<worn as a badge> an ever-watching eye [poor] (glowing) (humming)
<worn on head> the Crown of Aktosh (magic) (glowing) (humming)[85h 57m 30s]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a brightly flaming earring [89%]
<worn in ear> a tiny seashell [poor] (magic)
<worn on face> the mask of stone form (humming)
<worn around neck> an amulet of the Neogi Lords [superior] (magic)
<worn around neck> an amulet of the Neogi Lords of health (magic)
<worn on body> an embroidered tunic of the Knights of the Raven of endurance (magic)
<worn about body> the robes of the maelstrom of intelligence
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of constitution (magic) (glowing) [80%]
<worn about waist> a belt of fresh blood [superior]
<worn on belt buckle>a large tome engulfed in blue flames (magic) (humming)
<worn on arms> some blue dragonscale shoulder guards of regeneration (magic)
<held as shield> the shield of the earthwyrm of constitution (magic)
<worn around wrist> a bracelet of finger bones [superior]
<worn around wrist> a bracelet of finger bones [superior]
<worn on hands> the gauntlets of a Living Legend (magic) (glowing)
<worn on finger> a band of parting prevented [poor] (magic) (glowing)
<worn on finger> a ring of the Neogi Lords [superior] (glowing)
<primary weapon> the staff of blue flames (magic) (glowing)[85h 57m 50s]
<worn on legs> some ruby studded greaves (magic) (glowing)
<worn on feet> a pair of clawed demon-hide moccasins
*A large Xorn stands here, three arms flailing. (minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
A LARGE earth elemental enters from the south.
< 1034h/945H 169v/170V Pos: standing >
< 1034h/945H 169v/170V Pos: standing >
Zloin leaves north.
A large xorn leaves north.
You follow Zloin.
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
The Northern Keats Intersection
This enclosed intersection is where the northern wall road meets with Keats
street. The sable cobblestones of Keats street come to a definate border with
the larger sienna-hued stones of the northern road. The city's defensive
walls rise fifty feet in the air, protecting against the local creatures and
bandits of the wilds. Overhead a steel ladder hangs down from the tower
that guards the eastern end of the northern gates.
Obvious exits: -East -South -West -Up
*A large Xorn stands here, three arms flailing. (minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
A shady looking youth is standing here, eyeing you with a devious glance.
A shady looking youth is standing here, eyeing you with a devious glance.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
Alarm bells sound, signalling an invasion!
A LARGE earth elemental enters from the south.
< 1034h/945H 168v/170V Pos: standing >
< 1034h/945H 168v/170V Pos: standing >
Zloin leaves west.
A large xorn leaves west.
You follow Zloin.
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
The northern wall road leads of to the east and west. Two huge towers flank
either side of this barren wall, providing the militia additional lookouts.
Obvious exits: -East -West
*A large Xorn stands here, three arms flailing. (minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
A young man in leather armor seems to be patrolling the area.
A LARGE earth elemental enters from the east.
< 1034h/945H 169v/170V Pos: standing >
< 1034h/945H 169v/170V Pos: standing >
A militia guard suddenly attacks Zloin!
A militia guard's feeble punch grazes Zloin.
< 1034h/945H 169v/170V Pos: standing >
Zloin starts casting an offensive spell.
< 1034h/945H 169v/170V Pos: standing >
You start chanting...
You snap into visibility.
< 1034h/945H 169v/170V Pos: standing >
You feel up to faking your death again...
< 1034h/945H 169v/170V Pos: standing >
Zloin completes his spell...
Zloin utters the word 'euguihzofahz'
Zloin sends a bright green ray of light streaking towards a militia guard!
Zloin cackles as his disintegration ray strikes a militia guard hard!
< 1034h/945H 169v/170V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 47 ] -=[You drain a militia guard of some of his energy.]=-
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Bis by 3.
A militia guard's death cry reverberates in your head as he falls to the ground.
< 1105h/945H 186v/170V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation bearing the soul of Zloin carried by Zloin.
< 1104h/945H 186v/170V Pos: standing >
The Northern Wall Road
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
*A LARGE earth elemental stands here, looking like a living rock. (minion)
*A large Xorn stands here, three arms flailing. (minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
< 1104h/945H 186v/170V Pos: standing >
You quickly scan the area.
The shady youth who is close by to your east.
The shady youth who is close by to your east.
A street sweeper who is close by to your east.
A militia guard who is not far off to your east.
A militia guard who is a brief walk away to your east.
A tharnadian thief-hunter who is close by to your west.
A militia guard who is not far off to your west.
A stray dog who is not far off to your west.
< 1104h/945H 186v/170V Pos: standing >
< 1104h/945H 186v/170V Pos: standing >
Zloin gives an order to his followers.
A LARGE earth elemental leaves west.
A large xorn leaves west.
< 1103h/945H 186v/170V Pos: standing >
You quickly scan the area.
The shady youth who is close by to your east.
The shady youth who is close by to your east.
A militia guard who is not far off to your east.
A militia guard who is a brief walk away to your east.
A large xorn who is close by to your west.
A LARGE earth elemental who is close by to your west.
A tharnadian thief-hunter who is close by to your west.
A militia guard who is not far off to your west.
A stray dog who is not far off to your west.
< 1103h/945H 186v/170V Pos: standing >
Zloin leaves west.
You follow Zloin.
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>
Road Beneath the Northern Tower
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. This portion of the
road is enclosed by a tower which rises overhead. A long steel ladder pokes
out through the ceiling, allowing access to the western defense tower of the
Tharnadian northern gates. The road continues east to the city gates, and to
the west the road continues on.
Obvious exits: -North -East -West -Up
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
*A large Xorn stands here, three arms flailing. (minion)
*A LARGE earth elemental stands here, looking like a living rock. (minion)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
< 1103h/945H 185v/170V Pos: standing >
Zloin starts casting an offensive spell.
A tharnadian thief-hunter suddenly attacks Zloin!
A halo of white light settles over a tharnadian thief-hunter as he charges into battle.
A tharnadian thief-hunter's feeble punch grazes Zloin.
< 1103h/945H 185v/170V Pos: standing >
< 1103h/945H 185v/170V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -North -East -West -Up
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting a tharnadian thief-hunter. (Casting) (Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
*A large Xorn stands here, three arms flailing. (minion)
*A LARGE earth elemental stands here, looking like a living rock. (minion)
A tharnadian thief-hunter stands here, fighting Zloin.(Gold Aura)
< 1103h/945H 185v/170V Pos: standing >
A militia guard enters from the west.
< 1103h/945H 185v/170V Pos: standing >
A militia guard suddenly attacks YOU!
-=[A militia guard's feeble punch grazes you.]=-
< 1102h/945H 185v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
Zloin completes his spell...
Zloin utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Zloin striking a tharnadian thief-hunter full on!
< 1102h/945H 185v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
< 1101h/945H 185v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
Sparkling magic surrounds Zloin as he begins his chant.
Zloin starts casting an offensive spell.
< 1101h/945H 185v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
You start chanting...
< 1101h/945H 185v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
Tranquility spreads across a tharnadian thief-hunter's face.
Zloin completes his spell...
Zloin utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Zloin striking a tharnadian thief-hunter full on!
< 1101h/945H 185v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
You feel your skin soften and return to normal.
< 1101h/945H 185v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
Zloin snaps into visibility.
Green slime eats away at a tharnadian thief-hunter's skin!
You snap into visibility.
Casting: energy drain
Zloin snaps into visibility.
Zloin's bludgeon wounds a tharnadian thief-hunter.
Zloin's crude bludgeon grazes a tharnadian thief-hunter.
A tharnadian thief-hunter dodges Zloin's attack.
A tharnadian thief-hunter's feeble punch grazes Zloin.
A tharnadian thief-hunter's feeble punch grazes Zloin.
Zloin dodges a tharnadian thief-hunter's attack.
A tharnadian thief-hunter starts casting a spell.
Hint: Typing 'aggressive 0' will make you automatically attack any aggressive monsters that enter the room. Type 'aggressive off' to turn this off.
Sparkling magic surrounds Zloin as he begins his chant.
Zloin starts casting an offensive spell.
< 1101h/945H 185v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
Zloin completes his spell...
Zloin utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Zloin striking a tharnadian thief-hunter full on!
< 1101h/945H 185v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
You snap into visibility.
You complete your spell...
[Damage: 116 ] -=[You drain a tharnadian thief-hunter of some of his energy.]=-
< 1105h/945H 212v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
You miss a militia guard.
A militia guard dodges your futile attack.
A militia guard dodges your futile attack.
-=[A militia guard's punch grazes you.]=-
< 1099h/945H 212v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
Zloin starts casting an offensive spell.
< 1099h/945H 212v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
You start chanting...
< 1099h/945H 212v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
Green slime eats away at a tharnadian thief-hunter's skin!
< 1099h/945H 212v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the words 'oculoghfal jioculoae'
The sphere circling Zloin's body darts in front of a tharnadian thief-hunter's assault!
< 1098h/945H 212v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
Green slime eats away at a tharnadian thief-hunter's skin!
Casting: energy drain
Zloin completes his spell...
Zloin utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Zloin striking a tharnadian thief-hunter full on!
< 1098h/945H 212v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
A faint hum can be heard from the gauntlets of a Living Legend you are carrying.
< 1098h/945H 212v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
Green slime eats away at a tharnadian thief-hunter's skin!
< 1098h/945H 212v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
You complete your spell...
[Damage: 116 ] -=[You drain a tharnadian thief-hunter of some of his energy.]=-
< 1105h/945H 226v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
Zloin's fine bludgeon wounds a tharnadian thief-hunter.
A tharnadian thief-hunter dodges Zloin's attack.
Zloin's bludgeon wounds a tharnadian thief-hunter.
Zloin's decent bludgeon wounds a tharnadian thief-hunter.
A tharnadian thief-hunter's feeble punch grazes Zloin.
A tharnadian thief-hunter's punch grazes Zloin.
Zloin dodges a tharnadian thief-hunter's attack.
A tharnadian thief-hunter starts casting a spell.
Zloin starts casting an offensive spell.
< 1105h/945H 226v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
You start chanting...
< 1105h/945H 226v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
Green slime eats away at a tharnadian thief-hunter's skin!
< 1105h/945H 226v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
A militia guard misses you.
< 1105h/945H 226v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
You complete your spell...
[Damage: 112 ] -=[You drain a tharnadian thief-hunter of some of his energy.]=-
< 1105h/945H 236v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
Green slime eats away at a tharnadian thief-hunter's skin!
Green slime eats away at a tharnadian thief-hunter's skin!
Zloin completes his spell...
Zloin utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Zloin striking a tharnadian thief-hunter full on!
< 1105h/945H 236v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
Green slime eats away at a tharnadian thief-hunter's skin!
< 1105h/945H 236v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
You start chanting...
< 1105h/945H 236v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the words 'oculoghfal jioculoae'
The sphere circling Zloin's body darts in front of a tharnadian thief-hunter's assault!
< 1105h/945H 236v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
Zloin starts casting an offensive spell.
< 1104h/945H 236v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
You complete your spell...
[Damage: 74 ] -=[You drain a tharnadian thief-hunter of some of his energy.]=-
A tharnadian thief-hunter is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Bis by 341.
A tharnadian thief-hunter's death cry reverberates in your head as he falls to the ground.
Zloin stops invoking abruptly!
< 1105h/945H 255v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
Score information for Bis
Level: 56 Race: Drow Elf Class: Necromancer / Reaper Sex: Male
Hit points: 1105(945) Moves: 255(170)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 84%
Status: Standing, fighting a militia guard.
Frags: -3.41 Deaths: 206
Detecting: Illusions Invisible Evil Good Magic Life
Protected from: Evil Fire Cold Lightning Gas Acid Living
Protected by: Slow Poison
Enchantments: Inertial-Barrier Hawkvision Ultravision Farsee Fly Aware Haste Waterbreathing Enlarged Size Sneaking GlobeOfDarkness
Combat Pulse: 17 Spell Pulse: 0.80
Leaderboard Points: 2151
Active Spells:
--------------
vampiric trance (9 minutes)
lionrage (7 minutes)
hawkvision (6 minutes)
elephantstrength (27 minutes)
vitality (6 minutes)
inertial barrier (5 minutes)
barkskin (5 minutes)
enlarge (37 minutes)
fly (118 minutes)
well-rested bonus (36 minutes)
< 1105h/945H 255v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
A stray dog enters from the west.
You failed.
< 1105h/945H 255v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
You miss a militia guard.
You miss a militia guard.
You miss a militia guard.
You dodge a militia guard's vicious attack.
Road Beneath the Northern Tower
Obvious exits: -North -East -West -Up
Puddles of fresh blood cover the ground.
The corpse of a tharnadian thief-hunter is lying here.
A large wandering dog is here, growling at you.
A militia guard stands here, fighting YOU!
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
*A large Xorn stands here, three arms flailing. (minion)
*A LARGE earth elemental stands here, looking like a living rock. (minion)
< 1105h/945H 255v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
Zloin sits down in a comfortable spot.
< 1105h/945H 255v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
You start chanting...
< 1105h/945H 255v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
You feel your skin harden to stone.
Casting: negative concussion blast *
< 1104h/945H 255v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: excellent >
You snap into visibility.
You complete your spell...
[Damage: 95 ] -=[Your concussion blast rips into a militia guard, shattering his soul!]=-
< 1112h/945H 255v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: few wounds >
A militia guard dodges your futile attack.
A militia guard dodges your futile attack.
A militia guard dodges your futile attack.
A militia guard dodges your futile attack.
A militia guard misses you.
You start chanting...
< 1112h/945H 255v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: few wounds >
You complete your spell...
[Damage: 99 ] -=[Your concussion blast rips into a militia guard, shattering his soul!]=-
< 1112h/945H 255v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: pretty hurt >
Zloin clambers to his feet.
< 1112h/945H 255v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: pretty hurt >
Zloin starts casting an offensive spell.
Zloin snaps into visibility.
< 1112h/945H 255v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: pretty hurt >
A faint hum can be heard from the shadowy staff of damnation bearing the soul of Zloin carried by Zloin.
< 1112h/945H 255v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: pretty hurt >
A faint hum can be heard from the Crown of Aktosh you are carrying.
< 1111h/945H 255v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: guard sta EP: pretty hurt >
Zloin completes his spell...
Zloin utters the word 'euguihzofahz'
Zloin sends a bright green ray of light streaking towards a militia guard!
Zloin cackles as his disintegration ray strikes a militia guard hard!
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Bis by 3.
A militia guard's death cry reverberates in your head as he falls to the ground.
< 1111h/945H 255v/170V Pos: standing >
You sit down and relax.
< 1111h/945H 255v/170V Pos: sitting >
You currently have the following spell slots available:
1st circle: 12 of 12
2nd circle: 11 of 11
3rd circle: 10 of 10
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 7 of 7
7th circle: 6 of 6
8th circle: 4 of 6 ( 2 seconds)
9th circle: 0 of 5 ( 6 seconds)
10th circle: 4 of 5 ( 1 seconds)
11th circle: 4 of 4
12th circle: 1 of 1
You begin to invoke evil and assimilate the powers of darkness.
< 1111h/945H 255v/170V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
< 1111h/945H 255v/170V Pos: sitting >
You feel infused by 10th circle DARK powers!
< 1111h/945H 255v/170V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 1111h/945H 255v/170V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 1111h/945H 255v/170V Pos: sitting >
A stray dog leaves north.
You feel infused by 9th circle DARK powers!
< 1111h/945H 255v/170V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 1110h/945H 255v/170V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 1110h/945H 170v/170V Pos: sitting >
You feel infused by 8th circle DARK powers!
< 1110h/945H 170v/170V Pos: sitting >
You feel infused by 8th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.
< 1110h/945H 170v/170V Pos: sitting >
A Githzerai enters from the east.
< 1110h/945H 170v/170V Pos: sitting >
A Githzerai leaves north.
< 1110h/945H 170v/170V Pos: sitting >
The town crier shouts 'Bars are open all night boys!'
< 1110h/945H 170v/170V Pos: sitting >
You clamber to your feet.
< 1110h/945H 170v/170V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -North -East -West -Up
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
*A large Xorn stands here, three arms flailing. (minion)
*A LARGE earth elemental stands here, looking like a living rock. (minion)
< 1110h/945H 170v/170V Pos: standing >
A large xorn leaves north.
You follow Zloin.
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Northern Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Northern Gates
</map>
Inside the Northern Gates
Two huge ironbound gates guard the northern entrance to Tharnadia here,
standing nearly twenty feet tall. The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected. A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator. The Keats Road leads away
to the south into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance. The wall road leads to
the west and to the east.
This area seems to be devoid of magic!
Obvious exits: -North# -South
*A large Xorn stands here, three arms flailing. (minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting an elite guard.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
A Githzerai (medium) stands here. (Non-Fraggable)(Gold Aura)
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
An elite guard stands here, fighting Zloin.
A tough looking warrior is scanning the landscape beyond the walls.
A LARGE earth elemental enters from the south.
An elite guard suddenly attacks Zloin!
An elite guard's feeble punch grazes Zloin.
You quickly scan the area.
You see nothing.
< 1110h/945H 169v/170V Pos: standing >
Zloin gives an order to his followers.
A LARGE earth elemental snaps into visibility.
A Githzerai is knocked to the ground by a LARGE earth elemental's mighty bash!
A large xorn snaps into visibility.
A Githzerai avoids being bashed by a large xorn, who loses its balance and falls.
< 1110h/945H 169v/170V Pos: standing >
An elite guard suddenly attacks YOU!
An elite guard's attack glances off of your stone hide!
You snap into visibility.
-=[An elite guard's feeble punch grazes you.]=-
A LARGE earth elemental dodges a Githzerai's attack.
A LARGE earth elemental's fine crush enshrouds a Githzerai in a mist of blood.
< 1109h/945H 169v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: elite sta EP: excellent >
You failed.
< 1108h/945H 169v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: elite sta EP: excellent >
A LARGE earth elemental dodges a Githzerai's attack.
Zloin dodges an elite guard's attack.
Zloin's shadowy staff of damnation bearing the soul of Zloin flares brilliantly as it intercepts an elite guard's attack and savagely strikes back!
An elite guard briefly reveals a red aura!
An elite guard turns to focus his attack on you!
An elite guard dodges Zloin's attack.
Zloin's fine bludgeon grazes an elite guard.
Zloin's impressive bludgeon wounds an elite guard.
Zloin's shield of the earthwyrm [poor] blocks an elite guard's attack.
Zloin dodges an elite guard's attack.
An elite guard turns to focus his attack on you!
< 1108h/945H 169v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: elite sta EP: excellent >
An elite guard dodges your futile attack.
An elite guard dodges your futile attack.
You miss an elite guard.
You miss an elite guard.
-=[An elite guard's feeble punch grazes you.]=-
An elite guard turns to focus his attack on Zloin!
< 1107h/945H 169v/170V Pos: standing >
< T: Zloin TP: sta TC:excellent E: elite sta EP: excellent >
A LARGE earth elemental's fine crush causes a Githzerai to grimace in pain.
< 1106h/945H 169v/170V Pos: standing >
< T: Zloin TP: sta TC:excellent E: elite sta EP: excellent >
You start chanting...
The magic gathers, then fades away.
< 1106h/945H 169v/170V Pos: standing >
< T: Zloin TP: sta TC:excellent E: elite sta EP: excellent >
A large xorn clambers to its feet.
A LARGE earth elemental dodges a Githzerai's attack.
A Githzerai clambers to his feet.
< 1106h/945H 169v/170V Pos: standing >
< T: Zloin TP: sta TC:excellent E: elite sta EP: excellent >
A Githzerai attempts to flee.
A Githzerai leaves south.
< 1106h/945H 169v/170V Pos: standing >
< T: Zloin TP: sta TC:excellent E: elite sta EP: excellent >
-=[An elite guard's punch grazes you.]=-
-=[An elite guard's punch grazes you.]=-
An elite guard dodges Zloin's attack.
Zloin's fine bludgeon grazes an elite guard.
Zloin's decent bludgeon grazes an elite guard.
Inside the Northern Gates
Obvious exits: -North# -South
Fresh blood covers everything in the area.
A LARGE earth elemental stands here, looking like a living rock. (minion)
A large Xorn stands here, three arms flailing. (minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting an elite guard.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
An elite guard stands here, fighting Zloin.
An elite guard stands here, fighting YOU!
An elite guard stands here, fighting YOU!
< 1104h/945H 169v/170V Pos: standing >
< T: Zloin TP: sta TC:excellent E: elite sta EP: excellent >
Zloin dodges an elite guard's attack.
An elite guard's punch grazes Zloin.
An elite guard turns to focus his attack on you!
You miss an elite guard.
You miss an elite guard.
An elite guard dodges your futile attack.
An elite guard dodges your futile attack.
< 1104h/945H 169v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: elite sta EP: excellent >
Zloin attempts to flee.
Zloin leaves south.
A large xorn leaves south.
A LARGE earth elemental leaves south.
< 1104h/945H 169v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: elite sta EP: excellent >
Inside the Northern Gates
Obvious exits: -North# -South
Fresh blood covers everything in the area.
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
An elite guard stands here, fighting YOU!
An elite guard stands here, fighting YOU!
An elite guard stands here, fighting YOU!
< 1103h/945H 169v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: elite sta EP: excellent >
A Githzerai enters from the south.
< 1103h/945H 169v/170V Pos: standing >
< T: Bis TP: sta TC:excellent E: elite sta EP: excellent >
You attempt to flee...
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>
Road Beneath the Northern Tower
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. This portion of the
road is enclosed by a tower which rises overhead. A long steel ladder pokes
out through the ceiling, allowing access to the western defense tower of the
Tharnadian northern gates. The road continues east to the city gates, and to
the west the road continues on.
Obvious exits: -North -East -West -Up
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
A LARGE earth elemental stands here, looking like a living rock. (minion)
A large Xorn stands here, three arms flailing. (minion)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
Militia forces muster to bolster the town's defenses against the invaders!!!
You flee southward!
< 1103h/945H 141v/170V Pos: standing >
< 1103h/945H 141v/170V Pos: standing >
Looks like an exit.
You extend your sights northward.
Inside the Northern Gates
Two huge ironbound gates guard the northern entrance to Tharnadia here,
standing nearly twenty feet tall. The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected. A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator. The Keats Road leads away
to the south into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance. The wall road leads to
the west and to the east.
This area seems to be devoid of magic!
Obvious exits: -North# -South
Fresh blood splatters cover the area.
A Githzerai (medium) crouches here. (Non-Fraggable)(Gold Aura)
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 1103h/945H 149v/170V Pos: standing >
Zloin shrugs helplessly.
< 1103h/945H 152v/170V Pos: standing >
A faint hum can be heard from the Crown of Aktosh you are carrying.
< 1103h/945H 154v/170V Pos: standing >
You start chanting...
You snap into visibility.
< 1102h/945H 169v/170V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Githzerai!
[Damage: 8 ] -=[The shadowy hand slashes a Githzerai viciously.]=-
You snap into visibility.
[Damage: 8 ] -=[The shadowy hand slashes a Githzerai viciously.]=-
< 1106h/945H 170v/170V Pos: standing >
You start chanting...
You snap into visibility.
< 1106h/945H 170v/170V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Githzerai!
You snap into visibility.
[Damage: 1 ] -=[The shadowy hand slashes a Githzerai viciously.]=-
You receive your share of experience.