<worn about body> some long flowing robes
<worn about waist> a thin leather belt
<worn on arms> a pair of studded leather sleeves
<held as shield> a small round wooden shield
<worn on hands> a pair of brown leather gloves
<held> a small leather-bound book
You are carrying: (0/11)
< 259h/357H 129v/129V Pos: standing >
A street sweeper enters from the south.
Gukkz enters from the north.
< 259h/357H 129v/129V Pos: standing >
Gukkz leaves south.
< 259h/357H 129v/129V Pos: standing >
An Arch Before the Keeps
Obvious exits: -N -E -S -W
A large rat is scurrying about here.
A large rat is scurrying about here.
A shady looking youth is standing here, eyeing you with a devious glance.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 260h/357H 128v/129V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
A large wandering dog is here, growling at you.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 260h/357H 127v/129V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A militia guard who is not far off to your east.
A large rat who is close by to your west.
A large rat who is close by to your west.
The shady youth who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
< 260h/357H 127v/129V Pos: standing >
An Arch Before the Keeps
Obvious exits: -N -E -S -W
A large rat is scurrying about here.
A large rat is scurrying about here.
A shady looking youth is standing here, eyeing you with a devious glance.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
There are residual brain waves in the area.
< 260h/357H 128v/129V Pos: standing >
Outside the Western Arch
Obvious exits: -E -W
< 260h/357H 127v/129V Pos: standing >
Pardon?
< 260h/357H 127v/129V Pos: standing >
An Arch Before the Keeps
Obvious exits: -N -E -S -W
A large rat is scurrying about here.
A large rat is scurrying about here.
A shady looking youth is standing here, eyeing you with a devious glance.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 260h/357H 126v/129V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
A large wandering dog is here, growling at you.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 260h/357H 126v/129V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N# -E -W
A large wandering dog is here, growling at you.
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
< 260h/357H 125v/129V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -W
A young man in leather armor seems to be patrolling the area.
< 261h/357H 124v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 261h/357H 124v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 261h/357H 125v/129V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
A large rat who is close by to your north.
A stray dog who is close by to your west.
A stray dog who is not far off to your west.
A religious zealot who is not far off to your west.
A large rat who is a brief walk away to your west.
A large rat who is a brief walk away to your west.
The shady youth who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
< 261h/357H 125v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 261h/357H 126v/129V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
A large rat who is close by to your north.
A stray dog who is close by to your west.
A stray dog who is not far off to your west.
A religious zealot who is not far off to your west.
A large rat who is a brief walk away to your west.
A large rat who is a brief walk away to your west.
The shady youth who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
< 261h/357H 126v/129V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 261h/357H 127v/129V Pos: standing >
A militia guard leaves north.
< 261h/357H 127v/129V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 261h/357H 128v/129V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -W
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
< 261h/357H 128v/129V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 261h/357H 128v/129V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.
A large rat is scurrying about here.
< 261h/357H 128v/129V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your east.
A militia guard who is a brief walk away to your east.
The Tharnadian Quartermaster who is a brief walk away to your east.
The town crier who is a brief walk away to your east.
A militia guard who is rather far off to your east.
Kieta who is in the distance to your east.
The doctor who is close by to your west.
< 261h/357H 128v/129V Pos: standing >
Alarm bells sound, signalling an invasion!
< 262h/357H 128v/129V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
There are residual brain waves in the area.
< 262h/357H 127v/129V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
< 262h/357H 126v/129V Pos: standing >
You quickly scan the area.
The baker who is close by to your north.
A militia guard who is close by to your east.
The Tharnadian Quartermaster who is close by to your east.
The town crier who is close by to your east.
A militia guard who is not far off to your east.
Kieta who is a brief walk away to your east.
A militia guard who is close by to your west.
A human merchant who is close by to your west.
A stray cat who is not far off to your west.
A large rat who is not far off to your west.
The doctor who is a brief walk away to your west.
< 262h/357H 126v/129V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 262h/357H 126v/129V Pos: standing >
Pardon?
< 262h/357H 127v/129V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the area.
< 262h/357H 127v/129V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
Kieta who is close by to your east.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
A stray cat who is rather far off to your west.
A large rat who is rather far off to your west.
The doctor who is in the distance to your west.
< 262h/357H 127v/129V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 263h/357H 127v/129V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
< 263h/357H 127v/129V Pos: standing >
You quickly scan the area.
The young woman who is close by to your north.
A tall merchant who is close by to your north.
A human merchant who is close by to your east.
A street sweeper who is close by to your east.
A militia guard who is not far off to your east.
A militia guard who is rather far off to your east.
A tharnadian thief-hunter who is rather far off to your east.
A militia guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A tharnadian illusionist who is in the distance to your east.
A controller who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A tharnadian illusionist who is in the distance to your east.
A controller who is in the distance to your east.
A peddler who is close by to your south.
< 263h/357H 127v/129V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
There are residual brain waves in the area.
< 263h/357H 127v/129V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
< 263h/357H 126v/129V Pos: standing >
The sun rises over the northern horizon.
The Grand Tharnadian Way
Obvious exits: -E -W
< 263h/357H 125v/129V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the walls.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
There are residual brain waves in the area.
< 263h/357H 125v/129V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A stray cat who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A militia guard who is not far off to your west.
A human merchant who is a brief walk away to your west.
A street sweeper who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 263h/357H 125v/129V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 263h/357H 125v/129V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
< 263h/357H 124v/129V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.
< 263h/357H 122v/129V Pos: standing >
Alarm bells sound, signalling an invasion!
< 264h/357H 122v/129V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
< 264h/357H 121v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 264h/357H 121v/129V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A stray cat who is rather far off to your west.
A tharnadian thief-hunter who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 264h/357H 121v/129V Pos: standing >
Alarm bells sound, signalling an invasion!
< 264h/357H 122v/129V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
< 264h/357H 120v/129V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
A large xorn who is not far off to your east.
A large xorn who is not far off to your east.
A large xorn who is not far off to your east.
A Drow Elf who is not far off to your east.
< 264h/357H 120v/129V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 264h/357H 121v/129V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
< 264h/357H 120v/129V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
< 264h/357H 119v/129V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 265h/357H 117v/129V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
A few drops of fresh blood are scattered around the area.
The corpse of a tharnadian illusionist is lying here.
The corpse of a militia guard is lying here.
< 265h/357H 116v/129V Pos: standing >
Alas, you cannot go that way. . . .
A large xorn enters from above.
A large xorn enters from above.
A large xorn enters from above.
< 265h/357H 116v/129V Pos: standing >
A large xorn leaves west.
A large xorn leaves west.
Alarm bells sound, signalling an invasion!
A large xorn leaves west.
< 265h/357H 117v/129V Pos: standing >
Alas, you cannot go that way. . . .
A large xorn enters from the west.
A large xorn enters from the west.
A large xorn enters from the west.
< 265h/357H 117v/129V Pos: standing >
A Drow Elf gives an order to his followers.
A Drow Elf snaps into visibility.
You are knocked to the ground by a large xorn's mighty bash!
You dodge a bash from a large xorn, who loses its balance and falls.
You dodge a bash from a large xorn, who loses its balance and falls.
< 264h/357H 117v/129V Pos: sitting >
< T: Nrz TP: sit TC: few wounds E: large sta EP: excellent >
You miss a large xorn.
-=[A large xorn's crush grazes you.]=-
-=[A large xorn's feeble crush grazes you.]=-
< 261h/357H 118v/129V Pos: sitting >
< T: Nrz TP: sit TC: few wounds E: large sta EP: excellent >
A Drow Elf starts casting a spell.
< 261h/357H 118v/129V Pos: sitting >
< T: Nrz TP: sit TC: few wounds E: large sta EP: excellent >
You score a CRITICAL HIT!!!!!
[Damage: 1 ] -=[Your weak punch grazes a large xorn.]=-
< 261h/357H 118v/129V Pos: sitting >
< T: Nrz TP: sit TC: few wounds E: large sta EP: few scratches >
-=[A large xorn's weak crush grazes you.]=-
A large xorn misses you.
< 259h/357H 118v/129V Pos: sitting >
< T: Nrz TP: sit TC: few wounds E: large sta EP: few scratches >
A Drow Elf completes his spell...
A Drow Elf utters the words 'xarr ay ghaiz'
< 259h/357H 118v/129V Pos: sitting >
< T: Nrz TP: sit TC: few wounds E: large sta EP: few scratches >
You clamber to your feet.
< 259h/357H 118v/129V Pos: standing >
< T: Nrz TP: sta TC: few wounds E: large sta EP: few scratches >
You attempt to flee...
The Road Leading From Tharnadia
Obvious exits: -E -D
A greyish stone wall is here to the east. (magic)
There are residual brain waves in the area.
You flee upward!
< 259h/357H 89v/129V Pos: standing >
You attempt to flee...
The Road Leading From Tharnadia
Obvious exits: -W -U
A greyish stone wall is here to the west. (magic)
A few drops of fresh blood are scattered around the area.
The corpse of a tharnadian illusionist is lying here.
The corpse of a militia guard is lying here.
A large Xorn stands here, three arms flailing. (minion)
A large xorn sits here. (Minion)
A large xorn sits here. (Minion)
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
You flee downward!
< 259h/357H 61v/129V Pos: standing >
A large xorn clambers to its feet.
< 259h/357H 61v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 259h/357H 63v/129V Pos: standing >
A large xorn clambers to its feet.
Alas, you cannot go that way. . . .
< 259h/357H 63v/129V Pos: standing >
A Drow Elf starts casting an offensive spell.
< 259h/357H 63v/129V Pos: standing >
Oof! You bump into a greyish stone wall...
< 259h/357H 64v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 259h/357H 64v/129V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from a Drow Elf striking you full on!
OUCH! That really did HURT!
Sorry, you aren't allowed to do that in combat.
< 220h/357H 65v/129V Pos: standing >
< T: Nrz TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
You miss a Drow Elf.
A Drow Elf snaps into visibility.
You attempt to flee...
The Road Leading From Tharnadia
Obvious exits: -E -D
A greyish stone wall is here to the east. (magic)
You flee upward!
< 220h/357H 37v/129V Pos: standing >
A large xorn enters from below.
A large xorn enters from below.
A large xorn enters from below.
< 220h/357H 37v/129V Pos: standing >
Sparkling magic surrounds a Drow Elf as he begins his chant.
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 220h/357H 38v/129V Pos: standing >
A Drow Elf snaps into visibility.
-=[Green slime eats away at your skin!]=-
< 196h/357H 38v/129V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from a Drow Elf striking you full on!
A Drow Elf snaps into visibility.
OUCH! That really did HURT!
You dodge a Drow Elf's vicious attack.
You dodge a Drow Elf's vicious attack.
A Drow Elf snaps into visibility.
-=[A Drow Elf's bludgeon grazes you.]=-
Pardon?
< 154h/357H 38v/129V Pos: standing >
< T: Nrz TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 154h/357H 38v/129V Pos: standing >
< T: Nrz TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
Sparkling magic surrounds a Drow Elf as he begins his chant.
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 154h/357H 38v/129V Pos: standing >
< T: Nrz TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
You attempt to flee...
The Road Leading From Tharnadia
Obvious exits: -W -U
A greyish stone wall is here to the west. (magic)
A few drops of fresh blood are scattered around the area.
The corpse of a tharnadian illusionist is lying here.
The corpse of a militia guard is lying here.
You flee downward!
< 154h/357H 7v/129V Pos: standing >
A Drow Elf sneaks in from above.
A large xorn enters from above.
A large xorn enters from above.
A large xorn enters from above.
< 154h/357H 7v/129V Pos: standing >
A Drow Elf starts casting an offensive spell.
< 154h/357H 8v/129V Pos: standing >
A Drow Elf snaps into visibility.
-=[Green slime eats away at your skin!]=-
< 130h/357H 8v/129V Pos: standing >
A Drow Elf snaps into visibility.
-=[Green slime eats away at your skin!]=-
< 106h/357H 8v/129V Pos: standing >
A Drow Elf snaps into visibility.
< 106h/357H 9v/129V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from a Drow Elf striking you full on!
A Drow Elf snaps into visibility.
OUCH! That really did HURT!
You attempt to flee...
The Road Leading From Tharnadia
Obvious exits: -E -D
A greyish stone wall is here to the east. (magic)
You flee upward!
< 68h/357H 0v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 68h/357H 1v/129V Pos: standing >
-=[Green slime eats away at your skin!]=-
Oof! You bump into a greyish stone wall...
< 44h/357H 1v/129V Pos: standing >
-=[Green slime eats away at your skin!]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Oof! You bump into a greyish stone wall...
A large xorn enters from below.
A large xorn enters from below.
A large xorn enters from below.
< 20h/357H 1v/129V Pos: standing >
Oof! You bump into a greyish stone wall...
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 20h/357H 2v/129V Pos: standing >
Oof! You bump into a greyish stone wall...
< 20h/357H 2v/129V Pos: standing >
Oof! You bump into a greyish stone wall...
< 20h/357H 2v/129V Pos: standing >
A Drow Elf snaps into visibility.
-=[Green slime eats away at your skin!]=-
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.
You are in pretty bad shape, unable to do anything!
< -4h/357H 2v/129V Pos: on your ass >
You are in pretty bad shape, unable to do anything!
Sorry, you can't do that while laying around.
< -4h/357H 2v/129V Pos: on your ass >