The death of [ 1 Cleric] Githers (Human)

in A Dark Forest with Tall Evergreens

from the perspective of [56 Elementalist] Beltorin Brewed in Blood (Shade)

<worn as a badge>    a elven rune of restoration of endurance (magic) (glowing)
<worn on head>       the shadowy crown of damnation bearing the soul of Beltorin (magic)
<worn on eyes>       a foggy visor [superior] [89%]
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing)
<worn in ear>        a brightly flaming earring
<worn on face>       the mask of wildmagic[120h 34m 30s]
<worn around neck>   the amulet named "Flow" (humming)
<worn around neck>   the amulet named "Flow" of health (humming)
<worn on body>       the legendary platemail of defense [poor] (magic)
<worn about body>    the cloak of woven time of endurance (magic) (glowing)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing) [80%]
<worn about waist>   a waistband of rock and stone [superior] with a strange dark bloodstone (magic) [74%]
<worn on belt buckle>a glowing white pearl (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing) [51%]
<attached to belt>   the bag of impossibilities
<worn on arms>       a magical pair of remorhaz hide vambraces (magic)
<held as shield>     a shield lined with silver fangs [superior] (magic)
<worn around wrist>  a silver charm bracelet (magic) (glowing) [85%]
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic) [85%]
<worn on hands>      the gloves of placation
<worn on finger>     a ring called 'Soulcatcher' [87%]
<worn on finger>     the ring of the void [poor] (magic)
<held>               the totem of Mox (magic) (humming)[119h 15m 24s]
<worn on legs>       some leggings of red flames [poor] (magic)
<worn on feet>       the slippers of rot and decay

A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Niz enters from the east.

< 927h/927H 191v/193V Pos: standing >
   MMM^**^.^MM    
  MMMM^***.D^M^   
    M^**^*.^^.M^  
     *******....  
      *M@**^**.^  
       ^P+++++++  
      *M+*^*.***  
     M^******..   
   MMMM^***^..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Niz enters from the east.

< 927h/927H 189v/193V Pos: standing >
You start chanting...

< 927h/927H 189v/193V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation bearing the soul of Beltorin you are carrying.

< 927h/927H 191v/193V Pos: standing >

< 927h/927H 193v/193V Pos: standing >
You complete your spell...
You point at a Grey Elf.
Your spell flows around a Grey Elf, leaving him unharmed!

< 927h/927H 193v/193V Pos: standing >
 *****  
 MP@*^  
 ^P+++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Mis sneaks in from the west.
Niz enters from the west.

< 927h/927H 192v/193V Pos: standing >
 ****.  
 +P@^*  
 P++++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a highwayman is lying here.
Shattered bits of ice are scattered about the area.
There is a slight disturbance in the spirit realm here.
Mis sneaks in from the west.
Niz enters from the west.

< 927h/927H 190v/193V Pos: standing >

< 927h/927H 190v/193V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.

< 927h/927H 193v/193V Pos: standing >
 *****  
 M+@P^  
 ^M+++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Niz enters from the east.

< 927h/927H 191v/193V Pos: standing >
   MMM^**^.^MM    
  MMMM^***.D^M^   
    M^**^*.^^.M^  
     *******....  
      *M@**^**.^  
       ^M+++++++  
      *M+*^*.***  
     M^******..   
   MMMM^***^..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Niz enters from the east.

< 927h/927H 189v/193V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.

< 927h/927H 189v/193V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your west.

< 927h/927H 193v/193V Pos: standing >
 *****  
 MP@*^  
 ^M+++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
There is a slight disturbance in the spirit realm here.
Niz enters from the west.

< 927h/927H 192v/193V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.

< 927h/927H 192v/193V Pos: standing >
 *****  
 M+@*^  
 ^P+++  
 ****.  
 +P@^*  
 MP+++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a highwayman is lying here.
Shattered bits of ice are scattered about the area.
There is a slight disturbance in the spirit realm here.
Niz enters from the west.

< 927h/927H 190v/193V Pos: standing >
 ****.  
 +*@^*  
 MP+++  
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.

< 927h/927H 190v/193V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.

< 927h/927H 193v/193V Pos: standing >
 ****.  
 +*@^*  
 PP+++  

< 927h/927H 193v/193V Pos: standing >
   M^***.D^M^.    
  M^**^*.^^.M^.   
   *******....M.  
    *M+**^**.^.^  
     ^PP@+++++M+  
    *M+*^*.****.  
   M^******....^  
  MMM^***^..^MM   
   MMM*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Mis sneaks in from the north.
Niz enters from the north.

< 927h/927H 191v/193V Pos: standing >
A Human enters from the west.
You quickly scan the area.
A rabbit who is almost out of sight to your east.
A Grey Elf who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A Githzerai who is in the distance to your west.
A militia guard who is in the distance to your west.

< 927h/927H 191v/193V Pos: standing >
   M^***.D^M^.    
  M^**^*.^^.M^.   
   *******....M.  
    *M+**^**.^.^  
     ^P+@+++++M+  
    *M+*^*.****.  
   M^******....^  
  MMM^***^..^MM   
   MMM*^*..^M^    
A Human leaves east.
 ****.  
 +*@^*  
 P+PP+  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a highwayman is lying here.
Shattered bits of ice are scattered about the area.
Mis sneaks in from the south.
Niz enters from the south.

< 927h/927H 190v/193V Pos: standing >
 ****.  
 +*@^*  
 P++P+  

< 927h/927H 190v/193V Pos: standing >
 *****  
 M+@P^  
 ^P++P  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Niz enters from the east.

< 927h/927H 191v/193V Pos: standing >
   MM^***.D^M^    
   M^**^*.^^.M^   
    *******....M  
     *M+**^**.^.  
      ^P@+P++++M  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Mis sneaks in from the north.
Niz enters from the north.

< 927h/927H 189v/193V Pos: standing >

< 927h/927H 189v/193V Pos: standing >
You quickly scan the area.
A Human who is not far off to your east.
A rabbit who is almost out of sight to your east.
A Grey Elf who is close by to your west.
A Town Guardian who is close by to your west.
A Town Guardian who is close by to your west.
An elite guard who is not far off to your west.
A Githzerai who is rather far off to your west.
A militia guard who is rather far off to your west.

< 927h/927H 193v/193V Pos: standing >

< 927h/927H 193v/193V Pos: standing >

< 927h/927H 193v/193V Pos: standing >
You quickly scan the area.
A Human who is not far off to your east.
A rabbit who is almost out of sight to your east.
A Grey Elf who is close by to your west.
A Town Guardian who is close by to your west.
A Town Guardian who is close by to your west.
An elite guard who is not far off to your west.
A Githzerai who is rather far off to your west.
A militia guard who is rather far off to your west.

< 927h/927H 193v/193V Pos: standing >

< 927h/927H 193v/193V Pos: standing >

< 927h/927H 193v/193V Pos: standing >
   MM^***.D^M^    
   M^**^*.^^.M^   
    *******....M  
     *M+**P**.^.  
      ^P@++++++M  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    
You quickly scan the area.
A rabbit who is almost out of sight to your east.
A Grey Elf who is close by to your west.
A Town Guardian who is close by to your west.
A Town Guardian who is close by to your west.
An elite guard who is not far off to your west.
A Githzerai who is a brief walk away to your west.
A militia guard who is rather far off to your west.

< 927h/927H 193v/193V Pos: standing >
   MM^***.D^M^    
   M^**^*.^^.M^   
    *******....M  
     *M+**^**.^.  
      ^P@++++++M  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    

< 927h/927H 193v/193V Pos: standing >
   MM^***.D^M^    
   M^**^*.P^.M^   
    *******....M  
     *M+**^**.^.  
      ^P@++++++M  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    

< 927h/927H 193v/193V Pos: standing >
   MM^***.D^M^    
   M^**^*.^^.M^   
    *******....M  
     *M+**^**.^.  
      ^P@++++++M  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    

< 927h/927H 193v/193V Pos: standing >
   MM^***.D^M^    
   M^**^*.^^.M^   
    *******....M  
     *M+**^**.^.  
      ^P@++++++M  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    
A Grey Elf enters from the west.

< 927h/927H 193v/193V Pos: standing >
   MM^***.D^M^    
   M^**^*.^^.M^   
    *******....M  
     *M+**^**.^.  
      ^P@++++++M  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    
A Grey Elf leaves east.

< 927h/927H 193v/193V Pos: standing >
   MM^***.D^M^    
   M^**^*.P^.M^   
    *******....M  
     *M+**^**.^.  
      ^P@P+++++M  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    

< 927h/927H 193v/193V Pos: standing >
   MM^***.D^M^    
   M^**^*.^^.M^   
    *******....M  
     *M+**^**.^.  
      ^P@+P++++M  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    

< 927h/927H 193v/193V Pos: standing >
   MM^***.D^M^    
   M^**^*.^^.M^   
    *******P...M  
     *M+**P**.^.  
      ^P@++++++M  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    

< 927h/927H 193v/193V Pos: standing >
   MM^***.D^M^    
   M^**^*.^^.M^   
    *******.P..M  
     *M+**^**.^.  
      ^P@++++++M  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    

< 927h/927H 193v/193V Pos: standing >
   MM^***.D^M^    
   M^**^*.P^.M^   
    *******..P.M  
     *M+**^**.^.  
      ^P@++++++M  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    

< 927h/927H 193v/193V Pos: standing >
   MM^***.D^M^    
   M^**^*.P^.M^   
    *******...PM  
     *M+**^**.^.  
      ^P@++++++M  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    

< 927h/927H 193v/193V Pos: standing >
   MM^***.D^M^    
   M^**^*.P^.MP   
    *******....M  
     *M+**^**.^.  
      ^P@++++++M  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    

< 927h/927H 193v/193V Pos: standing >
   MM^***.D^M^    
   M^**^*.^^.M^   
    *******....M  
     *M+**^**.^.  
      ^P@++++++M  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    

< 927h/927H 193v/193V Pos: standing >
   MM^***.D^M^    
   M^**^*.^^.M^   
    *******....M  
     *M+**^**.^.  
      ^P@++++++M  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    

< 927h/927H 193v/193V Pos: standing >
   MM^***.D^M^    
   M^**^*.^^.M^   
    *******....M  
     *M+**^**.^.  
      ^P@++++++M  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    
You quickly scan the area.
A rabbit who is almost out of sight to your east.
A Githzerai who is close by to your west.
A Town Guardian who is close by to your west.
A Town Guardian who is close by to your west.
An elite guard who is not far off to your west.
A militia guard who is rather far off to your west.

< 927h/927H 193v/193V Pos: standing >

< 927h/927H 193v/193V Pos: standing >
   MM^***.D^M^    
   M^**^*.^^.M^   
    *******....M  
     *M+**^**.^.  
      ^P@++++++M  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    

< 927h/927H 193v/193V Pos: standing >
   MM^***.D^M^    
   M^**^*.^^.M^   
    *******....M  
     *M+**^**.^.  
      ^P@++++++M  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.

< 927h/927H 193v/193V Pos: standing >
You complete your spell...
You point at a Githzerai.
You snap into visibility.
[Damage: 51 ] Your blast of molten spray slams into a Githzerai, burning holes into his flesh.
You receive your share of experience.

< 927h/927H 193v/193V Pos: standing >
   MM^***.D^M^    
   M^**^*.^^.M^   
    *******....M  
     *M+**^**.^.  
      ^M@++++++M  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    

< 927h/927H 193v/193V Pos: standing >
   MM^***.D^M^    
   M^**^*.^^.MP   
    *******....M  
     *M+**^**.^.  
      ^M@++++++M  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    
You do not see that here.

< 927h/927H 193v/193V Pos: standing >
   MM^***.D^M^    
   M^**^*.^^.MP   
    *******....M  
     *M+**^**.^.  
      ^M@++++++M  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    

		Score information for Beltorin

Level: 56   Race: Shade   Class: Shaman / Elementalist Sex: Male
Hit points: 927(927)  Moves: 193(193)
Coins carried:    0 platinum     1 gold    14 silver    16 copper
Compression ratio: 84%
Status:  Standing.
Frags:   +31.39   Deaths:   104
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Fearless
Combat Pulse:   18 Spell Pulse:  0.66 
Leaderboard Points: 7758 
Paladin auras:   Battle Lust

Active Spells:
--------------
stone skin (less than a minute remaining)
roar of heroes (less than a minute remaining)
vitality (6 minutes)
elemental affinity (11 minutes)
elephantstrength (40 minutes)
greater spirit ward (22 minutes)
ravenflight (8 minutes)
greater spirit sight (17 minutes)
pantherspeed (15 minutes)
spirit armor (14 minutes)
detect invisibility (47 minutes)
well-rested bonus (3 minutes)
guardian spirits (9 minutes)


< 927h/927H 193v/193V Pos: standing >
   MM^***.D^M^    
   M^**^*.^^.M^   
    *******...PM  
     *M+**^**.^.  
      ^M@++++++M  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    
   M^***.D^M^.    
  M^**^*.^^.M^.   
   *******....M.  
    *M+**^**.P.^  
     ^MP@+++++M+  
    *M+*^*.****.  
   M^******....^  
  MMM^***^..^MM   
   MMM*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Niz enters from the west.

< 927h/927H 192v/193V Pos: standing >
   M^***.D^M^.    
  M^**^*.^^.M^.   
   *******....M.  
    *M+**^**.P.^  
     ^M+@+++++M+  
    *M+*^*.****.  
   M^******....^  
  MMM^***^..^MM   
   MMM*^*..^M^    
 ****.  
 +*@^*  
 M+P++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a highwayman is lying here.
Shattered bits of ice are scattered about the area.
Niz enters from the south.

< 927h/927H 191v/193V Pos: standing >

< 927h/927H 191v/193V Pos: standing >
 ****.  
 +*@^*  
 M+++P  
 ****.  
 +*@^*  
 M++P+  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a highwayman is lying here.
Shattered bits of ice are scattered about the area.
*Niz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
There is a slight disturbance in the spirit realm here.

< 927h/927H 193v/193V Pos: standing >
 ****.  
 +*@^*  
 M++P+  

< 927h/927H 193v/193V Pos: standing >
 ****.  
 +*@^*  
 M+P++  

< 927h/927H 193v/193V Pos: standing >
You shrug helplessly.

< 927h/927H 193v/193V Pos: standing >
You quickly scan the area.
A Human who is close by to your south.
A Town Guardian who is a brief walk away to your west.

< 927h/927H 193v/193V Pos: standing >

< 927h/927H 193v/193V Pos: standing >
 ****.  
 +*@^*  
 M+P++  

< 927h/927H 193v/193V Pos: standing >
 ***P.  
 +*@^*  
 M+P++  

< 927h/927H 193v/193V Pos: standing >
 ****.  
 +*@P*  
 M+P++  

< 927h/927H 193v/193V Pos: standing >
 ****.  
 +*@^*  
 M+PP+  

< 927h/927H 193v/193V Pos: standing >
 ****.  
 +*@^*  
 M+P++  

< 927h/927H 193v/193V Pos: standing >
 ****.  
 +*@^*  
 MPP++  

< 927h/927H 193v/193V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.

< 927h/927H 193v/193V Pos: standing >
You complete your spell...
You point at a Human.
You snap into visibility.
[Damage: 33 ] Your blast of molten spray slams into a Human, burning holes into his flesh.
You receive your share of experience.