<worn on head> a fanged bronze crown from The Savannah of Broken Trusts
<worn in ear> a flaming copper stud
<worn on face> a skin-wrapped granite veil
<worn around neck> a fanged brass medallion
<worn on body> a magical hide tunic
<worn about waist> a dark granite belt
<worn on belt buckle>a quill
<worn on finger> a patched marble signet
<worn on finger> a diabolical iron signet
<primary weapon> a thin steel dagger
<worn on legs> some cracked marble greaves
<worn on feet> a pair of high-soft leather boots
End of The Docks
Obvious exits: -N -E -W
The Sloop Swan floats here.
The Sloop pfft floats here.
The Galleon Fluval floats here.
The Destroyer Ghastly Taint floats here.
The Yacht TangSlayer floats here.
The Ketch Kabum floats here.
The Ketch Dusk floats here.
The Yacht shipppp floats here.
The Caravel monster squad floats here.
The Yacht *--[M-80] floats here.
The Sloop DownwardSpiral floats here.
A burly seaman walks by here, enjoying some time off.
A burly seaman walks by here, enjoying some time off.
The boat merchant enjoys the ocean sounds here.
< 262h/262H 137v/138V Pos: standing >
A young sailor enters from the east.
< 262h/262H 137v/138V Pos: standing >
< 262h/262H 137v/138V Pos: standing >
There is no phly here.
< 262h/262H 137v/138V Pos: standing >
The Center Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
A young sailor moves about doing his duties.
Phly (Centaur)(large) sits resting.(Gold Aura)
< 262h/262H 136v/138V Pos: standing >
Hint: Type 'group' to see your groupmates' health and movement.
You now follow Phly.
< 262h/262H 138v/138V Pos: standing >
A young sailor enters from the west.
< 262h/262H 138v/138V Pos: standing >
The wind begins to blow.
< 262h/262H 138v/138V Pos: standing >
You attempt to give consent...
< 262h/262H 138v/138V Pos: standing >
< 262h/262H 138v/138V Pos: standing >
< 262h/262H 138v/138V Pos: standing >
< 262h/262H 138v/138V Pos: standing >
You are now a member of Phly's group.
< 262h/262H 138v/138V Pos: standing >
Score information for Marell
Level: 38 Race: Githzerai Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 262(262) Mana: 714(714) Moves: 138(138)
Coins carried: 10 platinum 0 gold 4 silver 5 copper
Compression ratio: 85%
Status: Standing.
Frags: +0.00 Deaths: 15
Detecting: Invisible Evil Good Magic Life
Protected from: Fire
Enchantments: Ultravision Fly
Herbs: Medicus
Combat Pulse: 19 Spell Pulse: 0.87
Leaderboard Points: 381
Active Spells:
--------------
energy containment (5 minutes)
aura sight (14 minutes)
fly (54 minutes)
intellect fortress (2 minutes)
enhance dexterity (16 minutes)
enhance agility (16 minutes)
enhance strength (16 minutes)
enhance constitution (16 minutes)
well-rested bonus (80 minutes)
< 262h/262H 138v/138V Pos: standing >
< 262h/262H 138v/138V Pos: standing >
< 262h/262H 138v/138V Pos: standing >
An old seaman enters from the west.
< 262h/262H 138v/138V Pos: standing >
< 262h/262H 138v/138V Pos: standing >
< 262h/262H 138v/138V Pos: standing >
Phly clambers to her feet.
< 262h/262H 138v/138V Pos: standing >
Phly trots east.
You follow Phly.
The Center Docks
Obvious exits: -E -W
Phly (Centaur)(large) stands here.(Gold Aura)
< 262h/262H 137v/138V Pos: standing >
Phly trots east.
You follow Phly.
The Center Docks
Obvious exits: -E -W
Phly (Centaur)(large) stands here.(Gold Aura)
A burly seaman walks by here, enjoying some time off.
< 262h/262H 136v/138V Pos: standing >
Phly trots east.
You follow Phly.
The Center Docks
Obvious exits: -E -W
Phly (Centaur)(large) stands here.(Gold Aura)
A burly seaman walks by here, enjoying some time off.
< 262h/262H 136v/138V Pos: standing >
< 262h/262H 138v/138V Pos: standing >
Phly sits down in a comfortable spot.
< 262h/262H 138v/138V Pos: standing >
Phly stares off into space, entering a meditative trance.
< 262h/262H 138v/138V Pos: standing >
< 262h/262H 138v/138V Pos: standing >
< 262h/262H 138v/138V Pos: standing >
< 262h/262H 138v/138V Pos: standing >
The Center Docks
Obvious exits: -E -W
Phly (Centaur)(large) sits resting.(Gold Aura)
A burly seaman walks by here, enjoying some time off.
< 262h/262H 138v/138V Pos: standing >
Phly snaps out of her meditative trance, smiling placidly.
< 262h/262H 138v/138V Pos: standing >
Hint: You can use 'offensive off' to stop from fighting back, and 'offensive' or 'offensive on' to start again.
< 262h/262H 138v/138V Pos: standing >
An old seaman leaves west.
< 262h/262H 138v/138V Pos: standing >
< 262h/262H 138v/138V Pos: standing >
Phly clambers to her feet.
< 262h/262H 138v/138V Pos: standing >
< 262h/262H 138v/138V Pos: standing >
Phly sits down in a comfortable spot.
< 262h/262H 138v/138V Pos: standing >
Phly stares off into space, entering a meditative trance.
< 262h/262H 138v/138V Pos: standing >
< 262h/262H 138v/138V Pos: standing >
The Center Docks
Obvious exits: -E -W
Phly (Centaur)(large) sits resting.(Gold Aura)
< 262h/262H 138v/138V Pos: standing >
Phly snaps out of her meditative trance, smiling placidly.
< 262h/262H 138v/138V Pos: standing >
Phly clambers to her feet.
< 262h/262H 138v/138V Pos: standing >
A young sailor enters from the east.
< 262h/262H 138v/138V Pos: standing >
Phly starts casting a spell.
< 262h/262H 138v/138V Pos: standing >
< 262h/262H 138v/138V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
Phly (Centaur)(large) stands here. (Casting) (Gold Aura)
< 262h/262H 138v/138V Pos: standing >
Phly completes her spell...
Phly utters the word 'zrzspaihghcandusiohp'
Phly strengthens visibly.
< 262h/262H 138v/138V Pos: standing >
< 262h/262H 138v/138V Pos: standing >
Phly starts casting a spell.
< 262h/262H 138v/138V Pos: standing >
A young sailor leaves east.
< 262h/262H 138v/138V Pos: standing >
Sorry, but you cannot do that here!
< 262h/262H 138v/138V Pos: standing >
Phly completes her spell...
Phly utters the word 'grunofoyruoph'
Phly floats up into the air, free as a bird!
The Center Docks
Obvious exits: -E -W
Phly (Centaur)(large) stands in mid-air here.(Gold Aura)
< 262h/262H 138v/138V Pos: standing >
Score information for Marell
Level: 38 Race: Githzerai Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 262(262) Mana: 714(714) Moves: 138(138)
Coins carried: 10 platinum 0 gold 4 silver 5 copper
Compression ratio: 85%
Status: Standing.
Frags: +0.00 Deaths: 15
Detecting: Invisible Evil Good Magic Life
Protected from: Fire
Enchantments: Ultravision Fly
Herbs: Medicus
Combat Pulse: 19 Spell Pulse: 0.87
Leaderboard Points: 381
Active Spells:
--------------
energy containment (4 minutes)
aura sight (13 minutes)
fly (53 minutes)
intellect fortress (1 minute)
enhance dexterity (15 minutes)
enhance agility (15 minutes)
enhance strength (15 minutes)
enhance constitution (15 minutes)
well-rested bonus (79 minutes)
< 262h/262H 138v/138V Pos: standing >
A young sailor enters from the east.
< 262h/262H 138v/138V Pos: standing >
Phly starts casting a spell.
< 262h/262H 138v/138V Pos: standing >
Phly completes her spell...
Phly utters the words 'gsufuh xabrae'
Phly glows dimly as a faint white halo surrounds her.
< 262h/262H 138v/138V Pos: standing >
< 262h/262H 138v/138V Pos: standing >
Phly sits down in a comfortable spot.
< 262h/262H 138v/138V Pos: standing >
Phly stares off into space, entering a meditative trance.
< 262h/262H 138v/138V Pos: standing >
You begin to focus your will...
< 262h/262H 138v/138V Pos: standing >
< 262h/262H 138v/138V Pos: standing >
Casting: cannibalize *
< 262h/262H 138v/138V Pos: standing >
Your mental manipulations become a reality...
You will now drain power from your victim!
< 262h/262H 138v/138V Pos: standing >
1st CIRCLE:
adrenaline control
combat mind
ego whip
excogitate
2nd CIRCLE:
ballistic attack
enhance agility
enhance constitution
enhance dexterity
enhance strength
3rd CIRCLE:
aura sight
lend health
molecular agitation
4th CIRCLE:
ego blast
energy containment
flesh armor
5th CIRCLE:
inflict pain
6th CIRCLE:
cell adjustment
create sound
flight
intellect fortress
7th CIRCLE:
detonate
tower of iron will
8th CIRCLE:
cannibalize
ectoplasmic form
inertial barrier
molecular control
9th CIRCLE:
ether warp
psychic crush
10th CIRCLE:
death field
wormhole
11th CIRCLE:
biofeedback
pyrokinesis
12th CIRCLE:
confuse
enrage
fire aura
< 262h/262H 138v/138V Pos: standing >
You begin to focus your will...
< 262h/262H 138v/138V Pos: standing >
Casting: inertial barrier *
< 262h/262H 138v/138V Pos: standing >
Your mental manipulations become a reality...
You feel uneasy, almost as if a headache is coming on. Almost as if you're slightly in control of reality now.
< 262h/262H 138v/138V Pos: standing >
< 262h/262H 138v/138V Pos: standing >
An old seaman enters from the west.
< 262h/262H 138v/138V Pos: standing >
You begin to focus your will...
< 262h/262H 138v/138V Pos: standing >
Hint: At level 30 you get the option to adopt a class specialization if you choose. Check the 'specialize' command for a list of what's available, and help files for descriptions.
< 262h/262H 138v/138V Pos: standing >
Casting: adrenaline control *
< 262h/262H 138v/138V Pos: standing >
Your mental manipulations become a reality...
You feel a massive rush of adrenaline!
< 262h/262H 138v/138V Pos: standing >
The Center Docks
Obvious exits: -E -W
A burly seaman walks by here, enjoying some time off.
A young sailor moves about doing his duties.
Phly (Centaur)(large) sits resting.(Gold Aura)
< 262h/262H 138v/138V Pos: standing >
< 262h/262H 138v/138V Pos: standing >
Phly snaps out of her meditative trance, smiling placidly.
< 262h/262H 138v/138V Pos: standing >
Phly clambers to her feet.
< 262h/262H 138v/138V Pos: standing >
A young sailor leaves east.
< 262h/262H 138v/138V Pos: standing >
An old seaman leaves west.
< 262h/262H 138v/138V Pos: standing >
The Center Docks
Obvious exits: -E -W
Phly (Centaur)(large) stands in mid-air here.(Gold Aura)
< 262h/262H 138v/138V Pos: standing >
Autosaving...
< 262h/262H 138v/138V Pos: standing >
< 262h/262H 138v/138V Pos: standing >
< 262h/262H 138v/138V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your east.
An old seaman who is not far off to your east.
A boat inspector who is rather far off to your east.
A boat inspector who is rather far off to your east.
A rabbit who is rather far off to your east.
A young sailor who is in the distance to your east.
A boat inspector who is in the distance to your east.
A young girl who is in the distance to your east.
An old seaman who is close by to your west.
An old seaman who is not far off to your west.
A young sailor who is not far off to your west.
An old seaman who is a brief walk away to your west.
An old seaman who is a brief walk away to your west.
A young sailor who is rather far off to your west.
A boat merchant who is rather far off to your west.
< 262h/262H 138v/138V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your east.
An old seaman who is not far off to your east.
A boat inspector who is rather far off to your east.
A boat inspector who is rather far off to your east.
A young sailor who is in the distance to your east.
A boat inspector who is in the distance to your east.
A young girl who is in the distance to your east.
An old seaman who is close by to your west.
An old seaman who is not far off to your west.
A young sailor who is not far off to your west.
An old seaman who is a brief walk away to your west.
An old seaman who is a brief walk away to your west.
A young sailor who is rather far off to your west.
A boat merchant who is rather far off to your west.
< 262h/262H 138v/138V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your east.
An old seaman who is not far off to your east.
A boat inspector who is rather far off to your east.
A boat inspector who is rather far off to your east.
A rabbit who is rather far off to your east.
A young sailor who is in the distance to your east.
A boat inspector who is in the distance to your east.
A young girl who is in the distance to your east.
An old seaman who is close by to your west.
An old seaman who is not far off to your west.
A young sailor who is not far off to your west.
An old seaman who is a brief walk away to your west.
An old seaman who is a brief walk away to your west.
A young sailor who is rather far off to your west.
A boat merchant who is rather far off to your west.
< 262h/262H 138v/138V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your east.
An old seaman who is not far off to your east.
A boat inspector who is rather far off to your east.
A boat inspector who is rather far off to your east.
A rabbit who is rather far off to your east.
A young sailor who is in the distance to your east.
A boat inspector who is in the distance to your east.
A young girl who is in the distance to your east.
An old seaman who is close by to your west.
An old seaman who is not far off to your west.
A young sailor who is not far off to your west.
An old seaman who is a brief walk away to your west.
An old seaman who is a brief walk away to your west.
A young sailor who is rather far off to your west.
A boat merchant who is rather far off to your west.
< 262h/262H 138v/138V Pos: standing >
< 262h/262H 138v/138V Pos: standing >
Score information for Marell
Level: 38 Race: Githzerai Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 262(262) Mana: 659(714) Moves: 138(138)
Coins carried: 10 platinum 0 gold 4 silver 5 copper
Compression ratio: 85%
Status: Standing.
Frags: +0.00 Deaths: 15
Detecting: Invisible Evil Good Magic Life
Protected from: Fire
Enchantments: Inertial-Barrier Ultravision Fly
Herbs: Medicus
Combat Pulse: 19 Spell Pulse: 0.87
Leaderboard Points: 381
Active Spells:
--------------
adrenaline control (43 minutes)
inertial barrier (29 minutes)
cannibalize (37 minutes)
energy containment (3 minutes)
aura sight (12 minutes)
fly (52 minutes)
intellect fortress (less than a minute remaining)
enhance dexterity (14 minutes)
enhance agility (14 minutes)
enhance strength (14 minutes)
enhance constitution (14 minutes)
well-rested bonus (78 minutes)
< 262h/262H 138v/138V Pos: standing >
Phly starts casting a spell.
< 262h/262H 138v/138V Pos: standing >
Phly completes her spell...
Phly utters the word 'saihpzfgszze'
Phly points at you.
Suddenly, a feeling of speed courses through your veins!
< 262h/262H 138v/138V Pos: standing >
Phly starts casting a spell.
< 262h/262H 192v/192V Pos: standing >
Phly completes her spell...
Phly utters the word 'paxtzuguai'
Phly points at you.
Suddenly, your vision becomes sharper!
< 262h/262H 192v/192V Pos: standing >
A young sailor enters from the east.
< 262h/262H 192v/192V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
< 262h/262H 192v/192V Pos: standing >
You begin to focus your will...
< 262h/262H 192v/192V Pos: standing >
Casting: intellect fortress *
< 262h/262H 192v/192V Pos: standing >
Your mental manipulations become a reality...
< 262h/262H 192v/192V Pos: standing >
Phly starts casting a spell.
1st CIRCLE:
adrenaline control
combat mind
ego whip
excogitate
2nd CIRCLE:
ballistic attack
enhance agility
enhance constitution
enhance dexterity
enhance strength
3rd CIRCLE:
aura sight
lend health
molecular agitation
4th CIRCLE:
ego blast
energy containment
flesh armor
5th CIRCLE:
inflict pain
6th CIRCLE:
cell adjustment
create sound
flight
intellect fortress
7th CIRCLE:
detonate
tower of iron will
8th CIRCLE:
cannibalize
ectoplasmic form
inertial barrier
molecular control
9th CIRCLE:
ether warp
psychic crush
10th CIRCLE:
death field
wormhole
11th CIRCLE:
biofeedback
pyrokinesis
12th CIRCLE:
confuse
enrage
fire aura
< 262h/262H 192v/192V Pos: standing >
Phly completes her spell...
Phly utters the words 'gsufuh abrazak'
Phly points at you.
You feel protective spirits watching over you.
< 262h/262H 192v/192V Pos: standing >
Phly starts casting a spell.
< 262h/262H 192v/192V Pos: standing >
Phly completes her spell...
Phly utters the word 'zrzspaihghcandusiohp'
Phly points at you.
Suddenly, you feel much stronger!
< 262h/262H 192v/192V Pos: standing >
You begin to focus your will...
< 286h/286H 192v/192V Pos: standing >
Casting: flesh armor *
Phly starts casting a spell.
< 286h/286H 192v/192V Pos: standing >
Your mental manipulations become a reality...
You're already affected by an armor-type spell.
< 286h/286H 192v/192V Pos: standing >
Score information for Marell
Level: 38 Race: Githzerai Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 286(286) Mana: 635(714) Moves: 192(192)
Coins carried: 10 platinum 0 gold 4 silver 5 copper
Compression ratio: 85%
Status: Standing.
Frags: +0.00 Deaths: 15
Detecting: Invisible Evil Good Magic Life
Protected from: Fire
Enchantments: Inertial-Barrier Hawkvision Ultravision Fly Armor
Herbs: Medicus
Combat Pulse: 19 Spell Pulse: 0.87
Leaderboard Points: 381
Active Spells:
--------------
elephantstrength (37 minutes)
spirit armor (40 minutes)
hawkvision (18 minutes)
pantherspeed (37 minutes)
adrenaline control (43 minutes)
inertial barrier (29 minutes)
cannibalize (37 minutes)
energy containment (3 minutes)
aura sight (12 minutes)
fly (52 minutes)
intellect fortress (24 minutes)
enhance dexterity (14 minutes)
enhance agility (14 minutes)
enhance strength (14 minutes)
enhance constitution (14 minutes)
well-rested bonus (78 minutes)
< 286h/286H 192v/192V Pos: standing >
Phly completes her spell...
Phly utters the word 'grunofoyruoph'
< 286h/286H 192v/192V Pos: standing >
Hint: Want to see what's for sale? Try the 'list' command in a shop.
< 286h/286H 192v/192V Pos: standing >
An old seaman enters from the west.
< 286h/286H 192v/192V Pos: standing >
A young sailor leaves east.
Phly sits down in a comfortable spot.
< 286h/286H 192v/192V Pos: standing >
Phly stares off into space, entering a meditative trance.
< 286h/286H 192v/192V Pos: standing >
< 286h/286H 192v/192V Pos: standing >
A young sailor enters from the east.
< 286h/286H 192v/192V Pos: standing >
A young sailor leaves east.
< 286h/286H 192v/192V Pos: standing >
< 286h/286H 192v/192V Pos: standing >
The Center Docks
Obvious exits: -E -W
A burly seaman walks by here, enjoying some time off.
Phly (Centaur)(large) sits resting.(Gold Aura)
< 286h/286H 192v/192V Pos: standing >
Phly snaps out of her meditative trance, smiling placidly.
< 286h/286H 192v/192V Pos: standing >
Phly clambers to her feet.
< 286h/286H 192v/192V Pos: standing >
< 286h/286H 192v/192V Pos: standing >
< 286h/286H 192v/192V Pos: standing >
The first rays of sunlight signal that day is approaching.
< 286h/286H 192v/192V Pos: standing >
< 286h/286H 192v/192V Pos: standing >
< 286h/286H 192v/192V Pos: standing >
The Center Docks
Obvious exits: -E -W
A burly seaman walks by here, enjoying some time off.
Phly (Centaur)(large) stands in mid-air here.(Gold Aura)
< 286h/286H 192v/192V Pos: standing >
Score information for Marell
Level: 38 Race: Githzerai Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 286(286) Mana: 714(714) Moves: 192(192)
Coins carried: 10 platinum 0 gold 4 silver 5 copper
Compression ratio: 85%
Status: Standing.
Frags: +0.00 Deaths: 15
Detecting: Invisible Evil Good Magic Life
Protected from: Fire
Enchantments: Inertial-Barrier Hawkvision Ultravision Fly Armor
Herbs: Medicus
Combat Pulse: 19 Spell Pulse: 0.87
Leaderboard Points: 381
Active Spells:
--------------
ravenflight (35 minutes)
elephantstrength (36 minutes)
spirit armor (39 minutes)
hawkvision (17 minutes)
pantherspeed (36 minutes)
adrenaline control (42 minutes)
inertial barrier (28 minutes)
cannibalize (36 minutes)
energy containment (2 minutes)
aura sight (11 minutes)
fly (51 minutes)
intellect fortress (23 minutes)
enhance dexterity (13 minutes)
enhance agility (13 minutes)
enhance strength (13 minutes)
enhance constitution (13 minutes)
well-rested bonus (77 minutes)
< 286h/286H 192v/192V Pos: standing >
Hint: Wisdom determines how quickly Priest classes pray for spells.
< 286h/286H 192v/192V Pos: standing >
An old seaman leaves west.
< 286h/286H 192v/192V Pos: standing >
Phly trots west.
You follow Phly.
The Center Docks
Obvious exits: -E -W
Phly (Centaur)(large) stands in mid-air here.(Gold Aura)
A burly seaman walks by here, enjoying some time off.
< 286h/286H 191v/192V Pos: standing >
Phly sizes up an old seaman with a quick glance.
< 286h/286H 191v/192V Pos: standing >
An old seaman leaves east.
< 286h/286H 191v/192V Pos: standing >
Consider killing who?
< 286h/286H 191v/192V Pos: standing >
< 286h/286H 191v/192V Pos: standing >
< 286h/286H 191v/192V Pos: standing >
< 286h/286H 191v/192V Pos: standing >
The Center Docks
Obvious exits: -E -W
Phly (Centaur)(large) stands in mid-air here.(Gold Aura)
< 286h/286H 191v/192V Pos: standing >
< 286h/286H 191v/192V Pos: standing >
< 286h/286H 191v/192V Pos: standing >
The Center Docks
Obvious exits: -E -W
Phly (Centaur)(large) stands in mid-air here.(Gold Aura)
< 286h/286H 191v/192V Pos: standing >
< 286h/286H 191v/192V Pos: standing >
< 286h/286H 191v/192V Pos: standing >
< 286h/286H 191v/192V Pos: standing >
An old seaman enters from the east.
< 286h/286H 191v/192V Pos: standing >
A Drow Elf enters from the east.
< 286h/286H 191v/192V Pos: standing >
You are knocked to the ground by a Drow Elf's skillful bash!
< 281h/286H 191v/192V Pos: sitting >
< T: Marell TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
A Troll suddenly attacks YOU!
A Troll snaps into visibility.
-=[A Troll's impressive crush strikes you.]=-
< 263h/286H 191v/192V Pos: sitting >
< T: Marell TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
-=[A Drow Elf's crush strikes you.]=-
A ShadowBeast sneaks in from the west.
< 253h/286H 191v/192V Pos: sitting >
< T: Marell TP: sit TC: small wounds E: A Drow Elf sta EP: excellent >
A Shade sneaks in from the east.
< 253h/286H 191v/192V Pos: sitting >
< T: Marell TP: sit TC: small wounds E: A Drow Elf sta EP: excellent >
A ShadowBeast snaps into visibility.
< 253h/286H 191v/192V Pos: sitting >
< T: Marell TP: sit TC: small wounds E: A Drow Elf sta EP: excellent >
You miss a Drow Elf.
< 253h/286H 191v/192V Pos: sitting >
< T: Marell TP: sit TC: small wounds E: A Drow Elf sta EP: excellent >
A Shade starts casting an offensive spell.
A Shade snaps into visibility.
< 253h/286H 191v/192V Pos: sitting >
< T: Marell TP: sit TC: small wounds E: A Drow Elf sta EP: excellent >
A ShadowBeast snaps into visibility.
< 253h/286H 191v/192V Pos: sitting >
< T: Marell TP: sit TC: small wounds E: A Drow Elf sta EP: excellent >
That last attack was particularly invasive, and you feel your collective intelligence decrease.
-=[As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.]=-
OUCH! That really did HURT!
-=[A Drow Elf's crush strikes you.]=-
A Troll fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!
< 143h/286H 191v/192V Pos: sitting >
< T: Marell TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
A Shade snaps into visibility.
A Shade completes her spell...
A Shade utters the words 'buoblg qrunsoqpze yugh'
A Shade's fist beats the life out of Phly, blood pours from her body!
< 143h/286H 191v/192V Pos: sitting >
< T: Marell TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
A Troll snaps into visibility.
-=[A Troll's mighty crush enshrouds you in a mist of blood.]=-
OUCH! That really did HURT!
-=[A Troll's powerful crush seriously wounds you.]=-
A ShadowBeast snaps into visibility.
< 73h/286H 191v/192V Pos: sitting >
< T: Marell TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
A Shade starts casting an offensive spell.
A Shade snaps into visibility.
< 73h/286H 191v/192V Pos: sitting >
< T: Marell TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
A Shade completes her spell...
A Shade utters the words 'buoblg qrunsoqpze yugh'
A Shade snaps into visibility.
A Shade's fist beats the life out of Phly, blood pours from her body!
< 73h/286H 191v/192V Pos: sitting >
< T: Marell TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
A ShadowBeast snaps into visibility.
-=[As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.]=-
Your some apprentice monk robes shattered in bits as the tortured body spasms and quivers!
Your large spiked metal collar [superior] shattered in bits as the tortured body spasms and quivers!