The doctor who is rather far off to your west.
< 293h/357H 125v/129V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 293h/357H 126v/129V Pos: standing >
You quickly scan the area.
Jodnan who is not far off to your north.
A Drow Elf who is close by above you.
An Orc who is close by above you.
The mailman who is close by below you.
< 293h/357H 126v/129V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
[2] The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of a militia guard is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
< 293h/357H 125v/129V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
A large rat is scurrying about here.
A human merchant from another town stands here, perusing Tharnadia.
< 294h/357H 126v/129V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A large wandering dog is here, growling at you.
< 294h/357H 125v/129V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A large wandering dog is here, growling at you.
< 294h/357H 124v/129V Pos: standing >
Doctors Office
Obvious exits: -E
The doctor on duty reads a current medical journal.(Gold Aura)
< 294h/357H 124v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 294h/357H 124v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 294h/357H 124v/129V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A large wandering dog is here, growling at you.
< 294h/357H 124v/129V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -W
< 294h/357H 123v/129V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N# -E -W
A large rat is scurrying about here.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 294h/357H 122v/129V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
There are residual brain waves in the area.
< 294h/357H 122v/129V Pos: standing >
An Arch Before the Keeps
Obvious exits: -N -E -S -W
A commoner is standing here, minding his own business.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
There are residual brain waves in the area.
< 294h/357H 121v/129V Pos: standing >
Alarm bells sound, signalling an invasion!
< 294h/357H 122v/129V Pos: standing >
The Western Wall Road
Obvious exits: -N -S
A human merchant from another town stands here, perusing Tharnadia.
A peasant farmer is here from his farmstead, probably on business.(Gold Aura)
A young man in leather armor seems to be patrolling the area.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
< 295h/357H 121v/129V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -W
A tough looking mercenary is standing here, strutting proudly.
A young cleric is standing here, smiling at you warmly.(Gold Aura)
A large wandering dog is here, growling at you.
< 295h/357H 121v/129V Pos: standing >
A Bend in a Murky Alley
Obvious exits: -N -S -W
< 295h/357H 121v/129V Pos: standing >
A Bend in a Murky Alley
Obvious exits: -N -E
< 295h/357H 121v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/357H 122v/129V Pos: standing >
A Bend in the Eidolon Road
Obvious exits: -E -S -W
A dangerous looking rogue mercenary is here, looking extremely alarmed.(Red Aura)
There are residual brain waves in the area.
< 295h/357H 122v/129V Pos: standing >
A Bend in the Eidolon Road
Obvious exits: -N -W
A stray tomcat is darting after rodents, here.
A dangerous looking rogue mercenary is here, looking extremely alarmed.(Red Aura)
A large wandering dog is here, growling at you.
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
(Q)A homeless child is here, scrounging around for some food.
< 295h/357H 121v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 296h/357H 122v/129V Pos: standing >
A Bend in the Eidolon Road
Obvious exits: -E -S -W
A dangerous looking rogue mercenary is here, looking extremely alarmed.(Red Aura)
< 296h/357H 123v/129V Pos: standing >
A Bend in the Eidolon Road
Obvious exits: -N -E# -S -W
< 296h/357H 122v/129V Pos: standing >
Your body vibrates as you fan out your molecules.
A Lavish Home
Obvious exits: -W#
A grim looking mercenary is sitting here, planning something.
A grim looking mercenary is sitting here, planning something.
A grim looking mercenary is sitting here, planning something.
A grim looking mercenary is sitting here, planning something.
Tarn Bloodblade, the outlaw stands here planning a coup.
< 296h/357H 122v/129V Pos: standing >
< 296h/357H 123v/129V Pos: standing >
A Lavish Home
Obvious exits: -W#
A grim looking mercenary is sitting here, planning something.
A grim looking mercenary is sitting here, planning something.
A grim looking mercenary is sitting here, planning something.
A grim looking mercenary is sitting here, planning something.
Tarn Bloodblade, the outlaw stands here planning a coup.
< 298h/357H 129v/129V Pos: standing >
< 298h/357H 129v/129V Pos: standing >
A Lavish Home
Obvious exits: -W#
A grim looking mercenary is sitting here, planning something.
A grim looking mercenary is sitting here, planning something.
A grim looking mercenary is sitting here, planning something.
A grim looking mercenary is sitting here, planning something.
Tarn Bloodblade, the outlaw stands here planning a coup.
< 298h/357H 129v/129V Pos: standing >
You quickly scan the area.
The dangerous looking rogue who is close by to your west.
The shady youth who is not far off to your west.
A slutty whore who is not far off to your west.
< 298h/357H 129v/129V Pos: standing >
A Lavish Home
Obvious exits: -W#
A grim looking mercenary is sitting here, planning something.
A grim looking mercenary is sitting here, planning something.
A grim looking mercenary is sitting here, planning something.
A grim looking mercenary is sitting here, planning something.
Tarn Bloodblade, the outlaw stands here planning a coup.
< 299h/357H 129v/129V Pos: standing >
Your body vibrates as you fan out your molecules.
A Bend in the Eidolon Road
Obvious exits: -N -E# -S -W
A dangerous looking rogue mercenary is here, looking extremely alarmed.(Red Aura)
< 299h/357H 128v/129V Pos: standing >
Pardon?
< 299h/357H 128v/129V Pos: standing >
A Bend in the Eidolon Road
Obvious exits: -E -S -W
(Q)A homeless child is here, scrounging around for some food.
< 299h/357H 127v/129V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your east.
The dangerous looking rogue who is close by to your east.
A stray dog who is close by to your east.
A shady mercenary who is close by to your east.
The dangerous looking rogue who is close by to your south.
An old man who is not far off to your south.
A female commoner who is not far off to your south.
< 299h/357H 127v/129V Pos: standing >
A Bend in a Murky Alley
Obvious exits: -N -E
< 299h/357H 127v/129V Pos: standing >
A Bend in a Murky Alley
Obvious exits: -N -S -W
A large wandering dog is here, growling at you.
< 300h/357H 126v/129V Pos: standing >
You quickly scan the area.
A homeless child who is close by to your north.
The beggar who is close by to your north.
A homeless peasant who is close by to your north.
A homeless peasant who is close by to your north.
A homeless peasant who is close by to your north.
A tough mercenary who is close by to your west.
A young cleric who is close by to your west.
< 300h/357H 127v/129V Pos: standing >
A Dingy Building
Obvious exits: -S
(Q)A homeless child is here, scrounging around for some food.
A homeless beggar is here, asking for a few coins.(Gold Aura)
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A homeless peasant is here, looking lost and hungry.(Gold Aura)
< 300h/357H 126v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 300h/357H 126v/129V Pos: standing >
A Bend in a Murky Alley
Obvious exits: -N -S -W
A large wandering dog is here, growling at you.
< 300h/357H 127v/129V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -W
A tough looking mercenary is standing here, strutting proudly.
A young cleric is standing here, smiling at you warmly. (casting) (Gold Aura)
< 300h/357H 126v/129V Pos: standing >
The Western Wall Road
Obvious exits: -N -S
A commoner is standing here, minding his own business.
A human merchant from another town stands here, perusing Tharnadia.
A young man in leather armor seems to be patrolling the area.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
< 300h/357H 126v/129V Pos: standing >
An Arch Before the Keeps
Obvious exits: -N -E -S -W
A peasant farmer is here from his farmstead, probably on business.(Gold Aura)
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
There are residual brain waves in the area.
< 300h/357H 126v/129V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
There are residual brain waves in the area.
< 301h/357H 126v/129V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N# -E -W
A large wandering dog is here, growling at you.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
There are residual brain waves in the area.
< 301h/357H 125v/129V Pos: standing >
You quickly scan the area.
Sten Hardik who is close by to your north.
A stray cat who is close by to your west.
A militia guard who is close by to your west.
A street sweeper who is close by to your west.
A peasant farmer who is not far off to your west.
A stray cat who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
Alarm bells sound, signalling an invasion!
< 301h/357H 126v/129V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -W
< 301h/357H 126v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 301h/357H 126v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 301h/357H 127v/129V Pos: standing >
You quickly scan the area.
A large rat who is close by to your north.
A stray dog who is close by to your north.
A stray dog who is close by to your west.
A religious zealot who is close by to your west.
A stray cat who is not far off to your west.
A militia guard who is not far off to your west.
A street sweeper who is not far off to your west.
A peasant farmer who is a brief walk away to your west.
A stray cat who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
< 301h/357H 127v/129V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A large rat is scurrying about here.
A large wandering dog is here, growling at you.
< 301h/357H 127v/129V Pos: standing >
Pardon?
< 301h/357H 128v/129V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -W
< 302h/357H 127v/129V Pos: standing >
You quickly scan the area.
A large rat who is close by to your north.
A stray dog who is close by to your north.
A stray dog who is close by to your west.
A religious zealot who is close by to your west.
A stray cat who is not far off to your west.
A militia guard who is not far off to your west.
A street sweeper who is not far off to your west.
A peasant farmer who is a brief walk away to your west.
A stray cat who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
< 302h/357H 128v/129V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A large rat is scurrying about here.
A large wandering dog is here, growling at you.
There are residual brain waves in the area.
There are residual brain waves in the area.
< 302h/357H 127v/129V Pos: standing >
A large rat leaves east.
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A large rat is scurrying about here.
A human merchant from another town stands here, perusing Tharnadia.
< 302h/357H 127v/129V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
A large rat is scurrying about here.
There are residual brain waves in the area.
< 302h/357H 126v/129V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
[2] The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of a militia guard is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
< 302h/357H 126v/129V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
Kieta who is not far off to your east.
A large rat who is close by to your west.
A large rat who is not far off to your west.
A human merchant who is not far off to your west.
A stray dog who is a brief walk away to your west.
The doctor who is rather far off to your west.
< 302h/357H 126v/129V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 302h/357H 126v/129V Pos: standing >
You quickly scan the area.
Jodnan who is not far off to your north.
A Drow Elf who is close by above you.
An Orc who is close by above you.
The mailman who is close by below you.
< 302h/357H 127v/129V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
[2] The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of a militia guard is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
< 303h/357H 127v/129V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
A large rat is scurrying about here.
There are residual brain waves in the area.
< 303h/357H 127v/129V Pos: standing >
A Huge Bakery
Obvious exits: -S -U
A stone dual hearth is set in the wall.
The baker looks at you calmly, wiping flour from his face with one hand.(Gold Aura)
< 303h/357H 128v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 304h/357H 128v/129V Pos: standing >
The Baker's Home
Obvious exits: -D
One of the baker's kids is here, playing around.(Gold Aura)
One of the baker's kids is here, playing around.(Gold Aura)
One of the baker's kids is here, playing around.(Gold Aura)
One of the baker's kids is here, playing around.(Gold Aura)
The baker's wife is here, taking care of the house.(Gold Aura)
< 304h/357H 127v/129V Pos: standing >
< 304h/357H 127v/129V Pos: standing >
Pardon?
< 304h/357H 128v/129V Pos: standing >
The Baker's Home
Obvious exits: -D
One of the baker's kids is here, playing around.(Gold Aura)
One of the baker's kids is here, playing around.(Gold Aura)
One of the baker's kids is here, playing around.(Gold Aura)
One of the baker's kids is here, playing around.(Gold Aura)
The baker's wife is here, taking care of the house.(Gold Aura)
< 304h/357H 129v/129V Pos: standing >
A Huge Bakery
Obvious exits: -S -U
A stone dual hearth is set in the wall.
The baker looks at you calmly, wiping flour from his face with one hand.(Gold Aura)
< 304h/357H 128v/129V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
A large rat is scurrying about here.
< 304h/357H 127v/129V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A large rat is scurrying about here.
A human merchant from another town stands here, perusing Tharnadia.
< 304h/357H 126v/129V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
A large rat is scurrying about here.
There are residual brain waves in the area.
< 305h/357H 125v/129V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
[2] The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of a militia guard is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
< 305h/357H 125v/129V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
< 305h/357H 124v/129V Pos: standing >
Your body vibrates as you fan out your molecules.
Kieta's Adventurer Supply Shoppe
Obvious exits: -W#
Kieta is stocking the shelves of her store.(Gold Aura)
< 305h/357H 123v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 305h/357H 124v/129V Pos: standing >
Your body vibrates as you fan out your molecules.
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
< 305h/357H 124v/129V Pos: standing >
Keats Street
Obvious exits: -N -E -S
A wall of shifting color is here to the south. (magic)
*An Orc (medium) Caskling Brewed in Blood stands in mid-air here.(Red Aura)
*A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
An Orc snaps into visibility.
You are briefly surrounded by a red aura!
You are knocked to the ground by an Orc's mighty bash!
< 297h/357H 123v/129V Pos: sitting >
< T: Nrz TP: sit TC: small wounds E: An Orc sta EP: small wounds >
A Drow Elf sneaks north.
< 297h/357H 123v/129V Pos: sitting >
< T: Nrz TP: sit TC: small wounds E: An Orc sta EP: small wounds >
Xanchat enters from the east.
< 297h/357H 123v/129V Pos: sitting >
< T: Nrz TP: sit TC: small wounds E: An Orc sta EP: small wounds >
An Orc blocks your futile lunge at him.
An Orc snaps into visibility.
An Orc snaps into visibility.
-=[An Orc's impressive slash strikes you.]=-
-=[An Orc's slash strikes you.]=-
-=[An Orc's impressive slash strikes you hard.]=-
-=[An Orc's impressive slash strikes you hard.]=-
< 208h/357H 123v/129V Pos: sitting >
< T: Nrz TP: sit TC: few wounds E: An Orc sta EP: small wounds >
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 208h/357H 123v/129V Pos: sitting >
< T: Nrz TP: sit TC: few wounds E: An Orc sta EP: small wounds >
A Drow Elf completes his spell...
A Drow Elf utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from a Drow Elf striking you full on!
OUCH! That really did HURT!
< 164h/357H 123v/129V Pos: sitting >
< T: Nrz TP: sit TC: nasty wounds E: An Orc sta EP: small wounds >
An Orc snaps into visibility.
-=[An Orc's slash strikes you very hard.]=-
-=[An Orc's impressive slash seriously wounds you.]=-
-=[An Orc's impressive slash seriously wounds you.]=-
< 91h/357H 123v/129V Pos: sitting >
< T: Nrz TP: sit TC:pretty hurt E: An Orc sta EP: small wounds >
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 91h/357H 123v/129V Pos: sitting >
< T: Nrz TP: sit TC:pretty hurt E: An Orc sta EP: small wounds >
An Orc dodges your futile attack.
An Orc snaps into visibility.
< 91h/357H 123v/129V Pos: sitting >
< T: Nrz TP: sit TC:pretty hurt E: An Orc sta EP: small wounds >
A Drow Elf snaps into visibility.
-=[Green slime eats away at your skin!]=-
A Drow Elf completes his spell...
A Drow Elf utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from a Drow Elf striking you full on!
A Drow Elf snaps into visibility.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 13h/357H 123v/129V Pos: sitting >
< T: Nrz TP: sit TC: awful E: An Orc sta EP: small wounds >
A Drow Elf snaps into visibility.
-=[A Drow Elf's impressive bludgeon enshrouds you in a mist of blood.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Drow Elf's impressive bludgeon grievously wounds you.]=-
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.
< -4h/357H 123v/129V Pos: sitting >
You are in pretty bad shape, unable to do anything!
< -4h/357H 123v/129V Pos: on your ass >
You are in pretty bad shape, unable to do anything!
< -4h/357H 123v/129V Pos: on your ass >
You are in pretty bad shape, unable to do anything!
< -4h/357H 123v/129V Pos: on your ass >
You are in pretty bad shape, unable to do anything!
< -4h/357H 123v/129V Pos: on your ass >
You are in pretty bad shape, unable to do anything!
< -4h/357H 123v/129V Pos: on your ass >
You are in pretty bad shape, unable to do anything!
< -4h/357H 123v/129V Pos: on your ass >
-=[