<floating about head>a bright green ioun stone[216h 49m 24s]
<worn as a badge> the all-empowering emblem of health
<worn on head> the shadowy crown of damnation of endurance (magic) [72%]
<worn on eyes> the eyes of a bewitched silver dragon of endurance (glowing)
<worn in ear> a multi-phased fish bone earring [poor] (magic) (humming)
<worn in ear> a strip of Tiamat's flesh of health (magic) (glowing) [86%]
<worn on face> a splintered dragon scale [superior] [81%]
<worn around neck> the necklace of the icecrag royalty [superior] (magic)
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn on body> an embroidered tunic of the Knights of the Raven of constitution (magic)
<worn about body> the terrifying shroud of undead power of constitution (magic)
<worn on back> a double-buckled Alatorin backpack [52%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* with a strange dark bloodstone (magic) (glowing) [48%]
<worn about waist> a waistband of rock and stone [superior] (magic)
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing) [79%]
<attached to belt> a metal flask marked "molecular control" (glowing) [54%]
<worn on arms> some blue dragonscale shoulder guards (magic)
<held as shield> the spiked shield of a MaDMaN
<worn around wrist> a bracelet of influence of endurance (magic)
<worn around wrist> the ancestral bracelet of Sevenoaks of endurance (magic) [85%]
<worn on hands> the gloves of placation
<worn on finger> the ring of the mind flayer [superior] (magic) (glowing)
<worn on finger> a blue ring shooting sparks of health
<primary weapon> Tsunami, the trident of storms (magic)[219h 0m 2s]
<worn on legs> some slime-covered aboleth skin (magic) (glowing)
<worn on feet> the boots of speed [superior] (magic) [86%]
.**.*****.
M .**M*****.
..*@*****.
.*P****..
.*.****..
.*.***..
.*.***M
A Path Carved Through the Forest by Animals
Obvious exits: -North -East -South -West
Ras sneaks in from the south.
Gulz enters from the south.
< 909h/909H 285v/287V Pos: standing >
.**.....*
.***.*****
..**.******
.**.*****.
M .**@*****.
..*P*****.
.*.****..
.*.****.
.*.***.
A Path Carved Through the Forest by Animals
Obvious exits: -North -East -South -West
A spiritwood treant explores the vast wilderness here.
Mis sneaks in from the south.
Gulz enters from the south.
< 909h/909H 283v/287V Pos: standing >
**..***..
.**.....**
.***.******
..**.******
.**@*****.
M .**P*****.
..*.*****.
.*.****.
.*.****
A Path Carved Through the Forest by Animals
Obvious exits: -North -East -South -West
Zloin sneaks in from the south.
Ras sneaks in from the south.
Gulz enters from the south.
< 909h/909H 281v/287V Pos: standing >
*..******
.**..***...
.**.....***
.***.******
..**@******
.**P*****.
M .**M*****.
..*.*****
.*.****
A Path Carved Through the Forest by Animals
Obvious exits: -North -East -South -West
Ras sneaks in from the south.
Gulz enters from the south.
< 909h/909H 283v/287V Pos: standing >
..****..M
**..******.
..**..***...*
.**.....***
.***@******
..**P******
.**.*****.
.**M*****
..*.****
A Path Carved Through the Forest by Animals
Obvious exits: -North -East -South -West
Ras sneaks in from the south.
Gulz enters from the south.
< 909h/909H 285v/287V Pos: standing >
.***...^^
*..****..M*
***..******..
..**..***...*
.**.@...***
.***P******
..**.******
.**.*****
.**M****
A Path Carved Through the Forest by Animals
Obvious exits: -North -East -South -West
Zloin sneaks in from the south.
Gulz enters from the south.
< 909h/909H 283v/287V Pos: standing >
.****
..@M*
*.P..
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
Gulz enters from the south.
< 909h/909H 281v/287V Pos: standing >
****.
.*@**
..PM*
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
Ras sneaks in from the south.
Gulz enters from the south.
< 909h/909H 283v/287V Pos: standing >
**...
**@*.
.*P**
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
Ras sneaks in from the south.
Gulz enters from the south.
< 909h/909H 285v/287V Pos: standing >
MMMM^^M.*
..^MMMM^..*
**...^^MM...*
.***...^^^M.*
...***@..^^.*
**..****..M**
***..******..
.**..***...
.**.....*
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
Zloin sneaks in from the south.
Ras sneaks in from the south.
Gulz enters from the south.
< 909h/909H 283v/287V Pos: standing >
MMM^^M.**
.^MMMM^..**
*...^^MM...**
***...^^^M.**
..***P@.^^.*.
*..****..M**.
**..******...
**..***...*
**.....**
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
Zloin sneaks in from the west.
Gulz enters from the west.
< 909h/909H 281v/287V Pos: standing >
MM^^M.***
^MMMM^..***
...^^MM...**.
**...^^^M.**.
.***.P@^^.*..
..****..M**.*
*..******...*
*..***...**
*.....***
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
Ras sneaks in from the west.
Gulz enters from the west.
< 909h/909H 283v/287V Pos: standing >
Your group consists of ( 6/30):
( Head) 1271/888 hit, 181/182 move Zloin
(Front) 909/909 hit, 287/287 move Even
(Front) 1055/1055 hit, 61/161 move Gulz
(Front) 926/851 hit, 108/138 move Ras
(Front) 1986/1048 hit, 112/171 move Mis
(Front) an earth elemental
< 909h/909H 287v/287V Pos: standing >
Gulz plays a song to lift his spirit off the ground.
< 909h/909H 287v/287V Pos: standing >
You start chanting...
< 909h/909H 287v/287V Pos: standing >
Casting: invigorate
< 909h/909H 287v/287V Pos: standing >
You complete your spell...
You invigorate Gulz with renewed energy.
< 909h/909H 287v/287V Pos: standing >
Gulz gets a sparkling impressive lobster from his bottomless bag of the illithids.
< 909h/909H 287v/287V Pos: standing >
M^^.M****
MMMM^..****
..^^MM...**..
*...^^^M.**.*
***..P@^.*..*
.****..M**.**
..******...*.
..***...**.
.....****
Rolling Foothills Covered With Grass and Plantlife
Obvious exits: -North -South -West
Mis sneaks in from the west.
Ras sneaks in from the west.
Gulz enters from the west.
< 909h/909H 285v/287V Pos: standing >
^..******
MM^^.M*****
^MMMM^..****.
..^^MM...**..
*...^^@M.**.*
***...P^.*..*
.****..M**.**
.******...*
.***...**
Rolling Foothills Covered With Grass and Plantlife
Obvious exits: -North -East -South -West
Mis sneaks in from the south.
Ras sneaks in from the south.
Gulz enters from the south.
< 909h/909H 283v/287V Pos: standing >
.********
^^..*******
MMM^^.M*****.
^MMMM^..****.
..^^MM@..**..
*...^^PM.**.*
***...^^.*..*
****..M**.*
******...
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
Zloin sneaks in from the south.
Gulz enters from the south.
< 909h/909H 281v/287V Pos: standing >
*********
^..*******.
MM^^.M*****.*
MMMM^..****.*
.^^MMP@.**..*
...^^^M.**.**
**...^^.*..*.
***..M**.**
*****...*
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
Mis sneaks in from the west.
Zloin sneaks in from the west.
Gulz enters from the west.
< 909h/909H 285v/287V Pos: standing >
*********
.*********.
^^..*******.*
MM^^.M*****.*
MMMM^.@****.*
.^^MM.P.**..*
...^^^M.**.**
*...^^.*..*
**..M**.*
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
Mis sneaks in from the south.
Ras sneaks in from the south.
Gulz enters from the south.
< 909h/909H 283v/287V Pos: standing >
*****
.M@**
^.P**
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
Mis sneaks in from the south.
Gulz enters from the south.
< 909h/909H 281v/287V Pos: standing >
Gulz eats a sparkling impressive lobster.
*****
**@**
.MP**
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
Mis sneaks in from the south.
Zloin sneaks in from the south.
Ras sneaks in from the south.
Gulz enters from the south.
< 909h/909H 283v/287V Pos: standing >
*****
**@**
**P**
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
Ras sneaks in from the south.
Gulz enters from the south.
< 909h/909H 285v/287V Pos: standing >
****M
**@**
**P**
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
Zloin sneaks in from the south.
Gulz enters from the south.
< 909h/909H 283v/287V Pos: standing >
Gulz plays a song to lift his spirit off the ground.
*****
**@*M
**P**
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
Ras sneaks in from the south.
Gulz enters from the south.
< 909h/909H 281v/287V Pos: standing >
M****
**@**
**P*M
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
Mis sneaks in from the south.
Zloin sneaks in from the south.
Gulz enters from the south.
< 909h/909H 283v/287V Pos: standing >
*****
M*@**
**P**
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
Zloin sneaks in from the south.
Gulz enters from the south.
< 909h/909H 285v/287V Pos: standing >
...**
**@**
M*P**
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
Mis sneaks in from the south.
Ras sneaks in from the south.
Gulz enters from the south.
< 909h/909H 283v/287V Pos: standing >
MM^^^^^..
MM^.^...^..
M^^^^.......*
M^^G^...*****
^.....@******
^^..********.
^*********.*^
*********.^
*********
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
Gulz enters from the south.
< 909h/909H 281v/287V Pos: standing >
MMMMM^^^.
MMM^^^^^...
MMM^.^...^...
M^^^^.......*
M^^G^.@.*****
^.....P******
^^..********.
*********.*
********.
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
Mis sneaks in from the south.
Ras sneaks in from the south.
Gulz enters from the south.
< 909h/909H 283v/287V Pos: standing >
MMMMM^^^
MMM^^^^^..
MMMM^.^...^..
MM^^^^.......
MM^^G^@P.****
M^......*****
M^^..********
^*********.
*********
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
Mis sneaks in from the east.
Zloin sneaks in from the east.
Gulz enters from the east.
< 909h/909H 285v/287V Pos: standing >
MMMMM^^
MMM^^^^^.
MMMM^.^...^.
MMM^^^^......
MMM^^G@P..***
MM^......****
MM^^..*******
^^*********
^********
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -South -West
Mis sneaks in from the east.
Zloin sneaks in from the east.
Ras sneaks in from the east.
Gulz enters from the east.
< 909h/909H 283v/287V Pos: standing >
MMMMM^
MMM^^^^^
MMMM^.^...^
MMMM^^^^.....
^MMM^^@P...**
MMM^......***
MMM^^..******
M^^********
*^*******
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
The guildhall of < The Commonwealth > is here.
Zloin sneaks in from the east.
Gulz enters from the east.
< 909h/909H 281v/287V Pos: standing >
< 909h/909H 287v/287V Pos: standing >
The High-Arched Foyer before The Hall of < The Commonwealth >
Obvious exits: -North -South
< 909h/909H 287v/287V Pos: standing >
MMMMM^
MMM^^^^^
MMMM^.^...^
MMMM^^^^.....
^MMM^^@^...**
MMM^......***
MMM^^..******
M^^********
*^*******
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
The guildhall of < The Commonwealth > is here.
*Gulz Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Holy)(Red Aura)
Ras Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Mis's head.
< 909h/909H 286v/287V Pos: standing >
A pitch-black sphere suddenly appears over Zloin's head!
< 909h/909H 286v/287V Pos: standing >
Gulz plays a song to lift his spirit off the ground.
< 909h/909H 286v/287V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.
< 909h/909H 286v/287V Pos: standing >
< 909h/909H 286v/287V Pos: standing >
< 909h/909H 286v/287V Pos: standing >
The High-Arched Foyer before The Hall of < The Commonwealth >
Obvious exits: -North -South
< 909h/909H 286v/287V Pos: standing >
Looks like an exit.
You extend your sights northward.
An Antechamber buzzing with Energy
Obvious exits: -North -East -South -West -Up
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 909h/909H 286v/287V Pos: standing >
Looks like an exit.
You extend your sights northward.
An Antechamber buzzing with Energy
Obvious exits: -North -East -South -West -Up
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 909h/909H 286v/287V Pos: standing >
Zloin slowly fades into existence.
The High-Arched Foyer before The Hall of < The Commonwealth >
Obvious exits: -North -South
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
< 909h/909H 286v/287V Pos: standing >
Ras slowly fades into existence.
< 909h/909H 286v/287V Pos: standing >
The High-Arched Foyer before The Hall of < The Commonwealth >
Obvious exits: -North -South
Ras Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
< 909h/909H 286v/287V Pos: standing >
Your group consists of ( 6/30):
( Head) 1248/888 hit, 182/182 move Zloin
(Front) 909/909 hit, 286/287 move Even
(Front) Gulz
(Front) 924/851 hit, 138/138 move Ras
(Front) Mis
(Front) an earth elemental
< 909h/909H 286v/287V Pos: standing >
Mis slowly fades into existence.
< 909h/909H 286v/287V Pos: standing >
The High-Arched Foyer before The Hall of < The Commonwealth >
Obvious exits: -North -South
*Mis Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Mis's head.
Ras Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
< 909h/909H 286v/287V Pos: standing >
Your group consists of ( 6/30):
( Head) 1247/888 hit, 182/182 move Zloin
(Front) 909/909 hit, 287/287 move Even
(Front) Gulz
(Front) 924/851 hit, 138/138 move Ras
(Front) 1960/1048 hit, 146/171 move Mis
(Front) an earth elemental
< 909h/909H 287v/287V Pos: standing >
The High-Arched Foyer before The Hall of < The Commonwealth >
Obvious exits: -North -South
*Mis Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Mis's head.
Ras Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
< 909h/909H 287v/287V Pos: standing >
Gulz slowly fades into existence.
< 909h/909H 287v/287V Pos: standing >
Your group consists of ( 6/30):
( Head) 1247/888 hit, 182/182 move Zloin
(Front) 909/909 hit, 287/287 move Even
(Front) 1055/1055 hit, 161/161 move Gulz
(Front) 924/851 hit, 138/138 move Ras
(Front) 1958/1048 hit, 149/171 move Mis
(Front) an earth elemental
< 909h/909H 287v/287V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -North -East -South -West -Up
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Mis sneaks in from the south.
Zloin sneaks in from the south.
Gulz enters from the south.
< 909h/909H 286v/287V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -North -East -West -Up -Down
A bulletin board stands here.
A Grey Elf (medium) < The Commonwealth > stands in mid-air here. (Non-Fraggable)
Ras sneaks in from the east.
Gulz enters from the east.
< 909h/909H 285v/287V Pos: standing >
Ras suddenly attacks a Grey Elf!
< 909h/909H 287v/287V Pos: standing >
You see nothing special about him.
This Grey Elf has some small wounds and bruises.
He's medium in size.
He's surrounded by a diffuse globe of light!
< 909h/909H 287v/287V Pos: standing >
Gulz plays a song to lift his spirit off the ground.
< 909h/909H 287v/287V Pos: standing >
Zloin looks at a Grey Elf.
< 909h/909H 287v/287V Pos: standing >
Gulz suddenly attacks a Grey Elf!
Gulz snaps into visibility.
< 909h/909H 287v/287V Pos: standing >
Zloin snickers softly.
< 909h/909H 287v/287V Pos: standing >
Mis snaps into visibility.
A dark shroud encases Mis as he charges into battle.
A Grey Elf is knocked to the ground by Mis's mighty bash!
You start chanting...
You snap into visibility.
< 909h/909H 287v/287V Pos: standing >
A Grey Elf is dead! R.I.P.
You receive your share of experience.