<worn as a badge> a glowing blue crystal
<worn on head> Yingin's crown of Deepearth [88%]
<worn on eyes> a diamond eyepiece [poor]
<worn in ear> a spiral woven of smoke [superior]
<worn in ear> a pair of silver earrings with red rubies
<worn on face> veil of darkness [superior] (glowing)
<worn around neck> some kharma mind beads [superior]
<worn around neck> a diamond necklace [poor]
<worn on body> a pitch black bodycloak (glowing)
<worn about body> the saving cloak (glowing)
<worn as quiver> a silken backsheath of flight of health [80%]
<worn about waist> a belt of immunity [poor]
<worn on belt buckle>the lost book of 'Magic' [68%]
<worn on arms> sleeves scrolled with intricate runes [poor] [38%]
<held as shield> a crystalline tower shield (glowing)
<worn around wrist> a black and white zebra-hide wristband
<worn around wrist> a bracelet of woven willow leaves [superior] (illuminating)
<worn on hands> some hardened hide mitts
<worn on finger> a golden ring of beauty [superior] (glowing)
<worn on finger> a yellow ring of chrysoberyl [poor]
<held> the flaming orb of revenge
<worn on legs> some shin-guards of subterfuge [65%]
<worn on feet> boots of endurance [superior]
< 410h/410H 199v/199V Pos: standing >
You complete your spell...
[Damage: 68 ] -=[You cause the earth to reach up and maul your opponent!]=-
< 410h/410H 199v/199V Pos: standing >
The wraith of a su-monster completes its spell...
The wraith of a su-monster utters the words 'buoblg qrunsoqpze yugh'
The wraith of a su-monster's fist beats the life out of a gnomish grenadier, blood pours from his body!
A mountaineer's decent punch wounds Zephyr.
A mountaineer suffers from contact with the aura about Zephyr.
A mountaineer's fine punch strikes Zephyr.
A mountaineer suffers from contact with the aura about Zephyr.
< 410h/410H 199v/199V Pos: standing >
A timber wolf misses a gnomish grenadier.
Dzi starts casting a spell called 'greater mending'.
< 410h/410H 199v/199V Pos: standing >
Col starts casting a spell called 'greater mending'.
You start chanting...
< 410h/410H 199v/199V Pos: standing >
A gnomish grenadier's fine bludgeon grazes Dzi.
Dzi dodges a gnomish grenadier's attack.
A gnomish grenadier's bludgeon wounds Dzi.
A gnomish grenadier's decent bludgeon grazes Dzi.
Spinach gives an order to his followers.
The wraith of a su-monster starts casting an offensive spell.
The wraith of a su-monster starts casting an offensive spell.
The wraith of a su-monster starts casting an offensive spell.
An elite human soldier sneers in contempt.
An elite human soldier makes a futile attempt to bash Spinach, but he is simply immovable.
An elite human soldier suddenly attacks Spinach!
An elite human soldier misses Spinach.
< 410h/410H 199v/199V Pos: standing >
Casting: earthen maul
< 410h/410H 199v/199V Pos: standing >
A timber wolf growls at a gnomish grenadier.
A timber wolf suddenly attacks a gnomish grenadier!
A timber wolf misses a gnomish grenadier.
Col completes his spell...
Col utters the words 'ofzahzf wunsoeuio'
Col points at Zephyr.
Zephyr shudders as an immense rush of life flows into his body!
A gnomish grenadier dodges Zephyr's attack.
A gnomish grenadier dodges Zephyr's attack.
Zephyr's impressive punch seriously wounds a gnomish grenadier.
A gnomish grenadier dodges Zephyr's attack.
Zephyr misses a gnomish grenadier.
Zephyr's punch strikes a gnomish grenadier hard.
< 410h/410H 199v/199V Pos: standing >
You complete your spell...
[Damage: 65 ] -=[You cause the earth to reach up and maul your opponent!]=-
A gnomish grenadier is stunned!
The wraith of a su-monster completes its spell...
The wraith of a su-monster utters the words 'buoblg qrunsoqpze yugh'
The wraith of a su-monster's fist beats the life out of a gnomish grenadier, blood pours from his body!
A gnomish grenadier is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a gnomish grenadier dies in agony.
The wraith of a su-monster stops invoking abruptly!
The wraith of a su-monster stops invoking abruptly!
< 410h/410H 199v/199V Pos: standing >
Dzi completes his spell...
Dzi utters the words 'ofzahzf wunsoeuio'
Dzi shudders as an immense rush of life flows into his body!
< 410h/410H 199v/199V Pos: standing >
Zephyr settles to his knees.
< 410h/410H 199v/199V Pos: standing >
Zephyr passes well above his target and lands on his head.
< 410h/410H 199v/199V Pos: standing >
The wraith of a su-monster fades from your mortal viewing...
The wraith of a su-monster says 'Prepare to fight me, too!'
The wraith of a su-monster suddenly attacks an elite human soldier!
The wraith of a su-monster snaps into visibility.
The wraith of a su-monster misses an elite human soldier.
Col sits down in a comfortable spot.
< 410h/410H 199v/199V Pos: standing >
A mountaineer suddenly appears a bit confused!
A mountaineer's fine punch wounds Zephyr.
A mountaineer suffers from contact with the aura about Zephyr.
Zephyr tucks in his arms, rolls quickly away, then thrust his feet skywards, leaping back to his feet!
A mountaineer's decent punch wounds Zephyr.
A mountaineer suffers from contact with the aura about Zephyr.
A mountaineer rises to his feet.
A mountaineer suddenly looks stronger!
Col stares off into space, entering a meditative trance.
< 410h/410H 199v/199V Pos: standing >
The wraith of a su-monster fades from your mortal viewing...
The wraith of a su-monster says 'Today is a good day to die!'
The wraith of a su-monster suddenly attacks an elite human soldier!
The wraith of a su-monster snaps into visibility.
The wraith of a su-monster misses an elite human soldier.
< 410h/410H 199v/199V Pos: standing >
< 410h/410H 199v/199V Pos: standing >
An elite human soldier clambers to his feet.
< 410h/410H 199v/199V Pos: standing >
An elite human soldier's fine punch strikes Spinach.
An elite human soldier's fine punch strikes Spinach.
An elite human soldier's fine punch strikes Spinach.
An elite human soldier kicks Spinach, cracking exo-skelelton.
< 410h/410H 199v/199V Pos: standing >
..^^^+M^^
.^^.^M+M^..
MMM.M.^+M^.^.
^^MM^^.+M^^^.
.^^M^^@+MM^.*
*^..M^^+^M^M*
*..^M^^M^M^.*
.^..M^+^M^.
..^^^+^^M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a gnomish grenadier is lying here.
A mountaineer stands in mid-air here, fighting Zephyr.
An elite human soldier stands in mid-air here, fighting Spinach.
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here, fighting a mountaineer.(Red Aura)
The wraith of a su-monster stands in mid-air here, fighting an elite human soldier. (Minion) (Red Aura)
The wraith of a su-monster stands here. (minion) (Red Aura)
The wraith of a su-monster stands in mid-air here, fighting an elite human soldier. (Minion) (Red Aura)
Spinach Victorian Bitter Brewed in Blood (Drider)(large) stands in mid-air here, fighting an elite human soldier.(Red Aura)
A little chipmunk stands here. (minion)
A little chipmunk stands here. (minion)
A little chipmunk stands here. (minion)
Col FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) sits resting.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A large grizzly bear stands here. (minion)
A timber wolf stands here. (minion)
A timber wolf is lying here. (Minion)
Dzi FeRMEntaTIOn-OvERLord Brewed in Blood (Kobold)(tiny) stands, floating here.(Red Aura)
< 410h/410H 199v/199V Pos: standing >
Spinach misses an elite human soldier.
Spinach misses an elite human soldier.
< 410h/410H 199v/199V Pos: standing >
Dzi starts casting an offensive spell called 'greater soul disturbance'.
< 410h/410H 199v/199V Pos: standing >
The wraith of a su-monster fades from your mortal viewing...
The wraith of a su-monster says 'Today is a good day to die!'
The wraith of a su-monster suddenly attacks an elite human soldier!
The wraith of a su-monster snaps into visibility.
The wraith of a su-monster's crude punch grazes an elite human soldier.
< 410h/410H 199v/199V Pos: standing >
The wraith of a su-monster misses an elite human soldier.
An elite human soldier dodges the wraith of a su-monster's attack.
< 410h/410H 199v/199V Pos: standing >
A timber wolf clambers to its feet.
Dzi completes his spell...
Dzi utters the words 'ofzahzf gajr eughjfbaiqz'
Dzi points at an elite human soldier.
An elite human soldier's entire body spasms uncontrollably as his soul is viciously attacked by Dzi.
< 410h/410H 199v/199V Pos: standing >
The wraith of a su-monster misses an elite human soldier.
An elite human soldier dodges the wraith of a su-monster's attack.
< 410h/410H 199v/199V Pos: standing >
Zephyr's punch wounds a mountaineer.
Zephyr's decent punch wounds a mountaineer.
Zephyr's punch wounds a mountaineer.
Zephyr's decent punch wounds a mountaineer.
Zephyr's decent punch wounds a mountaineer.
Zephyr's decent punch wounds a mountaineer.
Zephyr's punch wounds a mountaineer.
Zephyr's decent punch wounds a mountaineer.
< 410h/410H 199v/199V Pos: standing >
Dzi sits down in a comfortable spot.
< 410h/410H 199v/199V Pos: standing >
Dzi stares off into space, entering a meditative trance.
< 410h/410H 199v/199V Pos: standing >
Zephyr nimbly swivels out of the path of a mountaineer's attack.
A mountaineer's decent punch wounds Zephyr.
A mountaineer suffers from contact with the aura about Zephyr.
A mountaineer misses Zephyr.
A mountaineer hits Zephyr with a mighty kick to his chest.
A mountaineer suffers from contact with the aura about Zephyr.
< 410h/410H 199v/199V Pos: standing >
You start chanting...
< 410h/410H 199v/199V Pos: standing >
An elite human soldier's fine punch strikes Spinach.
An elite human soldier's fine punch strikes Spinach.
An elite human soldier's fine punch strikes Spinach.
< 410h/410H 199v/199V Pos: standing >
The wraith of a su-monster's decent punch grazes an elite human soldier.
An elite human soldier dodges the wraith of a su-monster's attack.
< 410h/410H 199v/199V Pos: standing >
Casting: disintegrate
The wraith of a su-monster's crude punch grazes an elite human soldier.
An elite human soldier dodges the wraith of a su-monster's attack.
An elite human soldier dodges Spinach's attack.
Spinach misses an elite human soldier.
< 410h/410H 199v/199V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards an elite human soldier!
[Damage: 68 ] -=[You smile happily as your disintegration ray hits an elite human soldier!]=-
An elite human soldier dodges the wraith of a su-monster's attack.
An elite human soldier dodges the wraith of a su-monster's attack.
< 410h/410H 199v/199V Pos: standing >
Spinach gives an order to his followers.
< 410h/410H 199v/199V Pos: standing >
Zephyr's decent punch wounds a mountaineer.
Zephyr's fine punch wounds a mountaineer.
Zephyr's punch wounds a mountaineer.
Zephyr's decent punch wounds a mountaineer.
Zephyr's decent punch wounds a mountaineer.
Zephyr's decent punch wounds a mountaineer.
Zephyr misses a mountaineer.
Zephyr's fine punch wounds a mountaineer.
< 410h/410H 199v/199V Pos: standing >
..^^^+M^^
.^^.^M+M^..
MMM.M.^+M^.^.
^^MM^^.+M^^^.
.^^M^^@+MM^.*
*^..M^^+^M^M*
*..^M^^M^M^.*
.^..M^+^M^.
..^^^+^^M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a gnomish grenadier is lying here.
A mountaineer stands in mid-air here, fighting Zephyr.
An elite human soldier stands in mid-air here, fighting Spinach.
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here, fighting a mountaineer.(Red Aura)
The wraith of a su-monster stands in mid-air here, fighting an elite human soldier. (Minion) (Red Aura)
The wraith of a su-monster stands in mid-air here, fighting an elite human soldier. (Minion) (Red Aura)
The wraith of a su-monster stands in mid-air here, fighting an elite human soldier. (Minion) (Red Aura)
Spinach Victorian Bitter Brewed in Blood (Drider)(large) stands in mid-air here, fighting an elite human soldier.(Red Aura)
A little chipmunk stands here. (minion)
A little chipmunk stands here. (minion)
A little chipmunk stands here. (minion)
Col FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) sits resting.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A large grizzly bear stands here. (minion)
A timber wolf stands here. (minion)
A timber wolf stands here. (minion)
Dzi FeRMEntaTIOn-OvERLord Brewed in Blood (Kobold)(tiny) sits resting.(Red Aura)
< 410h/410H 199v/199V Pos: standing >
You don't have that spell memorized.
< 410h/410H 199v/199V Pos: standing >
The wraith of a su-monster's crude punch grazes an elite human soldier.
The wraith of a su-monster misses an elite human soldier.
Zephyr settles to his knees.
Spinach gives an order to his followers.
The wraith of a su-monster starts casting an offensive spell called 'sleep'.
The wraith of a su-monster starts casting an offensive spell.
The wraith of a su-monster starts casting an offensive spell called 'sleep'.
< 410h/410H 199v/199V Pos: standing >
You sit down and relax.
Zephyr's leap knocks into a mountaineer, sending him slightly off balance...
< 410h/410H 199v/199V Pos: sitting >
An elite human soldier's punch strikes Spinach.
An elite human soldier's punch strikes Spinach.
An elite human soldier's punch strikes Spinach.
An elite human soldier kicks Spinach, cracking exo-skelelton.
Zephyr nimbly swivels out of the path of a mountaineer's attack.
A mountaineer's decent punch wounds Zephyr.
A mountaineer suffers from contact with the aura about Zephyr.
Zephyr gracefully whirls around a mountaineer's attack.
You have memorized the following spells:
( 7th circle) 1 - earthen maul
( 6th circle) 3 - teleport
3 - stone skin
( 5th circle) 2 - conjure elemental
1 - coldshield
3 - wall of stone
( 4th circle) 5 - lightning bolt
1 - levitate
1 - wall of force
( 3rd circle) 5 - shocking grasp
3 - dispel magic
( 2nd circle) 1 - chill touch
5 - sleep
3 - mirror image
( 1st circle) 2 - minor creation
8 - magic missile
And you are currently memorizing the following spells:
5 seconds: ( 7th) earthen maul
11 seconds: ( 7th) earthen maul
17 seconds: ( 7th) earthen maul
23 seconds: ( 8th) disintegrate
You can memorize no more spells.
You continue your study.
< 410h/410H 199v/199V Pos: sitting >
This lonely guard spends his entire day simply walking
around and hopefully not finding anything that is looking
for a fight, because he simply doesn't get paid enough to
take that kind of abuse.
An elite human soldier appears to be Human and has some small wounds and bruises.
He's medium in size.
< 410h/410H 199v/199V Pos: sitting >
The wraith of a su-monster completes its spell...
A mountaineer goes to sleep.
The wraith of a su-monster completes its spell...
Col clambers to his feet.
Col snaps out of his trance, looking frustrated.
< 410h/410H 199v/199V Pos: sitting >
An elite human soldier dodges Spinach's attack.
Spinach misses an elite human soldier.
< 410h/410H 199v/199V Pos: sitting >
Zephyr's fine punch wounds a mountaineer.
A mountaineer has a RUDE awakening!
Zephyr's punch wounds a mountaineer.
Zephyr's fine punch wounds a mountaineer.
Zephyr's fine punch wounds a mountaineer.
Zephyr's punch wounds a mountaineer.
Zephyr's fine punch wounds a mountaineer.
< 410h/410H 199v/199V Pos: sitting >
The wraith of a su-monster completes its spell...
A mountaineer goes to sleep.
< 410h/410H 199v/199V Pos: sitting >
The wraith of a su-monster misses an elite human soldier.
An elite human soldier dodges the wraith of a su-monster's attack.
< 410h/410H 199v/199V Pos: sitting >
A mountaineer has a RUDE awakening!
A mountaineer awakens.
A mountaineer sits at attention.
Col starts casting a spell called 'greater mending'.
< 410h/410H 199v/199V Pos: sitting >
The wraith of a su-monster misses an elite human soldier.
The wraith of a su-monster misses an elite human soldier.
< 410h/410H 199v/199V Pos: sitting >
Spinach starts casting a spell.
< 410h/410H 199v/199V Pos: sitting >
The wraith of a su-monster's crude punch grazes an elite human soldier.
The wraith of a su-monster's decent punch grazes an elite human soldier.
< 410h/410H 199v/199V Pos: sitting >
This proud lieutenant stands average height but is quite muscular. He wears
standard leather garments and patrols the countryside on constant watch of
evil forces who have an immensely-long running history of attacks on these
lands in an attempt to control the surface.
A mountaineer appears to be Dwarf and has quite a few wounds.
He's medium in size.
He seems to be moving much faster than normal..
< 410h/410H 199v/199V Pos: sitting >
An elite human soldier's punch strikes Spinach.
An elite human soldier's decent punch strikes Spinach.
Spinach dodges an elite human soldier's attack.
< 410h/410H 199v/199V Pos: sitting >
Col completes his spell...
Col points at Spinach.
Spinach shudders as an immense rush of life flows into his body!
You have memorized the following spells:
( 7th circle) 1 - earthen maul
( 6th circle) 3 - teleport
3 - stone skin
( 5th circle) 2 - conjure elemental
1 - coldshield
3 - wall of stone
( 4th circle) 5 - lightning bolt
1 - levitate
1 - wall of force
( 3rd circle) 5 - shocking grasp
3 - dispel magic
( 2nd circle) 1 - chill touch
5 - sleep
3 - mirror image
( 1st circle) 2 - minor creation
8 - magic missile
And you are currently memorizing the following spells:
0 seconds: ( 7th) earthen maul
6 seconds: ( 7th) earthen maul
12 seconds: ( 7th) earthen maul
18 seconds: ( 8th) disintegrate
You can memorize no more spells.
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.
< 410h/410H 199v/199V Pos: sitting >
You hear the sounds of movement in the distance.
< 410h/410H 199v/199V Pos: sitting >
Spinach completes his spell...
You start meditating...
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.
< 410h/410H 199v/199V Pos: sitting >
You have finished memorizing earthen maul.
< 410h/410H 199v/199V Pos: sitting >
Zephyr's impressive punch strikes a mountaineer.
A mountaineer clambers to his feet.
A mountaineer dodges Zephyr's attack.
Zephyr's fine punch wounds a mountaineer.
Zephyr misses a mountaineer.
A mountaineer dodges Zephyr's attack.
Zephyr misses a mountaineer.
Zephyr misses a mountaineer.
Zephyr misses a mountaineer.
You hear the sounds of movement in the distance.
< 410h/410H 199v/199V Pos: sitting >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.
< 410h/410H 199v/199V Pos: sitting >
An elite human soldier dodges the wraith of a su-monster's attack.
The wraith of a su-monster misses an elite human soldier.
An elite human soldier dodges Spinach's attack.
An elite human soldier dodges Spinach's attack.
< 410h/410H 199v/199V Pos: sitting >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.
Zephyr attempts to flee.
Zephyr tries to flee, but can't make it out of here!
< 410h/410H 199v/199V Pos: sitting >
An elite human soldier dodges the wraith of a su-monster's attack.
The wraith of a su-monster misses an elite human soldier.
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.
Zephyr attempts to flee.
Zephyr tries to flee, but can't make it out of here!
< 410h/410H 199v/199V Pos: sitting >
You hear the sounds of movement in the distance.
< 410h/410H 199v/199V Pos: sitting >
The wraith of a su-monster misses an elite human soldier.
An elite human soldier dodges the wraith of a su-monster's attack.
A Halfling enters from the east.
A Centaur trots in from the east.
A Centaur trots in from the east.
A Githzerai enters from the east.
Zephyr attempts to flee.
Zephyr leaves west.
< 410h/410H 199v/199V Pos: sitting >
< 410h/410H 199v/199V Pos: sitting >
You have finished memorizing earthen maul.
< 410h/410H 199v/199V Pos: sitting >
Dzi clambers to his feet.
Dzi snaps out of his trance, looking frustrated.
Spinach attempts to flee.
Spinach leaves east.
< 410h/410H 199v/199V Pos: sitting >
You stop meditating.
You move from your butt to your knees.
A Halfling leaves east.
A Centaur trots east.
A Centaur trots east.
A Githzerai leaves east.
< 410h/410H 199v/199V Pos: kneeling >
A mountaineer leaves west.
Col leaves south.
A little chipmunk leaves south.
A little chipmunk leaves south.
A little chipmunk leaves south.
< 410h/410H 199v/199V Pos: kneeling >
The wraith of a su-monster misses an elite human soldier.
The wraith of a su-monster misses an elite human soldier.
The wraith of a su-monster starts casting a spell called 'minor globe of invulnerability'.
Spinach skitters in from the east.
< 410h/410H 199v/199V Pos: kneeling >
An elite human soldier's punch strikes the wraith of a su-monster.
An elite human soldier's fine punch strikes the wraith of a su-monster.
An elite human soldier's fine punch strikes the wraith of a su-monster.
Spinach leaves south.
< 410h/410H 199v/199V Pos: kneeling >
An elite human soldier dodges the wraith of a su-monster's attack.
An elite human soldier dodges the wraith of a su-monster's attack.
The wraith of a su-monster starts casting a spell called 'coldshield'.
< 410h/410H 199v/199V Pos: kneeling >
An elite human soldier dodges the wraith of a su-monster's attack.
An elite human soldier dodges the wraith of a su-monster's attack.
The wraith of a su-monster starts casting a spell.
A Halfling enters from the east.
A Centaur trots in from the east.
A Centaur trots in from the east.
A Githzerai enters from the east.
< 410h/410H 199v/199V Pos: kneeling >
Zephyr enters from the west.
< 410h/410H 199v/199V Pos: kneeling >
A Barbarian tackles Zephyr square in the chest knocking the wind out of him!
Ok.
< 410h/410H 199v/199V Pos: kneeling >
A Centaur starts casting an offensive spell.
< 410h/410H 199v/199V Pos: kneeling >
Dzi starts casting an offensive spell called 'greater soul disturbance'.
A Centaur starts casting a spell.
< 410h/410H 199v/199V Pos: kneeling >
The wraith of a su-monster completes its spell...
The wraith of a su-monster is surrounded by an aura of deadly cold!
The wraith of a su-monster completes its spell...
The wraith of a su-monster begins to shimmer.
Spinach skitters in from the west.
< 410h/410H 199v/199V Pos: kneeling >
Nah... You feel too relaxed to do that...
< 410h/410H 199v/199V Pos: kneeling >
Dzi completes his spell...
Dzi points at a Grey Elf.
Dzi's spell flows around a Grey Elf, leaving him unharmed!
< 410h/410H 199v/199V Pos: kneeling >
A mountaineer enters from the west.
Spinach leaves south.
< 410h/410H 199v/199V Pos: kneeling >
The wraith of a su-monster completes its spell...
The wraith of a su-monster begins to shimmer.
Upon being struck, Zloin disappears into thin air.
Zloin stops following you.
A mountaineer leaves south.
An elite human soldier dodges the wraith of a su-monster's attack.
An elite human soldier dodges the wraith of a su-monster's attack.
The wraith of a su-monster starts casting an offensive spell.
< 410h/410H 199v/199V Pos: kneeling >
You have finished memorizing earthen maul.
An elite human soldier dodges the wraith of a su-monster's attack.
The wraith of a su-monster misses an elite human soldier.
The wraith of a su-monster starts casting a spell called 'minor globe of invulnerability'.
< 410h/410H 199v/199V Pos: kneeling >
A Barbarian suddenly appears a bit confused!
A Barbarian's impressive crush wounds Zephyr.
A Barbarian suffers from contact with the aura about Zephyr.
A Barbarian's impressive slash wounds Zephyr.
A Barbarian suffers from contact with the aura about Zephyr.
A Barbarian's crush strikes Zephyr.
A Barbarian suffers from contact with the aura about Zephyr.
A Barbarian's fine crush wounds Zephyr.
A Barbarian suffers from contact with the aura about Zephyr.
< 410h/410H 199v/199V Pos: kneeling >
An elite human soldier dodges the wraith of a su-monster's attack.
The wraith of a su-monster misses an elite human soldier.
The wraith of a su-monster starts casting a spell called 'fireshield'.
< 410h/410H 199v/199V Pos: kneeling >
A Centaur completes his spell...
A Centaur causes the earth to rise up in the shape of a fist!
An elite human soldier's punch strikes the wraith of a su-monster.
An elite human soldier's punch strikes the wraith of a su-monster.
An elite human soldier's impressive punch seriously wounds the wraith of a su-monster.
< 410h/410H 199v/199V Pos: kneeling >
A Centaur completes his spell...
A Centaur's spell flows around Zephyr, leaving him unharmed!
Dzi starts casting an offensive spell called 'greater soul disturbance'.
< 410h/410H 199v/199V Pos: kneeling >
Dzi completes his spell...
Dzi points at a Grey Elf.
A Grey Elf's entire body spasms uncontrollably as his soul is viciously attacked by Dzi.
A Grey Elf misses Dzi.
Ok.
< 410h/410H 199v/199V Pos: kneeling >
Tiny explosions wrack Zephyr's body with pain!
A Centaur starts casting a spell.
< 410h/410H 199v/199V Pos: kneeling >
The wraith of a su-monster completes its spell...
The wraith of a su-monster is surrounded by burning flames!
The wraith of a su-monster completes its spell...
The wraith of a su-monster begins to shimmer.
Zephyr's impressive punch wounds a Barbarian.
Zephyr pokes a Barbarian really hard, making you wince.
Zephyr's decent punch grazes a Barbarian.
Zephyr's decent punch grazes a Barbarian.
Zephyr misses a Barbarian.
A Centaur starts casting a spell.
< 410h/410H 199v/199V Pos: kneeling >
..^^^+M^^
.^^.^M+M^..
MMM.M.^+M^.^.
^^MM^^.+M^^^.
.^^M^^@MMM^.*
*^..M^^+^M^M*
*..^M^MPMM^.*
.^..M^M^M^.
..^^^+^^M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a gnomish grenadier is lying here.
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) sits in mid-air here, fighting a Barbarian.(Red Aura)
A Githzerai (medium) < The Commonwealth > stands, floating here.
A Centaur (large) < The Commonwealth > stands in mid-air here. (Casting)
A Grey Elf (medium) < The Commonwealth > stands in mid-air here, fighting Dzi.
A Barbarian (large) < The Commonwealth > stands in mid-air here, fighting Zephyr.
A Centaur (huge) < The Commonwealth > stands, floating here. (Casting)
A Halfling (small) < The Commonwealth > stands in mid-air here.
A torch floats near a Halfling's head. (Illuminating)
An elite human soldier stands in mid-air here, fighting the wraith of a su-monster.
The wraith of a su-monster stands in mid-air here, fighting an elite human soldier. (Minion) (Red Aura)
The wraith of a su-monster stands in mid-air here, fighting an elite human soldier. (Minion) (casting) (Red Aura)
The wraith of a su-monster stands in mid-air here, fighting an elite human soldier. (Minion) (Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A large grizzly bear stands here. (minion)
A timber wolf stands here. (minion)
A timber wolf stands here. (minion)
Dzi FeRMEntaTIOn-OvERLord Brewed in Blood (Kobold)(tiny) stands, floating here, fighting a Grey Elf.(Red Aura)
A Halfling starts casting an offensive spell.
< 410h/410H 199v/199V Pos: kneeling >
The wraith of a su-monster completes its spell...
The wraith of a su-monster's fist beats the life out of an elite human soldier, blood pours from his body!
A Grey Elf is knocked to the ground by a large grizzly bear's mighty bash!
A large grizzly bear's fine bite strikes a Grey Elf.
A large grizzly bear misses a Grey Elf.
An elite human soldier dodges the wraith of a su-monster's attack.
The wraith of a su-monster's punch grazes an elite human soldier.
Ok.
< 410h/410H 199v/199V Pos: kneeling >
< 410h/410H 199v/199V Pos: kneeling >
An elite human soldier dodges the wraith of a su-monster's attack.
An elite human soldier dodges the wraith of a su-monster's attack.
The wraith of a su-monster starts casting an offensive spell called 'fireball'.
< 410h/410H 199v/199V Pos: kneeling >
You rise to your feet.
You abandon your studies.
< 410h/410H 199v/199V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
A Grey Elf blocks Dzi's lunge at him.
Dzi's weak punch wounds a Grey Elf.
An elite human soldier dodges the wraith of a su-monster's attack.
An elite human soldier dodges the wraith of a su-monster's attack.
The wraith of a su-monster starts casting an offensive spell called 'bigbys clenched fist'.
Dzi stops using a small statue of a dark dragon.
Spinach skitters in from the south.
< 410h/410H 199v/199V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'zabrahpunso wkadar'
A Halfling causes the earth to rise up in the shape of a fist!
Dzi grabs a squat obsidian totem.
< 410h/410H 199v/199V Pos: standing >
Dzi starts casting an offensive spell.
Spinach gives an order to his followers.
An elven guard suddenly attacks Spinach!
An elven guard's fine punch wounds Spinach.
< 410h/410H 199v/199V Pos: standing >
Tiny explosions wrack Zephyr's body with pain!
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the earth to rise up in the shape of a fist!
< 410h/410H 199v/199V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the earth to rise up in the shape of a fist!
An elite human soldier's punch strikes the wraith of a su-monster.
An elite human soldier's fine punch strikes the wraith of a su-monster hard.
An elite human soldier's fine punch strikes the wraith of a su-monster hard.
< 410h/410H 199v/199V Pos: standing >
A Barbarian's impressive crush causes Zephyr to grimace in pain.
Zephyr is stunned!
A Barbarian suffers from contact with the aura about Zephyr.
A Barbarian's fine slash grievously wounds Zephyr.
Zephyr is mortally wounded, and will die soon, if not aided.
A Barbarian suffers from contact with the aura about Zephyr.
A Barbarian's decent crush hits Zephyr.
Zephyr's deep hooded cloak of jubilation was completely destroyed by the massive blow!
Zephyr's purple earthstone ring [superior] was completely destroyed by the massive blow!
Zephyr's veil named 'Sorrow' of power was completely destroyed by the massive blow!
Zephyr is dead! R.I.P.