<floating about head>a LARGE green ioun stone[179h 48m 22s]
<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik of health (magic)
<worn on head> a crown of burning flames of damage (invis)
<worn on eyes> the eye of the ogre [superior] (magic) (glowing) (humming)
<worn in ear> the earring of the Dragon Lords of damage [82%]
<worn in ear> the earring of the Dragon Lords of damage [78%]
<worn on face> a platinum scale facemask of precision
<worn around neck> a slaadi necklace of Chaos of precision (glowing)
<worn around neck> a scarf of enhanced stealth [poor] (magic) [75%]
<worn on body> the spiked platemail of the Azharul dragons of damage (magic)
<worn about body> a black hooded cloak of Isha the Wanderer (magic) (glowing) [88%]
<worn as quiver> a hollowed eye stalk (magic) (glowing) [66%]
<worn about waist> a firey-eyed skull-buckled black leather belt (magic) (glowing)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' of endurance (magic)
<attached to belt> an obsidian buckle named "Rage" (magic) (glowing) (humming)[179h 48m 22s]
<worn around wrist> the bracer of Uz's alliance of damage
<worn around wrist> the bracer of Uz's alliance of damage
<worn on hands> the gauntlets of the lifestealer (magic) (glowing)
<worn on finger> the ring of the masters [superior] (glowing)
<worn on finger> the ring of the masters [poor] (glowing) [86%]
<primary weapon> Doombringer, the sword of chaos (magic) (glowing)[179h 49m 7s]
<secondary weapon> a massive spiked demon mace of the tanar'ri (magic) (humming) [80%]
<worn on feet> boots of thundering might of damage (magic) (humming)
Master set granting:
*Stronger armor
Combat Pulse: 10 Spell Pulse: 1.24
Leaderboard Points: 1629
Paladin auras: Spell Protection
Active Spells:
--------------
bless (22 minutes)
armor (17 minutes)
regeneration (less than a minute remaining)
protection from undead (13 minutes)
dexterity (2 minutes)
strength (2 minutes)
deflect (no expiration timer)
cannibalize (10 minutes)
elephantstrength (36 minutes)
lionrage (16 minutes)
vitality (11 minutes)
lifelust (20 minutes)
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Even.
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of greater constitution carried by Even.
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
Autosaving...
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Even.
You follow Even.
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
Militia forces muster to bolster the town's defenses against the invaders!!!
Phist sneaks in from the north.
< 2370h/2370H 210v/212V Pos: standing >
Even sneaks west.
You follow Even.
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
< 2370h/2370H 208v/212V Pos: standing >
You follow Even.
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
< 2370h/2370H 206v/212V Pos: standing >
Bodyslam who?
You follow Even.
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
Outside the Eastern City Gates
Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers. The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers. The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built. A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
A LARGE earth elemental stands here, looking like a living rock. (minion)
A large xorn stands in mid-air here, fighting a controller. (Minion)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands in mid-air here, fighting a large xorn.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 2370h/2370H 204v/212V Pos: standing >
An elite guard suddenly attacks Phist!
Phist snaps into visibility.
An elite guard's decent punch wounds Phist.
Bodyslam who?
< 2370h/2370H 205v/212V Pos: standing >
Bodyslam who?
An elite guard suddenly attacks YOU!
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
You snap into visibility.
-=[An elite guard's decent punch grazes you.]=-
Even sneaks west.
< 2355h/2370H 206v/212V Pos: standing >
< T: Zurag TP: sta TC:few scratches E: elite sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 2355h/2370H 207v/212V Pos: standing >
< T: Zurag TP: sta TC:few scratches E: elite sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 2356h/2370H 207v/212V Pos: standing >
< T: Zurag TP: sta TC:few scratches E: elite sta EP: excellent >
A controller misses a large xorn.
A controller misses a large xorn.
A controller misses a large xorn.
A controller kicks a large xorn in the foot, causing a large xorn to hop around in pain.
Sorry, you aren't allowed to do that in combat.
< 2357h/2370H 207v/212V Pos: standing >
< T: Zurag TP: sta TC:few scratches E: elite sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 2359h/2370H 207v/212V Pos: standing >
< T: Zurag TP: sta TC:few scratches E: elite sta EP: excellent >
A large xorn's fine crush hits a controller.
A controller is mortally wounded, and will die soon, if not aided.
Sorry, you aren't allowed to do that in combat.
Tarok settles to his knees.
An elite guard suddenly attacks Tarok!
Tarok snaps into visibility.
An elite guard's slash grazes Tarok.
< 2360h/2370H 207v/212V Pos: standing >
< T: Zurag TP: sta TC:few scratches E: elite sta EP: excellent >
Tarok's leap knocks into an elite guard, sending him slightly off balance...
< 2362h/2370H 207v/212V Pos: standing >
< T: Zurag TP: sta TC:few scratches E: elite sta EP: excellent >
< 2367h/2370H 207v/212V Pos: standing >
< T: Zurag TP: sta TC:few scratches E: elite sta EP: excellent >
You snap into visibility.
[Damage: 28 ] -=[Your impressive slash strikes an elite guard.]=-
Your Doombringer, the sword of chaos blurs as it calls upon the elements of lightning, fire, and ice to strike an elite guard.
Doombringer continues to grow with a putrid power, and unleashes LIGHTNING...
[Damage: 63 ] Doombringer continues to grow with a putrid power, and unleashes FIRE...
[Damage: 61 ] Doombringer continues to grow with a putrid power, and unleashes ICE...
[Damage: 56 ] Your Doombringer, the sword of chaos blurs as it strikes an elite guard.
[Damage: 27 ] -=[Your impressive slash strikes an elite guard.]=-
[Damage: 43 ] -=[Your powerful slash strikes an elite guard hard.]=-
Your Doombringer, the sword of chaos blurs as it calls upon the elements of lightning, fire, and ice to strike an elite guard.
Doombringer continues to grow with a putrid power, and unleashes LIGHTNING...
[Damage: 43 ] Doombringer continues to grow with a putrid power, and unleashes FIRE...
[Damage: 59 ] Doombringer continues to grow with a putrid power, and unleashes ICE...
[Damage: 45 ] Your Doombringer, the sword of chaos blurs as it strikes an elite guard.
[Damage: 30 ] -=[Your slash strikes an elite guard hard.]=-
[Damage: 36 ] -=[Your slash strikes an elite guard very hard.]=-
[Damage: 31 ] -=[Your slash strikes an elite guard very hard.]=-
[Damage: 48 ] -=[Your powerful slash hits an elite guard on the torso making him grimace in pain.]=-
[Damage: 37 ] -=[Your impressive bludgeon seriously wounds an elite guard.]=-
[Damage: 45 ] -=[Your powerful bludgeon enshrouds an elite guard in a mist of blood.]=-
[Damage: 42 ] -=[Your powerful slash enshrouds an elite guard in a mist of blood.]=-
[Damage: 43 ] -=[Your powerful slash grievously wounds an elite guard.]=-
[Damage: 22 ] -=[Your impressive slash hits an elite guard.]=-
An elite guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zurag by 390.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of an elite guard cause a sickening chill to run up your spine.
< 2369h/2370H 207v/212V Pos: standing >
An elite guard suddenly attacks Tarok!
Tarok snaps into visibility.
An elite guard's weak punch grazes Tarok.
< 2370h/2370H 207v/212V Pos: standing >
The mordant substance oozes off of a tharnadian illusionist.
< 2370h/2370H 207v/212V Pos: standing >
Phist snaps into visibility.
Phist's fine punch wounds an elite guard.
Phist's punch wounds an elite guard.
Phist's decent punch wounds an elite guard.
Phist's fine punch wounds an elite guard.
Phist's decent punch wounds an elite guard.
Phist's decent punch wounds an elite guard.
Phist's punch strikes an elite guard.
Phist's decent punch wounds an elite guard.
< 2370h/2370H 209v/212V Pos: standing >
An elite guard suddenly attacks Tarok!
Tarok snaps into visibility.
An elite guard's feeble punch grazes Tarok.
< 2370h/2370H 210v/212V Pos: standing >
Tarok's impressive bludgeon wounds an elite guard.
The dust surrounding Tarok's mace of light and darkness scratchs at an elite guard's flesh!
Tarok's impressive crush wounds an elite guard.
The dust surrounding Tarok's ancient adamantium warhammer of dwarven kings scratchs at an elite guard's flesh!
Tarok's bludgeon wounds an elite guard.
The dust surrounding Tarok's mace of light and darkness scratchs at an elite guard's flesh!
Tarok's impressive crush wounds an elite guard.
The dust surrounding Tarok's ancient adamantium warhammer of dwarven kings scratchs at an elite guard's flesh!
Tarok's bludgeon wounds an elite guard.
The dust surrounding Tarok's mace of light and darkness scratchs at an elite guard's flesh!
An elite guard blocks Tarok's lunge at him.
Tarok's bludgeon wounds an elite guard.
The dust surrounding Tarok's mace of light and darkness scratchs at an elite guard's flesh!
Tarok's impressive bludgeon wounds an elite guard.
The dust surrounding Tarok's mace of light and darkness scratchs at an elite guard's flesh!
Tarok's impressive crush wounds an elite guard.
Tarok's impressive bludgeon wounds an elite guard.
The dust surrounding Tarok's mace of light and darkness scratchs at an elite guard's flesh!
An elite guard blocks Tarok's lunge at him.
An elite guard's crude punch wounds Phist.
An elite guard suddenly appears a bit confused!
An elite guard's crude punch wounds Phist.
An elite guard whacks Phist in the side with a sound kick.
Outside the Eastern City Gates
Obvious exits: -East -West
Fresh blood splatters cover the area.
The corpse of an elite guard is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Phist Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here, fighting an elite guard.(Red Aura)
Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here, fighting an elite guard.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
A LARGE earth elemental stands here, looking like a living rock. (minion)
A large Xorn stands here, three arms flailing. (minion)
An elite guard stands in mid-air here, fighting Tarok.
An elite guard stands in mid-air here, fighting Tarok.
An elite guard stands in mid-air here, fighting Phist.
A controller is lying here, mortally wounded.(Gold Aura)
An elite guard sits in mid-air here, fighting Tarok.
< 2370h/2370H 211v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
An elite guard suddenly appears a bit confused!
An elite guard's fine slash grazes Tarok.
Tarok dodges an elite guard's attack.
You quickly scan the area.
A homeless peasant who is not far off to your east.
A tharnadian illusionist who is close by to your west.
A Vampire who is close by to your west.
Zloin who is close by to your west.
A lich wizard who is close by to your west.
A Shade who is close by to your west.
A young cleric who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is rather far off to your west.
< 2370h/2370H 212v/212V Pos: standing >
Your association is not in an alliance!
Tarok attempts to flee.
Tarok leaves west.
< 2370h/2370H 212v/212V Pos: standing >
The gates is open.
The gates are heavily fortified and made from iron.
You extend your sights westward.
Inside the Eastern City Gates
Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall. The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected. A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator. The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance. The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
A tharnadian illusionist stands in mid-air here, fighting Zloin.
A Vampire (medium) < The Commonwealth > stands in mid-air here, fighting a lich wizard.(Gold Aura)
An impenetrable globe of darkness floats near a Vampire's head.
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting a tharnadian illusionist.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
*A lich wizard is standing here, busy with his own matters.(Red Aura)
Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting an elite guard.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
*A Shade (small) < The Commonwealth > stands in mid-air here.(Gold Aura)
A young cleric is standing here, smiling at you warmly.(Gold Aura)
You sense a lifeform nearby.
An elite guard stands here, fighting Even.
An elite guard stands here, fighting Zloin.
An elite guard is lying here, fighting Even.
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
Phist's fine punch wounds an elite guard.
Phist's decent punch wounds an elite guard.
Phist's fine punch wounds an elite guard.
An elite guard dodges Phist's attack.
Phist's fine punch wounds an elite guard.
Phist's punch wounds an elite guard.
Phist's decent punch wounds an elite guard.
Phist's fine punch wounds an elite guard.
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
< 2370h/2370H 212v/212V Pos: standing >
Phist avoids being bashed by an elite guard, who loses his balance and falls.
The gates is open.
The gates are heavily fortified and made from iron.
You extend your sights westward.
Inside the Eastern City Gates
Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall. The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected. A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator. The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance. The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
A young man in leather armor seems to be patrolling the area.
Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here, fighting an elite guard.(Red Aura)
An impenetrable globe of darkness floats near Tarok's head.
A tharnadian illusionist stands in mid-air here, fighting Even.
A Vampire (medium) < The Commonwealth > stands in mid-air here, fighting a lich wizard. (Casting) (Gold Aura)
An impenetrable globe of darkness floats near a Vampire's head.
A lich wizard sits in mid-air here, fighting a Vampire.(Red Aura)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting an elite guard.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
*A Shade (small) < The Commonwealth > stands in mid-air here.(Gold Aura)
A young cleric is standing here, smiling at you warmly. (casting) (Gold Aura)
You sense a lifeform nearby.
An elite guard stands here, fighting Even.
An elite guard stands here, fighting Tarok.
An elite guard is lying here, fighting Even.
< 2370h/2370H 212v/212V Pos: standing >
Phist gracefully whirls around an elite guard's attack.
Phist gracefully whirls around an elite guard's attack.
< 2370h/2370H 212v/212V Pos: standing >
You stop regenerating.
< 2370h/2370H 212v/212V Pos: standing >
Phist lets out a huge thunderous roar! ROARRRRRRRRRRRRR!
An elite guard suddenly attacks Phist!
An elite guard suddenly appears a bit confused!
Phist snaps into visibility.
An elite guard's punch wounds Phist.
< 2370h/2370H 212v/212V Pos: standing >
An elite guard suddenly appears a bit confused!
An elite guard's crude punch wounds Phist.
< 2370h/2370H 212v/212V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall. The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected. A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator. The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance. The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
A young man in leather armor seems to be patrolling the area.
A tharnadian illusionist stands in mid-air here, fighting Even.
A Vampire (medium) < The Commonwealth > stands in mid-air here, fighting Greaver.(Gold Aura)
An impenetrable globe of darkness floats near a Vampire's head.
*Greaver Caskling Brewed in Blood (Orc)(large) sits in mid-air here, fighting a Vampire.(Red Aura)
Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting an elite guard.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
A young cleric is standing here, smiling at you warmly.(Gold Aura)
You sense a lifeform nearby.
An elite guard stands here, fighting Even.
An elite guard stands here, fighting Even.
An elite guard is lying here, fighting Even.
< 2370h/2370H 210v/212V Pos: standing >
Even dodges a tharnadian illusionist's attack.
Even dodges a tharnadian illusionist's attack.
A tharnadian illusionist's punch grazes Even.
Even's eyes roll as a tharnadian illusionist plants a foot in his face.
A Vampire parries Greaver's lunge at him.
A Vampire dodges Greaver's attack.
Greaver misses a Vampire.
Greaver misses a Vampire.
A Vampire dodges Greaver's attack.
Greaver snaps into visibility.
Greaver's weak pierce grazes a Vampire.
Greaver snaps into visibility.
Greaver's feeble slash grazes a Vampire.
A Vampire dodges Greaver's attack.
You snap into visibility.
You mindlessly slam him with your mass!
[Damage: 18 ] A Vampire is momentarily dazed...
< 2370h/2370H 180v/212V Pos: standing >
<
< 2370h/2370H 180v/212V Pos: standing >
<Tarok enters from the south.
A militia guard suddenly attacks Tarok!
A militia guard's punch grazes Tarok.
< 2370h/2370H 180v/212V Pos: standing >
<
< 2370h/2370H 180v/212V Pos: standing >
<
< 2370h/2370H 180v/212V Pos: standing >
<Greaver is suddenly surrounded by a green mist!
Even dodges an elite guard's attack.
Even dodges an elite guard's attack.
< 2370h/2370H 180v/212V Pos: standing >
<Someone says 'excuse me, do you know where the bazaar is?'
Tarok turns to focus his attack on a Vampire!
< 2370h/2370H 180v/212V Pos: standing >
<[Damage: 18 ] -=[Your slash wounds a Vampire.]=-
The globe around your body flares as it bears the brunt of a Vampire's assault!
You snap into visibility.
[Damage: 20 ] -=[Your fine bludgeon wounds a Vampire.]=-
The globe around your body flares as it bears the brunt of a Vampire's assault!
You snap into visibility.
[Damage: 16 ] -=[Your fine bludgeon wounds a Vampire.]=-
The globe around your body flares as it bears the brunt of a Vampire's assault!
A Vampire blocks your futile lunge at him.
You snap into visibility.
[Damage: 25 ] -=[Your impressive slash wounds a Vampire.]=-
The globe around your body flares as it bears the brunt of a Vampire's assault!
A Vampire blocks your futile lunge at him.
You snap into visibility.
[Damage: 49 ] -=[Your powerful slash strikes a Vampire.]=-
The globe around your body flares as it bears the brunt of a Vampire's assault!
You snap into visibility.
< 2370h/2370H 180v/212V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Vampire ass EP: small wounds >
A young cleric starts casting a spell.
Even misses an elite guard.
An elite guard dodges Even's attack.
< 2370h/2370H 180v/212V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Vampire ass EP: small wounds >
A Vampire blocks Greaver's lunge at him.
Greaver snaps into visibility.
Greaver's pierce wounds a Vampire.
Greaver snaps into visibility.
Greaver's impressive slash wounds a Vampire.
Greaver snaps into visibility.
Greaver's impressive pierce wounds a Vampire.
A Vampire blocks Greaver's lunge at him.
A Vampire blocks Greaver's lunge at him.
A Vampire blocks Greaver's lunge at him.
A Vampire blocks Greaver's lunge at him.
A Vampire blocks Greaver's lunge at him.
Greaver snaps into visibility.
Greaver's powerful pierce strikes a Vampire.
A Vampire blocks Greaver's lunge at him.
Greaver snaps into visibility.
Greaver's pierce wounds a Vampire.
Greaver snaps into visibility.
< 2370h/2370H 180v/212V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Vampire ass EP: few wounds >
An elite guard's feeble punch grazes Even.
Even dodges an elite guard's attack.
An elite guard turns to focus his attack on Greaver!
< 2370h/2370H 180v/212V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Vampire ass EP: few wounds >
Even dodges an elite guard's attack.
An elite guard's feeble punch grazes Even.
An elite guard whacks Even in the side with a sound kick.
< 2370h/2370H 180v/212V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Vampire ass EP: few wounds >
Tarok snaps into visibility.
Tarok's impressive bludgeon wounds a Vampire.
Tarok snaps into visibility.
The dust surrounding Tarok's mace of light and darkness scratchs at a Vampire's flesh!
Tarok's impressive crush wounds a Vampire.
Tarok snaps into visibility.
The dust surrounding Tarok's ancient adamantium warhammer of dwarven kings scratchs at a Vampire's flesh!
Tarok's impressive bludgeon wounds a Vampire.
Tarok snaps into visibility.
The dust surrounding Tarok's mace of light and darkness scratchs at a Vampire's flesh!
Tarok's impressive bludgeon wounds a Vampire.
Tarok snaps into visibility.
The dust surrounding Tarok's mace of light and darkness scratchs at a Vampire's flesh!
A Vampire blocks Tarok's lunge at him.
Tarok's powerful bludgeon strikes a Vampire.
Tarok snaps into visibility.
The dust surrounding Tarok's mace of light and darkness scratchs at a Vampire's flesh!
Tarok's bludgeon wounds a Vampire.
Tarok snaps into visibility.
The dust surrounding Tarok's mace of light and darkness scratchs at a Vampire's flesh!
A Vampire blocks Tarok's lunge at him.
Tarok's impressive bludgeon wounds a Vampire.
Tarok snaps into visibility.
The dust surrounding Tarok's mace of light and darkness scratchs at a Vampire's flesh!
Tarok's mace of light and darkness flares with darkness, unleashing the wrath of the underworld upon a Vampire!
Tarok snaps into visibility.
A Vampire screams in utter terror as he is judged before Tarok's God.
Tarok's impressive crush strikes a Vampire.
Tarok snaps into visibility.
The dust surrounding Tarok's ancient adamantium warhammer of dwarven kings scratchs at a Vampire's flesh!
< 2370h/2370H 180v/212V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Vampire ass EP: nasty wounds >
Even blocks a tharnadian illusionist's lunge at him.
Even dodges a tharnadian illusionist's attack.
Even dodges a tharnadian illusionist's attack.
< 2370h/2370H 180v/212V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Vampire ass EP: nasty wounds >
A Vampire misses you.
You parry a Vampire's lunge at you.
A Vampire misses you.
A Vampire misses you.
You snap into visibility.
You surprise a Vampire with a blow to the back, leaving him momentarily confused.
You snap into visibility.
[Damage: 44 ] -=[Your powerful slash strikes a Vampire hard.]=-
The globe around your body flares as it bears the brunt of a Vampire's assault!
You snap into visibility.
[Damage: 50 ] -=[Your powerful bludgeon strikes a Vampire very hard.]=-
The globe around your body flares as it bears the brunt of a Vampire's assault!
You score a DEVASTATING HIT!!!!!
You follow up your bludgeon with a surprise attack!
You snap into visibility.
[Damage: 44 ] -=[Your powerful bludgeon hits a Vampire on the torso making him grimace in pain.]=-
The globe around your body flares as it bears the brunt of a Vampire's assault!
You snap into visibility.
[Damage: 108 ] -=[Your bludgeon enshrouds a Vampire in a mist of blood.]=-
The globe around your body flares as it bears the brunt of a Vampire's assault!
You snap into visibility.
[Damage: 48 ] -=[Your powerful slash enshrouds a Vampire in a mist of blood.]=-
The globe around your body flares as it bears the brunt of a Vampire's assault!
A Vampire blocks your futile lunge at him.
You snap into visibility.
[Damage: 52 ] -=[Your powerful slash causes a Vampire to grimace in pain.]=-
The globe around your body flares as it bears the brunt of a Vampire's assault!
You snap into visibility.
[Damage: 51 ] -=[Your powerful slash hits a Vampire.]=-
A Vampire is incapacitated and will slowly die, if not aided.
The globe around your body flares as it bears the brunt of a Vampire's assault!
You snap into visibility.
< 2370h/2370H 180v/212V Pos: standing >
<A militia guard misses Tarok.
Tarok snaps into visibility.
< 2370h/2370H 180v/212V Pos: standing >
<You begin to regenerate rapidly.
An elite guard clambers to his feet.
< 2370h/2370H 180v/212V Pos: standing >
<Even dodges an elite guard's attack.
Even blocks an elite guard's lunge at him.
Even easily ducks under an elite guard's lame kick.
Greaver clambers to his feet.
< 2370h/2370H 180v/212V Pos: standing >
<Tarok snaps into visibility.
Tarok's fine bludgeon hits a Vampire.
A Vampire's robe of a Netheril Battle Mage was completely destroyed by the massive blow!
A Vampire's amulet of the Neogi Lords [superior] was completely destroyed by the massive blow!
A Vampire's shiny ring of the faeries was completely destroyed by the massive blow!
A Vampire's ceinture of giant strength was completely destroyed by the massive blow!
A Vampire's quiver of holding was completely destroyed by the massive blow!
A Vampire is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zurag by 13333333.
The smell of fresh blood enters your body, infusing you with power!