<worn as a badge> a fragile limestone badge
<worn on head> a raccoon-skin cap
<worn in ear> a hummingbird-feather brooch
<worn in ear> a hummingbird-feather brooch
<worn around neck> an iron locket (glowing)
<worn around neck> a brutal ivory amulet
<worn on body> a duck and duckling down coat
<worn about body> a thick buck-hide cloak
<worn as quiver> a boreal tin quiver
<worn about waist> an odd looking fish-scale belt
<worn on belt buckle>the lost book of 'Magic'
<attached to belt> a quill
<worn on arms> a pair of wildcat-hide sleeves
<held as shield> a beautiful copper buckler
<worn around wrist> a wristguard made from chipmunk hide
<worn around wrist> a wristguard made from chipmunk hide
<worn on hands> some icy platinum gauntlets
<held> a spirit totem of Vurt (glowing)
<worn on legs> a pair of monkey-hide breeches
<worn on feet> some masterly-crafted cured leather boots
A halfling child runs past, grinning.
An annoying do-gooder dashes about the town.
An air elemental enters from the east.
An air elemental enters from the east.
< 281h/281H 176v/178V Pos: standing >
Ok.
A halfling child suddenly attacks YOU!
A halfling child misses you.
< 281h/281H 176v/178V Pos: standing >
< T: Vurt TP: sta TC:excellent E: halfling sta EP: excellent >
An air elemental says 'Prepare to fight me, too!'
An air elemental suddenly attacks a halfling child!
An air elemental snaps into visibility.
An air elemental's slash strikes a halfling child.
Sorry, you aren't allowed to do that in combat.
< 281h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:excellent E: halfling sta EP: few scratches >
On a Sandy Walkway
Obvious exits: -North -East # -South
An air elemental stands in mid-air here, fighting a halfling child. (Minion)
*An air elemental is here looking like a small living tornado. (minion)
A halfling child stands here, fighting YOU!
An annoying do-gooder dashes about the town.
< 281h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:excellent E: halfling sta EP: few scratches >
An air elemental says 'Today is a good day to die!'
An air elemental suddenly attacks a halfling child!
An air elemental snaps into visibility.
An air elemental's slash strikes a halfling child.
< 281h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:excellent E: halfling sta EP: small wounds >
You dodge a halfling child's vicious attack.
< 281h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:excellent E: halfling sta EP: small wounds >
An air elemental's slash strikes a halfling child.
A halfling child dodges an air elemental's attack.
A halfling child dodges an air elemental's attack.
A halfling child dodges an air elemental's attack.
You miss a halfling child.
[Damage: 2 ] -=[Your decent punch strikes a halfling child hard.]=-
< 281h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:excellent E: halfling sta EP: few wounds >
A male ogre enters from the south.
< 281h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:excellent E: halfling sta EP: few wounds >
A troll guard enters from the north.
< 281h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:excellent E: halfling sta EP: few wounds >
An annoying do-gooder assists a halfling child heroically.
An annoying do-gooder suddenly attacks YOU!
An annoying do-gooder misses you.
< 281h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:excellent E: halfling sta EP: few wounds >
An air elemental's slash strikes a halfling child very hard.
An air elemental's weak slash strikes a halfling child.
A halfling child dodges an air elemental's attack.
< 281h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:excellent E: halfling sta EP: nasty wounds >
A halfling child misses you.
< 281h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:excellent E: halfling sta EP: nasty wounds >
An air elemental's decent slash seriously wounds a halfling child.
A halfling child dodges an air elemental's attack.
An air elemental's crude slash strikes a halfling child very hard.
An air elemental's decent slash seriously wounds a halfling child.
A halfling child is stunned!
[Damage: 2 ] -=[Your decent punch seriously wounds a halfling child.]=-
[Damage: 2 ] -=[Your decent punch seriously wounds a halfling child.]=-
A halfling child is incapacitated and will slowly die, if not aided.
A halfling child slumps to the ground.
< 281h/281H 177v/178V Pos: standing >
You dodge an annoying do-gooder's vicious attack.
< 281h/281H 177v/178V Pos: standing >
On a Sandy Walkway
Obvious exits: -North -East # -South
A guard paces in the area.
Laughing, a male ogre strides along the walkway.
An air elemental is here looking like a small living tornado. (minion)
An air elemental is here looking like a small living tornado. (minion)
A halfling child is lying here, incapacitated.
An annoying do-gooder stands here, fighting YOU!
< 281h/281H 177v/178V Pos: standing >
You quickly scan the area.
A female minotaur who is close by to your north.
A female centaur who is close by to your north.
A troll guard who is close by to your north.
An ogre child who is close by to your north.
A grey elf male who is close by to your north.
An ogre child who is not far off to your north.
A grey elf female who is not far off to your north.
A female ogre who is not far off to your north.
A withered bird who is not far off to your north.
A withered bird who is a brief walk away to your north.
A bewildered bystander who is rather far off to your north.
A bewildered bystander who is rather far off to your north.
A nose-picking troll who is rather far off to your north.
An inquisitive ogre who is rather far off to your north.
A female halfling who is in the distance to your north.
A withered bird who is in the distance to your north.
A nose-picking troll who is in the distance to your north.
An inquisitive ogre who is in the distance to your north.
An aggravating do-gooder who is close by to your south.
A grey elf child who is not far off to your south.
A gnomish child who is not far off to your south.
A male ogre who is a brief walk away to your south.
A grey elf male who is a brief walk away to your south.
A tipsy ant who is a brief walk away to your south.
A barbarian child who is rather far off to your south.
A grey elf male who is rather far off to your south.
A grey elf child who is rather far off to your south.
An aggravating do-gooder who is rather far off to your south.
< 281h/281H 177v/178V Pos: standing >
An aggravating do-gooder enters from the south.
< 281h/281H 177v/178V Pos: standing >
An air elemental fades from your mortal viewing...
An air elemental says 'Today is a good day to die!'
< 281h/281H 177v/178V Pos: standing >
You quickly scan the area.
A female minotaur who is close by to your north.
A female centaur who is close by to your north.
A troll guard who is close by to your north.
An ogre child who is close by to your north.
A grey elf male who is close by to your north.
An ogre child who is not far off to your north.
A grey elf female who is not far off to your north.
A female ogre who is not far off to your north.
A withered bird who is not far off to your north.
A withered bird who is a brief walk away to your north.
A bewildered bystander who is rather far off to your north.
A bewildered bystander who is rather far off to your north.
A nose-picking troll who is rather far off to your north.
An inquisitive ogre who is rather far off to your north.
An annoying do-gooder who is in the distance to your north.
A female halfling who is in the distance to your north.
A bewildered bystander who is in the distance to your north.
An inquisitive ogre who is in the distance to your north.
A grey elf child who is not far off to your south.
A gnomish child who is not far off to your south.
A male ogre who is a brief walk away to your south.
A grey elf male who is a brief walk away to your south.
A tipsy ant who is a brief walk away to your south.
A barbarian child who is rather far off to your south.
A grey elf male who is rather far off to your south.
A grey elf child who is rather far off to your south.
An aggravating do-gooder who is rather far off to your south.
< 281h/281H 177v/178V Pos: standing >
Hint: Try 'toggle battle' before your next fight. It displays attacks a little more vividly.
< 281h/281H 177v/178V Pos: standing >
A troll guard assists an annoying do-gooder heroically.
A troll guard suddenly attacks YOU!
A troll guard misses you.
< 281h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:excellent E: guard sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 281h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:excellent E: guard sta EP: excellent >
You dodge an annoying do-gooder's vicious attack.
Sorry, you aren't allowed to do that in combat.
< 281h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:excellent E: guard sta EP: excellent >
An air elemental fades from your mortal viewing...
An air elemental says 'For glory!'
An air elemental suddenly attacks a troll guard!
An air elemental snaps into visibility.
An air elemental's crude slash wounds a troll guard.
< 281h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:excellent E: guard sta EP: few scratches >
A troll guard dodges your futile attack.
A troll guard just barely gets his shield up to block your attack.
< 281h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:excellent E: guard sta EP: few scratches >
You start chanting...
< 281h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:excellent E: guard sta EP: excellent >
A troll guard misses you.
A troll guard misses you.
-=[You suddenly see a troll guard's foot in your chest.]=-
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: guard sta EP: excellent >
Casting: sleep
An air elemental's slash wounds a troll guard.
An air elemental's slash wounds a troll guard.
An air elemental's slash wounds a troll guard.
An air elemental's slash strikes a troll guard.
An annoying do-gooder misses you.
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: guard sta EP: few scratches >
An aggravating do-gooder assists a troll guard heroically.
An aggravating do-gooder suddenly attacks YOU!
An aggravating do-gooder misses you.
You complete your spell...
Your victim does not want to sleep right now!
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: guard sta EP: few scratches >
An air elemental says 'For glory!'
An air elemental suddenly attacks a troll guard!
An air elemental snaps into visibility.
An air elemental's weak slash wounds a troll guard.
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: guard sta EP: small wounds >
You start chanting...
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: guard sta EP: few scratches >
A troll guard enters from the north.
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: guard sta EP: few scratches >
Casting: sleep
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: guard sta EP: few scratches >
You complete your spell...
A troll guard goes to sleep.
< 280h/281H 177v/178V Pos: standing >
A troll guard is stunned!
A troll guard slumps to the ground.
A troll guard has a RUDE awakening!
A troll guard awakens.
< 280h/281H 177v/178V Pos: standing >
You dodge an aggravating do-gooder's vicious attack.
An annoying do-gooder misses you.
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: do sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: do sta EP: excellent >
You have memorized the following spells:
( 7th circle) 1 - dimension door
2 - cyclone
( 6th circle) 1 - teleport
3 - stone skin
1 - minor globe of invulnerability
( 5th circle) 1 - identify
1 - conjure elemental
3 - wall of stone
1 - sense follower
( 4th circle) 7 - lightning bolt
( 3rd circle) 2 - concealment
4 - shocking grasp
2 - dispel magic
( 2nd circle) 6 - burning hands
1 - mirror image
( 1st circle) 3 - minor creation
7 - magic missile
And you are currently memorizing the following spells:
5 seconds: ( 2nd) sleep
10 seconds: ( 2nd) sleep
You can memorize no more spells.
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: do sta EP: excellent >
You are already standing.
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: do sta EP: excellent >
You don't have that spell memorized.
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: do sta EP: excellent >
An annoying do-gooder dodges your futile attack.
An annoying do-gooder dodges your futile attack.
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: do sta EP: excellent >
You dodge an aggravating do-gooder's vicious attack.
You dodge an annoying do-gooder's vicious attack.
On a Sandy Walkway
Obvious exits: -North -East # -South
A guard paces in the area.
An aggravating do-gooder stands here, fighting YOU!
A troll guard crouches here.
Laughing, a male ogre strides along the walkway.
An air elemental is here looking like a small living tornado. (minion)
An air elemental is here looking like a small living tornado. (minion)
A halfling child is lying here, incapacitated.
An annoying do-gooder stands here, fighting YOU!
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: do sta EP: excellent >
An air elemental fades from your mortal viewing...
An air elemental says 'I must assist my master!'
An air elemental suddenly attacks an annoying do-gooder!
An air elemental snaps into visibility.
An air elemental's crude slash strikes an annoying do-gooder.
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: do sta EP: small wounds >
A troll guard assists an aggravating do-gooder heroically.
A troll guard suddenly attacks YOU!
A troll guard misses you.
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: do sta EP: small wounds >
An air elemental fades from your mortal viewing...
An air elemental says 'I must assist my master!'
An air elemental suddenly attacks an annoying do-gooder!
An air elemental snaps into visibility.
An air elemental's decent slash strikes an annoying do-gooder very hard.
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: do sta EP: few wounds >
An annoying do-gooder dodges your futile attack.
[Damage: 2 ] -=[Your decent punch strikes an annoying do-gooder hard.]=-
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: do sta EP: few wounds >
An annoying do-gooder dodges an air elemental's attack.
An air elemental's crude slash strikes an annoying do-gooder hard.
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: do sta EP: nasty wounds >
You dodge an aggravating do-gooder's vicious attack.
You dodge an annoying do-gooder's vicious attack.
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: do sta EP: nasty wounds >
A troll guard rises to his feet.
A troll guard suddenly attacks YOU!
A troll guard misses you.
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: do sta EP: nasty wounds >
A troll guard misses you.
A troll guard turns to focus his attack on an air elemental!
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: do sta EP: nasty wounds >
Ok.
An air elemental seems a bit busy at the moment, try later.
An air elemental fails miserably in its attempt to rescue you.
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: do sta EP: nasty wounds >
An annoying do-gooder dodges an air elemental's attack.
An air elemental's crude slash strikes an annoying do-gooder very hard.
An air elemental's crude slash strikes an annoying do-gooder very hard.
An annoying do-gooder dodges an air elemental's attack.
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: do sta EP: pretty hurt >
You score a CRITICAL HIT!!!!!
[Damage: 4 ] -=[Your fine punch enshrouds an annoying do-gooder in a mist of blood.]=-
[Damage: 2 ] -=[Your decent punch seriously wounds an annoying do-gooder.]=-
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: do sta EP: bleeding, close to death >
An air elemental's crude slash seriously wounds an annoying do-gooder.
An annoying do-gooder is incapacitated and will slowly die, if not aided.
< 280h/281H 177v/178V Pos: standing >
An aggravating do-gooder misses you.
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: do sta EP: excellent >
An air elemental fades from your mortal viewing...
An air elemental says 'For glory!'
An air elemental suddenly attacks an aggravating do-gooder!
An air elemental snaps into visibility.
An air elemental's slash strikes an aggravating do-gooder.
A female halfling enters from the south.
A troll guard misses you.
A troll guard's kick parts your hair but does little else.
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: do sta EP: few scratches >
An air elemental dodges a troll guard's attack.
< 280h/281H 177v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: do sta EP: few scratches >
Ok.
An air elemental seems a bit busy at the moment, try later.
You are rescued by an air elemental, you are confused, but grateful!
< 280h/281H 177v/178V Pos: standing >
An aggravating do-gooder dodges an air elemental's attack.
An air elemental's decent slash strikes an aggravating do-gooder.
An air elemental's slash strikes an aggravating do-gooder hard.
< 280h/281H 177v/178V Pos: standing >
A male ogre leaves south.
An air elemental parries an aggravating do-gooder's lunge at it.
< 280h/281H 177v/178V Pos: standing >
An annoying do-gooder slumps to the ground.
You dodge a troll guard's vicious attack.
You dodge a troll guard's vicious attack.
< 280h/281H 177v/178V Pos: standing >
An air elemental's crude slash strikes an aggravating do-gooder.
An air elemental's crude slash strikes an aggravating do-gooder.
An air elemental's crude slash strikes an aggravating do-gooder.
Ok.
You are rescued by an air elemental, you are confused, but grateful!
< 281h/281H 177v/178V Pos: standing >
An air elemental parries a troll guard's lunge at it.
< 281h/281H 177v/178V Pos: standing >
An air elemental's decent slash strikes an aggravating do-gooder very hard.
An air elemental's weak slash strikes an aggravating do-gooder.
An air elemental's crude slash strikes an aggravating do-gooder hard.
An air elemental's decent slash strikes an aggravating do-gooder very hard.
< 281h/281H 177v/178V Pos: standing >
An aggravating do-gooder misses an air elemental.
< 281h/281H 177v/178V Pos: standing >
You sit down and relax.
< 281h/281H 177v/178V Pos: sitting >
An air elemental's weak slash strikes an aggravating do-gooder.
An air elemental's slash strikes an aggravating do-gooder.
You have memorized the following spells:
( 7th circle) 1 - dimension door
2 - cyclone
( 6th circle) 1 - teleport
3 - stone skin
1 - minor globe of invulnerability
( 5th circle) 1 - identify
1 - conjure elemental
3 - wall of stone
1 - sense follower
( 4th circle) 7 - lightning bolt
( 3rd circle) 2 - concealment
4 - shocking grasp
2 - dispel magic
( 2nd circle) 6 - burning hands
1 - mirror image
( 1st circle) 3 - minor creation
7 - magic missile
And you are currently memorizing the following spells:
5 seconds: ( 2nd) sleep
10 seconds: ( 2nd) sleep
You can memorize no more spells.
You continue your study.
< 281h/281H 177v/178V Pos: sitting >
An air elemental blocks a troll guard's lunge at it.
You start meditating...
< 281h/281H 177v/178V Pos: sitting >
A troll guard misses an air elemental.
< 281h/281H 178v/178V Pos: sitting >
An aggravating do-gooder dodges an air elemental's attack.
An air elemental's slash strikes an aggravating do-gooder very hard.
< 281h/281H 178v/178V Pos: sitting >
An air elemental parries an aggravating do-gooder's lunge at it.
< 281h/281H 178v/178V Pos: sitting >
An air elemental's crude slash strikes an aggravating do-gooder very hard.
An air elemental misses an aggravating do-gooder.
An air elemental's crude slash seriously wounds an aggravating do-gooder.
< 281h/281H 178v/178V Pos: sitting >
< 281h/281H 178v/178V Pos: sitting >
You have finished memorizing sleep.
< 281h/281H 178v/178V Pos: sitting >
An air elemental dodges a troll guard's attack.
An air elemental blocks a troll guard's lunge at it.
< 281h/281H 178v/178V Pos: sitting >
An air elemental's crude slash seriously wounds an aggravating do-gooder.
An aggravating do-gooder is incapacitated and will slowly die, if not aided.
A troll guard misses an air elemental.
< 281h/281H 178v/178V Pos: sitting >
You have finished memorizing sleep.
Your studies are complete.
< 281h/281H 178v/178V Pos: sitting >
You clamber to your feet.
< 281h/281H 178v/178V Pos: standing >
You are already about as tense as you can get.
< 281h/281H 178v/178V Pos: standing >
You quickly scan the area.
A female minotaur who is close by to your north.
A female centaur who is close by to your north.
An ogre child who is close by to your north.
An ogre child who is not far off to your north.
A grey elf male who is not far off to your north.
A grey elf female who is not far off to your north.
A withered bird who is not far off to your north.
A bewildered bystander who is rather far off to your north.
A bewildered bystander who is rather far off to your north.
A nose-picking troll who is rather far off to your north.
An inquisitive ogre who is rather far off to your north.
A thri-kreen adult who is in the distance to your north.
A bewildered bystander who is in the distance to your north.
A nose-picking troll who is in the distance to your north.
An inquisitive ogre who is in the distance to your north.
A troll child who is close by to your south.
A male ogre who is close by to your south.
A grey elf child who is not far off to your south.
A gnomish child who is not far off to your south.
A grey elf male who is a brief walk away to your south.
A tipsy ant who is a brief walk away to your south.
A male ogre who is a brief walk away to your south.
A grey elf male who is in the distance to your south.
< 281h/281H 178v/178V Pos: standing >
On a Sandy Walkway
Obvious exits: -North -East # -South
This female halfling walks with a determined stride along the walkway.
A troll guard stands here, fighting an air elemental.
An aggravating do-gooder is lying here, incapacitated.
A troll guard stands here, fighting an air elemental.
An air elemental stands in mid-air here, fighting a troll guard. (Minion)
An air elemental is here looking like a small living tornado. (minion)
A halfling child is lying here, incapacitated.
An annoying do-gooder is lying here, incapacitated.
< 281h/281H 178v/178V Pos: standing >
An air elemental fades from your mortal viewing...
< 281h/281H 178v/178V Pos: standing >
A troll guard misses an air elemental.
< 281h/281H 178v/178V Pos: standing >
An air elemental's slash grazes a troll guard.
An air elemental misses a troll guard.
An air elemental's crude slash wounds a troll guard.
< 281h/281H 178v/178V Pos: standing >
An air elemental dodges a troll guard's attack.
< 281h/281H 178v/178V Pos: standing >
An aggravating do-gooder slumps to the ground.
< 281h/281H 178v/178V Pos: standing >
An air elemental's slash strikes a troll guard.
An air elemental's crude slash wounds a troll guard.
An air elemental's crude slash wounds a troll guard.
An air elemental's decent slash strikes a troll guard.
< 281h/281H 178v/178V Pos: standing >
An air elemental blocks a troll guard's lunge at it.
You start chanting...
< 281h/281H 178v/178V Pos: standing >
Casting: sleep
A troll guard misses an air elemental.
< 281h/281H 178v/178V Pos: standing >
You complete your spell...
Your victim does not want to sleep right now!
< 281h/281H 178v/178V Pos: standing >
You start chanting...
< 281h/281H 178v/178V Pos: standing >
An air elemental's slash strikes a troll guard.
An air elemental's crude slash wounds a troll guard.
An air elemental's slash wounds a troll guard.
An air elemental's crude slash wounds a troll guard.
< 281h/281H 178v/178V Pos: standing >
Casting: sleep
< 281h/281H 178v/178V Pos: standing >
You complete your spell...
Your victim does not want to sleep right now!
< 281h/281H 178v/178V Pos: standing >
A troll guard misses an air elemental.
< 281h/281H 178v/178V Pos: standing >
You sit down and relax.
< 281h/281H 178v/178V Pos: sitting >
You have memorized the following spells:
( 7th circle) 1 - dimension door
2 - cyclone
( 6th circle) 1 - teleport
3 - stone skin
1 - minor globe of invulnerability
( 5th circle) 1 - identify
1 - conjure elemental
3 - wall of stone
1 - sense follower
( 4th circle) 7 - lightning bolt
( 3rd circle) 2 - concealment
4 - shocking grasp
2 - dispel magic
( 2nd circle) 6 - burning hands
1 - mirror image
( 1st circle) 3 - minor creation
7 - magic missile
And you are currently memorizing the following spells:
5 seconds: ( 2nd) sleep
10 seconds: ( 2nd) sleep
You can memorize no more spells.
You continue your study.
< 281h/281H 178v/178V Pos: sitting >
A troll guard misses an air elemental.
< 281h/281H 178v/178V Pos: sitting >
An air elemental's crude slash wounds a troll guard.
A troll guard dodges an air elemental's attack.
A troll guard dodges an air elemental's attack.
An air elemental's slash strikes a troll guard.
< 281h/281H 178v/178V Pos: sitting >
You purge 'burning hands' from your thoughts.
< 281h/281H 178v/178V Pos: sitting >
You purge 'burning hands' from your thoughts.
< 281h/281H 178v/178V Pos: sitting >
You are memorizing sleep, which will take about 5 seconds.
< 281h/281H 178v/178V Pos: sitting >
You are memorizing sleep, which will take about 5 seconds.
< 281h/281H 178v/178V Pos: sitting >
< 281h/281H 178v/178V Pos: sitting >
An air elemental dodges a troll guard's attack.
< 281h/281H 178v/178V Pos: sitting >
You start meditating...
< 281h/281H 178v/178V Pos: sitting >
You have finished memorizing sleep.
< 281h/281H 178v/178V Pos: sitting >
An air elemental parries a troll guard's lunge at it.
A troll guard misses an air elemental.
< 281h/281H 178v/178V Pos: sitting >
An air elemental's crude slash wounds a troll guard.
A troll guard dodges an air elemental's attack.
An air elemental's crude slash wounds a troll guard.
An air elemental's slash wounds a troll guard.
< 281h/281H 178v/178V Pos: sitting >
You have finished memorizing sleep.
A Halfling enters from the south.
A Halfling enters from the south.
< 281h/281H 178v/178V Pos: sitting >
A Halfling suddenly attacks YOU!
You abandon your studies.
-=[A Halfling's weak whip grazes you.]=-
< 279h/281H 178v/178V Pos: sitting >
< T: Vurt TP: sit TC:few scratches E: A Halfling sta EP: excellent >
A Halfling suddenly attacks YOU!
A Halfling misses you.
< 279h/281H 178v/178V Pos: sitting >
< T: Vurt TP: sit TC:few scratches E: A Halfling sta EP: excellent >
A troll guard misses an air elemental.
A troll guard misses an air elemental.
< 279h/281H 178v/178V Pos: sitting >
< T: Vurt TP: sit TC:few scratches E: A Halfling sta EP: excellent >
You clamber to your feet.
< 279h/281H 178v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: A Halfling sta EP: excellent >
An air elemental's decent slash strikes a troll guard.
An air elemental's decent slash strikes a troll guard.
An air elemental's slash strikes a troll guard.
< 279h/281H 178v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: A Halfling sta EP: excellent >
A female halfling leaves south.
< 279h/281H 178v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: A Halfling sta EP: excellent >
An air elemental blocks a troll guard's lunge at it.
An air elemental parries a troll guard's lunge at it.
< 279h/281H 178v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: A Halfling sta EP: excellent >
You start chanting...
< 279h/281H 178v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: A Halfling sta EP: excellent >
Casting: sleep
A Halfling says 'Beh fur gorhivinets end be sawed!'
-=[A Halfling's feeble whip grazes you.]=-
-=[A Halfling's whip grazes you.]=-
-=[A Halfling's whip grazes you.]=-
-=[A Halfling's feeble whip grazes you.]=-
-=[A Halfling's feeble whip grazes you.]=-
-=[A Halfling's feeble whip grazes you.]=-
< 273h/281H 178v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: A Halfling sta EP: excellent >
An air elemental suddenly attacks a Halfling!
An air elemental snaps into visibility.
An air elemental misses a Halfling.
You complete your spell...
Your target appears to be protected against sleeping!
A Halfling blocks your futile lunge at him.
A Halfling blocks your futile lunge at him.
< 273h/281H 178v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: A Halfling sta EP: excellent >
A Halfling misses you.
A Halfling misses you.
A Halfling misses you.
A Halfling starts casting an offensive spell.
< 273h/281H 178v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: A Halfling sta EP: excellent >
A Halfling starts casting an offensive spell.
< 273h/281H 178v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: A Halfling sta EP: excellent >
A troll guard dodges an air elemental's attack.
An air elemental's crude slash wounds a troll guard.
An air elemental's slash strikes a troll guard.
< 273h/281H 178v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: A Halfling sta EP: excellent >
You start chanting...
< 273h/281H 178v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: A Halfling sta EP: excellent >
An air elemental blocks a troll guard's lunge at it.
A troll guard misses an air elemental.
< 273h/281H 178v/178V Pos: standing >
< T: Vurt TP: sta TC:few scratches E: A Halfling sta EP: excellent >
A Halfling completes his spell...
A Halfling utters the words 'yrawz ghfutz'
OUCH! That really did HURT!
-=[A Halfling calls down a roaring flamestrike which hits you dead on!]=-
OUCH! That really did HURT!
< 203h/281H 178v/178V Pos: standing >
< T: Vurt TP: sta TC: few wounds E: A Halfling sta EP: excellent >
A Halfling completes his spell...
A Halfling utters the words 'zabrahpunso wkadar'
-=[A Halfling causes the earth to rise up in the shape of a fist!]=-
OUCH! That really did HURT!
< 137h/281H 178v/178V Pos: standing >
< T: Vurt TP: sta TC: nasty wounds E: A Halfling sta EP: excellent >
Casting: sleep *
< 137h/281H 178v/178V Pos: standing >
< T: Vurt TP: sta TC: nasty wounds E: A Halfling sta EP: excellent >
An air elemental dodges a troll guard's attack.
< 137h/281H 178v/178V Pos: standing >
< T: Vurt TP: sta TC: nasty wounds E: A Halfling sta EP: excellent >
-=[A Halfling's feeble whip grazes you.]=-
-=[A Halfling's feeble whip grazes you.]=-
You feel your skin soften and return to normal.
-=[A Halfling's feeble whip grazes you.]=-
-=[A Halfling's whip strikes you.]=-
A Halfling's pupils dialate and return to normal.
A Halfling's pupils dialate and return to normal.
A Halfling starts casting a spell.
< 123h/281H 178v/178V Pos: standing >
< T: Vurt TP: sta TC: nasty wounds E: A Halfling sta EP: excellent >
Casting: sleep
A Halfling blocks an air elemental's lunge at him.
An air elemental misses a Halfling.
A Halfling dodges an air elemental's attack.
Hint: Need help? Try the nchat channel! Type 'nchat' followed by your question, or just 'nchat Hello Duris!'.
< 123h/281H 178v/178V Pos: standing >
< T: Vurt TP: sta TC: nasty wounds E: A Halfling sta EP: excellent >
A Halfling starts casting an offensive spell.
< 123h/281H 178v/178V Pos: standing >
< T: Vurt TP: sta TC: nasty wounds E: A Halfling sta EP: excellent >
You complete your spell...
Your target appears to be protected against sleeping!
< 123h/281H 178v/178V Pos: standing >
< T: Vurt TP: sta TC: nasty wounds E: A Halfling sta EP: excellent >
A Halfling completes his spell...
A Halfling utters the words 'yrawz ghfutz'
-=[A Halfling calls down a roaring flamestrike which hits you dead on!]=-
< 71h/281H 178v/178V Pos: standing >
< T: Vurt TP: sta TC:pretty hurt E: A Halfling sta EP: excellent >
You are rescued by an air elemental, you are confused, but grateful!
A Halfling completes his spell...
A Halfling utters the words 'zabrahpunso wkadar'
-=[A Halfling causes the earth to rise up in the shape of a fist!]=-
Your beautiful mask made of bird feathers is smashed to bits by rocks and debris!