The death of [35 Huntsman] Senta < The Commonwealth > (Grey Elf)

in Detour in the Main Path

from the perspective of [33 Holyman] Nussa Brewed in Blood (Duergar)

<worn on head>       an unholy priest cap
<worn in ear>        an ancient dragon tooth earring [superior]
<worn on face>       a lithixl beak
<worn around neck>   a well-used steel collar
<worn around neck>   an unholy amulet of Drull [superior]
<worn on body>       a thin priest gown
<worn on back>       a large leather backpack
<worn as quiver>     a silken backsheath of flight [82%]
<worn about waist>   a dwarf skin belt
<worn on belt buckle>a longcut theezak mane
<held as shield>     a small round wooden shield
<worn on hands>      a pair of fingerless leather gloves [78%]
<primary weapon>     a large stone warhammer
<worn on legs>       a pair of rugged leather breeches

   This is one of the wider Aravne trees, and serves as the home for many
families.  Although this level houses the families of the Commons District,
farther up the tree dwell many of the Commerce District families.  Grooves
have been carved into the bark here, forming a makeshift stepladder to the
trapdoor which forms the entrance into the actual house just above.
Obvious exits: -North -East  -South -Up   
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.
*Nyx Hazy IPA - Brewed in Blood (Shade)(small) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
A militia peacekeeper watches for trouble.
Cis enters from the north.

< 624h/624H 109v/165V Pos: standing >
You quickly scan the area.
A pockmarked whore who is a brief walk away to your north.
A tourist who is rather far off to your north.
A young forest hound who is in the distance to your north.
A young forest hound who is in the distance to your north.
A forest cat who is in the distance to your north.
A large treejumper who is in the distance to your north.
A large treejumper who is in the distance to your north.
A bounty hunter who is close by to your south.
A healer who is close by above you.
A stockboy who is close by above you.
A stockboy who is close by above you.
A stockboy who is close by above you.
A stockboy who is close by above you.
A shopkeeper who is close by above you.

< 624h/624H 110v/165V Pos: standing >
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
An earth elemental leaves south.
An earth elemental leaves south.
Nyx leaves south.
Beltorin leaves south.
You follow Beltorin.

Skyway through the Commons District Home Trees
   Not as sturdy as the main skyways, this one is fashioned of hundreds of
strong wooden planks roped together to form a bridge.  Swinging slightly, it
still is heavy enough that it renders the bridge immune to any slight breezes
which might arise in the evening time.  The view to the ground below is
dizzying, as even at the lowest level of Aravne, the forest floor
is still hundreds of feet below.
Obvious exits: -North -South
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.
*Nyx Hazy IPA - Brewed in Blood (Shade)(small) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
A ruthless looking bounty hunter stalks his prey.
Cis enters from the north.

< 624h/624H 109v/165V Pos: standing >
You quickly scan the area.
A peacekeeper who is close by to your north.
A pockmarked whore who is rather far off to your north.
A tourist who is in the distance to your north.

< 624h/624H 109v/165V Pos: standing >
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
An earth elemental leaves south.
An earth elemental leaves south.
Nyx leaves south.
Beltorin leaves south.
You follow Beltorin.

A Home Tree in the Commons District.
   This is one of the wider Aravne trees, and serves as the home for many
families.  Although this level houses the families of the Commons District,
farther up the tree dwell many of the Commerce District families.  Grooves
have been carved into the bark here, forming a makeshift stepladder to the
trapdoor which forms the entrance into the actual house just above.
Obvious exits: -North -East  -West  -Up   
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.
*Nyx Hazy IPA - Brewed in Blood (Shade)(small) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
A member of the Aravne commons guards patrols here.
Cis enters from the north.

< 624h/624H 109v/165V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 624h/624H 109v/165V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 624h/624H 110v/165V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 624h/624H 111v/165V Pos: standing >
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
An earth elemental leaves west.
An earth elemental leaves west.
Nyx leaves west.
Beltorin leaves west.
You follow Beltorin.

Skyway through the Commons District Home Trees
   Not as sturdy as the main skyways, this one is fashioned of hundreds of
strong wooden planks roped together to form a bridge.  Swinging slightly, it
still is heavy enough that it renders the bridge immune to any slight breezes
which might arise in the evening time.  The view to the ground below is
dizzying, as even at the lowest level of Aravne, the forest floor
is still hundreds of feet below.
Obvious exits: -East  -West 
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.
*Nyx Hazy IPA - Brewed in Blood (Shade)(small) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
A ruthless looking bounty hunter stalks his prey.
Cis enters from the east.

< 624h/624H 110v/165V Pos: standing >
Skyway through the Commons District Home Trees
Obvious exits: -East  -West 
Cis Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.
A globe of darkness floats near Cis's head.
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.
*Nyx Hazy IPA - Brewed in Blood (Shade)(small) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
A ruthless looking bounty hunter stalks his prey.
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
An earth elemental leaves west.
An earth elemental leaves west.
Nyx leaves west.
Beltorin leaves west.
You follow Beltorin.

The Commons District Free Market
   This is a section of the sprawling mass of platforms and walkways known
as the commons district free market.  Usually the first place that
new goods are sold in aravne due to its proximity to the loading platform,
this marketplace is bustling with business.  The lack of local tarrifs or
taxes on trade here has resulted in a wonderous marketplace filled with free
enterprise.  Instead of large and well established shops, the bulk of the
market is made up of fast dealing salesman who both buy and sell wares to make
their living.  A crafty and shrewd business mind could thrive in this place,
and it appears a few such have been able to establish permanent businesses
here and there.
Obvious exits: -North# -East  -South -West 
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.
*Nyx Hazy IPA - Brewed in Blood (Shade)(small) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Cis enters from the east.

< 624h/624H 110v/165V Pos: standing >
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
An earth elemental leaves south.
An earth elemental leaves south.
Nyx leaves south.
Beltorin leaves south.
You follow Beltorin.

A Wooden Skyway in the Commons District
   Spanning the distance between the structures on the lower branches, this
walkway is thankfully accompanied by smooth wooden railings.  A dizzying
view of the forest floor can occasionally be glimpsed through gaps in the
branches, although at this height it is hard to see much detail.  Even though
this skyway is at the lower altitudes of the city, it would still be a very
precarious way to travel for ground dwellers were it not so sturdy and well
designed.
Obvious exits: -North -South
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.
*Nyx Hazy IPA - Brewed in Blood (Shade)(small) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
A trained treeclimber hops about, flexing its claws.
A trained treeclimber hops about, flexing its claws.
A trained treeclimber hops about, flexing its claws.
An animal trainer cruises the district, pets in tow.
A member of the Aravne commons guards patrols here.
Cis enters from the north.

< 624h/624H 110v/165V Pos: standing >
You quickly scan the area.
An Aravne gate guard who is close by to your south.
An Aravne gate guard who is close by to your south.
An Aravne gate guard who is close by to your south.
An Aravne gate guard who is close by to your south.
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
An earth elemental leaves south.
An earth elemental leaves south.
Nyx leaves south.
Beltorin leaves south.
You follow Beltorin.

Entrance to the Commons District
   Here, against the north side of the entrance tree, lies the entrance to the
commons district.  The lowest level of the tree city of Aravne, it
the least fortunate of the residents reside.  The bulk of industrial work, and
other functions neccessary to the maintenance of the city but not pleasing to
behold by city nobles are done at this level.  Wooden structures
spiderweb into the lower branches in every direction to the north, looking
both spectacular in inginuity and confusing in actuality at the same time.  A
spiral staircase winds down along the trunk of the tree to the forest
floor, while a broad platform extends out from the top of the steps.  Skyways,
the wooden walkways which connect the structures here, lead off to both the
north and east.
Obvious exits: -North -East  -Down 
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.
*Nyx Hazy IPA - Brewed in Blood (Shade)(small) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
Cis enters from the north.

< 624h/624H 109v/165V Pos: standing >
You quickly scan the area.
A trained treeclimber who is close by to your north.
A trained treeclimber who is close by to your north.
A trained treeclimber who is close by to your north.
An animal trainer who is close by to your north.
An Aravne commons guard who is close by to your north.
A peacekeeper who is close by to your east.
A crank turner who is not far off to your east.
A cargo mover who is not far off to your east.
A cargo mover who is not far off to your east.
A forest guard who is not far off below you.
A forest guard who is not far off below you.
A forest guard who is not far off below you.
A forest guard who is not far off below you.
Zloin floats down.
Zloin leaves down.
Zloin leaves down.
Zloin leaves down.
Zloin leaves down.
An earth elemental leaves down.
An earth elemental leaves down.
Nyx floats down.
Beltorin leaves down.
You follow Beltorin.

On a Wooden Staircase
   Here the staircase is even with the eastern side of the aravne tree, and
has climbed fifty feet from the forest floor.  The size of the trunk is so
great that by the time it climbs another fifty feet to the lowest branches it
will barely have curved to the north face.  Far below, the caravan unloading
zone can be seen east of the tree.
Obvious exits: -Up    -Down 
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.
*Nyx Hazy IPA - Brewed in Blood (Shade)(small) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Cis enters from above.

< 624h/624H 110v/165V Pos: standing >
Zloin floats down.
Zloin leaves down.
Zloin leaves down.
Zloin leaves down.
Zloin leaves down.
An earth elemental leaves down.
An earth elemental leaves down.
Nyx floats down.
Beltorin leaves down.
You follow Beltorin.

Before the Entry Tree of Aravne
  Here the path comes to an end before one of the primordial trees upon
which the tree city of Aravne begins.  The base of this old tree is
so wide, that it would take several minutes to walk around to the side of it
and catch a glimpse in the northernly direction.  An worn but sturdy wooden
staircase begins here, and winds its way up and around the trunk to the lowest
level of the city.
Obvious exits: -East  -South -West  -Up   
A wooden sign is attached to the tree here.
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.
*Nyx Hazy IPA - Brewed in Blood (Shade)(small) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
A member of the Aravne forest guard watches the area for danger
A member of the Aravne forest guard watches the area for danger
A member of the Aravne forest guard watches the area for danger
A member of the Aravne forest guard watches the area for danger
Cis enters from above.

< 624h/624H 109v/165V Pos: standing >
You quickly scan the area.
A treejumper who is close by to your east.
A hunter who is close by to your east.
A caravan worker who is not far off to your east.
A caravan worker who is not far off to your east.
A rotund merchant who is not far off to your east.
A caravan guard who is not far off to your east.
A caravan guard who is not far off to your east.
A hopper who is close by to your south.
An Aravne gate guard who is not far off above you.
An Aravne gate guard who is not far off above you.

< 624h/624H 109v/165V Pos: standing >
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
An earth elemental leaves south.
An earth elemental leaves south.
Nyx leaves south.
Beltorin leaves south.
You follow Beltorin.

Main Path Approaching Aravne
  Here the main path begins to approach the largest of the giant trees,
which hold the tree city of Aravne itself.  Even from a distance,
the magnificence of these leviathans is breathtaking.  Still the very same
trees which began this forest, they are now unimaginably old and incredibly
large.  The first of these primordial giants is directly north along the trail,
and blocks most of the rest of the forest ahead behind its massive width.
Obvious exits: -North -South
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.
*Nyx Hazy IPA - Brewed in Blood (Shade)(small) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
A large hopper leaps through the forest.
Cis enters from the north.

< 624h/624H 108v/165V Pos: standing >
A hopper leaves south.
You quickly scan the area.
A forest guard who is close by to your north.
A forest guard who is close by to your north.
A forest guard who is close by to your north.
A forest guard who is close by to your north.
A hopper who is close by to your south.

< 624h/624H 108v/165V Pos: standing >
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
An earth elemental leaves south.
An earth elemental leaves south.
Nyx leaves south.
Beltorin leaves south.
You follow Beltorin.

Detour in the Main Path
  Here the main path to Aravne has taken a slight detour around a huge
boulder to the west.  To the north, it continues its winding treck toward
the tree city, disappearing into the mammoth wood.  Many of the ancient
trees here are covered in moss, and their first branches are nearly out of
sight they are so high up.
Obvious exits: -North -West 
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.
*Nyx Hazy IPA - Brewed in Blood (Shade)(small) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
A large hopper leaps through the forest.
Cis enters from the north.

< 624h/624H 107v/165V Pos: standing >
You quickly scan the area.
A forest guard who is not far off to your north.
A forest guard who is not far off to your north.
A forest guard who is not far off to your north.
A forest guard who is not far off to your north.
A treant who is not far off to your west.
A trapper who is a brief walk away to your west.

< 624h/624H 107v/165V Pos: standing >
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
An earth elemental leaves west.
An earth elemental leaves west.
Nyx leaves west.
Beltorin leaves west.
You follow Beltorin.

Split in the Path at a Giant Rock
   Here the path takes a sudden split, as a huge boulder lies imbedded
into the forest floor to the north.  Judging by the mass of the stone at its
base, a good half of it probably lies below the ground.  The origional path
is blocked by the boulder, and a pair of new paths have been forged to either
side of it.  The path leading out of the forest lead back to the south.
Obvious exits: -East  -South -West 
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.
*Nyx Hazy IPA - Brewed in Blood (Shade)(small) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Cis enters from the east.

< 624h/624H 106v/165V Pos: standing >
You quickly scan the area.
A hopper who is close by to your east.
A satyr who is a brief walk away to your south.
A rotund merchant who is rather far off to your south.
A caravan guard who is rather far off to your south.
A caravan guard who is rather far off to your south.
A caravan guard who is rather far off to your south.
A treant who is close by to your west.
A trapper who is not far off to your west.

< 624h/624H 106v/165V Pos: standing >
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
An earth elemental leaves west.
An earth elemental leaves west.
Nyx leaves west.
Beltorin leaves west.
You follow Beltorin.

Along the Western Fork of the Path
   This western branch of the path leads around the giant boulder, and
continues off into the forest to the west.  It does not seem to be as
well traveled or established as the main path south of the fork, but perhaps
this could be due to it being a recent bypass route to Aravne.
Obvious exits: -East  -West 
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.
*Nyx Hazy IPA - Brewed in Blood (Shade)(small) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
A living tree walks along the forest floor.
Cis enters from the east.

< 624h/624H 105v/165V Pos: standing >
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
Nyx leaves east.
Beltorin leaves east.
You follow Beltorin.

Split in the Path at a Giant Rock
   Here the path takes a sudden split, as a huge boulder lies imbedded
into the forest floor to the north.  Judging by the mass of the stone at its
base, a good half of it probably lies below the ground.  The origional path
is blocked by the boulder, and a pair of new paths have been forged to either
side of it.  The path leading out of the forest lead back to the south.
Obvious exits: -East  -South -West 
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.
*Nyx Hazy IPA - Brewed in Blood (Shade)(small) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Cis enters from the west.

< 624h/624H 103v/165V Pos: standing >
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
Nyx leaves east.
Beltorin leaves east.
You follow Beltorin.

Detour in the Main Path
  Here the main path to Aravne has taken a slight detour around a huge
boulder to the west.  To the north, it continues its winding treck toward
the tree city, disappearing into the mammoth wood.  Many of the ancient
trees here are covered in moss, and their first branches are nearly out of
sight they are so high up.
Obvious exits: -North -West 
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.
*Nyx Hazy IPA - Brewed in Blood (Shade)(small) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
A Halfling (small)  < The Commonwealth > stands in mid-air here.
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here.
A mountain goat stands here. (minion) 
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here.
A Githzerai (medium)  < The Commonwealth > in mid-air sits atop Toyan.
A large hopper leaps through the forest.
Cis enters from the west.

< 624h/624H 102v/165V Pos: standing >
You quickly scan the area.
A forest guard who is not far off to your north.
A forest guard who is not far off to your north.
A forest guard who is not far off to your north.
A treant who is not far off to your west.
A trapper who is a brief walk away to your west.
A forest Tor who is a brief walk away to your west.
A Grey Elf is knocked to the ground by Cis's skillful bash!

< 624h/624H 102v/165V Pos: standing >
A Centaur trots west.
A mountain goat leaves west.
A Halfling leaves west.

< 624h/624H 102v/165V Pos: standing >

< 624h/624H 103v/165V Pos: standing >
Nyx starts casting an offensive spell.
Nyx snaps into visibility.

< 624h/624H 103v/165V Pos: standing >
Nyx completes her spell...
Nyx utters the words 'buoblg qrunsoqpze yugh'
Nyx's spell flows around a Grey Elf, leaving him unharmed!

< 624h/624H 105v/165V Pos: standing >
Beltorin starts casting an offensive spell.

< 624h/624H 105v/165V Pos: standing >
Zloin starts casting an offensive spell.
Zloin snaps into visibility.

< 624h/624H 105v/165V Pos: standing >
Beltorin completes his spell...
Beltorin utters the words 'ofzahzf gajr eughjfbaiqz'
Beltorin points at a Grey Elf.
A Grey Elf's entire body spasms uncontrollably as his soul is viciously attacked by Beltorin.
Nyx starts casting an offensive spell.

< 624h/624H 106v/165V Pos: standing >
A Grey Elf misses Cis.
A Grey Elf's decent slash grazes Cis.
A Grey Elf ignites into black flames as he hits Cis!
A Grey Elf shivers as he hits Cis.

< 624h/624H 106v/165V Pos: standing >
Beltorin starts casting an offensive spell.

< 624h/624H 107v/165V Pos: standing >
Your group consists of ( 7/30):
( Head)   455/455   hit,  199/199  move Zloin
(Front)  1033/1038  hit,  192/195  move Cis
(Front)   500/500   hit,  225/225  move Beltorin
(Front)   519/519   hit,  190/190  move Nyx
(Front)   624/624   hit,  107/165  move Nussa
(Front)   287/287   hit,  163/181  move an earth elemental
(Front)   308/308   hit,  158/176  move an earth elemental

< 624h/624H 107v/165V Pos: standing >
Nyx completes her spell...
Nyx utters the word 'uwwarahz'
A flaming conflagration spews from Nyx striking a Grey Elf full on!
Cis's impressive bludgeon strikes a Grey Elf.
Cis's powerful bludgeon strikes a Grey Elf.
Cis's bludgeon strikes a Grey Elf.

< 624h/624H 107v/165V Pos: standing >
Beltorin completes his spell...
Beltorin utters the words 'ofzahzf gajr eughjfbaiqz'
Beltorin points at a Grey Elf.
A Grey Elf's entire body spasms uncontrollably as his soul is viciously attacked by Beltorin.

< 624h/624H 108v/165V Pos: standing >
Your group consists of ( 7/30):
( Head)   455/455   hit,  199/199  move Zloin
(Front)  1033/1038  hit,  192/195  move Cis
(Front)   500/500   hit,  225/225  move Beltorin
(Front)   519/519   hit,  190/190  move Nyx
(Front)   624/624   hit,  109/165  move Nussa
(Front)   287/287   hit,  163/181  move an earth elemental
(Front)   308/308   hit,  158/176  move an earth elemental

< 624h/624H 109v/165V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'zabrahpunso wkadar'
Zloin causes the earth to rise up in the shape of a fist!
Nyx starts casting an offensive spell.
Beltorin starts casting an offensive spell.

< 624h/624H 109v/165V Pos: standing >
Your group consists of ( 7/30):
( Head)   455/455   hit,  199/199  move Zloin
(Front)  1033/1038  hit,  192/195  move Cis
(Front)   500/500   hit,  225/225  move Beltorin
(Front)   519/519   hit,  190/190  move Nyx
(Front)   624/624   hit,  110/165  move Nussa
(Front)   287/287   hit,  166/181  move an earth elemental
(Front)   308/308   hit,  161/176  move an earth elemental

< 624h/624H 110v/165V Pos: standing >
Nyx completes her spell...
Nyx utters the words 'buoblg qrunsoqpze yugh'
Nyx's fist beats the life out of a Grey Elf, blood pours from his body!
Beltorin completes his spell...
Beltorin utters the words 'qaffaguzz bragh'
Beltorin points at a Grey Elf.
A Grey Elf screams in utter agony as Beltorin's corrosive blast slams into his body!
A Grey Elf's golden crown set with diamonds [poor] melted corroded by the acid.
A Grey Elf's ring of agility melted corroded by the acid.
A Grey Elf's glowing ruby earring melted corroded by the acid.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!