<worn as a badge> a elven rune of restoration of endurance (magic) (glowing)
<worn on head> an illithid's circlet [superior] (invis) (magic)
<worn on eyes> an all-seeing demonic eye (magic)
<worn in ear> a lightning earring [superior]
<worn in ear> a glowing jade earring (glowing) [53%]
<worn on face> the mask of stone form (humming)
<worn around neck> an amulet of the Neogi Lords [superior] (magic)
<worn around neck> the amulet of lordly protection (magic) [73%]
<worn on body> the armor of a MaDMaN of greater intelligence (magic)
<worn about body> the cloak of woven time (magic) (glowing)
<worn on back> a large leather backpack
<worn on spider body>the drider robe of the shadow spinner [superior] (magic)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* with a strange dark bloodstone (magic) (glowing) [67%]
<worn about waist> the threads of astral projection [poor] (glowing)
<worn on belt buckle>a large tome engulfed in blue flames (magic) (humming)
<worn on arms> some blue dragonscale shoulder guards (magic)
<held as shield> a scale from the elder golden wyrm [superior]
<worn around wrist> the bangle of immunity [superior] (magic) (glowing)
<worn around wrist> a bracelet of finger bones [superior]
<worn on hands> the cubes of protection (humming)
<worn on finger> a ring of the Neogi Lords of intelligence (glowing)
<worn on finger> an enchanted ring of balor bone [poor]
<primary weapon> the shadowy staff of damnation of intelligence (magic) (glowing)
The Ethereal Plane (evil)
The Caverns of Armageddon (neutral)
The Forest City of Aravne (slightly evil)
Plane of Fire (good)
Ruined Temple of Tezcatlipoca (neutral)
The Astral Plane (evil)
Jotunheim (neutral)
*The Transparent Tower (slightly evil)
Krethik Keep (slightly evil)
*Temple of the Earth (very good)
Sea Kingdom (evil)
Plane of Earth (neutral)
Sevenoaks (neutral)
The Keep of Evil (slightly evil)
The Forgotten Mansion (neutral)
*Domain of Lost Souls (slightly evil)
The Hall of Knighthood (pure evil)
The Depths of Duris (slightly evil)
Arachdrathos Guilds (neutral)
Valley of the Snow Ogres (good)
*The Great Shaboath (very evil)
The Tempest Court (neutral)
Pit of Dragons (neutral)
Ny'Neth (slightly evil)
Lost Temple of Tikitzopl (neutral)
The Scorched Valley (neutral)
The Realm of Barovia (neutral)
The Royal Mausoleum of Castle IceCrag (slightly evil)
Plane of Fire, Brass (slightly evil)
Githzerai Stronghold (neutral)
Ceothia (slightly evil)
Tiamat (slightly evil)
The Fortress of Dreams (neutral)
Bahamut's Palace (slightly evil)
Dragonnia (neutral)
The Charcoal Palace (extremely evil)
Vecna's Tomb (good)
Ny'Neth's Stronghold (good)
Apocalypse Castle (evil)
The Realm of Barovia Continued (very good)
The Hall of the Ancients (very evil)
The Bronze Citadel (slightly good)
Ny'Neth's Stronghold Continued (slightly good)
Negative Material Plane (neutral)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (neutral)
Castle Ravenloft (neutral)
* = already completed this boot.
< 1064h/972H 256v/242V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Quiet Alleyway
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Quiet Alleyway
</map>
A Bend in a Quiet Alleyway
Obvious exits: -N -E
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A green dracolich enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A shadow dracolich enters from the east.
< 1063h/972H 255v/242V Pos: standing >
You quickly scan the area.
A poor commoner who is close by to your north.
A stray cat who is close by to your north.
The beggar who is close by to your north.
A woman noble who is not far off to your east.
A noble who is not far off to your east.
< 1063h/972H 255v/242V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Quiet Alleyway
</map>
A Bend in a Quiet Alleyway
Obvious exits: -E -S -W
A green dracolich enters from the west.
Colc sneaks in from the west.
A shadow dracolich enters from the west.
< 1063h/972H 254v/242V Pos: standing >
< 1063h/972H 254v/242V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Noble's Home
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Noble's Home
</map>
A Noble's Home
Obvious exits: -W
An ironbound chest rests here.
A woman noble struts around here, her pert little ass in the air.
A noble is standing here, a pretentious look upon his face.
A green dracolich enters from the west.
Alarm bells sound, signalling an invasion!
Colc sneaks in from the west.
A shadow dracolich enters from the west.
< 1063h/972H 253v/242V Pos: standing >
You quickly scan the area.
A religious zealot who is not far off to your west.
A street sweeper who is not far off to your west.
< 1063h/972H 253v/242V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Quiet Alleyway
</map>
A Bend in a Quiet Alleyway
Obvious exits: -E -S -W
A green dracolich enters from the east.
Alarm bells sound, signalling an invasion!
A shadow dracolich enters from the east.
< 1063h/972H 252v/242V Pos: standing >
< 1063h/972H 252v/242V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Quiet Alleyway
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Quiet Alleyway
</map>
A Bend in a Quiet Alleyway
Obvious exits: -N -E
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A green dracolich enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A shadow dracolich enters from the east.
A green dracolich gives a shadow dracolich a hearty round of applause.
< 1063h/972H 251v/242V Pos: standing >
You quickly scan the area.
A poor commoner who is close by to your north.
A stray cat who is close by to your north.
The beggar who is close by to your north.
A woman noble who is not far off to your east.
A noble who is not far off to your east.
< 1063h/972H 251v/242V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Quiet Alleyway
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Quiet Alleyway
</map>
A Bend in a Quiet Alleyway
Obvious exits: -N# -S -W
A poor looking commoner is standing here, wearing a mean expression.
A stray tomcat is darting after rodents, here.
A homeless beggar is here, asking for a few coins.(Gold Aura)
A green dracolich enters from the south.
Colc sneaks in from the south.
A shadow dracolich enters from the south.
Alarm bells sound, signalling an invasion!
< 1063h/972H 250v/242V Pos: standing >
< 1063h/972H 250v/242V Pos: standing >
A stray cat leaves south.
You quickly scan the area.
A stray cat who is close by to your south.
A religious zealot who is close by to your south.
A street sweeper who is close by to your south.
< 1063h/972H 250v/242V Pos: standing >
< 1063h/972H 250v/242V Pos: standing >
< 1063h/972H 250v/242V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Quiet Alleyway
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Quiet Alleyway
</map>
A Bend in a Quiet Alleyway
Obvious exits: -N -E
A stray tomcat is darting after rodents, here.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A green dracolich enters from the north.
Alarm bells sound, signalling an invasion!
Colc sneaks in from the north.
A shadow dracolich enters from the north.
< 1063h/972H 249v/242V Pos: standing >
< 1063h/972H 249v/242V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Quiet Alleyway
</map>
A Bend in a Quiet Alleyway
Obvious exits: -E -S -W
A green dracolich enters from the west.
Colc sneaks in from the west.
Alarm bells sound, signalling an invasion!
A shadow dracolich enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1063h/972H 248v/242V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Grand Tharnadian Way
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Grand Tharnadian Way
</map>
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
The corpse of a tharnadian thief-hunter is lying here.
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
A green dracolich enters from the north.
A shadow dracolich enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1063h/972H 247v/242V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your east.
A human merchant who is not far off to your east.
A stray cat who is not far off to your east.
A Halfling who is a brief walk away to your east.
The doctor who is close by to your west.
< 1063h/972H 247v/242V Pos: standing >
< 1063h/972H 247v/242V Pos: standing >
< 1063h/972H 247v/242V Pos: standing >
A stray dog leaves east.
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A large wandering dog is here, growling at you.
A young cleric is standing here, smiling at you warmly.(Gold Aura)
A stray tomcat is darting after rodents, here.
A green dracolich enters from the west.
Colc sneaks in from the west.
A shadow dracolich enters from the west.
< 1062h/972H 246v/242V Pos: standing >
< 1062h/972H 246v/242V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -N -E -W
A human merchant from another town stands here, perusing Tharnadia.
A stray tomcat is darting after rodents, here.
A green dracolich enters from the west.
Colc sneaks in from the west.
A shadow dracolich enters from the west.
< 1062h/972H 245v/242V Pos: standing >
< 1062h/972H 245v/242V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
The corpse of a militia guard is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
[3] The corpse of a militia guard is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of the town crier is lying here.
The corpse of a street sweeper is lying here.
The corpse of a stray cat is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A green dracolich enters from the west.
A shadow dracolich enters from the west.
< 1062h/972H 244v/242V Pos: standing >
< 1062h/972H 244v/242V Pos: standing >
You quickly scan the area.
Mussa who is close by to your north.
Jodnan who is close by to your north.
A human merchant who is close by to your west.
A stray cat who is close by to your west.
A stray dog who is not far off to your west.
A young cleric who is not far off to your west.
A stray cat who is not far off to your west.
A stray cat who is a brief walk away to your west.
The doctor who is rather far off to your west.
< 1062h/972H 244v/242V Pos: standing >
< 1062h/972H 244v/242V Pos: standing >
A Halfling sneaks in from the north.
< 1062h/972H 244v/242V Pos: standing >
Ok.
A shadow dracolich misses a kick at a Halfling due to his small size.
[Damage: 4 ] A green dracolich kicks a Halfling in the stomach, rendering him breathless.
< 1062h/972H 244v/242V Pos: standing >
The intense flames cause Mussa's skin to smolder and burn!
Mussa snaps into visibility.
Fire sears and bakes Mussa!
A Halfling misses a shadow dracolich.
A Halfling misses a shadow dracolich.
A shadow dracolich dodges a Halfling's attack.
< 1062h/972H 244v/242V Pos: standing >
< 1062h/972H 244v/242V Pos: standing >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
< 1062h/972H 244v/242V Pos: standing >
Autosaving...
Mussa snaps into visibility.
< 1062h/972H 244v/242V Pos: standing >
[Damage: 3 ] A shadow dracolich's weak claw grazes a Halfling.
[Damage: 3 ] A shadow dracolich's claw grazes a Halfling.
A Halfling dodges a shadow dracolich's attack.
[Damage: 3 ] A shadow dracolich's weak claw grazes a Halfling.
A Halfling dodges a shadow dracolich's attack.
A Halfling attempts to flee.
A Halfling leaves west.
< 1062h/972H 244v/242V Pos: standing >
Mussa's face flushes white for a moment.
< 1061h/972H 244v/242V Pos: standing >
The intense flames cause Mussa's skin to smolder and burn!
Mussa snaps into visibility.
Fire sears and bakes Mussa!
You start chanting...
< 1061h/972H 244v/242V Pos: standing >
You complete your spell...
You reach out at Mussa and touch him.
Mussa appears to gain power from the sudden deadly chill around him.
< 1061h/972H 244v/242V Pos: standing >
A Halfling sneaks in from the west.
< 1061h/972H 244v/242V Pos: standing >
A Halfling starts casting an offensive spell called 'immolate'.
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -N -E -W
A human merchant from another town stands here, perusing Tharnadia.
A stray tomcat is darting after rodents, here.
A green dracolich enters from the east.
Mussa sneaks in from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A shadow dracolich enters from the east.
< 1061h/972H 243v/242V Pos: standing >
Ok.
< 1061h/972H 243v/242V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
The corpse of a militia guard is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
[3] The corpse of a militia guard is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of the town crier is lying here.
The corpse of a street sweeper is lying here.
The corpse of a stray cat is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A Halfling (tiny) < The Commonwealth > stands in mid-air here. (Casting) (Gold Aura)
An impenetrable globe of darkness floats near a Halfling's head.
A green dracolich enters from the west.
Mussa sneaks in from the west.
Alarm bells sound, signalling an invasion!
A shadow dracolich enters from the west.
< 1061h/972H 242v/242V Pos: standing >
Ok.
You snap into visibility.
[Damage: 4 ] A shadow dracolich kicks a Halfling in the stomach, rendering him breathless.
[Damage: 2 ] A green dracolich kicks a Halfling in the stomach, rendering him breathless.
< 1061h/972H 242v/242V Pos: standing >
The intense flames cause Mussa's skin to smolder and burn!
Mussa snaps into visibility.
Fire sears and bakes Mussa!
A Halfling completes his spell...
A Halfling utters the word 'uwwarahz'
A flaming conflagration spews from a Halfling striking Mussa full on!
The intense flames cause Mussa's skin to smolder and burn!
Mussa snaps into visibility.
< 1061h/972H 242v/242V Pos: standing >
Mussa snaps into visibility.
A Halfling starts casting an offensive spell called 'electrical execution'.
< 1061h/972H 242v/242V Pos: standing >
A Halfling dodges a green dracolich's attack.
[Damage: 2 ] A green dracolich's claw grazes a Halfling.
A green dracolich misses a Halfling.
< 1061h/972H 242v/242V Pos: standing >
A Halfling raises hands performing an arcane gesture and some of Mussa's spell energy is dispersed.
Mussa snaps into visibility.
A Halfling's eyes briefly cloud over as his body is painfully ripped apart from within.
< 1061h/972H 242v/242V Pos: standing >
The sun starts to set in the south.
< 1061h/972H 242v/242V Pos: standing >
Mussa snaps into visibility.
< 1061h/972H 242v/242V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'zrzqhfuqar znzjudihuai'
A shadow dracolich is engulfed by a shower of arcing electricity sent by a Halfling.
< 1061h/972H 242v/242V Pos: standing >
The flaming conflagration burning Mussa subsides!
The intense flames cause Mussa's skin to smolder and burn!
Mussa snaps into visibility.
Fire sears and bakes Mussa!
Ok.
[Damage: 6 ] A shadow dracolich kicks a Halfling in the stomach, rendering him breathless.
A shadow dracolich's mighty kick sends a Halfling crashing onto the ground!
[Damage: 6 ] A green dracolich kicks a Halfling in the stomach, rendering him breathless.
< 1060h/972H 242v/242V Pos: standing >
[Damage: 7 ] A shadow dracolich's decent claw grazes a Halfling.
[Damage: 5 ] A shadow dracolich's claw grazes a Halfling.
[Damage: 6 ] A shadow dracolich's crude claw grazes a Halfling.
[Damage: 18 ] A shadow dracolich's fine claw wounds a Halfling.
[Damage: 20 ] A shadow dracolich's impressive claw wounds a Halfling.
< 1060h/972H 242v/242V Pos: standing >
Mussa snaps into visibility.
A Halfling raises hands performing an arcane gesture and some of Mussa's spell energy is dispersed.
Mussa snaps into visibility.
A Halfling's eyes briefly cloud over as his body is painfully ripped apart from within.
Mussa misses a Halfling.
Mussa misses a Halfling.
Mussa snaps into visibility.
< 1060h/972H 242v/242V Pos: standing >
Electrical arcs continue to blacken and pincushion a shadow dracolich.
< 1060h/972H 242v/242V Pos: standing >
Mussa snaps into visibility.
< 1060h/972H 242v/242V Pos: standing >
A green dracolich dodges a Halfling's attack.
A Halfling misses a green dracolich.
A green dracolich dodges a Halfling's attack.
< 1060h/972H 242v/242V Pos: standing >
[Damage: 17 ] A green dracolich's claw wounds a Halfling.
[Damage: 31 ] A green dracolich's claw strikes a Halfling.
[Damage: 32 ] A green dracolich's claw strikes a Halfling.
< 1060h/972H 242v/242V Pos: standing >
Electrical arcs continue to blacken and pincushion a shadow dracolich.
A Halfling frowns in concentration as he intercepts Mussa's spell and hurls it back at him!
Mussa snaps into visibility.
Mussa's eyes briefly cloud over as his body is painfully ripped apart from within.
< 1060h/972H 242v/242V Pos: standing >
The intense flames cause Mussa's skin to smolder and burn!
Mussa snaps into visibility.
Fire sears and bakes Mussa!
< 1060h/972H 242v/242V Pos: standing >
You start chanting...
Mussa snaps into visibility.
< 1060h/972H 242v/242V Pos: standing >
[Damage: 19 ] A shadow dracolich's claw wounds a Halfling.
[Damage: 37 ] A shadow dracolich's powerful claw strikes a Halfling.
[Damage: 19 ] A shadow dracolich's claw strikes a Halfling.
[Damage: 19 ] A shadow dracolich's impressive claw strikes a Halfling.
[Damage: 20 ] A shadow dracolich's impressive claw strikes a Halfling.
[Damage: 41 ] A shadow dracolich's powerful claw strikes a Halfling.
< 1060h/972H 242v/242V Pos: standing >
A Halfling's spell flows around a shadow dracolich, leaving it unharmed!
< 1060h/972H 242v/242V Pos: standing >
You complete your spell...
You reach out at Mussa and touch him.
Mussa appears to gain power from the sudden deadly chill around him.
< 1060h/972H 242v/242V Pos: standing >
Mussa snaps into visibility.
A Halfling frowns in concentration as he intercepts Mussa's spell and hurls it back at him!
Mussa snaps into visibility.
Mussa's eyes briefly cloud over as his body is painfully ripped apart from within.
A Halfling misses a green dracolich.
A Halfling misses a green dracolich.
< 1060h/972H 242v/242V Pos: standing >
Looking panicked, a Halfling scrambles madly to his feet!
< 1060h/972H 242v/242V Pos: standing >
[Damage: 21 ] A green dracolich's claw strikes a Halfling.
[Damage: 21 ] A green dracolich's impressive claw strikes a Halfling.
< 1060h/972H 242v/242V Pos: standing >
Mussa snaps into visibility.
< 1060h/972H 242v/242V Pos: standing >
A Halfling's spell flows around a shadow dracolich, leaving it unharmed!
Ok.
[Damage: 15 ] A shadow dracolich kicks a Halfling in the stomach, rendering him breathless.
A shadow dracolich's mighty kick sends a Halfling crashing onto the ground!
[Damage: 27 ] A green dracolich kicks a Halfling in the stomach, rendering him breathless.
< 1060h/972H 242v/242V Pos: standing >
Shadows start to swirl around and cover a Halfling's skin.
< 1060h/972H 242v/242V Pos: standing >
The intense flames cause Mussa's skin to smolder and burn!
Mussa snaps into visibility.
Fire sears and bakes Mussa!
< 1060h/972H 242v/242V Pos: standing >
Mussa snaps into visibility.
A Halfling raises hands performing an arcane gesture and some of Mussa's spell energy is dispersed.
Mussa snaps into visibility.
A Halfling's eyes briefly cloud over as his body is painfully ripped apart from within.
< 1060h/972H 242v/242V Pos: standing >
Electrical arcs continue to blacken and pincushion a shadow dracolich.
[Damage: 7 ] A shadow dracolich's decent claw wounds a Halfling.
[Damage: 7 ] A shadow dracolich's claw wounds a Halfling.
[Damage: 16 ] A shadow dracolich's fine claw strikes a Halfling.
[Damage: 6 ] A shadow dracolich's claw wounds a Halfling.
[Damage: 6 ] A shadow dracolich's crude claw wounds a Halfling.
[Damage: 6 ] A shadow dracolich's claw wounds a Halfling.
< 1060h/972H 242v/242V Pos: standing >
Mussa snaps into visibility.
< 1059h/972H 242v/242V Pos: standing >
A Halfling misses a green dracolich.
A Halfling misses a green dracolich.
< 1059h/972H 242v/242V Pos: standing >
Mussa snaps into visibility.
[Damage: 16 ] A green dracolich's impressive claw strikes a Halfling.
[Damage: 14 ] A green dracolich's claw strikes a Halfling.
[Damage: 34 ] A green dracolich's claw strikes a Halfling very hard.
Colc snaps into visibility.
Colc kicks a Halfling in the stomach, rendering him breathless.
< 1059h/972H 242v/242V Pos: standing >
A Halfling's spell flows around a shadow dracolich, leaving it unharmed!
< 1059h/972H 242v/242V Pos: standing >
Mussa snaps into visibility.
A Halfling's eyes briefly cloud over as his body is painfully ripped apart from within.
You start chanting...
< 1059h/972H 242v/242V Pos: standing >
The flaming conflagration burning Mussa subsides!
< 1059h/972H 242v/242V Pos: standing >
Colc's slash strikes a Halfling very hard.
Colc's fine slash seriously wounds a Halfling.
Colc's fine slash seriously wounds a Halfling.
Mussa snaps into visibility.
< 1059h/972H 242v/242V Pos: standing >
You complete your spell...
[Damage: 28 ] -=[You drain a Halfling of some of his energy.]=-
A Halfling's necklace of giant strength of strength was disintegrated by the negative energy!
A Halfling's gleaming platinum ring of constitution was disintegrated by the negative energy!
A Halfling's eyes of the zombie lord was disintegrated by the negative energy!
A Halfling's glowing jade earring was disintegrated by the negative energy!
A Halfling's emerald disc fashioned from bone of constitution was disintegrated by the negative energy!
A Halfling is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!