The death of [20 Rogue] Aklin (Orc)

in The South Gates of the Shady Grove

from the perspective of [53 Healer] Oppy (_/Eye of Odin\_) (Grey Elf)

<worn as a badge>    a spherical chunk of the swamp fane runestone [poor]
<worn on head>       the vapor crown of Limbo (humming) [85%]
<worn on eyes>       the bloody battle goggles [superior]
<worn in ear>        an electrum hoop (illuminating)
<worn in ear>        an earring of entwined roots
<worn on face>       the petrified visage of Lord Nymav K'haar [poor]
<worn around neck>   the necklace of wisdom [poor] [89%]
<worn around neck>   the amulet named "Flow" of endurance (humming) [89%]
<worn on body>       a suit of flame-wreathed platemail [superior] [89%]
<worn about body>    a long shadowy mane [poor] [88%]
<worn about waist>   the winged belt of flight
<worn on belt buckle>a glittering reptile scale belt buckle [73%]
<worn on arms>       some blue dragonscale shoulder guards
<held as shield>     a scale from the elder golden wyrm [superior]
<worn around wrist>  a bracelet of influence [65%]
<worn around wrist>  a silver charm bracelet (glowing)
<worn on hands>      the gloves of placation [87%]
<worn on finger>     a ring of barriers [superior] [83%]
<worn on finger>     a three-fingered ring of red rocks (glowing)
<held>               a book of dwarven religion [superior] (glowing)
<worn on legs>       the elven chainmail leggings of speed
<worn on feet>       a pair of clawed demon-hide moccasins

   Tribal Oasis                                  (evil)          
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (evil)          
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (slightly good) 
   Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (slightly good) 
   The Astral Plane                              (slightly evil) 
   Jotunheim                                     (slightly evil) 
   The Transparent Tower                         (extremely evil)
   Krethik Keep                                  (very evil)     
   Temple of the Earth                           (evil)          
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (slightly good) 
   The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (slightly evil) 
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (very good)     
   Pit of Dragons                                (evil)          
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (slightly evil) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (slightly evil) 
   The Royal Mausoleum of Castle IceCrag         (slightly good) 
   Plane of Fire, Brass                          (good)          
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (very good)     
   The Fortress of Dreams                        (good)          
   Bahamut's Palace                              (very good)     
   Dragonnia                                     (very good)     
   The Charcoal Palace                           (pure good)     
   Vecna's Tomb                                  (very good)     
   Ny'Neth's Stronghold                          (very good)     
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (slightly good) 
   The Hall of the Ancients                      (very evil)     
   The Bronze Citadel                            (slightly good) 
   Ny'Neth's Stronghold Continued                (very good)     
   Negative Material Plane                       (slightly good) 
   Celestial Plane                               (good)          
   The 222nd Layer of the Abyss                  (pure good)     
   Castle Ravenloft                              (very good)     

* = already completed this boot.

< 837h/837H 209v/209V Pos: sitting >

< 837h/837H 209v/209V Pos: sitting >
Guidrich completes his spell...
A bolt of force sent by Guidrich hits an umber hulk soundly.
A bolt of force sent by Guidrich hits an umber hulk soundly.
A bolt of force sent by Guidrich hits an umber hulk soundly.
You have finished praying for healing salve.
Your prayers are complete.

< 837h/837H 209v/209V Pos: sitting >
Iko wills the flames of the abyss to overwhelm and consume thier foe...
An umber hulk screams and doubles over in agony as searing heat ignites within its body.
An umber hulk suddenly looks in pain as it moves.
You clamber to your feet.

< 837h/837H 209v/209V Pos: standing >
Islamia completes his spell...
Islamia utters the words 'abrauztg gpahhzfuio uqzbarr'
Islamia points at an umber hulk.
Islamia's iceball shatters upon impacting an umber hulk, rending flesh and sending blood flying.

< 837h/837H 209v/209V Pos: standing >

< 837h/837H 209v/209V Pos: standing >
Guidrich starts casting an offensive spell.

< 837h/837H 209v/209V Pos: standing >

< 837h/837H 209v/209V Pos: standing >
An umber hulk clambers to its feet.
An umber hulk whacks Co in the side with a sound kick.
An umber hulk attacks Co. [3 Hits]

< 837h/837H 209v/209V Pos: standing >
Iko wills the flames of the abyss to overwhelm and consume thier foe...
An umber hulk screams and doubles over in agony as searing heat ignites within its body.
Guidrich completes his spell...
Guidrich utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Guidrich hits an umber hulk soundly.
A bolt of force sent by Guidrich hits an umber hulk soundly.
A bolt of force sent by Guidrich hits an umber hulk soundly.
A bolt of force sent by Guidrich hits an umber hulk soundly.

< 837h/837H 209v/209V Pos: standing >
Co snaps into visibility.
Co attacks an umber hulk. [6 Hits]

< 837h/837H 209v/209V Pos: standing >
Co slams his head into an umber hulk, leaving a huge, red swollen lump.

< 837h/837H 209v/209V Pos: standing >
Iko wills the flames of the abyss to overwhelm and consume thier foe...
An umber hulk screams and doubles over in agony as searing heat ignites within its body.

< 837h/837H 209v/209V Pos: standing >

< 837h/837H 209v/209V Pos: standing >
Guidrich starts casting an offensive spell.

< 837h/837H 209v/209V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Islamia.

< 837h/837H 209v/209V Pos: standing >
Islamia's skin seems to turn to stone.
Co snaps into visibility.
Co gets past an umber hulk's defenses and strikes with a mighty blow.
Co seems to fill with unearthly RAGE, and strikes an umber hulk with all of their might!
Hint: Fireshield makes you less vulnerable to fire attacks but you will suffer more from cold. Coldshield works in an opposite way.

< 837h/837H 209v/209V Pos: standing >
Islamia starts casting an offensive spell.
Islamia snaps into visibility.

< 837h/837H 209v/209V Pos: standing >
Guidrich completes his spell...
Guidrich utters the words 'buoblg qfjgpuio paie'
An umber hulk is encircled by a huge fist sent by Guidrich, which begins to crush its body.
An umber hulk is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as an umber hulk's gurgling and choking signals its demise.
Islamia stops invoking abruptly!
Iko's face flushes white for a moment.

< 837h/837H 209v/209V Pos: standing >
the corpse of an umber hulk does not contain the essence.

< 837h/837H 209v/209V Pos: standing >
You do not see a essence here.

< 837h/837H 209v/209V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 17 hours.
The corpse of an umber hulk is made of flesh and appears to be of average quality.
The corpse of an umber hulk has an item value of 1.
It appears to be the corpse of an umber hulk.
Nothing.

< 837h/837H 209v/209V Pos: standing >
Saving Oppy.

< 837h/837H 209v/209V Pos: standing >
Guidrich sits down in a comfortable spot.

< 837h/837H 209v/209V Pos: standing >
Guidrich opens a leather-bound book covered in shifting shadows and begins studying it intently.

< 837h/837H 209v/209V Pos: standing >
Islamia sits down in a comfortable spot.

		Score information for Oppy

Level: 53   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 837(837)  Moves: 209(209)
Coins carried:    0 platinum     0 gold     0 silver     8 copper
Compression ratio: 86%
Status:  Standing.
         Soulshielded
Frags:   +0.14   Deaths:   4
Detecting:      Invisible Evil Life Heat
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Fly Armor Aware Haste Waterbreathing Blessing of the Gods
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:  650 
Paladin auras:   Protection Spell Protection
Guarded by: Alycis

Active Spells:
--------------
roar of heroes (3 minutes)
endurance (4 minutes)
vitality (6 minutes)
sense spirit (56 minutes)
ravenflight (51 minutes)
spirit armor (58 minutes)
pantherspeed (52 minutes)
elephantstrength (29 minutes)
lionrage (28 minutes)
hawkvision (21 minutes)
accelerated healing (8 minutes)


< 837h/837H 209v/209V Pos: standing >
Islamia stares off into space, entering a meditative trance.

< 837h/837H 209v/209V Pos: standing >
Islamia snaps out of his meditative trance, smiling placidly.

< 837h/837H 209v/209V Pos: standing >

< 837h/837H 209v/209V Pos: standing >
Guidrich closes his book and smiles broadly.

< 837h/837H 209v/209V Pos: standing >
Guidrich clambers to his feet.

< 837h/837H 209v/209V Pos: standing >
Islamia clambers to his feet.

< 837h/837H 209v/209V Pos: standing >

< 837h/837H 209v/209V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Islamia.

< 837h/837H 209v/209V Pos: standing >

< 837h/837H 209v/209V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Islamia.

< 837h/837H 209v/209V Pos: standing >
You quickly scan the area.
A mountain goat who is in the distance to your south.
A cougar who is in the distance to your south.
A mountain goat who is in the distance to your south.
An unworried hill giant who is in the distance to your south.
An orc warrior who is close by above you.
An orc warrior who is close by above you.

< 837h/837H 209v/209V Pos: standing >
Islamia's mask sparkles for a moment, and reality seems to twist and bend.
You quickly scan the area.
A mountain goat who is in the distance to your south.
A cougar who is in the distance to your south.
A mountain goat who is in the distance to your south.
An unworried hill giant who is in the distance to your south.
An orc warrior who is close by above you.
An orc warrior who is close by above you.

< 837h/837H 209v/209V Pos: standing >
You quickly scan the area.
A mountain goat who is in the distance to your south.
A cougar who is in the distance to your south.
A mountain goat who is in the distance to your south.
An unworried hill giant who is in the distance to your south.
An orc warrior who is close by above you.
An orc warrior who is close by above you.

< 837h/837H 209v/209V Pos: standing >
You quickly scan the area.
A mountain goat who is in the distance to your south.
A cougar who is in the distance to your south.
A mountain goat who is in the distance to your south.
An unworried hill giant who is in the distance to your south.
An orc warrior who is close by above you.
An orc warrior who is close by above you.

< 837h/837H 209v/209V Pos: standing >
You quickly scan the area.
A mountain goat who is in the distance to your south.
A cougar who is in the distance to your south.
A mountain goat who is in the distance to your south.
An unworried hill giant who is in the distance to your south.
An orc warrior who is close by above you.
An orc warrior who is close by above you.

< 837h/837H 209v/209V Pos: standing >
You quickly scan the area.
A mountain goat who is in the distance to your south.
A cougar who is in the distance to your south.
A mountain goat who is in the distance to your south.
An unworried hill giant who is in the distance to your south.
An orc warrior who is close by above you.
An orc warrior who is close by above you.

< 837h/837H 209v/209V Pos: standing >
You quickly scan the area.
A mountain goat who is in the distance to your south.
A cougar who is in the distance to your south.
A mountain goat who is in the distance to your south.
An unworried hill giant who is in the distance to your south.
An orc warrior who is close by above you.
An orc warrior who is close by above you.

< 837h/837H 209v/209V Pos: standing >
You quickly scan the area.
A mountain goat who is in the distance to your south.
A cougar who is in the distance to your south.
A mountain goat who is in the distance to your south.
An unworried hill giant who is in the distance to your south.
An orc warrior who is close by above you.
An orc warrior who is close by above you.

< 837h/837H 209v/209V Pos: standing >
You quickly scan the area.
A mountain goat who is in the distance to your south.
A cougar who is in the distance to your south.
A mountain goat who is in the distance to your south.
An unworried hill giant who is in the distance to your south.
An orc warrior who is close by above you.
An orc warrior who is close by above you.

< 837h/837H 209v/209V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Islamia.
You quickly scan the area.
A mountain goat who is in the distance to your south.
A cougar who is in the distance to your south.
A mountain goat who is in the distance to your south.
An unworried hill giant who is in the distance to your south.
An orc warrior who is close by above you.
An orc warrior who is close by above you.

< 837h/837H 209v/209V Pos: standing >

< 837h/837H 209v/209V Pos: standing >
You quickly scan the area.
A mountain goat who is in the distance to your south.
A cougar who is in the distance to your south.
A mountain goat who is in the distance to your south.
An unworried hill giant who is in the distance to your south.
An orc warrior who is close by above you.
An orc warrior who is close by above you.

< 837h/837H 209v/209V Pos: standing >
You quickly scan the area.
A mountain goat who is in the distance to your south.
A cougar who is in the distance to your south.
A mountain goat who is in the distance to your south.
An unworried hill giant who is in the distance to your south.
An orc warrior who is close by above you.
An orc warrior who is close by above you.

< 837h/837H 209v/209V Pos: standing >
You quickly scan the area.
A mountain goat who is in the distance to your south.
A cougar who is in the distance to your south.
A mountain goat who is in the distance to your south.
An unworried hill giant who is in the distance to your south.
An orc warrior who is close by above you.
An orc warrior who is close by above you.

< 837h/837H 209v/209V Pos: standing >

< 837h/837H 209v/209V Pos: standing >
You quickly scan the area.
A mountain goat who is in the distance to your south.
A cougar who is in the distance to your south.
A mountain goat who is in the distance to your south.
An unworried hill giant who is in the distance to your south.
An orc warrior who is close by above you.
An orc warrior who is close by above you.

< 837h/837H 209v/209V Pos: standing >
You quickly scan the area.
A mountain goat who is in the distance to your south.
A cougar who is in the distance to your south.
A mountain goat who is in the distance to your south.
An unworried hill giant who is in the distance to your south.
An orc warrior who is close by above you.
An orc warrior who is close by above you.

< 837h/837H 209v/209V Pos: standing >
Iko leaves up.
Guidrich leaves up.
You follow Islamia.


<map>
Zone: Shady Grove.
Room: The South Gates of the Shady Grove
</map>

<map>
Zone: Shady Grove.
Room: The South Gates of the Shady Grove
</map>
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D
Fresh blood covers everything in the area.
The corpse of a baby orc is lying here.
Guidrich Mjolnir (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.
A brightly glowing torch floats near Guidrich's head. (Illuminating)
Iko ~JorMunGanDR~ (_/Eye of Odin\_) (Githzerai)(small) stands in mid-air here.
*Co Mjolnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.
*Pok Eddie Wizzard (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.
Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.
An orc warrior stands ready to fight. (minion) (Red Aura)
An orc warrior stands ready to fight. (minion) (Red Aura)
You sense a lifeform nearby.
Aikc sneaks in from below.
Alycis sneaks in from below.

< 837h/837H 208v/209V Pos: standing >
You quickly scan the area.
An orcish shaman who is a brief walk away to your north.
An orcish merchant who is in the distance to your north.
An old orcish woman who is in the distance to your north.
A wandering soul who is close by to your east.
A wandering soul who is not far off to your east.
An orcish merchant who is not far off to your east.
The grinning bobcat who is a brief walk away to your east.
A female orc who is a brief walk away to your east.
A wandering soul who is rather far off to your east.
An orcish warrior who is in the distance to your east.
An orcish warrior who is in the distance to your east.
A young toddler who is in the distance to your east.
An orcish guard who is close by to your west.
An orcish guard who is close by to your west.
An orcish warrior who is not far off to your west.
An orcish shaman who is not far off to your west.

< 837h/837H 208v/209V Pos: standing >
Aikc starts casting an offensive spell.
You quickly scan the area.
An orcish shaman who is a brief walk away to your north.
An orcish merchant who is in the distance to your north.
An old orcish woman who is in the distance to your north.
A wandering soul who is close by to your east.
A wandering soul who is not far off to your east.
An orcish merchant who is not far off to your east.
The grinning bobcat who is a brief walk away to your east.
A female orc who is a brief walk away to your east.
A wandering soul who is rather far off to your east.
An orcish warrior who is in the distance to your east.
An orcish warrior who is in the distance to your east.
A young toddler who is in the distance to your east.
An orcish guard who is close by to your west.
An orcish guard who is close by to your west.
An orcish warrior who is not far off to your west.
An orcish shaman who is not far off to your west.

< 837h/837H 208v/209V Pos: standing >

		Score information for Oppy

Level: 53   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 837(837)  Moves: 208(209)
Coins carried:    0 platinum     0 gold     0 silver     8 copper
Compression ratio: 86%
Status:  Standing.
         Soulshielded
Frags:   +0.14   Deaths:   4
Detecting:      Invisible Evil Life Heat
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Fly Armor Aware Haste Waterbreathing Blessing of the Gods
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:  650 
Paladin auras:   Protection Spell Protection
Guarded by: Alycis

Active Spells:
--------------
roar of heroes (3 minutes)
endurance (4 minutes)
vitality (6 minutes)
sense spirit (56 minutes)
ravenflight (51 minutes)
spirit armor (58 minutes)
pantherspeed (52 minutes)
elephantstrength (29 minutes)
lionrage (28 minutes)
hawkvision (21 minutes)
accelerated healing (8 minutes)


< 837h/837H 208v/209V Pos: standing >
Aikc completes his spell...
Aikc utters the words 'parl xafe'
Aikc sends an orc warrior reeling with a holy word.
An orc warrior is dead! R.I.P.
You receive your share of experience.
The last gasps of an orc warrior cause a sickening chill to run up your spine.
An orc warrior stops following someone.
Aikc sends an orc warrior reeling with a holy word.
An orc warrior is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of an orc warrior.
An orc warrior stops following someone.
Aikc sends an Orc reeling with a holy word.
An Orc seems to be blinded!

< 837h/837H 208v/209V Pos: standing >
You quickly scan the area.
An orcish shaman who is a brief walk away to your north.
An orcish merchant who is in the distance to your north.
An old orcish woman who is in the distance to your north.
A wandering soul who is close by to your east.
A wandering soul who is not far off to your east.
An orcish merchant who is not far off to your east.
The grinning bobcat who is a brief walk away to your east.
A female orc who is a brief walk away to your east.
A wandering soul who is rather far off to your east.
An orcish warrior who is in the distance to your east.
An orcish warrior who is in the distance to your east.
A young toddler who is in the distance to your east.
An orcish guard who is close by to your west.
An orcish guard who is close by to your west.
An orcish warrior who is not far off to your west.
An orcish shaman who is not far off to your west.

< 837h/837H 208v/209V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind carried by Alycis.
the corpse of an orc warrior does not contain the essence.

< 837h/837H 208v/209V Pos: standing >
You do not see a essence here.

< 837h/837H 208v/209V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 17 hours.
The corpse of an orc warrior is made of flesh and appears to be of average quality.
The corpse of an orc warrior has an item value of 1.
It appears to be the corpse of an orc warrior.
Nothing.

< 837h/837H 208v/209V Pos: standing >
Aikc starts casting an offensive spell.
Saving Oppy.

< 837h/837H 209v/209V Pos: standing >
the corpse of an orc warrior does not contain the essence.

< 837h/837H 209v/209V Pos: standing >
Aikc completes his spell...
Aikc utters the words 'parl xafe'
Aikc sends an Orc reeling with a holy word.
An Orc turns pale as some magical force occupies his body, causing all motion to halt.
Alycis's crushing blow frees an Orc from a magic which held him motionless.
An Orc is knocked to the ground by Alycis's skillful bash!
You do not see a essence here.

< 837h/837H 209v/209V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 14 hours.
The corpse of an orc warrior is made of flesh and appears to be of average quality.
The corpse of an orc warrior has an item value of 1.
It appears to be the corpse of an orc warrior.
Nothing.

< 837h/837H 209v/209V Pos: standing >
An orcish guard enters from the west.
Saving Oppy.

< 837h/837H 209v/209V Pos: standing >
Iko avoids being bashed by an orcish guard, who loses his balance and falls.
An orcish guard attacks Iko. [0 Hits]
You quickly scan the area.
A baby orc who is close by to your north.
An orcish shaman who is a brief walk away to your north.
An orcish merchant who is in the distance to your north.
An old orcish woman who is in the distance to your north.
An orcish merchant who is close by to your east.
A wandering soul who is close by to your east.
A wandering soul who is not far off to your east.
The grinning bobcat who is a brief walk away to your east.
A female orc who is a brief walk away to your east.
A wandering soul who is rather far off to your east.
An orcish warrior who is in the distance to your east.
An orcish warrior who is in the distance to your east.
A young toddler who is in the distance to your east.
An orcish guard who is close by to your west.
An orcish warrior who is not far off to your west.
An orcish shaman who is not far off to your west.

< 837h/837H 209v/209V Pos: standing >
Alycis attacks an Orc. [4 Hits]
You quickly scan the area.
A baby orc who is close by to your north.
An orcish shaman who is a brief walk away to your north.
An orcish merchant who is in the distance to your north.
An old orcish woman who is in the distance to your north.
An orcish merchant who is close by to your east.
A wandering soul who is close by to your east.
A wandering soul who is not far off to your east.
The grinning bobcat who is a brief walk away to your east.
A female orc who is a brief walk away to your east.
A wandering soul who is rather far off to your east.
An orcish warrior who is in the distance to your east.
An orcish warrior who is in the distance to your east.
A young toddler who is in the distance to your east.
An orcish guard who is close by to your west.
An orcish warrior who is not far off to your west.
An orcish shaman who is not far off to your west.

< 837h/837H 209v/209V Pos: standing >
You quickly scan the area.
A baby orc who is close by to your north.
An orcish shaman who is a brief walk away to your north.
An orcish merchant who is in the distance to your north.
An old orcish woman who is in the distance to your north.
An orcish merchant who is close by to your east.
A wandering soul who is close by to your east.
A wandering soul who is not far off to your east.
The grinning bobcat who is a brief walk away to your east.
A female orc who is a brief walk away to your east.
A wandering soul who is rather far off to your east.
An orcish warrior who is in the distance to your east.
An orcish warrior who is in the distance to your east.
A young toddler who is in the distance to your east.
An orcish guard who is close by to your west.
An orcish warrior who is not far off to your west.
An orcish shaman who is not far off to your west.

< 837h/837H 209v/209V Pos: standing >
You quickly scan the area.
A baby orc who is close by to your north.
An orcish shaman who is a brief walk away to your north.
An orcish merchant who is in the distance to your north.
An old orcish woman who is in the distance to your north.
An orcish merchant who is close by to your east.
A wandering soul who is close by to your east.
A wandering soul who is not far off to your east.
The grinning bobcat who is a brief walk away to your east.
A female orc who is a brief walk away to your east.
A wandering soul who is rather far off to your east.
An orcish warrior who is in the distance to your east.
An orcish warrior who is in the distance to your east.
A young toddler who is in the distance to your east.
An orcish guard who is close by to your west.
An orcish warrior who is not far off to your west.
An orcish shaman who is not far off to your west.

< 837h/837H 209v/209V Pos: standing >
A wandering soul enters from the east.
You quickly scan the area.
A baby orc who is close by to your north.
An orcish shaman who is a brief walk away to your north.
An orcish merchant who is in the distance to your north.
An old orcish woman who is in the distance to your north.
An orcish merchant who is close by to your east.
A wandering soul who is not far off to your east.
The grinning bobcat who is a brief walk away to your east.
A female orc who is a brief walk away to your east.
A wandering soul who is rather far off to your east.
An orcish warrior who is in the distance to your east.
An orcish warrior who is in the distance to your east.
A young toddler who is in the distance to your east.
An orcish guard who is close by to your west.
An orcish warrior who is not far off to your west.
An orcish shaman who is not far off to your west.
Pok giggles.

< 837h/837H 209v/209V Pos: standing >
Co looks at an orcish guard.
You quickly scan the area.
A baby orc who is close by to your north.
An orcish shaman who is a brief walk away to your north.
An orcish merchant who is in the distance to your north.
An old orcish woman who is in the distance to your north.
An orcish merchant who is close by to your east.
A wandering soul who is not far off to your east.
The grinning bobcat who is a brief walk away to your east.
A female orc who is a brief walk away to your east.
A wandering soul who is rather far off to your east.
An orcish warrior who is in the distance to your east.
An orcish warrior who is in the distance to your east.
A young toddler who is in the distance to your east.
An orcish shaman who is close by to your west.
An orcish guard who is close by to your west.
An orcish warrior who is not far off to your west.

< 837h/837H 209v/209V Pos: standing >
Aikc sits down in a comfortable spot.
Pok completes his spell...
Pok utters the words 'uiqzieuabral qraje'
Billowing clouds of incendiary gases pour from Pok's fingertips!
Pok snaps into visibility.
Pok cackles as his incendiary cloud torches a wandering soul.
A dark shroud encases a wandering soul as he charges into battle.
Pok cackles as his incendiary cloud torches an orcish guard.
Pok cackles as his incendiary cloud torches an Orc.
An Orc is dead! R.I.P.
You receive your share of experience.