The death of [11 Bard] Vhock (Vampire)

in A well-kept barnyard

from the perspective of [11 Bard] Vhock (Vampire)

<worn about body>    a reptile skin cloak
<worn about waist>   a belt of sewn ratskins
<worn on belt buckle>a quill
<worn on arms>       a pair of tight black sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of tight black gloves
<primary weapon>     a thin steel dagger
<worn on feet>       a pair of tight black slippers

Alas, you cannot go that way. . . .

< 85h/85H 120v/120V Pos: standing >
A Once-Luxurious Home
Obvious exits: -North
Fresh blood covers everything in the area.
The corpse of a ragged furred, bushy tailed fox is lying here.
The corpse of a zombified squirrel is lying here.
The corpse of a desperate survivor is lying here.
A tiny bony chipmunk darts around with tail aflicker.

< 85h/85H 120v/120V Pos: standing >
A Path Covered With Grass
   The path continues east and west, the dirt and ruts covered over by
long stems of brambles and weeds. To the north is the burned out shell of
a house, and to the south you can see the remnants of a shattered home.
Obvious exits: -North -East  -South -West 

< 85h/85H 119v/120V Pos: standing >
A Once-Luxurious Home
   This home has been nearly levelled by the destruction that overtook
the village.  From the fragments of wallcoverings and furnishings
though, you can see how well this house had been cared for.  Delicate
paintings of flowers and birds grace the plaster, the furniture was
carved in elaborate patterns.  The rubble could hide any number of
things though, so it would be wise to step with great caution.
Your only exit is to the north.
Obvious exits: -North
Fresh blood covers everything in the area.
The corpse of a ragged furred, bushy tailed fox is lying here.
The corpse of a zombified squirrel is lying here.
The corpse of a desperate survivor is lying here.
A tiny bony chipmunk darts around with tail aflicker.

< 85h/85H 118v/120V Pos: standing >
A tiny bony chipmunk laughs at your feeble attempt to kick him from behind.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: tiny sta EP: excellent >
 A tiny bony chipmunk misses you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: tiny sta EP: excellent >
 A tiny bony chipmunk dodges your futile attack.
[Damage:  4 ] -=[Your fine pierce enshrouds a tiny bony chipmunk in a mist of blood.]=-

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: tiny sta EP:  bleeding, close to death >
 You dodge a tiny bony chipmunk's vicious attack.
You sneer as you sidestep a tiny bony chipmunk's kick.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: tiny sta EP:  bleeding, close to death >
 A tiny bony chipmunk dodges your futile attack.
A tiny bony chipmunk dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: tiny sta EP:  bleeding, close to death >
 A tiny bony chipmunk misses you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: tiny sta EP:  bleeding, close to death >
 A tiny bony chipmunk dodges your futile attack.
[Damage:  4 ] -=[Your fine pierce causes a tiny bony chipmunk to grimace in pain.]=-
A tiny bony chipmunk is mortally wounded, and will die soon, if not aided.

< 85h/85H 120v/120V Pos: standing >
<[Damage:  5 ] -=[Your fine pierce hits a tiny bony chipmunk.]=-
A tiny bony chipmunk is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a tiny bony chipmunk's gurgling and choking signals his demise.

< 85h/85H 120v/120V Pos: standing >
A Once-Luxurious Home
Obvious exits: -North
Puddles of fresh blood cover the ground.
The corpse of a tiny bony chipmunk is lying here.
The corpse of a ragged furred, bushy tailed fox is lying here.
The corpse of a zombified squirrel is lying here.
The corpse of a desperate survivor is lying here.

< 85h/85H 120v/120V Pos: standing >
A Path Covered With Grass
   The path continues east and west, the dirt and ruts covered over by
long stems of brambles and weeds. To the north is the burned out shell of
a house, and to the south you can see the remnants of a shattered home.
Obvious exits: -North -East  -South -West 

< 85h/85H 119v/120V Pos: standing >
The Path Continues..
   The path wanders through the town, going east and west.  Ahead to
the east you can see where the path curves southwards.  The houses
are in worse condition north and south than the ones previous, making
you think this was perhaps the lower class part of town.
Obvious exits: -North -East  -South -West 
A tiny bony chipmunk darts around with tail aflicker.

< 85h/85H 118v/120V Pos: standing >
A Farmer's Home
   This house obviously had belonged to a farmer as evidenced by
the tools in one corner, the muddy rotten boots by the door.
The walls are in very sad shape, and the roof is mostly caved in
with shingles scattered over the floor.  The exit is to the north.
Obvious exits: -North
A little blue snake slithers through the grass.

< 85h/85H 118v/120V Pos: standing >
A tiny bony chipmunk enters from the north.

< 85h/85H 120v/120V Pos: standing >
Your kick at a little blue snake's belly comes up short.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP: excellent >
 You dodge a little blue snake's vicious attack.
You dodge a little blue snake's vicious attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP: excellent >
 A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP: excellent >
 You parry a little blue snake's lunge at you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP: excellent >
 You feel your skill in double attack improving.
[Damage:  4 ] -=[Your pierce strikes a little blue snake hard.]=-
A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  small wounds >
 You feel your skill in shield block improving.
You dodge a little blue snake's vicious attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  small wounds >
 A little blue snake dodges your futile attack.
A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  small wounds >
 A little blue snake misses you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  small wounds >
 [Damage:  6 ] -=[Your pierce seriously wounds a little blue snake.]=-

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  few wounds >
 You barely block a little blue snake's lunge at you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  few wounds >
 A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  few wounds >
 [Damage:  4 ] -=[Your pierce strikes a little blue snake very hard.]=-

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 A little blue snake misses you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 You feel your skill in 1h piercing improving.
[Damage:  4 ] -=[Your fine pierce seriously wounds a little blue snake.]=-

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 You dodge a little blue snake's vicious attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 You parry a little blue snake's lunge at you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 Autosaving...

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 A little blue snake misses you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 You miss a little blue snake.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 You dodge a little blue snake's vicious attack.
You feel your skill in double attack improving.
[Damage:  4 ] -=[Your pierce seriously wounds a little blue snake.]=-
You miss a little blue snake.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP: pretty hurt >
 A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP: pretty hurt >
 A little blue snake misses you.
You parry a little blue snake's lunge at you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP: pretty hurt >
 You miss a little blue snake.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP: pretty hurt >
 You parry a little blue snake's lunge at you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP: pretty hurt >
 A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP: pretty hurt >
 You dodge a little blue snake's vicious attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP: pretty hurt >
 A little blue snake dodges your futile attack.
[Damage:  4 ] -=[Your pierce enshrouds a little blue snake in a mist of blood.]=-

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  awful >
 A little blue snake misses you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  awful >
 You miss a little blue snake.
A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  awful >
 You miss a little blue snake.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  awful >
 You dodge a little blue snake's vicious attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  awful >
 [Damage:  4 ] -=[Your fine pierce enshrouds a little blue snake in a mist of blood.]=-
A little blue snake is incapacitated and will slowly die, if not aided.

< 85h/85H 120v/120V Pos: standing >
<[Damage:  5 ] -=[Your fine pierce critically injures a little blue snake.]=-
A little blue snake is mortally wounded, and will die soon, if not aided.

< 85h/85H 120v/120V Pos: standing >
<[Damage:  3 ] -=[Your decent pierce hits a little blue snake.]=-
A little blue snake is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a little blue snake's gurgling and choking signals its demise.

< 85h/85H 120v/120V Pos: standing >
A tiny bony chipmunk leaves north.

< 85h/85H 120v/120V Pos: standing >
The Path Continues..
   The path wanders through the town, going east and west.  Ahead to
the east you can see where the path curves southwards.  The houses
are in worse condition north and south than the ones previous, making
you think this was perhaps the lower class part of town.
Obvious exits: -North -East  -South -West 

< 85h/85H 119v/120V Pos: standing >
An Abandoned Home
   The house here looks like it was abandoned in a rush as the tenants
tried to get to safety.  The furniture is overturned, there are
personal items strewn over the floor.  There's even packages left
unopened on the table.  The only exit is south.
Obvious exits: -South

< 85h/85H 118v/120V Pos: standing >
The Path Continues..
   The path wanders through the town, going east and west.  Ahead to
the east you can see where the path curves southwards.  The houses
are in worse condition north and south than the ones previous, making
you think this was perhaps the lower class part of town.
Obvious exits: -North -East  -South -West 

< 85h/85H 118v/120V Pos: standing >
A Turn in the Path
   The path turns sharply here.  To the west goes back into the town,
and to the south you can see overgrown fields of corn and wheat.  As
you walk south, the small animal sounds that were missing in town
become louder.
Obvious exits: -South -West 

< 85h/85H 118v/120V Pos: standing >
A Long Straight Trail
   The path here straightens out to the south and curves sharply to
the north.  Small creatures scurry in the grasses and you can hear the
faint sounds of larger beings moving around to the south.  You head
closer to investigate...
Obvious exits: -North -South
A little blue snake slithers through the grass.
A tiny bony chipmunk darts around with tail aflicker.
A tiny bony chipmunk darts around with tail aflicker.

< 85h/85H 119v/120V Pos: standing >
The wind begins to blow.

< 85h/85H 119v/120V Pos: standing >
The sun hangs low on the southern sky.
A tiny bony chipmunk's eyes close quickly as your foot flies by his face.

< 85h/85H 119v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: tiny sta EP: excellent >
 You barely block a tiny bony chipmunk's lunge at you.

< 85h/85H 119v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: tiny sta EP: excellent >
 [Damage:  5 ] -=[Your fine pierce causes a tiny bony chipmunk to grimace in pain.]=-
A tiny bony chipmunk is incapacitated and will slowly die, if not aided.
[Damage:  6 ] -=[Your pierce critically injures a tiny bony chipmunk.]=-
A tiny bony chipmunk is mortally wounded, and will die soon, if not aided.

< 85h/85H 119v/120V Pos: standing >
<[Damage:  2 ] -=[Your decent pierce hits a tiny bony chipmunk.]=-
A tiny bony chipmunk is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a tiny bony chipmunk's gurgling and choking signals his demise.

< 85h/85H 119v/120V Pos: standing >
A Turn in the Path
   The path turns sharply here.  To the west goes back into the town,
and to the south you can see overgrown fields of corn and wheat.  As
you walk south, the small animal sounds that were missing in town
become louder.
Obvious exits: -South -West 
A little blue snake slithers through the grass.

< 85h/85H 119v/120V Pos: standing >
You feel your skill in kick improving.
[Damage: 10 ] -=[You kick a little blue snake in the stomach, winding it.]=-

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  few wounds >
 You dodge a little blue snake's vicious attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  few wounds >
 A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  few wounds >
 You parry a little blue snake's lunge at you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  few wounds >
 A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  few wounds >
 You feel your skill in parry improving.
You feel your skill in shield block improving.
A little blue snake misses you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  few wounds >
 A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  few wounds >
 A little blue snake misses you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  few wounds >
 A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  few wounds >
 You parry a little blue snake's lunge at you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  few wounds >
 A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  few wounds >
 A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  few wounds >
 A little blue snake misses you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  few wounds >
 [Damage:  4 ] -=[Your fine pierce strikes a little blue snake very hard.]=-

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 A tiny bony chipmunk enters from the south.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 You dodge a little blue snake's vicious attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 You barely block a little blue snake's lunge at you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 [Damage:  3 ] -=[Your decent pierce strikes a little blue snake very hard.]=-

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 You parry a little blue snake's lunge at you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 The sun starts to set in the south.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 You parry a little blue snake's lunge at you.
A little blue snake misses you.
You miss a little blue snake.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 A little blue snake dodges your futile attack.
A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 You parry a little blue snake's lunge at you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 A little blue snake misses you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 You dodge a little blue snake's vicious attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 Autosaving...

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 A tiny bony chipmunk leaves west.
A little blue snake misses you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 You miss a little blue snake.
A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  nasty wounds >
 [Damage:  4 ] -=[Your fine pierce seriously wounds a little blue snake.]=-

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP: pretty hurt >
 You barely block a little blue snake's lunge at you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP: pretty hurt >
 You miss a little blue snake.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP: pretty hurt >
 You barely block a little blue snake's lunge at you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP: pretty hurt >
 A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP: pretty hurt >
 A little blue snake misses you.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP: pretty hurt >
 [Damage:  4 ] -=[Your pierce seriously wounds a little blue snake.]=-

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  awful >
 You dodge a little blue snake's vicious attack.
A little blue snake hisses dangerously!

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  awful >
 You miss a little blue snake.
A little blue snake dodges your futile attack.

< 85h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: blue sta EP:  awful >
 -=[A little blue snake's shape blurs as it lashes towards you and sinks its fangs in your flesh.]=-

< 82h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:few scratches E: blue sta EP:  awful >
 You dodge a little blue snake's vicious attack.

< 82h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:few scratches E: blue sta EP:  awful >
 A little blue snake dodges your futile attack.

< 82h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:few scratches E: blue sta EP:  awful >
 A little blue snake dodges your futile attack.
[Damage:  4 ] -=[Your fine pierce enshrouds a little blue snake in a mist of blood.]=-
A little blue snake is stunned!

< 82h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:few scratches E: blue sta EP:  bleeding, close to death >
 You dodge a little blue snake's vicious attack.

< 82h/85H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:few scratches E: blue sta EP:  bleeding, close to death >
 [Damage:  4 ] -=[Your fine pierce causes a little blue snake to grimace in pain.]=-
A little blue snake is mortally wounded, and will die soon, if not aided.
[Damage:  5 ] -=[Your fine pierce hits a little blue snake.]=-
A little blue snake is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a little blue snake's gurgling and choking signals its demise.

< 92h/94H 120v/120V Pos: standing >
Your innate abilities: ('*' marked innates are always active)
  *ultravision
   bite
  *regeneration
  *vulnerable to fire
  *magic resistance
  *vulnerable to sun
  *sacrilegious power (obtained at level 46)

< 94h/94H 120v/120V Pos: standing >
Target who?

< 94h/94H 120v/120V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 94h/94H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 94h/94H 120v/120V Pos: standing >
A Long Straight Trail
   The path here straightens out to the south and curves sharply to
the north.  Small creatures scurry in the grasses and you can hear the
faint sounds of larger beings moving around to the south.  You head
closer to investigate...
Obvious exits: -North -South
The corpse of a tiny bony chipmunk is lying here.

< 94h/94H 119v/120V Pos: standing >
Approaching a Farm's Gate..
   The trail here leads straight towards a farm gate that lies half-
opened. The dimness makes it difficult to see further, but there seem
to be overgrown dying fields to the south.  The sounds of the remaining
inhabitants of this poor village grow dim, a silence engulfing the area
as you go nearer to the apparently abandoned farm.
Obvious exits: -North -South
a wooden gate leans half-opened across the pathway.

< 94h/94H 118v/120V Pos: standing >
A Fetid Overgrown Field
   This field was once well-tended by the farmer living nearby.
Now, though, the crops are quite overgrown, and no longer feed
the village inhabitants.  Small blackened blueberry bushes
cover the ground, while the once-leafy and withered tops of potato
plants erupt in uneven scattered rows.
You can exit to the north, east and south.
Obvious exits: -North -East  -South

< 94h/94H 119v/120V Pos: standing >
A Fetid Overgrown Field
   This field was once well-tended by the farmer living nearby.
Now, though, the crops are quite overgrown, and the stench of rotting
vegetation permeates the area.  Here, a great expanse of ravaged wheat
rustles in the fetid breezes, the sound ominous and disturbing to the
senses.
You can exit to the north, east and south.
Obvious exits: -North -East  -South
A little skeletal brown mouse gathers nonexistent grains of wheat.
A little skeletal brown mouse gathers nonexistent grains of wheat.

< 94h/94H 117v/120V Pos: standing >
[Damage:  4 ] -=[You savagely bite a little skeletal brown mouse.'S neck!]=-
A little skeletal brown mouse. Is stunned!

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: little sta EP:  awful >
 A little skeletal brown mouse. Misses you.

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: little sta EP:  awful >
 [Damage:  4 ] -=[Your pierce enshrouds a little skeletal brown mouse. In a mist of blood.]=-
A little skeletal brown mouse. Is incapacitated and will slowly die, if not aided.

< 94h/94H 120v/120V Pos: standing >
<[Damage:  5 ] -=[Your pierce critically injures a little skeletal brown mouse..]=-
A little skeletal brown mouse. Is mortally wounded, and will die soon, if not aided.

< 94h/94H 120v/120V Pos: standing >
<[Damage:  2 ] -=[Your decent pierce hits a little skeletal brown mouse..]=-
A little skeletal brown mouse. Is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a little skeletal brown mouse.'S gurgling and choking signals its demise.

< 94h/94H 120v/120V Pos: standing >
A Fetid Overgrown Field
   This field was once well-tended by the farmer living nearby.
Now, though, the crops are quite overgrown, and no longer feed
the village inhabitants.  Small blackened blueberry bushes
cover the ground, while the once-leafy and withered tops of potato
plants erupt in uneven scattered rows.
You can exit to the north, east and south.
Obvious exits: -North -East  -South

< 94h/94H 118v/120V Pos: standing >
A Fetid Overgrown Field
   This field was once well-tended by the farmer living nearby.
Now, though, the crops are quite overgrown, and feed nothing living but
for insects and worms that live here.  The decayed remains of bright green
bean plants lay wherever their seeds seem to have fallen, with miserly
tomato plants growing in unevenly spaced rows.  An old farmhouse is
visible to the north, an old, surprisingly well-kept barnyard and barn
to the east.
You can exit to the north, west, east and south.
Obvious exits: -North -East  -South -West 

< 94h/94H 116v/120V Pos: standing >
A well-kept barnyard
   This barnyard has been kept in surprisingly good shape.  The fences
are in good repair, the ground seems to have been recently cleaned up from the
animal debris, while curiously there seem to be no animals in evidence.
The exits are west to the fields or east into the barn.
Obvious exits: -East  -West 
This pig looks about as happy as a dead pig can look.
A rather dead speckled hen follows the rooster devotedly.
A rather dead speckled hen follows the rooster devotedly.
A skeletal banty rooster struts his stuff in the barnyard.
A little dead calf stands nervously on spindly legs.
A well-fed cow zombie stands here protectively by her dead calf

< 94h/94H 115v/120V Pos: standing >
[Damage:  9 ] -=[You kick a lovely pink and quite undead pig and feel rotten bones crunch from the blow.]=-

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sit EP:  small wounds >
 You dodge a lovely pink and quite undead pig's vicious attack.
A lovely pink and quite undead pig clambers to his feet.
You sneer as you sidestep a lovely pink and quite undead pig's kick.

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP:  small wounds >
 [Damage:  5 ] -=[Your fine pierce strikes a lovely pink and quite undead pig hard.]=-

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP:  few wounds >
 You feel your skill in shield block improving.
A lovely pink and quite undead pig misses you.
You parry a lovely pink and quite undead pig's lunge at you.

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP:  few wounds >
 You feel your skill in 1h piercing improving.
You miss a lovely pink and quite undead pig.
A lovely pink and quite undead pig sidesteps your kick and sneers at you.

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP:  few wounds >
 A lovely pink and quite undead pig misses you.
You sneer as you sidestep a lovely pink and quite undead pig's kick.

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP:  few wounds >
 You feel your skill in double attack improving.
A lovely pink and quite undead pig dodges your futile attack.
[Damage:  5 ] -=[Your fine pierce strikes a lovely pink and quite undead pig hard.]=-

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP:  few wounds >
 You feel your skill in 1h piercing improving.
You miss a lovely pink and quite undead pig.

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP:  few wounds >
 A lovely pink and quite undead pig misses you.

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP:  few wounds >
 [Damage:  4 ] -=[Your fine pierce strikes a lovely pink and quite undead pig hard.]=-

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP:  few wounds >
 A lovely pink and quite undead pig misses you.
You feel your skill in shield block improving.
A lovely pink and quite undead pig misses you.

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP:  few wounds >
 [Damage:  3 ] -=[Your pierce strikes a lovely pink and quite undead pig.]=-

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP:  few wounds >
 A skeletal banty rooster watches the area, making sure the battle does not get out of hand.
You dodge a lovely pink and quite undead pig's vicious attack.
You sneer as you sidestep a lovely pink and quite undead pig's kick.

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP:  few wounds >
 [Damage:  5 ] -=[Your fine pierce strikes a lovely pink and quite undead pig very hard.]=-

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP:  nasty wounds >
 A lovely pink and quite undead pig dodges your futile attack.
[Damage:  7 ] -=[You kick a lovely pink and quite undead pig and feel rotten bones crunch from the blow.]=-

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP:  nasty wounds >
 You parry a lovely pink and quite undead pig's lunge at you.
A lovely pink and quite undead pig misses you.

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP:  nasty wounds >
 A skeletal banty rooster evaluates the struggle, watching your battle tactics.

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP:  nasty wounds >
 You feel your skill in 1h piercing improving.
[Damage:  4 ] -=[Your pierce strikes a lovely pink and quite undead pig very hard.]=-

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP: pretty hurt >
 You dodge a lovely pink and quite undead pig's vicious attack.
You sneer as you sidestep a lovely pink and quite undead pig's kick.

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP: pretty hurt >
 [Damage:  5 ] -=[Your fine pierce seriously wounds a lovely pink and quite undead pig.]=-

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP:  awful >
 You parry a lovely pink and quite undead pig's lunge at you.

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP:  awful >
 [Damage:  4 ] -=[Your pierce seriously wounds a lovely pink and quite undead pig.]=-

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP:  awful >
 A lovely pink and quite undead pig dodges your futile attack.

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP:  awful >
 You dodge a lovely pink and quite undead pig's vicious attack.

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP:  awful >
 A lovely pink and quite undead pig dodges your futile attack.

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP:  awful >
 A skeletal banty rooster frowns in boredom at the obviously one-sided struggle.

< 94h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:excellent E: pig sta EP:  awful >
 You barely block a lovely pink and quite undead pig's lunge at you.
-=[A lovely pink and quite undead pig kicks you and your bones crumble.]=-

< 86h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:few scratches E: pig sta EP:  awful >
 A lovely pink and quite undead pig dodges your futile attack.

< 86h/94H 120v/120V Pos: standing >
< T: Vhock TP: sta TC:few scratches E: pig sta EP:  awful >
 You barely block a lovely pink and quite undead pig's lunge at you.
You dodge a lovely pink and quite undead pig's vicious attack.
You score a CRITICAL HIT!!!!!
[Damage: 11 ] -=[Your impressive pierce critically injures a lovely pink and quite undead pig.]=-
A lovely pink and quite undead pig is mortally wounded, and will die soon, if not aided.
[Damage:  4 ] -=[Your fine pierce hits a lovely pink and quite undead pig.]=-
A lovely pink and quite undead pig is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You raise a level!
The unmistakable scent of fresh blood can be smelled as a lovely pink and quite undead pig dies in agony.
A lovely pink and quite undead pig crumbles to dust.

< 93h/101H 120v/120V Pos: standing >
A well-kept barnyard
Obvious exits: -East  -West 
A rather dead speckled hen follows the rooster devotedly.
A rather dead speckled hen follows the rooster devotedly.
A skeletal banty rooster struts his stuff in the barnyard.
A little dead calf stands nervously on spindly legs.
A well-fed cow zombie stands here protectively by her dead calf

< 96h/101H 120v/120V Pos: standing >
A Halfling enters from the west.

< 101h/101H 120v/120V Pos: standing >
A Halfling starts casting an offensive spell.

< 101h/101H 120v/120V Pos: standing >
A Halfling completes his spell...
A Halfling utters the word 'gjifal'
You have been blinded!
The flames cause your skin to smoke!
-=[Someone unleashes light in a focused, searing ray at you!]=-
Your something melted from the intense heat!