The death of [51 Dark Dreamer] Guidr -*- Night Raven Watch -*- (Shade)

in The Great Choke of the Cavern Shizmaah

from the perspective of [56 Demonic Rider] Rhak *-* The Veterans of Bloodlust *-* (Githyanki)

<worn as a badge>    a elven rune of restoration of health (magic) (glowing)
<worn on head>       the helm of the dragonkind of health (magic) (glowing)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        an earring of bone of greater charisma
<worn in ear>        a lightning earring [poor]
<worn on face>       mask of the flayed mind [superior] (invis) (magic)
<worn around neck>   a gory string of cyclops eyes of agility (magic) [73%]
<worn around neck>   a blood-stained githyanki rosary
<worn on body>       a blazing suit of devil platemail [poor] (magic) (glowing)
<worn about body>    a long, flowing cape of hellfire of health (magic) (glowing)
<worn on back>       a well crafted backpack (magic) [63%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist>   a belt of skulls [superior] (magic)
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<attached to belt>   a potion of bubbling goo (magic) (glowing) [35%]
<attached to belt>   a glowing azure potion (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of charisma (magic)
<worn around wrist>  a bracelet of dracolich hide of dexterity (magic) (humming)
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn on hands>      a pair of stone gauntlets of health (glowing)
<worn on finger>     a bone band [poor] (magic) (humming)
<worn on finger>     the ring of the mind flayer of agility (magic) (glowing)
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing)[196h 29m 35s]
<worn on legs>       greaves of cracked bluestone [poor] (glowing)
<worn on feet>       a pair of shadowseed stone boots of endurance

 Sanctuary Hellfire Soulshielded
Frags:   +1.57   Deaths:   75
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Good Fire Cold Lightning Gas Acid Undead Living All but High Circle Spells
Protected by:   Spirit Ward
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless Sparkling
Herbs:          Gootwiet Medicus
Combat Pulse:   16 Spell Pulse:  0.86 
Leaderboard Points: 1396 
Paladin auras:   Battle Lust

Active Spells:
--------------
roar of heroes (3 minutes)
stone skin (1 minute)
hellfire (10 minutes)
sanctuary (10 minutes)
war cry (less than a minute remaining)
enhance agility (22 minutes)
protection from undead (13 minutes)
cannibalize (28 minutes)
vitality (9 minutes)
armor (less than a minute remaining)
combat mind (36 minutes)
elephantstrength (44 minutes)


< 1172h/1111H 193v/193V Pos: standing >
Largas's skin seems to turn to stone.

< 1172h/1111H 193v/193V Pos: standing >

< 1172h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1172h/1111H 193v/193V Pos: standing >
A Dank Cellar Bellow the Oak Tree Cottage
Obvious exits: -E# -U# -D#
[2] The corpse of a tiny root is lying here.
*Largas (Troll)(large) stands in mid-air here.(Red Aura)

< 1172h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1172h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1172h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1172h/1111H 193v/193V Pos: standing >
A Dank Cellar Bellow the Oak Tree Cottage
Obvious exits: -E# -U# -D#
[2] The corpse of a tiny root is lying here.
*Largas (Troll)(large) stands in mid-air here.(Red Aura)

< 1171h/1111H 193v/193V Pos: standing >
A Dank Cellar Bellow the Oak Tree Cottage
Obvious exits: -E# -U# -D#
[2] The corpse of a tiny root is lying here.
*Largas (Troll)(large) stands in mid-air here.(Red Aura)

< 1171h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1171h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1171h/1111H 193v/193V Pos: standing >

< 1171h/1111H 193v/193V Pos: standing >

		Score information for Rhak

Level: 56   Race: Githyanki   Class: Anti-Paladin / Demonic Rider Sex: Male
Hit points: 1171(1111)  Moves: 193(193)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Standing.
         Sanctuary Hellfire Soulshielded
Frags:   +1.57   Deaths:   75
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Good Fire Cold Lightning Gas Acid Undead Living All but High Circle Spells
Protected by:   Spirit Ward
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless Sparkling
Herbs:          Gootwiet Medicus
Combat Pulse:   16 Spell Pulse:  0.86 
Leaderboard Points: 1396 
Paladin auras:   Battle Lust

Active Spells:
--------------
roar of heroes (3 minutes)
stone skin (1 minute)
hellfire (10 minutes)
sanctuary (10 minutes)
war cry (less than a minute remaining)
enhance agility (22 minutes)
protection from undead (13 minutes)
cannibalize (28 minutes)
vitality (9 minutes)
armor (less than a minute remaining)
combat mind (36 minutes)
elephantstrength (44 minutes)


< 1171h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1171h/1111H 193v/193V Pos: standing >
A Dank Cellar Bellow the Oak Tree Cottage
Obvious exits: -E# -U# -D#
[2] The corpse of a tiny root is lying here.
*Largas (Troll)(large) stands in mid-air here.(Red Aura)

< 1171h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1171h/1111H 193v/193V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (slightly evil) 
   The High Moor Forest                          (very good)     
   The Stone Tomb of Kelek                       (very evil)     
   Orrak                                         (evil)          
   Pits of Cerberus                              (slightly evil) 
   Myrloch Vale                                  (good)          
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly evil) 
   Nizari                                        (slightly good) 
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (slightly good) 
   The Temple of the Sun                         (very good)     
   The Elemental Groves                          (good)          
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (slightly evil) 
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (slightly good) 
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (very good)     
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (slightly evil) 
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (slightly evil) 
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (slightly evil) 
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (slightly evil) 
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (slightly evil) 
   Prison of Fort Boyard                         (slightly evil) 
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (slightly evil) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly good) 
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (good)          
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly good) 
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (very good)     
   The Forest City of Aravne                     (very evil)     
   Plane of Fire                                 (good)          
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (slightly evil) 
   Jotunheim                                     (good)          
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (extremely good)
   Sevenoaks                                     (slightly evil) 
   The Keep of Evil                              (slightly good) 
   The Forgotten Mansion                         (good)          
   Domain of Lost Souls                          (evil)          
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (slightly good) 
   Lost Temple of Tikitzopl                      (very evil)     
   The Scorched Valley                           (slightly good) 
   The Realm of Barovia                          (evil)          
   The Royal Mausoleum of Castle IceCrag         (slightly good) 
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (good)          
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (good)          
   Bahamut's Palace                              (slightly evil) 
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (slightly evil) 
   Apocalypse Castle                             (good)          
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (evil)          
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (slightly evil) 
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 1171h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1170h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1170h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1170h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1170h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1170h/1111H 193v/193V Pos: standing >

		Score information for Rhak

Level: 56   Race: Githyanki   Class: Anti-Paladin / Demonic Rider Sex: Male
Hit points: 1169(1111)  Moves: 193(193)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Standing.
         Sanctuary Hellfire Soulshielded
Frags:   +1.57   Deaths:   75
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Good Fire Cold Lightning Gas Acid Undead Living All but High Circle Spells
Protected by:   Spirit Ward
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless Sparkling
Herbs:          Gootwiet Medicus
Combat Pulse:   16 Spell Pulse:  0.86 
Leaderboard Points: 1396 
Paladin auras:   Battle Lust

Active Spells:
--------------
roar of heroes (3 minutes)
stone skin (1 minute)
hellfire (10 minutes)
sanctuary (10 minutes)
war cry (less than a minute remaining)
enhance agility (22 minutes)
protection from undead (13 minutes)
cannibalize (28 minutes)
vitality (9 minutes)
armor (less than a minute remaining)
combat mind (36 minutes)
elephantstrength (44 minutes)


< 1169h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1169h/1111H 193v/193V Pos: standing >
A Dank Cellar Bellow the Oak Tree Cottage
Obvious exits: -E# -U# -D#
[2] The corpse of a tiny root is lying here.
*Largas (Troll)(large) stands in mid-air here.(Red Aura)

< 1169h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1169h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1169h/1111H 193v/193V Pos: standing >
Largas gets a green potion with black chunks from his bottomless bag of the shield dwarves.

< 1169h/1111H 193v/193V Pos: standing >

< 1169h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1169h/1111H 193v/193V Pos: standing >
A Dank Cellar Bellow the Oak Tree Cottage
Obvious exits: -E# -U# -D#
[2] The corpse of a tiny root is lying here.
*Largas (Troll)(large) stands in mid-air here.(Red Aura)

< 1169h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1169h/1111H 193v/193V Pos: standing >
Bash who?

< 1169h/1111H 193v/193V Pos: standing >

< 1168h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1168h/1111H 193v/193V Pos: standing >
You are carrying: (4/12)
the spiked mace of the Death Seekers (magic)
the twisted horn of an azel demon (magic) (glowing)
a kalian crafted from a gourd
a net of endless currents

< 1168h/1111H 193v/193V Pos: standing >
A Dank Cellar Bellow the Oak Tree Cottage
Obvious exits: -E# -U# -D#
[2] The corpse of a tiny root is lying here.
*Largas (Troll)(large) stands in mid-air here.(Red Aura)

< 1168h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1168h/1111H 193v/193V Pos: standing >

		Score information for Rhak

Level: 56   Race: Githyanki   Class: Anti-Paladin / Demonic Rider Sex: Male
Hit points: 1168(1111)  Moves: 193(193)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Standing.
         Sanctuary Hellfire Soulshielded
Frags:   +1.57   Deaths:   75
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Good Fire Cold Lightning Gas Acid Undead Living All but High Circle Spells
Protected by:   Spirit Ward
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless Sparkling
Herbs:          Gootwiet Medicus
Combat Pulse:   16 Spell Pulse:  0.86 
Leaderboard Points: 1396 
Paladin auras:   Battle Lust

Active Spells:
--------------
roar of heroes (3 minutes)
stone skin (1 minute)
hellfire (10 minutes)
sanctuary (10 minutes)
war cry (less than a minute remaining)
enhance agility (22 minutes)
protection from undead (13 minutes)
cannibalize (28 minutes)
vitality (9 minutes)
armor (less than a minute remaining)
combat mind (36 minutes)
elephantstrength (44 minutes)


< 1168h/1111H 193v/193V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Largas.

< 1168h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1168h/1111H 193v/193V Pos: standing >

< 1168h/1111H 193v/193V Pos: standing >
Bash who?

< 1168h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1168h/1111H 193v/193V Pos: standing >

< 1168h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1168h/1111H 193v/193V Pos: standing >

< 1167h/1111H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1167h/1111H 193v/193V Pos: standing >
Your battle frenzy fades.
You feel less protected.

< 1117h/1061H 193v/193V Pos: standing >

< 1117h/1061H 193v/193V Pos: standing >
A Dank Cellar Bellow the Oak Tree Cottage
Obvious exits: -E# -U# -D#
[2] The corpse of a tiny root is lying here.
*Largas (Troll)(large) stands in mid-air here.(Red Aura)

< 1117h/1061H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1117h/1061H 193v/193V Pos: standing >

< 1117h/1061H 193v/193V Pos: standing >

< 1117h/1061H 193v/193V Pos: standing >

< 1117h/1061H 193v/193V Pos: standing >
Largas loses control, veins bulging with anger.


< 1117h/1061H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1117h/1061H 193v/193V Pos: standing >

< 1117h/1061H 193v/193V Pos: standing >

		Score information for Rhak

Level: 56   Race: Githyanki   Class: Anti-Paladin / Demonic Rider Sex: Male
Hit points: 1117(1061)  Moves: 193(193)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Standing.
         Sanctuary Hellfire Soulshielded
Frags:   +1.57   Deaths:   75
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Good Fire Cold Lightning Gas Acid Undead Living All but High Circle Spells
Protected by:   Spirit Ward
Enchantments:   Ultravision Farsee Fly Aware Haste Invisibility Sneaking Tower of Iron Will Fearless Sparkling
Herbs:          Gootwiet Medicus
Combat Pulse:   16 Spell Pulse:  0.86 
Leaderboard Points: 1396 
Paladin auras:   Battle Lust

Active Spells:
--------------
roar of heroes (2 minutes)
stone skin (less than a minute remaining)
hellfire (9 minutes)
sanctuary (9 minutes)
enhance agility (21 minutes)
protection from undead (12 minutes)
cannibalize (27 minutes)
vitality (8 minutes)
combat mind (35 minutes)
elephantstrength (43 minutes)


< 1117h/1061H 193v/193V Pos: standing >
A Dank Cellar Bellow the Oak Tree Cottage
Obvious exits: -E# -U# -D#
[2] The corpse of a tiny root is lying here.
*Largas (Troll)(large) stands in mid-air here.(Red Aura)

< 1117h/1061H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1117h/1061H 193v/193V Pos: standing >

< 1117h/1061H 193v/193V Pos: standing >

< 1117h/1061H 193v/193V Pos: standing >

< 1117h/1061H 193v/193V Pos: standing >
A Dank Cellar Bellow the Oak Tree Cottage
Obvious exits: -E# -U# -D#
[2] The corpse of a tiny root is lying here.
*Largas (Troll)(large) stands in mid-air here.(Red Aura)

< 1117h/1061H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1117h/1061H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 1116h/1061H 193v/193V Pos: standing >

< 1116h/1061H 193v/193V Pos: standing >

< 1116h/1061H 193v/193V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.

< 1116h/1061H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.
Largas fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 1116h/1061H 193v/193V Pos: standing >
You blink and Largas is gone! It was just a dream; he was never here to begin with.
The world becomes surreal, everything becomes a blur and you cannot tell
the difference between reality and dreams.  You are flying, colors flow past
you like paint in a river.  Then, as if something changed, you feel a sense of urgency
as you begin falling rapidly towards the ground below.  You close your eyes as the ground
rushes towards you...
You open your eyes and see:

<map>
Zone: The Behemoth Herders.
Room: The Great Choke of the Cavern Shizmaah
</map>
The Great Choke of the Cavern Shizmaah
Obvious exits: -E -W
*Largas (Troll)(large) stands, apparently asleep.(Red Aura)
*A LARGE fire elemental is here blazing with heat!(Illusion)(Illusion)(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
(Q)Archazel, head guard of the choke protects it from the terrors to the west.(Red Aura)
Are you really here?  It must be a dream, you must be sleeping.

< 1116h/1061H 193v/193V Pos: standing >

< 1116h/1061H 193v/193V Pos: on your ass >
You wake up.
Largas awakens.
A human merchant awakens.

< 1116h/1061H 193v/193V Pos: on your ass >
You clamber to your feet.
A human merchant clambers to his feet.

< 1116h/1061H 193v/193V Pos: standing >
You are already about as tense as you can get.

< 1116h/1061H 193v/193V Pos: standing >
None here are loyal subjects of yours!
Largas looks at a Shade.

< 1116h/1061H 193v/193V Pos: standing >
None here are loyal subjects of yours!

< 1116h/1061H 193v/193V Pos: standing >
A Shade starts casting a spell called 'shadow travel'.
You are already awake...
A LARGE fire elemental stops following you.
A LARGE fire elemental starts following you.

< 1116h/1061H 193v/193V Pos: standing >
You are already standing.

< 1116h/1061H 193v/193V Pos: standing >
You are already about as tense as you can get.

< 1116h/1061H 193v/193V Pos: standing >
You quickly scan the area.
A pale ghoul who is close by to your east.
A groaning zombie who is close by to your east.
An undead roper who is not far off to your east.
The shade of a nereid who is a brief walk away to your east.
A huge grey cave wyrm who is in the distance to your east.
A huge grey cave wyrm who is in the distance to your east.
A repulsive grell who is not far off to your west.
A wild and vicious hellbeast who is in the distance to your west.

< 1116h/1061H 193v/193V Pos: standing >
You quickly scan the area.
A pale ghoul who is close by to your east.
A groaning zombie who is close by to your east.
An undead roper who is not far off to your east.
The shade of a nereid who is a brief walk away to your east.
A huge grey cave wyrm who is in the distance to your east.
A huge grey cave wyrm who is in the distance to your east.
A repulsive grell who is not far off to your west.
A wild and vicious hellbeast who is in the distance to your west.
A human merchant snaps into visibility.
A human merchant tackles a Shade square in the chest knocking the wind out of him!

< 1116h/1061H 193v/193V Pos: standing >
A Shade stops invoking abruptly!
Sorry, but following in 'loops' is not allowed

< 1116h/1061H 193v/193V Pos: standing >
You snap into visibility.
As a Shade avoids your bash, you topple over and fall to the ground.

< 1116h/1061H 193v/193V Pos: sitting >
Largas snaps into visibility.
Largas trips over a Shade, in a futile attempt to slam him down even further.

< 1116h/1061H 193v/193V Pos: sitting >
A human merchant snaps into visibility.
A Shade snaps into visibility.
A human merchant's fine slash strikes a Shade.
A human merchant's impressive pierce strikes a Shade.
A human merchant's fine slash strikes a Shade.
A human merchant's impressive pierce strikes a Shade.
A human merchant's fine pierce strikes a Shade.
A human merchant's slash strikes a Shade.
A human merchant's impressive slash strikes a Shade.
A human merchant's fine slash strikes a Shade.

< 1115h/1061H 193v/193V Pos: sitting >
A human merchant's intercepts a Shade's attack with legendary cutlass 'Sanguine Song' [poor] with eloquent ease.
A human merchant snaps into visibility.
A human merchant's fine slash strikes a Shade.
A human merchant's impressive slash strikes a Shade.

< 1115h/1061H 193v/193V Pos: sitting >
A LARGE fire elemental starts casting an offensive spell.
A LARGE fire elemental snaps into visibility.

< 1115h/1061H 193v/193V Pos: sitting >
A LARGE fire elemental snaps into visibility.
A LARGE fire elemental completes his spell...
A LARGE fire elemental utters the word 'pawwzf'
A LARGE fire elemental creates a hammer out of thin air that smashes into a Shade, bits of flesh and bone fly everywhere!

< 1115h/1061H 193v/193V Pos: sitting >
A LARGE fire elemental starts casting an offensive spell.
A LARGE fire elemental snaps into visibility.

< 1115h/1061H 193v/193V Pos: sitting >
Largas returns to normal as his rage abates.
A human merchant snaps into visibility.
A human merchant's powerful slash enshrouds a Shade in a mist of blood.
A human merchant's powerful slash grievously wounds a Shade.
A human merchant's pierce hits a Shade.
A Shade is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Rhak by 13333333.
The smell of fresh blood enters your body, infusing you with power!