The death of [21 Blighter] Gofish (Troll)

in Shallow Lake in the Dark Marshes

from the perspective of [21 Blighter] Gofish (Troll)

<worn on head>       an icy bark skullcap
<worn about body>    a fur cloak
<worn about waist>   a belt of sewn ratskins
<worn on arms>       some deep brown cloth sleeves
<held as shield>     a perfectly square blue shield [superior]
<worn on hands>      a pair of brown leather gloves
<worn on finger>     a human-made glass signet
<primary weapon>     a stout oaken cudgel
<worn on legs>       some deep brown cloth pants
<worn on feet>       a pair of sturdy leather boots

You continue fishing.

< 371h/371H 129v/135V Pos: standing >
You continue fishing.

< 371h/371H 132v/135V Pos: standing >

< 371h/371H 133v/135V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 371h/371H 133v/135V Pos: standing >

< 371h/371H 133v/135V Pos: standing >
You continue fishing.
Epic Zones -----------------------------------------

   Court of the Muse                             (good)          
   The Chasm of the Misty Vale                   (slightly evil) 
   The Battlefield                               (neutral)       
  *The Swamp Laboratory of Khul'Lor              (pure evil)     
   Clan Stoutdorf Settlement                     (very evil)     
  *Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (pure evil)     
   Orrak                                         (slightly good) 
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
  *Pharr Valley Swamp                            (slightly evil) 
  *Village of Werrun                             (good)          
  *Nizari                                        (slightly evil) 
   The Dark Stone Tower of the Northern Realms   (slightly good) 
   Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
  *Drustl's Yerdonia Enslaved                    (slightly evil) 
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (good)          
  *The Outcasts Tower                            (slightly good) 
  *Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (extremely good)
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
  *The Githyanki Fortress                        (very evil)     
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly good) 
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (good)          
   The Lair of the Swamp Troll King              (very evil)     
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (evil)          
  *Ice Tower                                     (evil)          
   Desolate Under Fire                           (slightly good) 
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (slightly evil) 
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
  *Quintaragon Castle                            (slightly evil) 
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (slightly evil) 
   Plane of Air                                  (slightly evil) 
  *The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (neutral)       
  *Plane of Water                                (slightly evil) 
  *Shadamehr Keep                                (evil)          
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
  *The Trakkia Mountains                         (neutral)       
  *The Ethereal Plane                            (evil)          
  *The Caverns of Armageddon                     (very good)     
  *The Forest City of Aravne                     (slightly good) 
  *Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (good)          
  *The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
  *The Transparent Tower                         (slightly evil) 
   Krethik Keep                                  (extremely evil)
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly good) 
  *Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
  *Domain of Lost Souls                          (slightly evil) 
  *The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
  *The Great Shaboath                            (slightly good) 
   The Tempest Court                             (good)          
  *Pit of Dragons                                (slightly evil) 
   Ny'Neth                                       (slightly good) 
  *Lost Temple of Tikitzopl                      (slightly good) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
  *The Royal Mausoleum of Castle IceCrag         (slightly good) 
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (pure good)     
   The Fortress of Dreams                        (slightly good) 
   Bahamut's Palace                              (pure good)     
   Dragonnia                                     (pure good)     
  *The Charcoal Palace                           (extremely good)
   Vecna's Tomb                                  (very good)     
   Ny'Neth's Stronghold                          (very good)     
   Apocalypse Castle                             (slightly good) 
   The Realm of Barovia Continued                (good)          
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (slightly good) 
   Ny'Neth's Stronghold Continued                (very good)     
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (good)          
  *The 222nd Layer of the Abyss                  (pure good)     
   Castle Ravenloft                              (extremely good)

* = already completed this boot.

< 371h/371H 131v/135V Pos: standing >

< 371h/371H 131v/135V Pos: standing >
You continue fishing.

< 371h/371H 129v/135V Pos: standing >
You continue fishing.

< 371h/371H 127v/135V Pos: standing >

< 371h/371H 127v/135V Pos: standing >
You continue fishing.

< 371h/371H 125v/135V Pos: standing >

< 371h/371H 125v/135V Pos: standing >
A hungry crocodile leaves east.
You continue fishing.

< 371h/371H 123v/135V Pos: standing >
You feel a slight tug on a fishing pole!

< 371h/371H 121v/135V Pos: standing >
A hungry crocodile enters from the east.

< 371h/371H 121v/135V Pos: standing >

< 371h/371H 121v/135V Pos: standing >
You continue fishing.

< 371h/371H 119v/135V Pos: standing >
Your fishing pole cracks from the strain.
You reel in a piranha on your fishing pole!

< 371h/371H 119v/135V Pos: standing >
You don't have the sparkling.

< 371h/371H 119v/135V Pos: standing >
You drop a piranha.

< 371h/371H 119v/135V Pos: standing >
You cast your fishing pole and start waiting...

< 371h/371H 119v/135V Pos: standing >
A piranha splashes into the water, comes back to life, and swims away.

< 371h/371H 119v/135V Pos: standing >
You continue fishing.

< 371h/371H 121v/135V Pos: standing >
You scratch at your groin and continue fishing.

< 371h/371H 123v/135V Pos: standing >

< 371h/371H 126v/135V Pos: standing >
You feel a slight tug on a fishing pole!

< 371h/371H 126v/135V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 371h/371H 128v/135V Pos: standing >

< 371h/371H 129v/135V Pos: standing >
A rotting cloth bag contains:

a sparkling large bass
a sparkling large pike fish
a sparkling large flat oyster
[2] a sparkling large mussel

< 371h/371H 130v/135V Pos: standing >
You continue fishing.

< 371h/371H 130v/135V Pos: standing >
You scratch at your groin and continue fishing.

< 371h/371H 132v/135V Pos: standing >

< 371h/371H 135v/135V Pos: standing >
You continue fishing.

< 371h/371H 133v/135V Pos: standing >
You continue fishing.

< 371h/371H 131v/135V Pos: standing >

< 371h/371H 131v/135V Pos: standing >

< 371h/371H 131v/135V Pos: standing >
You continue fishing.

< 371h/371H 129v/135V Pos: standing >
You continue fishing.

< 371h/371H 127v/135V Pos: standing >

< 371h/371H 127v/135V Pos: standing >
You reel in a sparkling large shrimp on your fishing pole!

< 371h/371H 127v/135V Pos: standing >
Ok.

< 371h/371H 127v/135V Pos: standing >
You do not have that item.

< 371h/371H 127v/135V Pos: standing >
You cast your fishing pole and start waiting...

< 371h/371H 127v/135V Pos: standing >
A hungry crocodile enters from the east.

< 371h/371H 130v/135V Pos: standing >
You feel a slight tug on a fishing pole!

< 371h/371H 129v/135V Pos: standing >
You continue fishing.

< 371h/371H 132v/135V Pos: standing >
A hungry crocodile leaves north.

< 371h/371H 133v/135V Pos: standing >
The sun rises over the northern horizon.
You continue fishing.

< 371h/371H 133v/135V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 371h/371H 131v/135V Pos: standing >
You continue fishing.

< 371h/371H 129v/135V Pos: standing >
You continue fishing.

< 371h/371H 127v/135V Pos: standing >

< 371h/371H 127v/135V Pos: standing >
You continue fishing.

< 371h/371H 125v/135V Pos: standing >
You continue fishing.

< 371h/371H 123v/135V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 371h/371H 121v/135V Pos: standing >
You adjust your fishing pole in the water.

< 371h/371H 122v/135V Pos: standing >
Your fishing pole cracks from the strain.
You reel in a sparkling large bass on your fishing pole!

< 371h/371H 126v/135V Pos: standing >
It rains a bit harder.
Ok.

< 371h/371H 127v/135V Pos: standing >
You do not have that item.

< 371h/371H 127v/135V Pos: standing >
You cast your fishing pole and start waiting...

< 371h/371H 127v/135V Pos: standing >
You feel a slight tug on a fishing pole!

< 371h/371H 130v/135V Pos: standing >
You continue fishing.

< 371h/371H 132v/135V Pos: standing >

< 371h/371H 135v/135V Pos: standing >
You continue fishing.

< 371h/371H 133v/135V Pos: standing >

< 371h/371H 133v/135V Pos: standing >

< 371h/371H 133v/135V Pos: standing >
A hungry crocodile leaves east.
You continue fishing.

< 371h/371H 131v/135V Pos: standing >
You continue fishing.

< 371h/371H 129v/135V Pos: standing >
Autosaving...

< 371h/371H 129v/135V Pos: standing >
You continue fishing.

< 371h/371H 127v/135V Pos: standing >
You continue fishing.

< 371h/371H 129v/135V Pos: standing >
You continue fishing.

< 371h/371H 131v/135V Pos: standing >
You continue fishing.

< 371h/371H 133v/135V Pos: standing >
You continue fishing.

< 371h/371H 131v/135V Pos: standing >
The day has begun.

< 371h/371H 131v/135V Pos: standing >
You reel in a sparkling rainbow trout on your fishing pole!

< 371h/371H 131v/135V Pos: standing >
Ok.

< 371h/371H 131v/135V Pos: standing >
You do not have that item.

< 371h/371H 131v/135V Pos: standing >
You cast your fishing pole and start waiting...

< 371h/371H 131v/135V Pos: standing >
You continue fishing.

< 371h/371H 133v/135V Pos: standing >
A hungry crocodile enters from the east.

< 371h/371H 133v/135V Pos: standing >
You continue fishing.

< 371h/371H 131v/135V Pos: standing >
You continue fishing.

< 371h/371H 129v/135V Pos: standing >
You continue fishing.

< 371h/371H 127v/135V Pos: standing >
You continue fishing.

< 371h/371H 125v/135V Pos: standing >
You continue fishing.

< 371h/371H 126v/135V Pos: standing >
You continue fishing.

< 371h/371H 129v/135V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 371h/371H 131v/135V Pos: standing >
A hungry crocodile leaves north.

< 371h/371H 135v/135V Pos: standing >
You continue fishing.

< 371h/371H 133v/135V Pos: standing >
You continue fishing.

< 371h/371H 131v/135V Pos: standing >
Your fishing pole cracks from the strain.
You reel in a sparkling impressive lobster on your fishing pole!

< 371h/371H 131v/135V Pos: standing >
Ok.

< 371h/371H 131v/135V Pos: standing >
You do not have that item.

< 371h/371H 131v/135V Pos: standing >
You cast your fishing pole and start waiting...

< 371h/371H 131v/135V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 371h/371H 133v/135V Pos: standing >
A hungry crocodile enters from the east.

< 371h/371H 133v/135V Pos: standing >
You continue fishing.

< 371h/371H 131v/135V Pos: standing >
You continue fishing.

< 371h/371H 129v/135V Pos: standing >
You continue fishing.

< 371h/371H 127v/135V Pos: standing >
A hungry crocodile leaves north.
You continue fishing.

< 371h/371H 125v/135V Pos: standing >
You feel a slight tug on a fishing pole!

< 371h/371H 123v/135V Pos: standing >
You continue fishing.

< 371h/371H 121v/135V Pos: standing >
You continue fishing.

< 371h/371H 119v/135V Pos: standing >
You continue fishing.

< 371h/371H 117v/135V Pos: standing >
You continue fishing.

< 371h/371H 115v/135V Pos: standing >
You reel in a small clam on your fishing pole!

< 371h/371H 115v/135V Pos: standing >
You don't have the sparkling.

< 371h/371H 115v/135V Pos: standing >
You drop a small clam.

< 371h/371H 115v/135V Pos: standing >
You cast your fishing pole and start waiting...

< 371h/371H 115v/135V Pos: standing >
A small clam splashes into the water, comes back to life, and swims away.

< 371h/371H 115v/135V Pos: standing >
You continue fishing.

< 371h/371H 117v/135V Pos: standing >
You continue fishing.

< 371h/371H 119v/135V Pos: standing >
You continue fishing.

< 371h/371H 122v/135V Pos: standing >
A hungry crocodile enters from the north.

< 371h/371H 125v/135V Pos: standing >
You continue fishing.

< 371h/371H 124v/135V Pos: standing >
You continue fishing.

< 371h/371H 126v/135V Pos: standing >
You continue fishing.

< 371h/371H 128v/135V Pos: standing >
You continue fishing.

< 371h/371H 131v/135V Pos: standing >
A hungry crocodile leaves north.

< 371h/371H 133v/135V Pos: standing >
You continue fishing.

< 371h/371H 133v/135V Pos: standing >
You continue fishing.

< 371h/371H 131v/135V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 371h/371H 129v/135V Pos: standing >

< 371h/371H 129v/135V Pos: standing >
You reel in a sparkling impressive lobster on your fishing pole!

< 371h/371H 129v/135V Pos: standing >
Ok.

< 371h/371H 129v/135V Pos: standing >
You do not have that item.

< 371h/371H 129v/135V Pos: standing >
You cast your fishing pole and start waiting...

< 371h/371H 129v/135V Pos: standing >
Pardon?

< 371h/371H 129v/135V Pos: standing >

		Score information for Gofish

Level: 21   Race: Troll   Class: Blighter Sex: Male
Hit points: 371(371)  Moves: 130(135)
Coins carried:    0 platinum     6 gold     5 silver    12 copper
Compression ratio: none
Status:  Standing.
Frags:   +0.00   Deaths:   2
Enchantments:   Ultravision
Combat Pulse:   21 Spell Pulse:  1.20 
Leaderboard Points:  209 

Active Spells:
--------------
well-rested bonus (129 minutes)


< 371h/371H 130v/135V Pos: standing >

		Character attributes for Gofish

Level: 21   Race: Troll   Class: Blighter 
Age: 25 yrs / 10 mths  Height: 95 inches Weight: 213 lbs  Size: large

  Actual (Base)     Actual (Base)
Str: 138 ( 86)    Pow:  68 ( 91)
Dex:  83 ( 92)    Int:  71 ( 95)   
Agi:  91 ( 91)    Wis:  83 ( 98)
Con: 150 ( 94)    Cha:  60 ( 86)   Luk:  83 ( 92)
Equipped Items:  11     Carried weight:   16

Armor Points: -103  Reduces melee damage taken by 10.3% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 6% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 110% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: better than average	Damroll: good
Alignment: extremely evil

Saving Throws: PAR[far worse than average]  FEA[below average]
               BRE[far worse than average]  SPE[slightly below average]

Load carried: Unburdened

< 371h/371H 133v/135V Pos: standing >
You continue fishing.

< 371h/371H 131v/135V Pos: standing >
You continue fishing.

< 371h/371H 133v/135V Pos: standing >
You continue fishing.

< 371h/371H 131v/135V Pos: standing >
You continue fishing.

< 371h/371H 129v/135V Pos: standing >
You continue fishing.

< 371h/371H 127v/135V Pos: standing >
You continue fishing.

< 371h/371H 125v/135V Pos: standing >

< 371h/371H 125v/135V Pos: standing >
You continue fishing.

< 371h/371H 123v/135V Pos: standing >
You continue fishing.

< 371h/371H 121v/135V Pos: standing >
You continue fishing.

< 371h/371H 120v/135V Pos: standing >
You continue fishing.

< 371h/371H 122v/135V Pos: standing >
You reel in a large pike fish on your fishing pole!

< 371h/371H 126v/135V Pos: standing >
You don't have the sparkling.

< 371h/371H 127v/135V Pos: standing >
You drop a large pike fish.

< 371h/371H 127v/135V Pos: standing >
You cast your fishing pole and start waiting...

< 371h/371H 127v/135V Pos: standing >
A large pike fish splashes into the water, comes back to life, and swims away.

< 371h/371H 128v/135V Pos: standing >
You continue fishing.

< 371h/371H 130v/135V Pos: standing >
You scratch at your groin and continue fishing.

< 371h/371H 132v/135V Pos: standing >
You continue fishing.

< 371h/371H 133v/135V Pos: standing >
You continue fishing.

< 371h/371H 131v/135V Pos: standing >
You continue fishing.

< 371h/371H 129v/135V Pos: standing >
You adjust your fishing pole in the water.

< 371h/371H 127v/135V Pos: standing >
You continue fishing.

< 371h/371H 125v/135V Pos: standing >
You continue fishing.

< 371h/371H 123v/135V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 371h/371H 121v/135V Pos: standing >
You continue fishing.

< 371h/371H 119v/135V Pos: standing >
You reel in a medium sized cod on your fishing pole!

< 371h/371H 119v/135V Pos: standing >
You don't have the sparkling.

< 371h/371H 119v/135V Pos: standing >
You drop a medium sized cod.

< 371h/371H 119v/135V Pos: standing >
You cast your fishing pole and start waiting...

< 371h/371H 119v/135V Pos: standing >
A medium sized cod splashes into the water, comes back to life, and swims away.

< 371h/371H 119v/135V Pos: standing >
You feel a slight tug on a fishing pole!

< 371h/371H 121v/135V Pos: standing >
You continue fishing.

< 371h/371H 123v/135V Pos: standing >
You scratch at your groin and continue fishing.

< 371h/371H 126v/135V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 371h/371H 128v/135V Pos: standing >
You continue fishing.

< 371h/371H 130v/135V Pos: standing >
You continue fishing.

< 371h/371H 132v/135V Pos: standing >
You continue fishing.

< 371h/371H 133v/135V Pos: standing >
You continue fishing.

< 371h/371H 131v/135V Pos: standing >
You continue fishing.

< 371h/371H 129v/135V Pos: standing >
You continue fishing.

< 371h/371H 127v/135V Pos: standing >
You reel in a small clam on your fishing pole!

< 371h/371H 127v/135V Pos: standing >
You don't have the sparkling.

< 371h/371H 127v/135V Pos: standing >
You drop a small clam.

< 371h/371H 127v/135V Pos: standing >
You cast your fishing pole and start waiting...

< 371h/371H 127v/135V Pos: standing >
A small clam splashes into the water, comes back to life, and swims away.

< 371h/371H 127v/135V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 371h/371H 129v/135V Pos: standing >
Autosaving...

< 371h/371H 131v/135V Pos: standing >
You adjust your fishing pole in the water.

< 371h/371H 131v/135V Pos: standing >
You adjust your fishing pole in the water.

< 371h/371H 133v/135V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 371h/371H 131v/135V Pos: standing >
You continue fishing.

< 371h/371H 129v/135V Pos: standing >
You continue fishing.

< 371h/371H 127v/135V Pos: standing >
You continue fishing.

< 371h/371H 125v/135V Pos: standing >
You continue fishing.

< 371h/371H 123v/135V Pos: standing >
You continue fishing.

< 371h/371H 121v/135V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 371h/371H 119v/135V Pos: standing >
You reel in a sparkling large shrimp on your fishing pole!

< 371h/371H 119v/135V Pos: standing >
Ok.

< 371h/371H 119v/135V Pos: standing >
You do not have that item.

< 371h/371H 119v/135V Pos: standing >
You cast your fishing pole and start waiting...

< 371h/371H 119v/135V Pos: standing >
A hungry crocodile enters from the east.

< 371h/371H 123v/135V Pos: standing >
You continue fishing.

< 371h/371H 121v/135V Pos: standing >
You continue fishing.

< 371h/371H 124v/135V Pos: standing >
You adjust your fishing pole in the water.

< 371h/371H 126v/135V Pos: standing >
A lizard man snaps into visibility.

< 371h/371H 127v/135V Pos: standing >
A lizard man completes her spell...
A lizard man utters the word 'asphyxiate'
Ghostly hands appear before you, close around your neck and begin to squeeze!
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
OUCH!  That really did HURT!

< 329h/371H 129v/135V Pos: standing >
A lizard man snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
OUCH!  That really did HURT!

< 286h/371H 129v/135V Pos: standing >
A lizard man snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
OUCH!  That really did HURT!

< 244h/371H 129v/135V Pos: standing >
A lizard man snaps into visibility.

< 244h/371H 130v/135V Pos: standing >
You continue fishing.

< 244h/371H 128v/135V Pos: standing >
A lizard man completes her spell...
A lizard man utters the word 'asphyxiate'
Ghostly hands appear before you, close around your neck and begin to squeeze!
A lizard man snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
OUCH!  That really did HURT!

< 204h/371H 129v/135V Pos: standing >
A lizard man snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
OUCH!  That really did HURT!

< 162h/371H 130v/135V Pos: standing >
A lizard man snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
OUCH!  That really did HURT!

< 118h/371H 130v/135V Pos: standing >
A lizard man snaps into visibility.

< 118h/371H 131v/135V Pos: standing >
You continue fishing.

< 118h/371H 130v/135V Pos: standing >
A lizard man completes her spell...
A lizard man utters the word 'asphyxiate'
Ghostly hands appear before you, close around your neck and begin to squeeze!
A lizard man snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
OUCH!  That really did HURT!

< 75h/371H 131v/135V Pos: standing >
A lizard man snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-

< 47h/371H 131v/135V Pos: standing >
A lizard man snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 0h/371H 131v/135V Pos: standing >
A lizard man snaps into visibility.

< 0h/371H 132v/135V Pos: standing >
A lizard man completes her spell...
A lizard man utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
A lizard man snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
Your suit of leather armor was completely destroyed by the massive blow!