The Inn of Storm Port
Obvious exits: -D
A young Orc soldier wanders the city here, preparing for training.(Red Aura)
A black crow hops through the streets, pecking at trash.
< 480h/480H 106v/112V Pos: standing >
You quickly scan the area.
An orc sailor who is close by below you.
An orc sailor who is close by below you.
An orc sailor who is close by below you.
A troll patron who is close by below you.
A troll patron who is close by below you.
< 480h/480H 106v/112V Pos: standing >
This soldier seems to have just graduated from the warriors guild
and is eager to put his training to use. He wanders around town,
picking fights with any one who seems smaller than him.
A young orc soldier appears to be Orc and is in excellent condition.
He's medium in size.
< 480h/480H 107v/112V Pos: standing >
You stop using a ring of despair [superior].
You stop using the royal ring of Aravne [superior].
You stop using a dented steel collar.
You stop using the royal platemail of Aravne [poor].
You stop using a pitted marble circlet.
You stop using some heavily-spiked blood crystal leg plates.
You stop using some black leather boots fit with adamantium heel blades.
You stop using a pair of silverish githyanki gauntlets [superior].
You stop using some dwarven-made clay vambraces.
You can't carry that many items.
< 402h/402H 110v/112V Pos: standing >
You put 10 items into a bottomless bag of the shield dwarves.
< 402h/402H 111v/112V Pos: standing >
You stop using a cloak of Mendes [poor].
You stop using a black leather belt with a crimson coral buckle.
You stop using an etched mithral bracer [superior].
You stop using the King's blade of Aravne.
You stop using a katana called 'Retribution'.
You stop using an etched mithral faceguard [poor].
You stop using a lightning earring [poor].
You stop using a carved turquoise stud [superior].
You stop using a silken backsheath of flight of dexterity.
< 400h/400H 111v/112V Pos: standing >
You put 10 items into a bottomless bag of the shield dwarves.
< 400h/400H 111v/112V Pos: standing >
You are quite naked at the moment.
< 400h/400H 112v/112V Pos: standing >
You don't have anything to put in it.
< 400h/400H 112v/112V Pos: standing >
You quickly scan the area.
An orc sailor who is close by below you.
An orc sailor who is close by below you.
An orc sailor who is close by below you.
A troll patron who is close by below you.
A troll patron who is close by below you.
< 400h/400H 112v/112V Pos: standing >
You drop a bottomless bag of the shield dwarves.
< 400h/400H 112v/112V Pos: standing >
You hide a bottomless bag of the shield dwarves.
< 400h/400H 112v/112V Pos: standing >
Your coordination decreases.
< 400h/400H 112v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 400h/400H 112v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 400h/400H 112v/112V Pos: standing >
The Inn of Storm Port
Obvious exits: -D
A young Orc soldier wanders the city here, preparing for training.
A black crow hops through the streets, pecking at trash.
< 400h/400H 112v/112V Pos: standing >
Waiting Room of the Inn
Obvious exits: -W# -U
An Orc sailor waits for his room here.
An Orc sailor waits for his room here.
An Orc sailor waits for his room here.
A Troll patron waits for his room here.
A Troll patron waits for his room here.
< 400h/400H 111v/112V Pos: standing >
The door seems to be closed.
< 400h/400H 111v/112V Pos: standing >
Ok.
< 400h/400H 112v/112V Pos: standing >
Soldier's Path
Obvious exits: -N -E -S
An Orc commoner wanders the city here.
An Orc merchant wanders the city, selling his wares.
< 400h/400H 111v/112V Pos: standing >
North Storm Street and Soldier's Path
Obvious exits: -N -E -W
< 400h/400H 110v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 400h/400H 110v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 400h/400H 110v/112V Pos: standing >
North Storm Street
Obvious exits: -E -S# -W
< 400h/400H 110v/112V Pos: standing >
You quickly scan the area.
An orc merchant who is not far off to your east.
An orc female who is not far off to your east.
An orc commoner who is not far off to your west.
A stray dog who is not far off to your west.
< 400h/400H 110v/112V Pos: standing >
North Storm Street and Soldier's Path
Obvious exits: -N -E -W
< 400h/400H 110v/112V Pos: standing >
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
An Orc merchant wanders the city, selling his wares.
A female Orc wanders the city here, bitching at the males she passes.
< 400h/400H 109v/112V Pos: standing >
Gale Road
Obvious exits: -N -E -S
< 400h/400H 108v/112V Pos: standing >
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W
A female Orc wanders the city here, bitching at the males she passes.
< 400h/400H 108v/112V Pos: standing >
Gale Road
Obvious exits: -N -S -U
< 400h/400H 107v/112V Pos: standing >
Squall Road and Gale Road Intersection
Obvious exits: -N -E# -W
< 400h/400H 107v/112V Pos: standing >
You quickly scan the area.
An orc female who is not far off to your north.
An orc merchant who is rather far off to your north.
An orc female who is rather far off to your north.
A sleeping orc soldier who is a brief walk away to your west.
< 400h/400H 107v/112V Pos: standing >
Squall Road
Obvious exits: -N# -E -W
< 400h/400H 107v/112V Pos: standing >
Squall Road
Obvious exits: -E -W
< 400h/400H 106v/112V Pos: standing >
Squall Road West Intersection
Obvious exits: -N -E -S -W#
A young Orc soldier practices his newly learned techniques here.
< 400h/400H 105v/112V Pos: standing >
On the Verge of Squall Road
Obvious exits: -N -W#
An Orc city guard walks here, most likely abusing his power.
An Orc commoner wanders the city here.
< 400h/400H 105v/112V Pos: standing >
You quickly scan the area.
A sleeping orc soldier who is close by to your north.
A young orc soldier who is a brief walk away to your north.
An orc city guard who is a brief walk away to your north.
< 400h/400H 105v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 400h/400H 106v/112V Pos: standing >
Squall Road West Intersection
Obvious exits: -N -E -S -W#
A young Orc soldier practices his newly learned techniques here.
< 400h/400H 106v/112V Pos: standing >
The bank seems to be closed.
< 400h/400H 106v/112V Pos: standing >
The bank seems to be closed.
< 400h/400H 107v/112V Pos: standing >
On the Verge of Squall Road
Obvious exits: -N -W#
An Orc city guard walks here, most likely abusing his power.
An Orc commoner wanders the city here.
< 400h/400H 106v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 400h/400H 106v/112V Pos: standing >
The gate seems to be closed.
< 400h/400H 107v/112V Pos: standing >
An orc city guard leaves north.
< 400h/400H 107v/112V Pos: standing >
Ok.
< 400h/400H 108v/112V Pos: standing >
The South Gates of Storm Port
Obvious exits: -E -W
An Orc guards the gates from invaders here.
An Orc guards the gates from invaders here.
< 400h/400H 107v/112V Pos: standing >
Ok.
< 400h/400H 108v/112V Pos: standing >
Before the South Gates of Storm Port
Obvious exits: -N -E -S -W
< 400h/400H 107v/112V Pos: standing >
You quickly scan the area.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.
< 400h/400H 108v/112V Pos: standing >
You quickly scan the area.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.
< 400h/400H 108v/112V Pos: standing >
.^.
. ..@.
*...M*+*.
*.****.*..
**++.+**..
*+******.
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 400h/400H 107v/112V Pos: standing >
. .^.
.. .@+.
**...M*+*.
**.****.*..
***++.+**..
**+******
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 400h/400H 107v/112V Pos: standing >
M
.. .^.
*.. @.+.
***...M*+*.
***.****.*..
.***++.+**.
***+*****
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 400h/400H 105v/112V Pos: standing >
.. .^.
*.. ..+.
***...@*+*.
***.****.*..
..***++.+**..
.***+******
.**.***.*
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
A battered, worn sign stands here crookedly.
A huge hippogryph stands here, cleaning its wing with its antlers.
< 400h/400H 103v/112V Pos: standing >
M
*.. .^.
**.. ..+.
****..@M*+*.
.***.****.*..
...***++.+**.
^.***+*****
^.**.***.
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 400h/400H 102v/112V Pos: standing >
.M
**.. .^.
.**.. ..+.
.****.@.M*+*.
^.***.****.*.
M...***++.+**
M^.***+****
M^.**.***
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 400h/400H 100v/112V Pos: standing >
L
*.M
***.. .^.
..**.. ..+.
^.****@..M*+*
M^.***.****.*
MM...***++.+*
MM^.***+***
MM^.**.**
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 400h/400H 98v/112V Pos: standing >
*..
**@..
***.*
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 400h/400H 97v/112V Pos: standing >
**..
**@*.
.***.
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
The corpse of boq, the orc ragelord is lying here.
< 400h/400H 95v/112V Pos: standing >
.
*..L
.***.M
..***.. .
M^..**@. ..
MM^.****...M*
MMM^.***.****
MMM...***++
MMM^.***+
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
The corpse of an orc merchant is lying here.
< 400h/400H 93v/112V Pos: standing >
..
.*..L
.***.M
..***.@ .
M^..**.. ..
MM^.****...M*
MM^.***.***
MM...***+
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 400h/400H 91v/112V Pos: standing >
You hear the sounds of movement in the distance.
< 400h/400H 92v/112V Pos: standing >
...
..*..L
^.***.M
M..***@.
MM^..**.. .
MMM^.****...M
MMM^.***.**
MMM...***
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 400h/400H 90v/112V Pos: standing >
M...
..*..L
^.***.@
M..***..
MM^..**.. .
MM^.****...
MM^.***.*
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
An Orc commoner wanders the city here.
< 400h/400H 88v/112V Pos: standing >
Find a dock to swim from!
< 400h/400H 89v/112V Pos: standing >
You hear the sounds of movement in the distance.
< 400h/400H 89v/112V Pos: standing >
M
M
MM...
M..*..L
M^.***@M
MM..***..
MMM^..**..
MMM^.****..
MMM^.***.
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
You hear the sounds of movement in the distance.
< 400h/400H 87v/112V Pos: standing >
You hear the sounds of movement in the distance.
< 400h/400H 88v/112V Pos: standing >
M
MM
MM
MM...
M..*..@
M^.***.M
MM..***..
MM^..**..
MM^.****.
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 400h/400H 86v/112V Pos: standing >
You hear the sounds of movement in the distance.
< 400h/400H 86v/112V Pos: standing >
MM
MMM
MMM
MMM...
MM..*.@L
MM^.***.M
MMM..***..
MMM^..**..
MMM^.****
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
A steaming pile of horse droppings is here.
< 400h/400H 85v/112V Pos: standing >
MMM
MMMM
MMMM
MMMM...
MMM..*@.L
MMM^.***.M
^MMM..***..
^MMM^..**..
MMMM^.***
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 400h/400H 84v/112V Pos: standing >
M...
..@..
^.***
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
A spellbook has been tossed aside here.
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
The guildhall of Brewed in Blood is here.
< 400h/400H 82v/112V Pos: standing >
A Barbarian snaps into visibility.
A Barbarian tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
A Githzerai snaps into visibility.
You dodge a bash from a Githzerai, who loses his balance and falls.
< 400h/400H 82v/112V Pos: sitting >
A Centaur snaps into visibility.
< 400h/400H 83v/112V Pos: sitting >
A Halfling snaps into visibility.
< 400h/400H 84v/112V Pos: sitting >
A Barbarian snaps into visibility.
-=[A Barbarian's slash strikes you.]=-
-=[A Barbarian's powerful slash strikes you.]=-
-=[A Barbarian's mighty pierce strikes you hard.]=-
-=[A Barbarian's pierce strikes you.]=-
-=[A Barbarian's powerful slash strikes you.]=-
-=[A Barbarian's mighty slash strikes you hard.]=-
-=[A Barbarian's slash strikes you hard.]=-
< 215h/400H 84v/112V Pos: sitting >
< T: Nuz TP: sit TC: few wounds E: A Barbarian sta EP: excellent >
A Barbarian snaps into visibility.
-=[A Barbarian's powerful slash strikes you very hard.]=-
A twisted longsword slices through the air with incredible ease!
-=[A Barbarian's mighty slash strikes you very hard.]=-
A Barbarian's twisted longsword shrieks in rage at the sight of you!
A Barbarian snaps into visibility.
-=[A Barbarian's mighty magic fist slams into you!]=-