The death of [ 2 Warrior] Nraht (Human)

in The Ogre's Foot Lounge

from the perspective of [ 2 Warrior] Nraht (Human)

<worn on head>       a bronze skull cap
<worn on body>       a suit of spiked leather armor
<worn about body>    a hard leather cloak
<held as shield>     a small round wooden shield
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a thick spiked leather bracer
<held>               a small leather-bound book
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of studded leather boots

   The Fortress of Dreams                        (evil)          
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (slightly evil) 
   The Charcoal Palace                           (evil)          
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (extremely evil)
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (evil)          
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 93%
Status:  Standing.
Frags:   +0.00   Deaths:   10
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 93%
Status:  Standing.
Frags:   +0.00   Deaths:   10
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
The receptionist starts to chant in a deep voice.

< 43h/43H 119v/119V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 93%
Status:  Standing.
Frags:   +0.00   Deaths:   10
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
Hint: No food or water? No problem! You don't need to eat or drink on Duris.

< 43h/43H 119v/119V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 93%
Status:  Standing.
Frags:   +0.00   Deaths:   10
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 93%
Status:  Standing.
Frags:   +0.00   Deaths:   10
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 93%
Status:  Standing.
Frags:   +0.00   Deaths:   10
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. For a price.'

< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 93%
Status:  Standing.
Frags:   +0.00   Deaths:   10
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
Hint: Make sure you remember how to leave a zone you're in.  Mobs trying to hunt you down cannot leave their zone.

< 43h/43H 119v/119V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'zuharuhl'
The receptionist looks vitalized.

< 43h/43H 119v/119V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'fido'

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 93%
Status:  Standing.
Frags:   +0.00   Deaths:   10
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
The receptionist starts to chant in a deep voice.

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 93%
Status:  Standing.
Frags:   +0.00   Deaths:   10
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
Autosaving...

< 43h/43H 119v/119V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 43h/43H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 43h/43H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 43h/43H 119v/119V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (extremely evil)
   The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (extremely evil)
   Pits of Cerberus                              (slightly evil) 
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly good) 
   Nizari                                        (slightly good) 
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (very evil)     
   The Temple of the Sun                         (slightly good) 
   The Elemental Groves                          (evil)          
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (slightly evil) 
   The Ruins of Undermountain                    (slightly evil) 
   The Mountain of the Banished                  (slightly evil) 
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (pure good)     
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (neutral)       
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (extremely good)
   The Githyanki Fortress                        (very good)     
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (very evil)     
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (very evil)     
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (slightly good) 
   Prison of Fort Boyard                         (slightly good) 
   The Ancient Halls of Ironstar                 (slightly evil) 
   The Jade Empire                               (good)          
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly evil) 
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (slightly good) 
   Lair of the Gibberling King                   (slightly evil) 
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (pure evil)     
   Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly evil) 
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (slightly evil) 
   The Trakkia Mountains                         (slightly good) 
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (very evil)     
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (slightly good) 
   The Transparent Tower                         (slightly evil) 
   Krethik Keep                                  (very evil)     
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (very evil)     
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (evil)          
   The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (evil)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (evil)          
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (slightly evil) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (evil)          
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (slightly evil) 
   The Charcoal Palace                           (evil)          
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (extremely evil)
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (evil)          
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 93%
Status:  Standing.
Frags:   +0.00   Deaths:   10
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
The receptionist starts to chant in a deep voice.

< 43h/43H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 43h/43H 119v/119V Pos: standing >
Hint: The term 'mob' is short for mobile and refers to any computer-controlled monster.

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 93%
Status:  Standing.
Frags:   +0.00   Deaths:   10
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
A tharnadian illusionist starts casting a spell.

< 43h/43H 119v/119V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.

< 43h/43H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 93%
Status:  Standing.
Frags:   +0.00   Deaths:   10
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 43h/43H 119v/119V Pos: standing >
The receptionist starts to chant in a deep voice.

< 43h/43H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 93%
Status:  Standing.
Frags:   +0.00   Deaths:   10
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 93%
Status:  Standing.
Frags:   +0.00   Deaths:   10
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
Hint: Walking around in the dark? Buy a torch or lantern and hold it, or ask a cleric to cast continual light on a piece of your equipment.

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 93%
Status:  Standing.
Frags:   +0.00   Deaths:   10
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 93%
Status:  Standing.
Frags:   +0.00   Deaths:   10
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
The receptionist starts to chant in a deep voice.

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 93%
Status:  Standing.
Frags:   +0.00   Deaths:   10
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 93%
Status:  Standing.
Frags:   +0.00   Deaths:   10
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
Hint: Your stats will be displayed more accurately at level 10 and completely revealed at level 20.

< 43h/43H 119v/119V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (extremely evil)
   The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (extremely evil)
   Pits of Cerberus                              (slightly evil) 
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly good) 
   Nizari                                        (slightly good) 
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (very evil)     
   The Temple of the Sun                         (slightly good) 
   The Elemental Groves                          (evil)          
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (slightly evil) 
   The Ruins of Undermountain                    (slightly evil) 
   The Mountain of the Banished                  (slightly evil) 
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (pure good)     
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (neutral)       
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (extremely good)
   The Githyanki Fortress                        (very good)     
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (very evil)     
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (very evil)     
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (slightly good) 
   Prison of Fort Boyard                         (slightly good) 
   The Ancient Halls of Ironstar                 (slightly evil) 
   The Jade Empire                               (good)          
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly evil) 
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (slightly good) 
   Lair of the Gibberling King                   (slightly evil) 
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (pure evil)     
   Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly evil) 
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (slightly evil) 
   The Trakkia Mountains                         (slightly good) 
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (very evil)     
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (slightly good) 
   The Transparent Tower                         (slightly evil) 
   Krethik Keep                                  (very evil)     
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (very evil)     
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (evil)          
   The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (evil)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (evil)          
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (slightly evil) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (evil)          
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (slightly evil) 
   The Charcoal Palace                           (evil)          
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (extremely evil)
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (evil)          
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 93%
Status:  Standing.
Frags:   +0.00   Deaths:   10
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >

		Score information for Nraht

Level: 2   Race: Human   Class: Warrior Sex: Male
Hit points: 43(43)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 93%
Status:  Standing.
Frags:   +0.00   Deaths:   10
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   17 


< 43h/43H 119v/119V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 43h/43H 119v/119V Pos: standing >
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
OUCH!  That really did HURT!
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
YIKES!  Another hit like that, and you've had it!!
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
Your consciousness begins to fade in and out as your mortality slips away.....
-=[