink.(Gold Aura)
Yussil the bartender stands here, awaiting your order.

< 1151h/1151H 204v/206V Pos: standing >
Tarok sneaks south.
Kora leaves south.
Juq leaves south.
You follow Semat.

The Broken Arrow
   Here within the Broken Arrow, most patrons are of elven blood but all are
greeted with the same demands regardless their bloodlines.  Along the wooden
walls of the inn are various items of wood elven design, set poised in pround
positions.  The floor is carpeted with a deep black rug, dirtied and mashed with
hundreds of years of wear.  At the heart of the inn, in the center, a huge fire pit
sits with a bar around in, behind which elves disperge plates of juicy stag meat
and jugs of the dark stout made locally to their customers.  Huge barrels of ale
and stout sit atop the bar in the corners, allowing elves easy access to their
favorite brews.  On the south wall of the inn is the small stage, which looks old
and worn down.  Numerous wooden seats and tables are placed periodically around the
inn, often filled by the local patrons.  On the north corner of the inn, a huge
staircase extends upward to the second level of the establishment, on which there
is a second-floor lounge, and guests quarters.
Obvious exits: -North -West #
A small wooden stage sits against the southern wall.
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
A drunk grey elf patron is stretched out, sound asleep.(Gold Aura)
A drunk grey elf patron stands in mid-air here.(Gold Aura)
A drunk patron sits here, listening to the bards performance.(Gold Aura)
A drunk patron sits here, listening to the bards performance.(Gold Aura)
Gyliana the local minstrel stands here, singing a merry tune.(Gold Aura)

< 1151h/1151H 205v/206V Pos: standing >
Semat opens the doors.

< 1151h/1151H 205v/206V Pos: standing >
Semat sneaks west.
Tarok sneaks west.
Kora leaves west.
Juq leaves west.
You follow Semat.

The Kitchen of The Broken Arrow
   The kitchen of The Broken Arrow looks neat and clean. It's small
but has all the tools needed to be able to cook decent food for hungry
patrons. By large iron stove, by the west wall, is usually where the head
chef can be fount cooking his stew. It's much warmer in here then the
rest of the inn, and the smell is fantastic. Your belly rumbles by just
thinking about it.
Obvious exits: -East 
A large iron cauldron hangs here over the fire
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
A Halfling servant stands here, waiting to take out orders.
Klifton the head chef of The Broken Arrow, stands here cooking his famous strew.

< 1151h/1151H 204v/206V Pos: standing >
Semat sneaks east.
Tarok sneaks east.
Kora leaves east.
Juq leaves east.
You follow Semat.

The Broken Arrow
   Here within the Broken Arrow, most patrons are of elven blood but all are
greeted with the same demands regardless their bloodlines.  Along the wooden
walls of the inn are various items of wood elven design, set poised in pround
positions.  The floor is carpeted with a deep black rug, dirtied and mashed with
hundreds of years of wear.  At the heart of the inn, in the center, a huge fire pit
sits with a bar around in, behind which elves disperge plates of juicy stag meat
and jugs of the dark stout made locally to their customers.  Huge barrels of ale
and stout sit atop the bar in the corners, allowing elves easy access to their
favorite brews.  On the south wall of the inn is the small stage, which looks old
and worn down.  Numerous wooden seats and tables are placed periodically around the
inn, often filled by the local patrons.  On the north corner of the inn, a huge
staircase extends upward to the second level of the establishment, on which there
is a second-floor lounge, and guests quarters.
Obvious exits: -North -West 
A small wooden stage sits against the southern wall.
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
A drunk grey elf patron is stretched out, sound asleep.(Gold Aura)
A drunk grey elf patron stands in mid-air here.(Gold Aura)
A drunk patron sits here, listening to the bards performance.(Gold Aura)
A drunk patron sits here, listening to the bards performance.(Gold Aura)
Gyliana the local minstrel stands here, singing a merry tune.(Gold Aura)

< 1151h/1151H 203v/206V Pos: standing >
Semat sneaks north.
Tarok sneaks north.
Kora leaves north.
Juq leaves north.
You follow Semat.

The Broken Arrow
   Here within the Broken Arrow, most patrons are of elven blood but all are
greeted with the same demands regardless their bloodlines.  Along the wooden
walls of the inn are various items of wood elven design, set poised in pround
positions.  The floor is carpeted with a deep black rug, dirtied and mashed with
hundreds of years of wear.  At the heart of the inn, in the center, a huge fire pit
sits with a bar around in, behind which elves disperge plates of juicy stag meat
and jugs of the dark stout made locally to their customers.  Huge barrels of ale
and stout sit atop the bar in the corners, allowing elves easy access to their
favorite brews.  On the south wall of the inn is the small stage, which looks old
and worn down.  Numerous wooden seats and tables are placed periodically around the
inn, often filled by the local patrons.  On the north corner of the inn, a huge
staircase extends upward to the second level of the establishment, on which there
is a second-floor lounge, and guests quarters.
Obvious exits: -North -East # -South -Down 
A wooden bar, polished to perfection, covers half the room
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Brelliac, the bouncer of the Broken Arrow stands here, keeping an eye on the patrons.
A heavily cloaked Wood Elf sits in the corner, drinking on her own.
A Human mercenary stands here, leaning against the bar with a pint in his hand.(holy)(Red Aura)
A Grey Elf patron sits here, chatting with his Wood elf friend.(Gold Aura)
A Wood Elf patron sits here, sipping on a drink.(Gold Aura)
Yussil the bartender stands here, awaiting your order.

< 1151h/1151H 205v/206V Pos: standing >
Semat sneaks north.
Kora leaves north.
Juq leaves north.
You follow Semat.

The Broken Arrow
   Here within the Broken Arrow, most patrons are of elven blood but all are
greeted with the same demands regardless their bloodlines.  Along the wooden
walls of the inn are various items of wood elven design, set poised in pround
positions.  The floor is carpeted with a deep black rug, dirtied and mashed with
hundreds of years of wear.  At the heart of the inn, in the center, a huge fire pit
sits with a bar around in, behind which elves disperge plates of juicy stag meat
and jugs of the dark stout made locally to their customers.  Huge barrels of ale
and stout sit atop the bar in the corners, allowing elves easy access to their
favorite brews.  On the south wall of the inn is the small stage, which looks old
and worn down.  Numerous wooden seats and tables are placed periodically around the
inn, often filled by the local patrons.  On the north corner of the inn, a huge
staircase extends upward to the second level of the establishment, on which there
is a second-floor lounge, and guests quarters.
Obvious exits: -South -Up   
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
(Q)Captain Ruaril stands here with a worried look on his face.(Gold Aura)

< 1151h/1151H 204v/206V Pos: standing >
Semat sneaks up.
Tarok sneaks up.
Kora leaves up.
Juq leaves up.
You follow Semat.

Second Floor of the Broken Arrow
   This spacious hallway stretches through the second floor of this elven inn,
connecting the guests quarters and the private wing to the inn portion of the tavern.
There are torch sconces spaced sparingly across the hallway walls, gapped only by
portals into sleeping domiciles. Stairs lead down to the first floor and the tavern.
Obvious exits: -North -South -Down 
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 1151h/1151H 204v/206V Pos: standing >
Semat sneaks north.
Kora leaves north.
Juq leaves north.
You follow Semat.

Entrance to the private wing of the Broken Arrow
   This spacious hallway stretches through the second floor of this elven inn,
connecting the guests quarters and the private wing to the inn portion of the tavern.
There are torch sconces spaced sparingly across the hallway walls, gapped only by
portals into sleeping domiciles. The hallway leads back south and to the north a
a heavy wooden door blocks your way.
Obvious exits: -North# -South
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
A guard dressed in black and blood red leather, blocks entry to the private wing.(Red Aura)
A guard dressed in black and blood red leather, blocks entry to the private wing.(Red Aura)

< 1151h/1151H 205v/206V Pos: standing >
Semat sneaks south.
Kora leaves south.
Juq leaves south.
You follow Semat.

Second Floor of the Broken Arrow
   This spacious hallway stretches through the second floor of this elven inn,
connecting the guests quarters and the private wing to the inn portion of the tavern.
There are torch sconces spaced sparingly across the hallway walls, gapped only by
portals into sleeping domiciles. Stairs lead down to the first floor and the tavern.
Obvious exits: -North -South -Down 
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 1151h/1151H 204v/206V Pos: standing >
Semat sneaks south.
Tarok sneaks south.
Kora leaves south.
Juq leaves south.
You follow Semat.

A Dark Corridor on the Second Floor of the Broken Arrow
   This spacious hallway stretches through the second floor of this elven inn,
connecting the guests quarters and the private wing to the inn portion of the tavern.
There are torch sconces spaced sparingly across the hallway walls, gapped only by
portals into sleeping domiciles. Stairs lead down to the first floor and the tavern.
Obvious exits: -North -East  -South -West #
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 1151h/1151H 203v/206V Pos: standing >
Semat opens the door.

< 1151h/1151H 206v/206V Pos: standing >
Kora leaves west.
Juq leaves west.
You follow Semat.

A Guest Room
   This is one of the standard rooms of the inn. It has two beds with small bedside
tables, a corner table with two chairs and a cloak hanger next to the door. There is
a wash bin standing next to a towel rack by the lone window.
Obvious exits: -East 
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
A Grey Elf patron stands here, annoyed by your intrusion.(Gold Aura)

< 1151h/1151H 205v/206V Pos: standing >
Kora leaves east.
Juq leaves east.
You follow Semat.

A Dark Corridor on the Second Floor of the Broken Arrow
   This spacious hallway stretches through the second floor of this elven inn,
connecting the guests quarters and the private wing to the inn portion of the tavern.
There are torch sconces spaced sparingly across the hallway walls, gapped only by
portals into sleeping domiciles. Stairs lead down to the first floor and the tavern.
Obvious exits: -North -East  -South -West 
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 1151h/1151H 204v/206V Pos: standing >
Semat sneaks south.
Kora leaves south.
Juq leaves south.
You follow Semat.

The Broken Arrow Reception
   The reception of the inn is not much different then the other parts of
the second floor of the building. Except of course that this is where the
reception desk is and where most of the staff is located during busy hours.
An old wooden counter stands next to the east wall, looking more at home in
a bank then a inn. The floor has a red carpet that seems to be of good quality.
There is a small table with a few chairs, currently empty, that works as a lounge.
A soothing aura fills the area.
Obvious exits: -North -East # -South# -West # -Up   #
A wooden counter stands here to the side.
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
A tiny Halfling servant stands here close to the concierge, ready to help new customers.(holy)
(Q)A handsome and arrogant elven concierge stand here behind the counter, smiling at you.(Gold Aura)

< 1151h/1151H 203v/206V Pos: standing >
Semat opens the door.

< 1151h/1151H 205v/206V Pos: standing >
Semat sneaks east.
Kora leaves east.
Juq leaves east.
You follow Semat.

A Guest Room
   This is one of the standard rooms of the inn. It has two beds with small bedside
tables, a corner table with two chairs and a cloak hanger next to the door. There is
a wash bin standing next to a towel rack by the lone window.
Obvious exits: -West 
The corpse of a resting wood elf is lying here.
The corpse of a meditating wood elf is lying here.
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 1151h/1151H 205v/206V Pos: standing >
Semat sneaks west.
Kora leaves west.
Juq leaves west.
You follow Semat.

The Broken Arrow Reception
   The reception of the inn is not much different then the other parts of
the second floor of the building. Except of course that this is where the
reception desk is and where most of the staff is located during busy hours.
An old wooden counter stands next to the east wall, looking more at home in
a bank then a inn. The floor has a red carpet that seems to be of good quality.
There is a small table with a few chairs, currently empty, that works as a lounge.
A soothing aura fills the area.
Obvious exits: -North -East  -South# -West # -Up   #
A wooden counter stands here to the side.
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
A tiny Halfling servant stands here close to the concierge, ready to help new customers.(holy)
(Q)A handsome and arrogant elven concierge stand here behind the counter, smiling at you.(Gold Aura)

< 1151h/1151H 204v/206V Pos: standing >
Semat opens the door.

< 1151h/1151H 206v/206V Pos: standing >
Semat sneaks west.
Tarok sneaks west.
Kora leaves west.
Juq leaves west.
You follow Semat.

A Guest Room
   This is one of the standard rooms of the inn. It has two beds with small bedside
tables, a corner table with two chairs and a cloak hanger next to the door. There is
a wash bin standing next to a towel rack by the lone window.
Obvious exits: -East 
The corpse of a tired wood elf is lying here.
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 1151h/1151H 205v/206V Pos: standing >
Autosaving...
A faint hum can be heard from Tiamat's poison tail stinger carried by Semat.
Semat closes the door.

< 1151h/1151H 205v/206V Pos: standing >
Semat opens the door.

< 1151h/1151H 206v/206V Pos: standing >
Semat sneaks east.
Tarok sneaks east.
Kora leaves east.
Juq leaves east.
You follow Semat.

The Broken Arrow Reception
   The reception of the inn is not much different then the other parts of
the second floor of the building. Except of course that this is where the
reception desk is and where most of the staff is located during busy hours.
An old wooden counter stands next to the east wall, looking more at home in
a bank then a inn. The floor has a red carpet that seems to be of good quality.
There is a small table with a few chairs, currently empty, that works as a lounge.
A soothing aura fills the area.
Obvious exits: -North -East  -South# -West  -Up   #
A wooden counter stands here to the side.
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
A tiny Halfling servant stands here close to the concierge, ready to help new customers.(holy)
(Q)A handsome and arrogant elven concierge stand here behind the counter, smiling at you.(Gold Aura)

< 1151h/1151H 205v/206V Pos: standing >
Semat opens the hatch.

< 1151h/1151H 205v/206V Pos: standing >
Semat sneaks up.
Kora leaves up.
Juq leaves up.
You follow Semat.

The Loft
   This attic was recently converted to a sleeping loft to accomodate more customers.
Bunk beds, cots and a few hammocks are evenly spaced out through the entire room. The
standard is low and the beds are probably full of lice but it's warm and clean enough
to attract poorer customers that wants to avoid sleeping in the forest.
Obvious exits: -North -Down 
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
A Wood Elf patron rests in his bunk, glad to get out of the forest for once.
A tired halfling adventurer is stretched out, sound asleep.(Gold Aura)
A tired Human peasant is stretched out, sound asleep.

< 1151h/1151H 204v/206V Pos: standing >

< 1151h/1151H 205v/206V Pos: standing >

< 1151h/1151H 206v/206V Pos: standing >
A Centaur trots in from the north.
A Centaur drops some gold coins.
Semat sneaks north.
Kora leaves north.
Juq leaves north.
You follow Semat.

The Loft
   This attic was recently converted to a sleeping loft to accomodate more customers.
Bunk beds, cots and a few hammocks are evenly spaced out through the entire room. The
standard is low and the beds are probably full of lice but it's warm and clean enough
to attract poorer customers that wants to avoid sleeping in the forest.
Obvious exits: -South
A few drops of fresh blood are scattered around the area.
The corpse of a drunk dwarf logger is lying here.
The corpse of a tired halfling adventurer is lying here.
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Kora Caskling Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kora's head.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here. (Casting) 
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here. (Casting) 
A tired Human peasant stands here.
A Wood Elf patron rests in his bunk, glad to get out of the forest for once.

< 1151h/1151H 205v/206V Pos: standing >
A Grey Elf stops chanting abruptly!

< 1151h/1151H 205v/206V Pos: standing >
A Grey Elf stops chanting abruptly!
Juq snaps into visibility.
Juq places a green bladed dagger named 'Sepsis' [poor] in the back of a Grey Elf, resulting in some strange noises and some blood.

< 1151h/1151H 205v/206V Pos: standing >
A Grey Elf dodges Juq's attack.
Juq snaps into visibility.
Juq's impressive slash strikes a Grey Elf.
Juq snaps into visibility.
Juq's pierce strikes a Grey Elf.
Juq snaps into visibility.
Juq's slash strikes a Grey Elf.
Juq snaps into visibility.
Juq's impressive slash strikes a Grey Elf.
Juq snaps into visibility.
Tarok settles to his knees.
A Centaur trots in from the south.
A Centaur drops some gold coins.

< 1151h/1151H 205v/206V Pos: standing >
A Grey Elf misses Juq.
Juq snaps into visibility.
Tarok snaps into visibility.
Tarok, in a show of awesome skill, tackles the ground with his head.
Kora starts casting a spell.
A Centaur gets a few coins.

< 1151h/1151H 205v/206V Pos: standing >
Semat snaps into visibility.
A Grey Elf's face turns pale as Semat slams his head into her face.

< 1151h/1151H 205v/206V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.

< 1151h/1151H 205v/206V Pos: standing >
Juq snaps into visibility.
Juq tackles a Grey Elf square in the chest knocking the wind out of her!

< 1151h/1151H 205v/206V Pos: standing >
You complete your spell...
You point at a Centaur.
[Damage: 103 ] -=[A Centaur screams in utter agony as your corrosive blast slams into his body!]=-
The blast of corrosive matter begins to eat through a Centaur's armor!

< 1151h/1151H 205v/206V Pos: standing >
Semat snaps into visibility.
Semat's slash strikes a Grey Elf very hard.
Semat snaps into visibility.
Semat's powerful pierce seriously wounds a Grey Elf.
Semat snaps into visibility.
Semat's pierce causes a Grey Elf to grimace in pain.
Semat snaps into visibility.
Semat's powerful slash causes a Grey Elf to grimace in pain.
Semat snaps into visibility.
Semat's slash hits a Grey Elf.
A Grey Elf is mortally wounded, and will die soon, if not aided.
Semat snaps into visibility.

< 1151h/1151H 205v/206V Pos: standing >
Pardon?

< 1151h/1151H 206v/206V Pos: standing >
A Centaur attempts to flee.
A Centaur trots south.
A Grey Elf leaves south.

< 1151h/1151H 206v/206V Pos: standing >
Kora completes his spell...
Kora utters the words 'xarr ay ghaiz'
You start chanting...
You snap into visibility.

< 1151h/1151H 206v/206V Pos: standing >
Juq snaps into visibility.
Juq's fine slash hits a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Swivel by 8250000.