<worn as a badge> a glowing blue crystal (magic)
<worn on head> a golden circlet [poor] (magic)
<worn on eyes> a wad of spawn goo [poor] (magic) (humming)
<worn in ear> a sparkling golden hoop earring (magic) (illuminating)
<worn in ear> a pair of silver earrings with red rubies
<worn on face> a beautiful mask made of bird feathers
<worn around neck> a brittle collar of glowing glass [poor]
<worn around neck> an iron locket (glowing)
<worn on body> a silky black dress of the sirens (magic)
<worn on back> a large leather backpack
<worn as quiver> a silken backsheath of flight (magic)
<worn about waist> a flaming rubber belt [74%]
<worn on belt buckle>an orb of mental toughness [poor] (magic) (humming)
<attached to belt> the lost book of 'Magic'
<attached to belt> a thick book labled 'A Woman's Pleasure' [83%]
<worn on arms> sleeves smeared with blood
<held as shield> a small round wooden shield
<worn around wrist> a wristband made of cameleon skin
<worn around wrist> a bracelet of woven willow leaves [superior] (magic) (illuminating) [88%]
<worn on hands> some dwarven-made mithril claws
<worn on finger> an enchanted ring of stone (magic)
<worn on finger> a ring of contemplation
<held> the writhing soul of a demon lord [superior] (humming)
..^^^MM^^^^
.^^.^M+M^....
MMM.M.^+M^.^.**
^^MM^^.+M^^^.**
.^^M^PP@MM^.***
*^..M^^+^M^M***
*..^M^^M^M^.***
.^..M^+^M^..*
..^^^+^^M^.
< 621h/621H 231v/263V Pos: standing >
..^^^MM^^^^
.^^.^M+M^....
MMM.M.^+M^.^.**
^^MM^^.+M^^^.**
.^^M^PP@MM^.***
*^..M^^+^M^M***
*..^M^^M^M^.***
.^..M^+^M^..*
..^^^+^^M^.
A Halfling enters from the west.
A Centaur trots in from the west.
A Barbarian sneaks in from the west.
A Grey Elf enters from the west.
A Centaur trots in from the west.
A Githzerai enters from the west.
< 621h/621H 232v/263V Pos: standing >
..^^^MM^^^^
.^^.^M+M^....
MMM.M.^+M^.^.**
^^MM^^.+M^^^.**
.^^M^PP@MM^.***
*^..M^^+^M^M***
*..^M^^M^M^.***
.^..M^+^M^..*
..^^^+^^M^.
< 621h/621H 233v/263V Pos: standing >
..^^^MM^^^^
.^^.^M+M^....
MMM.M.^+M^.^.**
^^MM^^.+M^^^.**
.^^M^PP@MM^.***
*^..M^P+^M^M***
*..^M^^M^M^.***
.^..M^+^M^..*
..^^^+^^M^.
..^^^MM^^
.^^.^M+M^..
MMM.M.^+M^.^.
^^MM^^.+M^^^.
.^^M^P@PMM^.*
*^..M^P+^M^M*
*..^M^^M^M^.*
.^..M^+^M^.
..^^^+^^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a gnomish grenadier is lying here.
An elite human soldier stands in mid-air here, fighting the wraith of a su-monster.
The wraith of a su-monster stands in mid-air here, fighting an elite human soldier. (Minion) (Red Aura)
The wraith of a su-monster stands in mid-air here, fighting an elite human soldier. (Minion) (casting) (Red Aura)
The wraith of a su-monster stands in mid-air here, fighting an elite human soldier. (Minion) (Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A large grizzly bear stands here. (minion)
A timber wolf stands here. (minion)
A timber wolf stands here. (minion)
Dzi FeRMEntaTIOn-OvERLord Brewed in Blood (Kobold)(tiny) stands, floating here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) squats comfortably.(Red Aura)
A globe of darkness floats near Zloin's head.
< 621h/621H 233v/263V Pos: standing >
An elite human soldier's punch strikes the wraith of a su-monster.
An elite human soldier's fine punch strikes the wraith of a su-monster.
An elite human soldier's fine punch strikes the wraith of a su-monster.
^^.^M+M^.
MM.M.^+M^.^
^^MM^^.+M^^^.
.^^M^PPPMM^.*
*^..M^@+^M^M*
*..^M^^M^M^.*
..^..M^+^M^..
...^^^+^^M^
++M+++.M^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A little chipmunk stands here. (minion)
A little chipmunk stands here. (minion)
A little chipmunk stands here. (minion)
Col FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.(Red Aura)
< 621h/621H 232v/263V Pos: standing >
< 621h/621H 233v/263V Pos: standing >
^^.^MMM^.
MM.M.^+M^.^
^^MM^^.+M^^^.
.^^M^PPPMM^.*
*^..M^@+^M^M*
*..^M^^M^M^.*
..^..M^+^M^..
...^^^+^^M^
++M+++.M^
M.M.^+M^.
^MM^^.+M^^^
.^^M^PPPMM^.*
*^..M^P+^M^M*
*..^M^@M^M^.*
..^..M^+^M^..
^...^^^+^^M^.
+++M+++.M^^
....^^^.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 621h/621H 232v/263V Pos: standing >
You hear the sounds of movement in the distance.
< 621h/621H 233v/263V Pos: standing >
M.M.^+M^.
^MM^^.+M^^^
.^^M^PP+MM^.*
*^..M^P+^M^M*
*..^M^@M^M^.*
..^..M^+^M^..
^...^^^+^MM^.
++++M++..^^
....^^^.^
MM.M.^+M^
^^MM^^.+M^^
..^^M^PP+MM^.
**^..M^P+^M^M
**..^M@^M^M^.
*..^..M^+^M^.
.^...^^^+^MM^
+++++M++..^
.....^^^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 621h/621H 232v/263V Pos: standing >
MM.M.^+M^
^^MM^^.+M^^
..^^M^PP+MM^.
**^..M^P+^M^M
**..^M@^M^M^.
*..^..M^+^M^.
.^...^^^+^MM^
+++++M++..^
.....^^^.
.^^.^MMM^
MMM.M.^+M^.
.^^MM^^.+M^^^
..^^M^MP+MM^.
**^..M@P+^M^M
**..^M^^M^M^.
*..^..M^+^M^.
^...^^^+^MM
++++M++..
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 621h/621H 231v/263V Pos: standing >
.^^.^MMM^
MMM.M.^+M^.
.^^MM^^.+M^^^
..^^M^MP+MM^.
**^..M@P+^M^M
**..^M^^M^M^.
*..^..M^+^M^.
^...^^^+^MM
++++M++..
...^^^+M^
M.^^.^MMM^.
^MMM.M.^+M^.^
.^^MM^^.+M^^^
..^^M^@P+MM^.
**^..M^P+^M^M
**..^M^^M^M^.
..^..M^+^M^
...^^^+^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A mountaineer walks through here, poised for combat.(Gold Aura)
< 621h/621H 230v/263V Pos: standing >
< 621h/621H 231v/263V Pos: standing >
...^^^+M^
M.^^.^M+M^.
^MMM.M.^MM^.^
.^^MM^^.+M^^^
..^^M^@P+MM^.
**^..M^^+^M^M
**..^M^PM^M^.
..^..M^+^M^
...^^^+^M
< 621h/621H 232v/263V Pos: standing >
..^^^+M^^
.^^.^M+M^..
MMM.M.^MM^.^.
^^MM^^.+M^^^.
.^^M^M@+MM^.*
*^..M^^+^M^M*
*..^M^^M^M^.*
.^..MP+^M^.
..^^^+^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a gnomish grenadier is lying here.
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) sits in mid-air here.(Red Aura)
A Githzerai (medium) < The Commonwealth > stands, floating here.(Gold Aura)
A Centaur (large) < The Commonwealth > stands in mid-air here. (Casting)
A Grey Elf (medium) < The Commonwealth > stands in mid-air here.(Gold Aura)
A Barbarian (large) < The Commonwealth > stands in mid-air here, fighting Zephyr.(Gold Aura)
A Centaur (huge) < The Commonwealth > stands, floating here. (Casting)
A Halfling (small) < The Commonwealth > stands in mid-air here.
A torch floats near a Halfling's head. (Illuminating)
An elite human soldier stands in mid-air here, fighting the wraith of a su-monster.
The wraith of a su-monster stands in mid-air here, fighting an elite human soldier. (Minion) (Red Aura)
The wraith of a su-monster stands in mid-air here, fighting an elite human soldier. (Minion) (Red Aura)
The wraith of a su-monster stands in mid-air here, fighting an elite human soldier. (Minion) (casting) (Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A large grizzly bear stands here. (minion)
A timber wolf stands here. (minion)
A timber wolf stands here. (minion)
Dzi FeRMEntaTIOn-OvERLord Brewed in Blood (Kobold)(tiny) stands, floating here. (Casting) (Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) squats comfortably.(Red Aura)
A globe of darkness floats near Zloin's head.
< 621h/621H 231v/263V Pos: standing >
..^^^+M^^
.^^.^M+M^..
MMM.M.^MM^.^.
^^MM^^.+M^^^.
.^^M^M@+MM^.*
*^..M^^+^M^M*
*..^M^^M^M^.*
.^..MP+^M^.
..^^^+M^M
< 621h/621H 232v/263V Pos: standing >
Dzi completes his spell...
Dzi utters the words 'ofzahzf gajr eughjfbaiqz'
Dzi points at a Grey Elf.
Dzi's spell flows around a Grey Elf, leaving him unharmed!
< 621h/621H 233v/263V Pos: standing >
A mountaineer enters from the west.
..^^^+M^^
.^^.^M+M^..
MMM.M.^MM^.^.
^^MM^^.+M^^^.
.^^M^^@+MM^.*
*^..M^^+^M^M*
*..^M^^M^M^.*
.^..M^+^M^.
..^^P+M^M
^^.^M+M^.
MM.M.^MM^.^
^^MM^^.+M^^^.
.^^M^^P+MM^.*
*^..M^@+^M^M*
*..^M^^M^M^.*
..^..M^+^M^..
...^^^+M^M^
+++MP+..^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 621h/621H 232v/263V Pos: standing >
A mountaineer enters from the north.
^^.^M+M^.
MM.M.^MM^.^
^^MM^^.+M^^^.
.^^M^^P+MM^.*
*^..M^@+^M^M*
*..^M^^M^M^.*
..^..M^+^M^..
...^^^+M^M^
+++MP+..^
M.M.^MM^.
^MM^^.+M^^^
.^^M^^P+MM^.*
*^..M^M+^M^M*
*..^M^@M^M^.*
..^..M^+^M^..
^...^^^+M^M^.
++++M++..^^
....P^^.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 621h/621H 231v/263V Pos: standing >
A mountaineer enters from the north.
A mountaineer makes a futile attempt to bash you, but you are simply immovable.
A mountaineer suddenly attacks YOU!
-=[A mountaineer's fine punch wounds you.]=-
M.M.^+M^.
^MM^^.MM^^^
.^^M^^P+MM^.*
*^..M^^+^M^M*
*..^M^@M^M^.*
..^..M^+^M^..
^...^^^+M^M^.
+++++M+..^^
....P^^.^
< 604h/621H 232v/263V Pos: standing >
< T: Spinach TP: sta TC:few scratches E: mountaineer sit EP: few wounds >
M.M.^+M^.
^MM^^.MM^^^
.^^M^^P+MM^.*
*^..M^^+^M^M*
*..^M^@M^M^.*
..^..M^+^M^..
^...^^^+M^M^.
+++++M+..^^
....^^^.^
< 604h/621H 232v/263V Pos: standing >
< T: Spinach TP: sta TC:few scratches E: mountaineer sit EP: few wounds >
M.M.^+M^.
^MM^^.MM^^^
.^^M^^P+MM^.*
*^..M^^+^M^M*
*..^M^@M^M^.*
..^..M^+MM^..
^...^^^+^^M^.
+++++M+..^^
....^^^.^
Sorry, you aren't allowed to do that in combat.
< 604h/621H 232v/263V Pos: standing >
< T: Spinach TP: sta TC:few scratches E: mountaineer sit EP: few wounds >
M.M.^+M^.
^MM^^.MM^^^
.^^M^^P+MM^.*
*^..M^^+^M^M*
*..^M^@M^M^.*
..^..M^+MM^..
^...^^^+^^M^.
+++++M+..^^
....^^^.^
< 604h/621H 232v/263V Pos: standing >
< T: Spinach TP: sta TC:few scratches E: mountaineer sit EP: few wounds >
< 604h/621H 232v/263V Pos: standing >
< T: Spinach TP: sta TC:few scratches E: mountaineer sit EP: few wounds >
M.M.^+M^.
^MM^^.MM^^^
.^^M^^P+MM^.*
*^..M^^+^M^M*
*..^M^@+^M^.*
..^..M^MMM^..
^...^^^+^^M^.
+++++M+..^^
....^^^.^
< 604h/621H 232v/263V Pos: standing >
< T: Spinach TP: sta TC:few scratches E: mountaineer sit EP: few wounds >
M.M.^+M^.
^MM^^.+M^^^
.^^M^^PMMM^.*
*^..M^^+^M^M*
*..^M^@+^M^.*
..^..M^MMM^..
^...^^^+^^M^.
+++++M+..^^
....^^^.^
< 604h/621H 232v/263V Pos: standing >
< T: Spinach TP: sta TC:few scratches E: mountaineer sit EP: few wounds >
M.M.^+M^.
^MM^^.+M^^^
.^^M^^PMMM^.*
*^..M^^+^M^M*
*..^M^@+^M^.*
..^..M^MMM^..
^...^^^+^^M^.
+++++M+..^^
....^^^.^
You attempt to flee...
PANIC! You couldn't escape!
< 604h/621H 232v/263V Pos: standing >
< T: Spinach TP: sta TC:few scratches E: mountaineer sit EP: few wounds >
M.M.^+M^.
^MM^^.+M^^^
.^^M^^PMMM^.*
*^..M^^+^M^M*
*..^M^@+MM^.*
..^..M^M^M^..
^...^^^+^^M^.
+++++M+..^^
....^^^.^
< 604h/621H 232v/263V Pos: standing >
< T: Spinach TP: sta TC:few scratches E: mountaineer sit EP: few wounds >
You attempt to flee...
M.M.^+M^.^.
^MM^^.+M^^^.*
.^^M^^PMMM^.***
*^..M^^+^M^M***
*..^M^M@MM^.***
..^..M^M^M^..**
^...^^^+^^M^..*
+++++M+..^^^.
....^^^.^M^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
You flee eastward!
< 604h/621H 201v/263V Pos: standing >
M.M.^+M^.^.
^MM^^.+M^^^.*
.^^M^^PMMM^.***
*^..M^^+^M^M***
*..^M^M@MM^.***
..^..M^M^M^..**
^...^^^+^^M^..*
++++++M..^^^.
....^^^.^M^
< 604h/621H 201v/263V Pos: standing >
< 604h/621H 201v/263V Pos: standing >
M.M.^+M^.^.
^MM^^.+M^^^.*
.^^M^^PMMM^.***
*^..M^^+^M^M***
*..^M^M@MM^.***
..^..M^M^M^..**
^...^^^+^^M^..*
++++++M..^^^.
....^M^.^M^
< 604h/621H 203v/263V Pos: standing >
^^.^M+M^...
MM.M.^+M^.^.*
^^MM^^.+M^^^.**
.^^M^^PMMM^.***
*^..M^^@^M^M***
*..^M^M+MM^.***
..^..M^M^M^..**
...^^^+^^M^..
+++++M..^^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 604h/621H 203v/263V Pos: standing >
^^.^M+M^...
MM.M.^+M^.^.*
^^MM^^.+M^^^.**
.^^M^^PMMM^.***
*^..M^^@^M^M***
*..^M^M+MM^.***
..^..M^M^M^..**
...^^^+^^M^..
+++++M..^^^
^^.^M+M^.
MM.M.^+M^.^
^^MM^^.+M^^^.
.^^M^^PMMM^.*
*^..M^@+^M^M*
*..^M^M+MM^.*
..^..M^M^M^..
...^^^+^^M^
+++++M..^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 604h/621H 203v/263V Pos: standing >
Score information for Spinach
Level: 36 Race: Drider Class: Necromancer / Necrolyte Sex: Male
Hit points: 604(621) Moves: 204(263)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 88%
Status: Standing.
Frags: -0.34 Deaths: 9
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Evil Good
Protected by: Spirit Ward
Enchantments: Ultravision Farsee Fly Aware Haste
Herbs: Medicus
Combat Pulse: 19 Spell Pulse: 0.96
Leaderboard Points: 488
Active Spells:
--------------
haste (10 minutes)
vitality (2 minutes)
detect invisibility (47 minutes)
< 604h/621H 204v/263V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
+++++++MM^^
....^^^+M^^^^
.M.^^.^M+M^....
^^MMM.M.^+M^.^.**
..^^MM^^.+M^^^.**
...^^M^^@MMM^.***
***^..M^^+^M^M***
***..^M^M+MM^.***
*..^..M^M^M^..*
^...^^^+^^M^.
++++++M..^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a gnomish grenadier is lying here.
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) sits in mid-air here, fighting a Barbarian.(Red Aura)
A Githzerai (medium) < The Commonwealth > stands, floating here. (Casting) (Gold Aura)
A Centaur (large) < The Commonwealth > stands in mid-air here. (Casting)
A Grey Elf (medium) < The Commonwealth > sits in mid-air here, fighting Dzi.(Gold Aura)
A Barbarian (large) < The Commonwealth > stands in mid-air here, fighting Zephyr.(Gold Aura)
A Centaur (huge) < The Commonwealth > stands, floating here. (Casting)
A Halfling (small) < The Commonwealth > stands in mid-air here. (Casting)
A torch floats near a Halfling's head. (Illuminating)
An elite human soldier stands in mid-air here, fighting the wraith of a su-monster.
The wraith of a su-monster stands in mid-air here, fighting an elite human soldier. (Minion) (casting) (Red Aura)
The wraith of a su-monster stands in mid-air here, fighting an elite human soldier. (Minion) (Red Aura)
The wraith of a su-monster stands in mid-air here, fighting an elite human soldier. (Minion) (casting) (Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A large grizzly bear stands here, fighting a Grey Elf. (Minion)
A timber wolf stands here. (minion)
A timber wolf stands here. (minion)
Dzi FeRMEntaTIOn-OvERLord Brewed in Blood (Kobold)(tiny) stands here, fighting a Grey Elf.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
< 604h/621H 203v/263V Pos: standing >
An elven guard sneaks in from the east.
A Halfling completes his spell...
A Halfling utters the words 'zabrahpunso wkadar'
A Halfling causes the earth to rise up in the shape of a fist!
+++++++MM^^
....^^^+M^^^^
.M.^^.^M+M^....
^^MMM.M.^+M^.^.**
..^^MM^^.+M^^^.**
...^^M^^@+MM^.***
***^..M^^+^M^M***
***..^M^M+MM^.***
*..^..M^M^M^..*
^...^^^+^^M^.
++++++M..^^
Dzi grabs a squat obsidian totem.
< 604h/621H 204v/263V Pos: standing >
+++++++MM^^
....^^^+M^^^^
.M.^^.^M+M^....
^^MMM.M.^+M^.^.**
..^^MM^^.+M^^^.**
...^^M^^@+MM^.***
***^..M^^+^M^M***
***..^M^M+MM^.***
*..^..M^M^M^..*
^...^^^+^^M^.
++++++M..^^
Dzi starts casting an offensive spell.
Ok.
The wraith of a su-monster seems a bit busy at the moment, try later.
The wraith of a su-monster seems a bit busy at the moment, try later.
An elven guard suddenly attacks YOU!
-=[An elven guard's fine punch wounds you.]=-
< 592h/621H 205v/263V Pos: standing >
< T: Spinach TP: sta TC:few scratches E: elven sta EP: excellent >
+++++++MM^^
....^^^+M^^^^
.M.^^.^M+M^....
^^MMM.M.^+M^.^.**
..^^MM^^.+M^^^.**
...^^M^^@+MM^.***
***^..M^^+MM^M***
***..^M^M+^M^.***
*..^..M^M^M^..*
^...^^^M^^M^.
++++++M..^^
< 593h/621H 206v/263V Pos: standing >
< T: Spinach TP: sta TC:few scratches E: elven sta EP: excellent >
Tiny explosions wrack Zephyr's body with pain!
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the earth to rise up in the shape of a fist!
+++++++MM^^
....^^^+M^^^^
.M.^^.^M+M^....
^^MMM.M.^+M^.^.**
..^^MM^^.+M^^^.**
...^^M^^@+MM^.***
***^..M^^+MM^M***
***..^M^M+^M^.***
*..^..M^M^M^..*
^...^^^M^^M^.
++++++M..^^
< 593h/621H 206v/263V Pos: standing >
< T: Spinach TP: sta TC:few scratches E: elven sta EP: excellent >
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the earth to rise up in the shape of a fist!
An elite human soldier's punch strikes the wraith of a su-monster.
An elite human soldier's fine punch strikes the wraith of a su-monster hard.
An elite human soldier's fine punch strikes the wraith of a su-monster hard.
< 593h/621H 206v/263V Pos: standing >
< T: Spinach TP: sta TC:few scratches E: elven sta EP: excellent >
A Barbarian's impressive crush causes Zephyr to grimace in pain.
Zephyr is stunned!
A Barbarian suffers from contact with the aura about Zephyr.
A Barbarian's fine slash grievously wounds Zephyr.
Zephyr is mortally wounded, and will die soon, if not aided.
A Barbarian suffers from contact with the aura about Zephyr.
A Barbarian's decent crush hits Zephyr.
Zephyr's deep hooded cloak of jubilation was completely destroyed by the massive blow!
Zephyr's purple earthstone ring [superior] was completely destroyed by the massive blow!
Zephyr's veil named 'Sorrow' of power was completely destroyed by the massive blow!
Zephyr is dead! R.I.P.